Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Persona 4 Golden
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • tbd Metascore
    • 40 Critic Score
    Help Will Come Tomorrow feels unwieldy and at odds with its approachable resource gathering mechanics. It's setting may convince some into a purchase, but for those after a new take on the genre, this experience fails to satisfy.
    • tbd Metascore
    • 40 Critic Score
    There's a decent game buried somewhere beneath the muck, but scrubbing it off will take monster-like determination.
    • 49 Metascore
    • 40 Critic Score
    If you simply can't resist the urge to use the Force against piggy Storm Troopers, then put that wallet away and buy the mobile version.
    • tbd Metascore
    • 40 Critic Score
    The Voice may have the advantage of branding and licensing, but in terms of gameplay it hits a bum note. The song selection is quite good and has quite a bit of variation, but the fact that only two players can sing simultaneously really detracts from the concept of it being a party game, and the Show mode feels no different to any other karaoke game option.
    • 60 Metascore
    • 40 Critic Score
    What you end up with is a sci-fi exploration title that is, ultimately, dull. There's barely anything going on in Morphite. Once you’ve beaten the story and upgraded your equipment, there’s very little reason to go back to previous locations, and new ones are too similar to offer any meaningful extended play. Myrah’s adventure may pique the interest of genre die-hards, but the limited scope of the game makes it difficult to recommend.
    • 42 Metascore
    • 40 Critic Score
    Fairly decent handling isn't nearly enough to save Nickelodeon Kart Racers. Even if you ignore the squandered potential of a game featuring the network's biggest cartoon stars, this is a shallow racing game that underwhelms at every turn. Tracks have some nice details but aren't particularly imaginative, the presentation largely falls flat, and the whole thing feels undercooked. If you're a die-hard fan, it might be worth a look, but it's hard to recommend this to anyone else.
    • 68 Metascore
    • 40 Critic Score
    Slain: Back from Hell has one of the very best pairings of stunning visuals and amazing audio that you'll find on the PS4. Unfortunately, it's let down by a dull combat system and a horribly unfair level of difficulty, meaning that the game never picks up the momentum that it should. Wolf Brew Games had an awesome idea here with stacks of potential, but the complete package is hell to play through.
    • 61 Metascore
    • 40 Critic Score
    Downward Spiral: Horus Station neither succeeds nor fails in any spectacular fashion, and as such, it just sort of exists. This is a boring experience that doesn’t do anything truly unforgivable, but is also unsuccessful in offering anything worthy of talking about. Downward Spiral: Horus Station is a thing, but you really don’t need to experience it.
    • 53 Metascore
    • 40 Critic Score
    Rubbing shoulders with its cruddy combat and occasionally criminal controls is a release with a strong sense of humour and some razor-sharp writing. It's just a shame that this escapade fails to ever elevate itself beyond the properties that its parodying, serving up a sloppy first-person shooter that should have been so much more.
    • 52 Metascore
    • 40 Critic Score
    Stepping into the TARDIS is a cool moment, and there are lots of references and encounters that fans will love throughout the short runtime. Unfortunately, that's about as much substance as you'll find. The puzzles themselves are pretty easy, and the environments you find yourself in are underwhelming. Long load times break the flow between each location, movement is slow, and it's not very engaging to play at all. If you're a real Doctor Who aficionado, you may find some enjoyment here, but otherwise, this is a waste of your precious time.
    • tbd Metascore
    • 40 Critic Score
    The game’s dedication to conveying noteworthy and interesting information about Zodiac is commendable, though if you read every single thing you find, you’ll easily spend more than half of your playthrough just reading collectibles. Far too much information is isolated to the semi-functional menus, which in many cases don’t scroll properly or don’t bring up the correct information. Functionality in general is an issue, and it interferes with some of the game’s best features. The dream environments have a fantastic mood to them, between lots of fog, and low, rumbling musical cues. But the filters have a tendency to break, and the only discernible way to fix it is to fumble into walls until Zodiac catches you and you restart. And that’s to say nothing of the insane amount of screen-tearing that happens on nearly every texture for every frame, which the developer promises will be getting a fix in the near future. Ultimately the game feels like the first draft of a really great idea. Add some polish, and we’d love to see what it could become.
    • 62 Metascore
    • 40 Critic Score
    Blind is a wildly uneven, generally disappointing trip into virtual reality. Its main sticking point, echolocation, shines when used to its fullest, but more often than not, it doesn’t get put to any real use. In between each of the game’s good puzzles, you’ll encounter large stretches of walking, and probably a smattering of technical problems as well. But hey, at least it won’t take too much of your time. The ending impression with Blind that we were left with was largely one of disappointment. We hoped for, and expected, more.
    • 67 Metascore
    • 40 Critic Score
    The Little Acre is an adorable point and click adventure that sadly trips up in some fundamental areas. The story leaves a lot to be desired and the easy puzzles won't pose much of a challenge to most. Genre aficionados might want to give it a try, and it's a decent family friendly title, but we can't recommend it to anyone else. The lovely art and animations aren't enough to gloss over the issues, and we're left with a game that has acres of room for improvement.
    • 57 Metascore
    • 40 Critic Score
    If you have to give Sumioni: Demon Arts something, it’s that it’s a beautifully flawed game. The bold art direction makes way for occasionally uninspiring backdrops, repetitive gameplay, and irritating music. The nonsensical story provides characters you don’t care about and a world you must save that you know nothing of. The developers clearly thought that the art style and touch screen controls were enough to make up for the issues, but they're not. This is a let down on nearly every level.
    • 60 Metascore
    • 40 Critic Score
    Considering that EA Sports took an extra year to craft NHL 15, the wealth of missing features here is inexcusable.
    • 64 Metascore
    • 40 Critic Score
    It’s the repetitiveness that really hurts Tiny Troopers: Joint Ops – there’s just not a lot else to see beyond the first few missions.
    • 55 Metascore
    • 40 Critic Score
    Criminal Girls: Invite Only is a niche title at best, and it'll appear strange to any outsiders looking in. Despite that, the content isn't overly offensive in context, and it's handled about as well as you could expect.
    • 54 Metascore
    • 40 Critic Score
    Nippon Marathon is a curious multiplayer game that unfortunately falls prey to its own over the top nature. Some might enjoy the off-piste humour and Japanese influences, but it sadly limits the game's appeal, and at the end of the day, the presentation leaves a lot to be desired. The frantic gameplay feels too clumsy and disjointed to remain fun for very long. The janky nature of the game is part of the joke, but the joke isn't particularly funny in this case, and others have told it much better than this.
    • 56 Metascore
    • 40 Critic Score
    Mafia II: Definitive Edition could have been a welcome distraction during the quieter summer months, but in its current state, it must be avoided at all costs. While its narrative and writing may still hold up 10 years later, the long, long list of technical flaws and glitches overshadows its few accomplishments. And that's all it deserves because this is the worst remaster of the PS4 generation.
    • 56 Metascore
    • 40 Critic Score
    A prime example of a below par dungeon crawling RPG. Kinda fun in parts, if not a bit basic and simple, the title has nothing that offers a real challenge and nothing that demands your attention. While the game starts off well enough, very little is added throughout to hold your interest, and it's a struggle to remain enthused about the lacklustre plot and the title's repetitive nature.
    • 46 Metascore
    • 40 Critic Score
    Just Deal With It is another disappointing addition to the PlayLink library. The online functionality will certainly be a selling point for some, but as a couch party game it fails to add any major draws that separate it from physical card games. It may do what it says on the tin, but that's about it.
    • 60 Metascore
    • 40 Critic Score
    Whichever release in the series you compare it to, Batman: Arkham Origins Blackgate – Deluxe Edition will always come off worst.
    • 59 Metascore
    • 40 Critic Score
    If you really boil it down, Late Shift is a movie with a plot that you can alter. Sadly, that plot isn't very good. Gameplay is minimal, and where The Bunker struck a decent balance, the lack of interaction here only serves to make the experience more of a slog. This can only be described as a complete disappointment.
    • 60 Metascore
    • 40 Critic Score
    Corpse Party: Blood Drive is more scary in execution than anything. Veterans of the series may be happy to see the continuation of its plot, but the game offers little to bring in any new fans. Those looking for a good scare would be better pointed in another direction, as the promises of previous games are not lived up to in this new iteration of the series.
    • 60 Metascore
    • 40 Critic Score
    All-Star Fruit Racing is a relatively fun kart racer that has some good ideas, but it all goes a bit pear-shaped. Though it provides a decent amount of content both in single and multiplayer, the wavering performance, some iffy design choices, and a general lack of polish may spoil your appetite. If you're hungry for a simple kart racing experience on PS4, this may give you a bite of the cherry, but it'll sadly never be top banana.
    • 45 Metascore
    • 40 Critic Score
    Games like Project Root make you contemplate the futility of existence, and not in a good way like the philosophical musings of Postman Pat. It's not a bad game – not like Rambo or Ride to Hell: Retribution – it's just very, very boring. There needs to be a reason to play, and there's just nothing here to get excited about.
    • 44 Metascore
    • 40 Critic Score
    Harmonix Music VR somewhat justifies its existence. Having a drawing app available for PlayStation VR out of the gate is nice, but everything beyond that is kind of pointless. 'The Trip's' kaleidoscope visuals are great for a couple of songs, and it's a wonderful starting point for VR beginners, but the remaining two experiences are redundant and unappealing.
    • 61 Metascore
    • 40 Critic Score
    Island Time VR’s best attributes – the visuals and the voice acting – are unfortunately overshadowed by some very major flaws in repetitive gameplay, a very short running-time, and game-breaking bugs. If you are looking for a new friend, Carl the Crab will certainly suffice, but if you’re looking for a top-notch VR survival title, we’d suggest you swimming the other way.
    • 58 Metascore
    • 40 Critic Score
    Whether it's that unmistakable Euro-jank charm or its commitment to providing a surprisingly robust role-playing experience, ELEX definitely has something going for it – it's just that most players will likely never make it far enough to find out what that something is. Piranha Byte's latest has ambition, but barely any of it is realised. As far as B-tier games go, this criticism is nothing new, but when so many amazing action RPGs are already available on PS4, you can't be blamed for ignoring this seriously shoddy release.
    • 47 Metascore
    • 40 Critic Score
    Flight is far too fiddly to be much fun, and all the game's activities are extremely simple. Playing the game on Hard puts a timer on certain things and makes combat less straightforward, but the only real difficulty you'll find is in keeping your bee under control. Perhaps the best part of the game is that flora and fauna are added to a glossary as you find them, providing you with some information on each, and you can add 3D models of them to the hive if you've accrued enough Knowledge Points. As a game, Bee Simulator isn't all that enjoyable, but its heart is in the right place.
    • tbd Metascore
    • 40 Critic Score
    If you can overlook the glaring issues Glitch Busters has with its poor presentation and basic AI, then there's fun to be had with friends in the form of some enjoyable boss fights and vehicle-based levels later into the campaign. However, without a buddy by your side, it's not worth trawling through the rest of the game with a bunch of useless peas to get there.
    • 65 Metascore
    • 40 Critic Score
    London Studio's latest karaoke effort may have a decent Party mode and PlayLink functionality, but its one-note tracklist and lack of four-player functionality make it a poor choice for a party game. SingStar: Celebration certainly doesn't live up to its name, then – it's only marginally more fun than a Jehovah's Witness' birthday bash.
    • 68 Metascore
    • 40 Critic Score
    With limp scares, crummy puzzles, and a clumsy story, Song of Horror feels painfully out of tune
    • 51 Metascore
    • 40 Critic Score
    Another miss for the Rings franchise, then. There are bursts of quality here, and the potential for fun when playing with others. However, it ultimately fails as an adaptation and a survival game.
    • 59 Metascore
    • 40 Critic Score
    School Girl/Zombie Hunter is a rough, low budget release that's a guilty pleasure for all of a few minutes. Awful cutscenes pepper a forgettable story mode, and the online co-op is stunted. Rather than being so bad that it's actually good, the game's simply below average, weighed down by too many issues.
    • tbd Metascore
    • 40 Critic Score
    The simulation genre is a fine fit for the Vita, but unless you’re an avid agricultural addict, it’s difficult to recommend this particular title.
    • 62 Metascore
    • 40 Critic Score
    WRC Powerslide is a visually attractive experiment with an unclear purpose.
    • 56 Metascore
    • 40 Critic Score
    Ariadne wouldn’t fall in love with Theseus in this state, but Forge Reply’s virtual reality adaptation of a classic story isn’t an unmitigated disaster. The combat and platforming disappoints and there’s not enough meat on the release’s bones, but it proves that third-person adventures can work with PlayStation VR – and it looks pretty nice to boot. It’s a bit of a missed opportunity, then, as there is value in what’s presented here – it’s just far, far too expensive to recommend and isn’t as fun as it should be to play.
    • 65 Metascore
    • 40 Critic Score
    Moonglow Bay has a lot of promise; it’s easy to spend hours with it when it’s working properly. But when it’s not, it turns into a nightmare you don’t want to revisit. The cosy vibes of the gameplay, fun characters, and enjoyable fishing and cooking mechanics don’t make up for fundamental errors with the game that really mar the rest of the experience.
    • 43 Metascore
    • 40 Critic Score
    Enemy Front is a valiant effort with a few original twists on the familiar military format, but its solid multiplayer component and sizeable solo locales can’t make up for a distinct lack of polish.
    • tbd Metascore
    • 40 Critic Score
    Bringing the thrills and spills of Wipeout to PlayStation 3 with Move seems like an instant win, and while it definitely can bring hours of laughs to a good party, there's simply not enough content to keep single players entertained for much longer than a few hours. If you feel the urge to Wipeout anytime soon, you'll be better off sticking to the TV.
    • 54 Metascore
    • 40 Critic Score
    Time Carnage fails to do anything interesting with its gimmick, and thus this is nothing but just another shooting gallery. There’s a certain amount of fun to be found in the arcade and challenge modes, but slogging through the campaign to unlock the levels and perks contained within them is a complete borefest.
    • 57 Metascore
    • 40 Critic Score
    Waddle Home is a below par puzzle game at best, and the addition of VR fails to change that. The repetitive gameplay, simplicity of the puzzles, and the sheer lack of content shows that this game was rushed out for launch. P-p-p-p-pick up something better for your PlayStation VR headset.
    • 45 Metascore
    • 40 Critic Score
    Bubsy: The Woolies Strike Back is a wholly unremarkable experience. The presentation, controls, and level design are all lacking, and the handful of stages offer little variety. It’s not the worst platformer ever – it’s not even the worst Bubsy game – it’s simply inconsequential, forgettable, and bland in every aspect. Fans of the original games may get a kick out of this, but even they may feel disappointed by the bobcat’s latest, and probably last, adventure.
    • tbd Metascore
    • 40 Critic Score
    Poor campaign pacing, occasionally clunky controls, and a general lack of atmosphere spill sticky liquid all over this release’s sometimes gorgeous graphics.
    • 58 Metascore
    • 40 Critic Score
    Dreams of Another is quite dream-like in some ways; the way scenes intersperse and the surreal sights and sounds put us in that headspace. However, also like dreams, the game probably does have some sort of meaning at its core, but you're likely to forget it before long.
    • 50 Metascore
    • 40 Critic Score
    Invizimals: The Lost Kingdom is never inherently bad, but it’s far too basic to compete in a genre that’s brimming with better options.
    • 72 Metascore
    • 40 Critic Score
    The fourth and penultimate episode of Telltale's first season of Minecraft: Story Mode has yet again failed to impress.
    • tbd Metascore
    • 40 Critic Score
    Not only are the mashes repetitive, they're also very short, shallow, and often just plain bad. Sometimes frustrating, sometimes too easy, sometimes impossible -- the randomised nature of mashing hurts more than it helps. Sadly, the novel concept isn't backed up by the execution required to make it work. While some of the mashes show some fun combinations of genre tropes, the majority of what you'll play in SuperMash is a bit of a mess.
    • 55 Metascore
    • 40 Critic Score
    With a friend, there’s certainly some mindless fun to be had with Narco Terror, especially during the opening hour or so – but even then the title misfires on a technical level, and shoots blanks when it comes to providing a truly addictive hook. As a single player game, though, this is the epitome of a bad trip, with an explosive difficulty curve that eventually detonates any sense of prior enjoyment into tiny little pieces.
    • 40 Metascore
    • 40 Critic Score
    Farming Simulator is nowhere near ripe enough for an unwavering recommendation, but budding agronomists will unearth the seeds of a compelling experience germinating beneath its grubby exterior. The title’s got more warts than an infected potato, but if you’re itching for something a little out of the ordinary, there’s the husk of an enjoyable husbandry excursion here.
    • 56 Metascore
    • 40 Critic Score
    Predator: Hunting Grounds wouldn't look too out of place amongst the tacked-on multiplayer modes of the PS3 generation. It offers a handful of hours packed with enjoyment but quickly comes apart at the seams as you realise how lacking in content it really is. While playing as the Predator and a good amount of customisation may be its saving graces, this is an experience you can safely skip.
    • 58 Metascore
    • 40 Critic Score
    What's on offer will leave you wanting something more back-to-basics, though; for diehards, it's probably not worth upgrading over RISK: Factions.
    • 59 Metascore
    • 40 Critic Score
    Epic Mickey 2 represents a big drop in quality over its predecessor. Given the switch from the relatively underpowered Wii, that just shouldn't be the case. Stepping away from the innovative core of the previous title has lumbered this sequel in sub-standard platform land, making it difficult for us to recommend.
    • 62 Metascore
    • 40 Critic Score
    Unfortunately, the minigames – a selling point for the first two entries in the franchise – flop harder than a gorilla on a trampoline. Their ranks – down from 50 in the original to 10 of the “best” here – include snowboarding and a terrible version of Monkey Target, but not even considerable effort can salvage these irritating alternative activities. The package is rounded out with various Time Trial options and the minigame-powered Decathlon, but not even the addition of online leaderboards can make the title’s awful adaptation of Whack-a-Mole entertaining.
    • 65 Metascore
    • 40 Critic Score
    Park Beyond will probably be pretty good one day, but it is not this day. Currently, it's a theme park building sim that doesn't include features that we'd consider to be a basic requirement of the genre, it's poorly balanced with systems that feel wildly misjudged, and it's also riddled with bugs and glitches that range from comical to pad-tossingly infuriating. Avoid it like Alton Towers during the school holidays.
    • 67 Metascore
    • 40 Critic Score
    Oddworld: Soulstorm presents itself well and shows a grand vision for the series, but as a modern game in 2021, it's just not where it needs to be. It can be extremely awkward to pull off even basic manoeuvres, some new features miss the mark, and certain levels made us want to quit altogether. Bugs exacerbate some of the gameplay frustrations with wonky AI, and ultimately the play experience can be frustratingly rigid. Fans will love this reimagining of a classic, and the franchise's unique charm shines through, but it's a tough sell for anyone coming to the series fresh.
    • 71 Metascore
    • 40 Critic Score
    Outside of its great use of the DualSense, RIDE 4 is a frustrating and disappointing experience. The lack of a meaningful tutorial, an aggravatingly difficult and boring campaign mode, the absence of local multiplayer, and the greedy credit system all equate to a game that feels like it was rushed for people hungry to get a next-gen motorcycle experience. RIDE 4 feels like a tech demo of the DualSense and nothing more. For an immersive racing experience on PS5, it is better to switch gears and look forward to Gran Turismo 7.
    • 62 Metascore
    • 40 Critic Score
    The game is different, odd, colourful, and often funny, but it feels like step backwards from its predecessors in more ways than one. And sadly playing as Battle Cat just doesn't seem to fix it.
    • 36 Metascore
    • 40 Critic Score
    While this won’t put off those who managed to overlook the shortcomings of the previous two games, those looking to sign up for the first time on this voyage may want to seriously consider if the pirate life is for them.
    • 59 Metascore
    • 40 Critic Score
    If trudging around a nice-looking hell is what you’re after then there may be a little merit in investing in Infernium, but for anyone after a decent gaming experience – be it horror, puzzle, or walking simulator – then this just doesn’t cut it.
    • 54 Metascore
    • 40 Critic Score
    The combat feels awkward; the game is buggy, and filled with abrupt cutscene transitions. At the end of the day, we’re left asking, ‘Who is this for?’ Children don’t care about Battlestar Galactica and The Thing, and adults won’t love the boring, simplistic gameplay loop.
    • tbd Metascore
    • 40 Critic Score
    Megalith is a run-of-the-mill MOBA that, despite its VR novelty, does nothing to distinguish itself. It’s cool to be placed in the shoes of larger-than-life titans, but the game’s single mode is middling at best. There’s still enjoyment to be had with its varied albeit limited cast of characters, but better MOBA’s have had difficulties maintaining a consistent player base mere months after release. If you add the VR requirement to that unfortunate fact, you’ll be hard-pressed to have the opportunity to play Megalith with someone in a month or two, but that’s assuming you’d even want to.
    • 67 Metascore
    • 40 Critic Score
    Dan & Gary Games has given the Metroidvania-RPG genre a fair crack of the whip with Super Daryl Deluxe, but its needless amount of monotonous side quests and its floaty, button-mashing combat negates the occasional humorous highlights. There is a good game in here somewhere, but plenty of fat trimming is in order before you can get to it.
    • 33 Metascore
    • 40 Critic Score
    With a shockingly brief single-player campaign, and an enjoyable but inconsistent multiplayer mode, your enjoyment of Call of Duty: Black Ops Declassified will depend almost entirely on your desire for a portable entry in Activision's blockbuster series. The title delivers a satisfactory first-person experience, but falls seriously short in substance. Sony Cambridge will, in all probability, better this effort in virtually every area with its forthcoming Killzone: Mercenary, which ultimately makes the shooter hard to recommend.
    • 61 Metascore
    • 40 Critic Score
    Tales of the Shire has a great premise, but will unfortunately leave most players wanting more. Its charms will potentially appeal to Hobbit fanatics, but with there being much better cosy games on the market, it's relying heavily on its Tolkienian license to distinguish itself.
    • tbd Metascore
    • 40 Critic Score
    As part of a larger, more cost-effective compilation, this would have been a decent addition – but instead you have a mind bogglingly expensive minigame, which only the most dedicated of wordsmiths should consider.
    • 71 Metascore
    • 40 Critic Score
    Get Even had a good base of neat ideas, but the execution of the overall product is so poor that many areas feel unfinished. Combat is quite simply a disaster, the graphics look like they’ve been taken from a 2008 PS3 game, and the soundtrack crushes your enjoyment far too often. The plot may well grab your attention, but the act of actually playing Get Even is nothing but a chore.
    • 49 Metascore
    • 40 Critic Score
    Vane is exhausting, ponderous, bewildering, endlessly frustrating, needlessly obtuse, narratively unsatisfying, mechanically clumsy, and technically shoddy, all shot through a camera so ill-equipped to deal with the rudimentary task of showing you what's happening on screen that you might as well pop a blindfold on and try using The Force.
    • tbd Metascore
    • 40 Critic Score
    MotionSports Adrenaline tries to bring a unique control interface to Move that can compare with what's found on Kinect, but while there's some potential to be had here, the overall experience is nowhere near as exciting as any of these sports are in real life.
    • 60 Metascore
    • 40 Critic Score
    A small range of unlockable augments do make things a touch more bearable, but Evan can barely activate a single skill before his implants start overheating and you're forced to stop what you're doing. We think Foreclosed is meant to be played like a run-and-gun, ability-popping shooter — but the execution misses the mark almost completely.
    • 54 Metascore
    • 40 Critic Score
    Initially it's quite a novel experience, despite controls feeling fairly clunky. You solve problems, earning bricks with which to create new buildings and slowly unlock new business types, which expand your options. However, after a while, it becomes more difficult to manage; if a building is really lacking appeal, a circular meter will begin to fill. If you let it fill up, the building's business will close, and will be essentially useless. The trouble comes when you have buildings that won't move, and more than one suffering this red circle. This is just an example really, but the point is that the gameplay becomes too complicated. After a while, it loses the fun factor, and becomes a frustrating balancing act with too many plates to spin.
    • tbd Metascore
    • 40 Critic Score
    While fervent aficionados of hidden object titles may well squeeze a drop of enjoyment out of its item collecting, most will be better off spending time hunting for a more worthwhile title to play.
    • tbd Metascore
    • 40 Critic Score
    With an intriguing core concept and solid presentation, SkyScrappers isn't an especially bad game – just a ludicrously overpriced one. If, by chance, you can afford to snag a copy, then you're in for a fun little tussle – just don't expect it to be one that'll keep on giving.
    • tbd Metascore
    • 40 Critic Score
    While the title does streamline some tasks, its controls are still counter-intuitive on the DualShock 4, adopting a rub-your-head-pat-your-belly approach that’s almost impossible to adapt to. There are lots of jobs to complete and different cities to unlock, but the visuals are tired – like an upscaled PlayStation 2 release – and the overall loop isn’t as addictive as its immediate peers.
    • tbd Metascore
    • 40 Critic Score
    At the end of the day, we're not entirely sure why R.B.I. Baseball has been revived. A full-on, retro styled game would perhaps be a reasonable alternative to MLB The Show, but this game ventures way too closely to Sony's series without having the budget to compete – and it makes a poor connection as a consequence. Bench this one, and get your baseball fix elsewhere.
    • 75 Metascore
    • 40 Critic Score
    Far Harbor should have be an easy sell to those who have picked the Commonwealth clean, but something terrible lurks within the fog. Serious framerate issues on PS4 make the expansion stink like the rot of a mutated fishman, killing any sense of adventure in what is otherwise an intruiging add-on.
    • tbd Metascore
    • 40 Critic Score
    The visual style is putrid, but there are some nice touches, like the inclusion of Mr. T as an avatar. Unfortunately, the gameplay generally feels unresponsive, and there’s really no room for skill beyond your ability to avoid blisters. This isn’t offensive by any means, but SEGA’s upcoming Olympics game is so much better that a visit to YO! Sushi is the closest it'll be getting to Japan.
    • 57 Metascore
    • 40 Critic Score
    Caveman Warriors is a half-decent platformer with a relatively unique setting, but is sadly underwhelming in most regards. It plays fairly well and offers some quick and easy fun in multiplayer, but some questionable presentation and frustrating enemy encounters let it down. With a vast pool of quality 2D platformers to choose from on PS4, this game doesn’t do enough to truly compete, and we fear it will subsequently be consigned to history.
    • 62 Metascore
    • 40 Critic Score
    Skydive: Proximity Flight is fun at first, but it plummets prompter than bungee jumper with the wrong length cord. With little other than a flimsy campaign mode to keep you occupied, the thrill of swooping through a never-ending sequence of coloured rings will soon outstay its welcome, and you’ll quickly be looking elsewhere to get your fix of extreme exhilaration.
    • 56 Metascore
    • 40 Critic Score
    Ultimately, Skydance’s Behemoth feels like it’s still in its beta phase. The enormity of its Behemoths works excellently in VR, but at almost every turn, the game bogs you down with bugs, repetitive gameplay loops, and underdeveloped level design. Sadly, it also lacks the same sense of place that the developer's previous work has, with its Forsaken Lands feeling painfully dull for the most part. There are moments when the magic shines through, but Behemoth is a massive missed opportunity overall.
    • 58 Metascore
    • 40 Critic Score
    Dark Rose Valkyrie offers opportunity for excitement, but ultimately fails to deliver. Weak concepts and a suite of poorly crafted gameplay systems sink an otherwise semi-interesting premise. This is a frustrating and slow slog all the way to the end.
    • 57 Metascore
    • 40 Critic Score
    There's fun to be had in either mode, but the game's ideas are squashed by some poor design. Combat is accessible but stiff; animations are likely to lead you into danger. Some random abilities are clearly better than others -- a shovel can dig up stat gems, meaning you can buff yourself as much as you want. Then there's the small matter of online matchmaking, which at the time of writing, doesn't work at all. Local play works, but this is a game where split-screen makes it much harder to play effectively. If ReadySet Heroes can be updated to overcome some of these problems, it has potential. There's imagination on show here, but right now, it's not something we can recommend.
    • 64 Metascore
    • 40 Critic Score
    Until Dawn continues to elude Supermassive, and now even Rush of Blood appears out of reach. Switchback VR is a scruffy game that fails to match up to its well-liked PSVR predecessor, delivering low-budget visuals, lousy combat encounters, and some pretty low-energy level design. There are a handful of memorable moments, and some may find fun in the jump scares – but this should and could have been so much more.
    • tbd Metascore
    • 40 Critic Score
    Overruled!'s core premise isn't a bad one at all, and developer Dlala Studios clearly has good intentions behind it. However, almost every aspect of the game fails to impress, and the title is ultimately best avoided because of it - especially given the release's desolate online servers, and lack of any meaningful single-player experience.
    • 64 Metascore
    • 40 Critic Score
    The Silver Case is best enjoyed as an intriguing historical document: a statement of intent from a developer that would go on to bigger and better things. Removed from that context, however, it is difficult to recommend. An utterly glacial pace combined with often nonsensical dialogue means the experience is dull at best – and frustrating at worst.
    • tbd Metascore
    • 40 Critic Score
    This PS3 port may be more stable than its counterparts, but that doesn’t redeem its archaic gameplay and bland visuals.
    • 65 Metascore
    • 40 Critic Score
    Final Fantasy XV: Episode Prompto plugs another gap in the main game's still woefully disjointed story, but a seriously shoddy mix of gameplay mechanics makes it a difficult DLC to recommend.
    • 48 Metascore
    • 40 Critic Score
    With its basic controls and guilt-free deaths, The Muppets Movie Adventures is a competent place for your child to start their gaming adventure. Everyone else, though, will find this title’s lack of depth and, worse, lack of fan service a bit of a letdown.
    • 75 Metascore
    • 40 Critic Score
    For the few things Amnesia: Rebirth gets right, there is a mountain of reasons why it feels like Frictional Games is still stuck in 2010. This hide and seek style of gameplay has long outstayed its welcome and the game doesn't do enough to lessen the disappointing impact that brings. It's heartbreaking to say, but after the fantastic SOMA, maybe the Swedish developer shouldn't have bothered returning to what it thinks it knows best.
    • tbd Metascore
    • 40 Critic Score
    The game ends up feeling uninspired, and probably won't hold your attention for long, no matter how quickly you hurtle around its twisting tracks. With WipEout Omega Collection and other superior contemporaries available, it's very difficult to recommend this.
    • tbd Metascore
    • 40 Critic Score
    Kung Fury: Street Rage is an addictive and challenging beat-'em-up in the right hands, and a somewhat entertaining one for a night in with some drunken pals.
    • tbd Metascore
    • 40 Critic Score
    David Tennant does infuse this story with a lot of life in the short time he’s featured, and a particular end sequence set on a cybership sets the pulse racing by tapping into the show’s mild horror. However, neither detract from the original experience’s flaws. The chief appeal of playing in VR was being able to immerse yourself into an episode, and even that has now been lost in translation.
    • 57 Metascore
    • 40 Critic Score
    A game based on Stranger Things seems like a winning combination, but this effort based on the recent season three leaves a lot to be desired. Most of what makes the show so good is missing here, and the gameplay and presentation are terribly flat. Retelling the latest season, sometimes word for word, also alienates the game from both people who've seen the show and people who haven't. Our advice to you is to watch the source material and leave it there; the game isn't going to turn your world upside down.
    • 49 Metascore
    • 40 Critic Score
    Those Who Remain is a psychological horror experience completely lacking in scares and atmosphere. Its uninspired gameplay loop has already been done better time and time again, resulting in a dull, unnecessary title.
    • 60 Metascore
    • 40 Critic Score
    Twin Mirror feels like Life Is Strange on a shoe-string budget.
    • 40 Metascore
    • 40 Critic Score
    This sloppy adventure is best left locked in the book cabinet along with all of the other forgotten fairy tales.
    • 71 Metascore
    • 40 Critic Score
    The Hong Kong Massacre's inspiration is clear, but unfortunately, it doesn't have the gameplay, the personality, or the energy to stand alongside it. The slow-mo shooting can be fun, but with tough enemies and a janky dodge manoeuvre, you'll more often than not be frustrated by death after death. With a little more polish, it could've been an entertaining romp, but as it stands, redeeming qualities are few and far between.
    • 55 Metascore
    • 40 Critic Score
    During an opening splash screen, an ethereal voiceover tells you that Sniper: Ghost Warrior 3 was "Achieved with Cry-Engine". However, while playing the game, we failed to realise at all what was achieved. Some moderately entertaining combat aside, the release takes too liberally from other, better titles. Technical issues are the final nail in the coffin, making it interesting to see a game aim so low, yet still manage to miss its mark entirely.
    • 49 Metascore
    • 40 Critic Score
    Despite lengthy loading times, problematic multiplayer and a dull story, there's definitely some fun and a decent amount of gameplay hidden deep inside the depths of Dungeon Hunter: Alliance for serious fans of the dungeon crawler genre. For the rest, it would be wise to sheath that sword and wait for a discount or significant patch, because even with the additional elements added to the game, the lack of overall improvement just doesn't justify the nearly quadrupled cost from the previous versions, and new functions feel added on for the sake of adding rather than improvement.

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