Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Persona 4 Golden
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 40 Metascore
    • 30 Critic Score
    Nostalgia is a powerful thing – but in some cases it can be problematic. The industry has certainly moved on from the days when games such as Painkiller: Hell & Damnation were commonplace, and while it's not unreasonable to look back on these times with fondness, that doesn't mean that this lazy rehash deserves your attention. This is a shining example of corner-cutting, outdated ideas, and, in truth, is a complete waste of your time.
    • 42 Metascore
    • 30 Critic Score
    Graphical issues, lazy design, broken mechanics, dull combat, vulgar dialogue, and a loathsome main character are all bundled together in Time and Eternity, resulting in a particularly uncomfortable and unenjoyable JRPG. If you're looking for dynamic battles, gorgeous visuals, and a decent yarn, pick up Tales of Xillia or Ni No Kuni instead. Just trust us on this one.
    • 41 Metascore
    • 30 Critic Score
    It's a confounding mess of bright colours, bizarre characters, and unpleasant sights and sounds – but then again, maybe that's entirely the point. Either way, this is a disappointing, bare-bones visual novel, and frankly, we're glad that the trip is over.
    • 22 Metascore
    • 30 Critic Score
    A blend of Spider-Man and Tony Hawk, Energy Hook is the kind of old-school Activision-inspired outing that any millennial should be able to enjoy. Unfortunately, the execution's just not there, and cumbersome controls coupled with some real lousy presentation mean that this is a swing and a miss we're sad to say.
    • tbd Metascore
    • 30 Critic Score
    Fall of Light: Darkest Edition is far too basic and frustrating for us to consider any sort of recommendation. Thanks to a woeful control scheme that prioritises input lag and unresponsiveness, every one of its mediocre mechanics suffer to the point where Fall of Light feels more like work than fun.
    • 42 Metascore
    • 30 Critic Score
    Arcania: The Complete Tale tries hard to offer an enthralling adventure, but falls significantly short of the mark. The game is plagued by an array of graphical, sound, and gameplay glitches, serving up something of a technical mess. If you can see past the issues, there are some minor redeeming qualities here, but with better RPGs available, it's not really worth the effort.
    • 32 Metascore
    • 30 Critic Score
    The muddled mismatch of time periods could be forgiven if the writing wasn't so woeful and the voice acting so unintentionally amusing.
    • 37 Metascore
    • 30 Critic Score
    Crystal Rift is far from an enjoyable experience, with cumbersome controls, lacklustre visuals, and poor enemy AI. The entire experience gets very tiresome very quickly, and with the ever increasing expectations for great quality games, this just doesn't cut it. This rift would be better left unexplored, unless you think you'd enjoy its torturously repetitive depths.
    • 43 Metascore
    • 30 Critic Score
    Aliens: Colonial Marines is a failure. It’s buggy, not a great deal of fun, and filled with unlikeable characters that desperately attempt to further a plot that you'll promptly lose interest in.
    • 56 Metascore
    • 30 Critic Score
    Gal*Gun 2 will once again grab the headlines for all the wrong reasons, but what those will fail to tell you is that the underlying experience isn’t worth any sort of price to begin with. Once the perverse novelty wears off, you’re left with a bare-bones shooter that sorely needs to come off the rails it is tied to if it wants to create any excitement.
    • 57 Metascore
    • 30 Critic Score
    Cyberpunk 2077 is a blatantly unfinished game, and the worst part is that CD Projekt has known this to be the case for quite some time. On PS4 and PS4 Pro, poor performance comes close to wrecking the experience. On PS5 via backwards compatibility, there's still fun to be had — a glimpse of the game's excellent potential — but even then, it's crippled by countless bugs and unforgivable crashing issues. There's something special at the core of Cyberpunk 2077, but in its current state, it's simply not good enough. A disaster of a launch that'll be remembered for years to come.
    • 47 Metascore
    • 30 Critic Score
    7 Days to Die has a compelling premise, but it withers within minutes. The gameplay here is fundamentally not fun, and having to deal with technical issues every few seconds becomes extremely grating. The multiplayer injects a little entertainment, if only because you'll be observing the release's shoddiness with others.
    • 44 Metascore
    • 30 Critic Score
    Chronovolt is a glitchy and unsatisfying title that's hard to recommend. While you may glean some enjoyment from its opening moments, the novelty swiftly wears thin. This title is best rolled out of sight, and into obscurity.
    • 42 Metascore
    • 30 Critic Score
    Arcania: The Complete Tale is quite possibly the dullest RPG to arrive on the PS4 to date, and as if that wasn't enough, it also manages to be a poster child for all of worst parts of the recent trend for remasters.
    • 48 Metascore
    • 30 Critic Score
    The story mode will be wrapped up within five hours but there is an exploration mode if you haven’t quite had your fill of bugs. Here you’ll be able to take control of other creatures and, as the title suggests, explore. There are short video logs dotted around the place if you want to try to find out more about what happened to the world. Although, once you realise that the other creatures are even harder to control than the sugar glider, and have encountered your fair share of crashes, you’ll probably decide that you don’t actually care that much about the reasons for humanity’s demise.
    • 57 Metascore
    • 30 Critic Score
    There’s definitely some promise buried deep beneath Disney Epic Mickey 2: The Power of Two’s surface drudgery, but this needless PlayStation Vita port fails to uncover it any better than its PS3 counterpart. In fact, the underwhelming adventure actually fares worse on Sony’s pocketable platform, delivering a framerate that flirts with single digits and some pretty inconsequential touch screen features.
    • 42 Metascore
    • 30 Critic Score
    Fans of the main Touhou games may find an amusing diversion here, but there is very little of worth to recommend to anyone else. Ultimately, unless battling stunted characters with clunky 3D models in sparse arenas is your idea of a good time, Touhou Kobuto V: Burst Battle is a deeply unnecessary title to invest in.
    • 35 Metascore
    • 30 Critic Score
    How Fast & Furious Crossroads wound up as a full-price release will forever remain a mystery. It is lacking in every department possible, from shallow and repetitive gameplay through to abysmal visuals that belong on the previous generation of consoles. Not even the most committed Fast & Furious fans should subject themselves to this monstrosity. That is unless you want to have a good laugh alongside Vin Diesel.
    • 45 Metascore
    • 30 Critic Score
    The Huntsman: Winter's Curse's relatively short campaign is a slog, with little variation in the types of enemies presenting themselves. Moreover, the plot is so basic that it offers little in the way of distraction from the terrible mechanics of the game. The only saving grace is that this is an attractive game with its storybook stylisation.
    • 45 Metascore
    • 30 Critic Score
    Star Trek: The Video Game shows signs of promise, and even manages to deliver a serviceable plot – but buried beneath its palatable dialogue is a calamitous third-person shooter that makes a mockery out of its source material. Fans of the franchise may be able to see past the bugs, but will despise the emphasis on action, while everyone else will be best served elsewhere.
    • 51 Metascore
    • 30 Critic Score
    There's no reason to recommend Shadwen to anybody other than prospective game developers looking for a lesson in what not to do.
    • 41 Metascore
    • 30 Critic Score
    Let’s Fish! Hooked On is less lobster thermidor and more fish fingers. The angling adventure’s heart’s in the right place, but its monotonous gameplay and lacklustre presentation leave a lot to be desired. Pop this one back in the water, and let it swim a long way away.
    • 40 Metascore
    • 30 Critic Score
    It's not entirely without entertainment value – kids will no doubt get a kick out of the license – but its longevity to even the most faithful followers is severely limited. We've got no time for this adventure.
    • 36 Metascore
    • 30 Critic Score
    Poor track design, unattractive visuals, repetitive music, lack of content... We could go on, but we think you get the picture.
    • 67 Metascore
    • 30 Critic Score
    MXGP 3, made in 2017, is almost imperceptibly different from the first entry in the series, released in 2014. Sure there a few differences, but at its deepest, this is a game that has a truckload of issues when it comes to the actual feeling of riding a dirt bike. Add to that a feature list that is seemingly identical to MXGP 2, now with very poorly implemented dynamic weather, and you get very little bang for your buck. Milestone needs to take a step back and reassess where this series is going, because right now the only place it’s going is backwards.
    • 38 Metascore
    • 30 Critic Score
    On a system bursting with great horror games, you can safely side-step Dying: Reborn. While we appreciate the attempt, the production values just aren't in place to create the tension that's intended here, and even though there are a couple of decent puzzles on display, there's not enough meat on this murder mystery's bones to make it worth the price of admission.
    • 61 Metascore
    • 30 Critic Score
    Need for Speed Payback is a real-world example of microtransactions gone wrong. As an open world racer, the game’s inoffensively average – but when paired with its bafflingly bad progression system, it’s frankly an embarrassment. It’s scary to think that publishers are quite literally sabotaging their own games in pursuit of a bonus buck or two these days.
    • 53 Metascore
    • 30 Critic Score
    Minecraft: Story Mode has, again, failed to impress. A miniscule run-time paired with a plethora of uninteresting events helped to make this one of the weakest episodes we've seen from Telltale in a long, long time. We're now two episodes in, and we're still not finding a whole lot to like.
    • tbd Metascore
    • 30 Critic Score
    This is a confused product that’s too complicated for non-musicians, and far too basic for proper producers.
    • 43 Metascore
    • 30 Critic Score
    Perhaps as much as anything else, we feel angry at WWE 2K20 for robbing us of precious time as we circle the swirling vortex of death. It’s completely bewildering that a game of this magnitude has been released in such a state, and whether you want to pin the blame on outgoing developers, poor management, or a rushed development cycle, there is absolutely no denying that this title needed more time in the oven. We initially wondered why 2K weren’t that keen to send us their latest WWE title, but after playing one of the highest profile flops of 2019, we’re starting to understand why.
    • tbd Metascore
    • 30 Critic Score
    Soft locks, crashes, and bugs burden this gorgeously presented Christmas story. Until this nightmare before Christmas is patched, we'd suggest finding something else to place under your Christmas tree.
    • 60 Metascore
    • 30 Critic Score
    WWE 2K Battlegrounds is a game that seems like it exists purely to house its storefront, offering predatory microtransactions which would be overly pricy in a free-to-play game. In a paid title - even a budget one - they're offensive. The only silver lining here is that the game is rubbish anyway, so feel free to skip it without feeling like you're missing out.
    • tbd Metascore
    • 30 Critic Score
    As it stands, without any online functionality, no creation suite, a litigious gaggle of performers, and dodgy mechanics, this game is all but impossible to recommend to anyone.
    • 34 Metascore
    • 30 Critic Score
    The Walking Dead: Survival Instinct is an appalling, unpolished mess. Gameplay is dull and buggy, there’s very little attempt at a plot, the characters are unlikeable, and bar a couple of interesting mechanics, everything feels rushed and dated. The likenesses and voices are accurate, with Norman Reedus and Michael Rooker reprising their roles as Daryl and Merle respectively, but that isn’t enough to rescue this abomination from the shallow grave of wretchedness that it has dug for itself.
    • 52 Metascore
    • 30 Critic Score
    Destiny is grindy, but it has an immensely satisfying gameplay loop and a rich story. Outriders doesn’t have the best plot or visuals, but each class has a wide variety of powers that synergise brilliantly, meaning each build is unique to how you want to play and combat is worthwhile for its own sake. The First Descendant has the stand-out Colossi battles, but everything leading up to them is so mind-numbingly tedious that they don’t justify the time or monetary investment you’d need to spend to enjoy them. It’s the gaming equivalent of playing with a fidget spinner while on a Discord call — something to keep your hands occupied while you catch up. It’s a game designed to get you to pay to skip it, not play it, so what’s the point of it?
    • 64 Metascore
    • 30 Critic Score
    Every so often, a video game will come along that seemingly defies all preconceived logic and common sense. That can be a good thing, or it can go the way of The Quiet Man. Unfortunately, Last Labyrinth is a PlayStation VR title that very much belongs in the latter category. Its core mechanic is sound enough, if a little stale by this point, but it's the decisions made around the edges that turn this into one of the most baffling experiences we've had inside a virtual reality headset.
    • 63 Metascore
    • 30 Critic Score
    Late in the game, one of the characters has a line where he says “I am a miserable, unfortunate man.” We can’t think of a more perfect way to describe playing this title. From a team capable of making a game as exceptional as Fated: The Silent Oath, the quality of work, or lack thereof, on display here stings.
    • 46 Metascore
    • 30 Critic Score
    LEGO Brawls feels like an insult to LEGO fans after the fantastic LEGO Star Wars: The Skywalker Saga released earlier this year. From the terrible core gameplay to the incredibly grindy unlock system, there are very few redeeming qualities to this package. If you're really desperate to build your own minifigure, most LEGO games already have a character creator of their own. Your time and money are best spent elsewhere.
    • 48 Metascore
    • 30 Critic Score
    Slender: The Arrival was a solid horror title on the PC when it came out in early 2013, and that fact remains unchanged. This PS3 port is unfortunately a shambling nightmare, though, with very few elements working as intended.
    • 58 Metascore
    • 30 Critic Score
    Carnival Games VR is about as entertaining as a funfair organised by gypsies in a community centre's car park. The tracking issues don't help, but the actual moment-to-moment gameplay is so morbidly boring that you may need medical attention to resuscitate you from this virtual reality yawn-fest. In a word: candydross.
    • 37 Metascore
    • 30 Critic Score
    A mashup with good intentions, the title falls a long way short of its admirable aspirations.
    • 46 Metascore
    • 30 Critic Score
    The Deer God may be a beautiful game, but behind its majestic facade lies a dull platformer that fails to challenge. All of the your adversaries are easily bypassed, and the lack of engaging stories or missions leaves this game as one of the worst things to come out of the forest since stinging nettles.
    • 49 Metascore
    • 30 Critic Score
    If you have a burning nostalgia for early 2000s action titles, you might be able to squeeze some semblance of enjoyment from Captain Blood, but even then, you've got to wade through tedious, weightless combat and bafflingly overlooked audio issues.
    • 60 Metascore
    • 30 Critic Score
    Avoid like the C-Virus plague.
    • 45 Metascore
    • 30 Critic Score
    We wish we had more positive things to say about Maize, but unfortunately, it just doesn’t have much going for it. The story and writing are atrocious, the characters are forgettable, and the puzzles themselves are too easy. The game is honestly quite boring, despite its bizarre premise, and the attempts at humour are ham-fisted at best and excruciating at worst. If you’re after something different, Maize is certainly that, but be warned that it may leave a bad taste in your mouth.
    • tbd Metascore
    • 30 Critic Score
    Poor design, sub-par visuals, and dull audio mean that you should dribble right around this release. It’s honestly a bit of a kick in the balls.
    • 31 Metascore
    • 30 Critic Score
    There's a place on the market for simpler, old school sports games that rely on arcade fun rather than authenticity. But this reboot of the franchise is actually a step backwards for the series in some ways, and the lack of a tutorial or help of any kind results in the learning curve being more of a learning brick wall.
    • 53 Metascore
    • 30 Critic Score
    Fallout 76 is a seriously shoddy attempt at trying to cash in on the multiplayer survival market. Fallout with friends is an intriguing concept on paper, but we can't think of many more ways that Bethesda could have screwed it up. Every online aspect of the release is half-baked and poorly implemented, but even as a single player experience, Fallout 76 would fall flat thanks to its archaic design and astoundingly poor world building. If you really, really enjoyed the gameplay loop of Fallout 4 and want to share it with friends, you might just find nuggets of fun scattered throughout, but even then, you're better off waiting to see whether Bethesda can fix the game's unforgivable technical performance. Fallout 76 is a stain on the developer's record, and one that won't be easily scrubbed clean.
    • 43 Metascore
    • 30 Critic Score
    Oh dear. Empire of Sin has a fantastic idea at its core, and the jolly soundtrack perfectly complements the over the top character designs. But the game is a technical mess, littered with a spectacular array of bugs, and crippled by poor design choices that derail whatever little momentum the game may otherwise have had. Empire of Sin? They should have called it Buggy Malone.
    • 50 Metascore
    • 30 Critic Score
    Fear Effect Sedna represented an opportunity to bring a well-remembered series – albeit not always for the right reasons – back to life. As is the case with many games arriving via Kickstarter, though, the ambition of the project fails to translate into the final product. While in theory it ticks all the boxes you’d expect for a story-driven real-time strategy game, the woeful voice acting, rubbish combat encounters, and a cavalcade of other frustrations make this more of a real-time tragedy.
    • 54 Metascore
    • 30 Critic Score
    2Dark tries to do too many things at once. Its stealth mechanics, while occasionally satisfying, are frustrating and pedestrian. Similarly, its attempts at horror, while presented well, are undermined by bad writing and repetitive gameplay. A lack of clear signposting and a terrible UI do nothing to help this maddening experience.
    • tbd Metascore
    • 30 Critic Score
    Though its licence ensures its uniqueness, it is, we're Sorry! to say, a harsh drop off in quality compared to other Hasbro Family Game Night titles, which have previously generally provided decent experiences in the party gaming space.
    • 56 Metascore
    • 30 Critic Score
    Taxi Life has so much promise, but in its current state it’s extremely hard to enjoy. Some menu options still have Xbox buttons assigned to them – press A, we were told. One accident we were in saw our car flipped onto its back (maybe the road rage had gotten to us at that point), and we had to quit the game and reload just to be able to move the taxi again. The lack of polish feels evident throughout the game, and it’s a real shame, because the concept is a compelling one.
    • 49 Metascore
    • 30 Critic Score
    Crude, sexist, and borderline racist, Blue Estate aims low in search of laughs – and still misses the target by a mile.
    • 58 Metascore
    • 30 Critic Score
    One Piece: World Seeker is an unfinished game. Its open world is shockingly barren, its gameplay is clearly undercooked, and its presentation is placeholder. Eventually, Luffy's skill tree does allow for a little more fun, but the title still ends up feeling like an in-house development build that's used for playtesting, not a full price retail release. As a One Piece game it's bad enough, but as an open world title in 2019, it's borderline unacceptable.
    • 56 Metascore
    • 30 Critic Score
    Necromunda: Hired Gun will need a lot of work to get it into a state anywhere close to one we could recommend playing. Actually activating aim assist shouldn't be a tall order, but the same cannot be said of the abysmal frame rate and long list of glitches and issues. Without them, the game could be considered somewhat average. With them, we question how Necromunda: Hired Gun was allowed to ship on PS5 in the first place.
    • 40 Metascore
    • 30 Critic Score
    Then there's the level design. Intended to be somewhat open ended, each environment has dead ends with no reward, and it's never totally clear exactly where you're meant to go. Visually the game is okay but there are some bizarre effects happening that make certain characters and objects look blurry. Overall, it's just not particularly well made; music will drop out occasionally, some collectibles aren't fully explained, the writing isn't good, and it's awkward to control. Add onto all that the strange dual design that has you happily catching fireflies one minute and shooting ants until they explode the next, and we're not sure who this game is for. You may derive some pleasure from its sheer oddness, but that's about it.
    • 64 Metascore
    • 30 Critic Score
    Shameless like a boob tube but about a billion times less interesting, Gal*Gun: Double Peace is a bad rails-shooter that tries tirelessly to get a raise, only to leave you feeling limp and agitated. If firing pheromones in the faces of overly appreciative schoolgirls is the kind of thing that turns you on, then consider giving Net Nanny her marching orders instead.
    • tbd Metascore
    • 30 Critic Score
    It's unfunny, it's fiddly, it's aggravating, and most of all it's an assault on your senses – if there's anything that I Want to Be Human is rebelling against, it's your health. While developer Sinclair Strange has tried to carve out its own artistic style, it doesn't work at all, and the menial, tedious gameplay doesn't help either. This game may want to be human, but it sure isn't fit to be.
    • 45 Metascore
    • 30 Critic Score
    While Spheroids is relatively fun in its early stages and does the basics well, it ruins itself by adding in too much complexity too quickly without thought. The levels are formulaic, frustrating, and suffer from quite a few glitches and bugs, while the story is almost non-existent, the cutscenes awkward, and the ending abrupt.
    • 45 Metascore
    • 30 Critic Score
    There's little to get here that you can't get from a mobile game, except you wouldn't sit in front of a 55-inch screen to play something like Temple Run. Assault Gunners HD Edition doesn't benefit from being on PS4 at all; if anything, it's worse off. With little to no depth or nuance, Assault Gunners HD Edition is a mindless action game that offers very little in return for your dedicated time in front of the TV.
    • 58 Metascore
    • 30 Critic Score
    htoL#NiQ: The Firefly Diary has an interesting story and some decent art, but the touch controls and trial and error puzzles make it a hateful affair.
    • tbd Metascore
    • 30 Critic Score
    Spike Volleyball’s gameplay loop isn’t atrocious, but poor animations and ugly visuals demonstrate the low-budget nature of the project. With glitchy online play and a rudimentary career mode, it’s extremely difficult to recommend this release – especially when you consider that it’s retailing at a price point five times greater than what it realistically deserves.
    • 61 Metascore
    • 30 Critic Score
    This game’s biggest problem is that its culinary combat simply isn’t interesting enough to hold your attention, and with bland battles, there’s not a lot here to get excited about.
    • 37 Metascore
    • 30 Critic Score
    Past Cure is a bad game. It's bad bad. But it's also the best kind of bad game, in that it's not for a lack of effort or that the team were bereft of ideas that the finished product doesn't come together. If anything, the game is too ambitious, with too many ideas, and it inevitably crumbles under the weight of numerous poorly implemented gameplay styles and a total lack of a cohesive identity. It's a bit like when your mum tries making Baked Alaska for the first time – sure, the end result is a sloppy mess, but you've got to applaud the audacity to try it in the first place.
    • 45 Metascore
    • 30 Critic Score
    Even if you’re in love with its concept, Generation Zero is an experience you should avoid at all costs. Thanks to archaic co-operative design, an open world that feels sparse at even the best of times, and an inventory system that routinely works against you, disappointment takes centre stage here. You may catch one or two beautiful vistas along the way, but as the framerate drops into the single digits, you’ll wish you never bothered.
    • 44 Metascore
    • 30 Critic Score
    Jujutsu Kaisen: Cursed Clash is unfortunately cursed trash. Its shallow, unsatisfying combat system fails to capture the balletic brilliance of the anime and manga’s striking skirmishes, and its disjointed single player campaign is unlikely to be enjoyed by franchise faithfuls or prospective new fans. Given the enormous popularity of Gege Aktusami’s series, it’s frankly unfathomable how badly Bandai Namco has dropped the ball here.
    • 53 Metascore
    • 30 Critic Score
    Bubsy in: The Purrfect Collection is Atari and Limited Run bringing back some pretty bad games and bundling them together with features that make them minimally better, but not good. If you are a Bubsy mega fan who has played any of these games since the '90s, you will likely enjoy this collection. For anyone else, the only real reason you’ll want to buy this collection is curiosity about how bad this series has been.
    • 53 Metascore
    • 30 Critic Score
    If you buy into the mystery and you can tolerate the obnoxious characters then you'll get more out of this than we did. But by the time we were lost in the maze, bamboozled, for what felt like an hour, we just didn't care anymore. We played it twice and got different endings and neither was worth it. Maybe there's an ending that's a banger and we just missed it. We suspect not.
    • 43 Metascore
    • 30 Critic Score
    Don’t even consider giving this a shot unless you find it very, very cheap.
    • 38 Metascore
    • 30 Critic Score
    Umbrella Corps is a brain-dead mess of good ideas gone wrong. It partially hides its flaws underneath a veneer of pretty graphics and promising gameplay concepts, but it can't hold up under its own weight in execution.
    • 55 Metascore
    • 30 Critic Score
    If there’s one bright spot, it’s the new “trails” game mode, a checkpoint-type race that has more varied terrain. It’s quite fun, and very chaotic, serving as the high point amid innumerable lows. And that about sums MX vs. ATV Legends up: at its core, this is a buggy, flawed mess that falls far short of other racers on the market.
    • 36 Metascore
    • 30 Critic Score
    It's an abysmal end, resulting in a controversial sequel, leaving fans of 1992's rad Flashback most likely preferring to return to Conrad's previous amnesia in the original's plot to forget that Flashback 2 ever existed.
    • 54 Metascore
    • 30 Critic Score
    Valkyria Revolution is like a bizarre, alternate reality version of Valkyria Chronicles in which everything that the original got right has somehow been twisted into something awful. The devolution of interesting and quasi-relatable characters into eye-roll inducing stereotypes is upsetting, and the technical shortcomings of the game are disappointing. But it's the combat of Revolution that suffers most in comparison to Chronicles, and indeed, in comparison to practically anything else in the genre. Where Valkyria Chronicles was a constantly rewarding strategy game, Revolution is an action RPG so utterly devoid of any potential to challenge or delight that the only strategy you'll require is working out the quickest bus route back to the shop to get your refund.
    • 41 Metascore
    • 30 Critic Score
    The few redeeming features in the vibrant visuals, accurate hand tracking, and the somewhat enjoyable traversal when using the glider are just not enough to resurrect this unfinished title. Altair Breaker can barely even be classified as a fully-fledged game; it proves the VR software stereotype correct by just being a glorified tech demo.
    • 42 Metascore
    • 30 Critic Score
    Sadly, those looking for their MX vs. ATV fix are much better off waiting for Rainbow Studios to develop a new installment in this series specifically for the PS4.
    • 51 Metascore
    • 30 Critic Score
    Disaster Report 4: Summer Memories is an absolute mess from start to finish. The puzzles that stand in the way of your progress are almost universally illogical leading to an experience that frustrates throughout. This would perhaps – at a push – be worth persevering with if the story were engaging enough, but the tale told here is so silly that it could have been generated by pulling plot twists out of a hat. Throw in a creepy vibe, crummy production values, and dodgy controls, and you're left with an unmitigated disasterpiece that you should avoid like it's got the coronavirus.
    • 29 Metascore
    • 30 Critic Score
    MindsEye is a broken, boring mess of a game that has somehow been allowed out in the world. It has little glimmers of something semi-entertaining in there with its cutscenes and story, but it’s bogged down by a vapid large scale map that is at odds with its aggressively linear campaign, and padded out with a dull repetitive gameplay loop that is nothing short of archaic.
    • 43 Metascore
    • 30 Critic Score
    It’s not always entirely drab – a bit of mindless blasting is always entertaining in short bursts – but much like the weedy Ultra Magnus, this is still a shadow of the title that it’s trying to replace.
    • 64 Metascore
    • 30 Critic Score
    Ninja Senki DX reads like an old codger's take on modern literature and walks like a decrepit schoolgirl gallivanting her way to her first tax return and, fittingly so, her first heart attack. When life gives you lemons, make lemonade. Tribute Games made garbage.
    • tbd Metascore
    • 30 Critic Score
    Might & Magic: Duel of Champions - Forgotten Wars isn’t a terrible game, and in fact it can be quite fun once you’ve figured everything out and settled into a few comfortable strategies. Unfortunately, it’s all very poorly framed by adverts and requests for real money.
    • 58 Metascore
    • 30 Critic Score
    Aspyr has done a serviceable, even admirable job with its porting of Star Wars titles up to this point, but the Star Wars: Battlefront Classic Collection represents a monumental misstep and a much-deserved blemish on its reputation. These are two beloved games representing some of the very best experiences the Star Wars IP has ever offered. To release these remasters in this state is deeply concerning. Our only solace is the fact that, eventually, most of the problems should be fixable.
    • 30 Metascore
    • 20 Critic Score
    We suppose that the studio should be commended for its efforts, but when the results are this laughably bad, maybe it should consider walking before trying to fly.
    • 37 Metascore
    • 20 Critic Score
    Sadly, Bounty Battle plays about as well as it looks. The goal is to empty the health bar of your enemies, but character animations are so basic and stunted that it's near impossible to tell what's going on — especially during three or four player fights. The controls are responsive enough, but the release is riddled with stuttering issues on PS4 — combat just never feels smooth, and that's a nail in the coffin of any fighting game.
    • 32 Metascore
    • 20 Critic Score
    Magus is not an entertaining game. It suffers from repetitive gameplay, bugs, glitches, and abhorrent visuals. Worse still, it’s expensive, with the release currently commanding a laughable $24.99 price point on the PlayStation Store. Put your time and money towards something better than this.
    • 26 Metascore
    • 20 Critic Score
    Motorcycle Club feels unfinished. The repetitive races, dreary challenges, horrendous sound, and unbalanced motorbike classes ruin what could have been a promising game. Unless you're utterly desperate for a two-wheeled arcade racer, then you'd be wise to ride as far away from this release as possible.
    • tbd Metascore
    • 20 Critic Score
    This dreary visual novel is packed with poor puzzles and even poorer prose, and it deserves feeding to the beast from the east as a consequence.
    • tbd Metascore
    • 20 Critic Score
    Just because it employs the same font as a competing title doesn't mean that Professional Farmer 2017 comes anywhere close. This is a lousy, cynical game which has just one positive to its name: it's made us appreciate Farming Simulator 15 that little bit more.
    • tbd Metascore
    • 20 Critic Score
    Ultimately, this is a mindless medieval fest with bad microtransactions; don't touch it – not even with a 10-foot jousting pole.
    • 37 Metascore
    • 20 Critic Score
    Left Alive categorically fails at everything it sets out to accomplish. Wonky and unreliable AI makes engaging in stealth a frustrating chore, poor gunplay leads to numerous misplaced shots whizzing past the bullet-sponge enemies, and an unfair difficulty means you’ll need to repeat those enraging moments over and over again. This game could have filled a gaping hole in the market, but instead it needs to be taken round back and put out of its misery. This is a truly miserable experience for even the most die-hard supporters of the genre.
    • tbd Metascore
    • 20 Critic Score
    Speakeasy may well be the worst game on the PS4. Its initial charm and originality is quickly replaced by an overwhelming sense of laziness.
    • 48 Metascore
    • 20 Critic Score
    Horror games can be tricky to get right, but Daylight fails on virtually every front. It’s a shame to see such a promising product slump so spectacularly, but despite being a rather short affair, this is still a pain to play through.
    • 23 Metascore
    • 20 Critic Score
    It’s more likely, then, that the developers thought that a popular name and a cheap budget would turn a profit – and with a boxed product and the promise of DLC on the way, we imagine that it’ll probably make a fortune.
    • 48 Metascore
    • 20 Critic Score
    Even with what looks like decent ideas on paper, the implementation of just about everything in Out of Ammo is heinous. Looking for any semblance of positivity is like trying to find something new to watch on Netflix before your takeaway gets cold. No matter how good your day has been, Out of Ammo is willing and able to bring you down with a thump. You have been warned.
    • 43 Metascore
    • 20 Critic Score
    New Gundam Breaker is a disaster. A near broken mess of an action game, even Gundam maniacs will struggle to stomach its many, many flaws. Its visual novel elements are so obnoxiously cliche that you'll have to stop your eyes from rolling our of their sockets, and the gameplay is a mix of clunky controls and unfathomable chaos. Add some unbelievably poor technical performance to the mix, and you have a Gundam game that's not even fit to be mobile suit scrap orbiting the Earth.
    • 46 Metascore
    • 20 Critic Score
    RAID: World War II apes the Payday series so intentionally that it’s pretty hard not to view it as an ill-advised spin off. With dated presentation, tedious combat, and a consistently low player count, it actually feels like a step back when compared to Payday 2. Perhaps the biggest nail in its coffin, though, is just how buggy it is, with frequent crashes and broken scripting fanning the fires of your disappointment until it resembles the haunted look in John Cleese’s eyes during the atrocious FMV cut-scenes.
    • 63 Metascore
    • 20 Critic Score
    Bubsy: Paws on Fire is a combination of elements that range from merely adequate to frustrating beyond belief. In fact, the best part of the game is often being able to break the rules and cheese your way to victory. With almost zero redeeming qualities to speak of, the only way this game could possibly offer anything of benefit is to Trophy hunters, as there are a fair number of easily unlocked gold trinkets. If that’s not something you care about, then steer well clear - it’s just not worth it. Despite the shockingly long legacy as a series, surely this time must be the last, right?
    • 37 Metascore
    • 20 Critic Score
    That Trivia Game is a poor game show title with very little appeal and even less replay value. Indeed, the title’s few redeeming features are overshadowed by poor presentation and a seriously unfair scoring system.
    • 36 Metascore
    • 20 Critic Score
    This title is one of a very rare breed, one that will appeal to absolutely no one, and buying it would quite literally be akin to throwing your money away.
    • 31 Metascore
    • 20 Critic Score
    Despite having the foundations of a decent vehicular combat game firmly in place and boldly on display, Smash 'N' Survive is nonetheless a shambling mess whose solid - albeit well worn - premise can't offset its technical inadequacies, disastrously unresponsive handling or the tragic lack of options available.

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