PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
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- Critic Score
The custom characters and supposedly unique environments offer too little variety, and the commentary ranges from cheesy-bad to flat-out useless. Thankfully, it's still a good, if uninspired, pool sim at its core. [Mar 2004, p.38]- PSM Magazine
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- Critic Score
It looks okay, and it has some fun, but you've played it before, with more polish. [Dec 2005, p.112]- PSM Magazine
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- Critic Score
It's chess, only with a nonsensical narrative and a crude turn-based strategy game that plays like a dumber "Advance Wars." [Jan 2007, p.88]- PSM Magazine
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- Critic Score
The Path of the Warrior is the real gem here. [Aug 2007, p.87]- PSM Magazine
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- PSM Magazine
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- Critic Score
An elegantly designed game, Cube also has a chill soundtrack, always a welcome facet in a puzzle game. [July 2007, p.85]- PSM Magazine
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- Critic Score
No longer an utter mess, but it still isn't in the same league as the top PS2 football games. [Oct 2002, p.30]- PSM Magazine
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- Critic Score
Ultimately, Heritage of War is a solid game, but it does little to differentiate itself from the many other RPGs already on the market. [Dec 2007, p.89]- PSM Magazine
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- Critic Score
Any gamer over twelve will want something a tad more difficult, and more mature. Still, younger players will love it. [Holiday 2004, p.94]- PSM Magazine
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- Critic Score
Maybe Heatseeker would be more fun if we weren't already so darn spoiled by the Ace Combat series. [July 2007, p.84]- PSM Magazine
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- Critic Score
While Blade Dancer is a very fun, solid title, if you're not a true fan of the genre, it's not going to change your mind. [Aug 2006, p.86]- PSM Magazine
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- Critic Score
A truly unique survival horror experience, though one that could really use a graphical touch-up and faster pacing. [Sept 2004, p.22]- PSM Magazine
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- Critic Score
A messy, unfinished title, Spider-Man 3 barely manages to squeeze any fun out of its 12-plus hours of gameplay. [July 2007, p.80]- PSM Magazine
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- Critic Score
While its cuteness, simple goals, and short running time seem perfect for the little tykes, its complex controls, difficult jumping puzzles, and rough camera turned off our six-year old test subject after 20 minutes. [Apr 2005, p.78]- PSM Magazine
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- Critic Score
Too convoluted and mechanically routine to recommend to anyone except the most subbornly devoted. [Aug 2005, p.84]- PSM Magazine
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- Critic Score
The "Frogger"-like way in which you move kind of sucks, especially when you have to run along a riverbed or around burning lava. [Nov 2005, p.96]- PSM Magazine
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- Critic Score
There's hardly any creativity to hold it together. [June 2002, p. 40]- PSM Magazine
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- Critic Score
It doesn't offer anything that would make us recommend it over a better basketball game. [May 2002, p.26]- PSM Magazine
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- Critic Score
The graphics are both faithful to the source material and overly primitive, but the main problems with Samurai Jack are its short duration and solid, but too basic, gameplay. [May 2004, p.32]- PSM Magazine
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- Critic Score
As is often the case with PSP games, the game has some control issues and suffers from low framerates and blurring. [Nov. 2006, p.80]- PSM Magazine
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- Critic Score
Unless you prefer to perform soccer instead of play it, you're better off waiting for "Fifa Street 3". [Apr 2006, p.87]- PSM Magazine
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- Critic Score
Trick moves are easy to perform, but impossible to defend; you'll stand there frustrated and motionless while guys dance right around you. [Apr 2005, p.79]- PSM Magazine
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- Critic Score
A decent romp when playing with others, even if it does get old after a while. [Feb 2006, p.80]- PSM Magazine
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- Critic Score
Health items do almost nothing, and being killed by a boss means another go-round of fetch. Skip it. [Dec. 2006, p.82]- PSM Magazine
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- Critic Score
A strictly average game that's license becomes its saving grace. [Oct 2003, p.40]- PSM Magazine
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- Critic Score
It's a better overall package than last year's version, but the quest for a truly old-school wrestling game may never really end. [Feb 2003, p.31]- PSM Magazine
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- Critic Score
The right analog stick gives the player control over their fishing rod, enabling a very realistic overhead casting motion - it rocks. [Nov 2004, p.94]- PSM Magazine
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- Critic Score
The neat thing about Eragon on the PSP is that it isn't a just a port of the PS2 game; but after playing both, we actually wish it were. [Feb. 2007, p.85]- PSM Magazine
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- Critic Score
The focus should have been on making the experience as exciting as possible, not just accurate. [Holiday 2002, p.50]- PSM Magazine
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- PSM Magazine