Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 80 Metascore
    • 85 Critic Score
    One gameplay aspect has changed, however: timing for button presses is noticeably easier now, especially when it comes to defending. [Dec. 2006, p.90]
    • Play Magazine
    • 81 Metascore
    • 90 Critic Score
    To the point: pain has rarely been so pleasureable. Rumble on, spandex warriors. [Dec. 2006, p.74]
    • Play Magazine
    • 80 Metascore
    • 80 Critic Score
    For those that are new to the world of video game surgery, Trauma Center: Second Opinion is a standout title in the Wii's launch line-up. [Jan. 2007, p.50]
    • Play Magazine
    • 62 Metascore
    • 75 Critic Score
    Naruto Uzumaki Chronicles is a game that tried very hard to do something different for the franchise, but falls a bit short in a few key areas. [Dec. 2006, p.84]
    • Play Magazine
    • 33 Metascore
    • 40 Critic Score
    There are a few minor twists in the Anniversary Mode, such as the ability to use the Spin Dash that was introduced later in the series, but none of it matters when the fundamentals are so thoroughly screwed. [Dec. 2006, p.92]
    • Play Magazine
    • 88 Metascore
    • 85 Critic Score
    There's no better entry point to the "Total War" series than Medieval 2. [Jan. 2007, p.94]
    • Play Magazine
    • 58 Metascore
    • 85 Critic Score
    To say that Dark Kingdom is the whole package in its class would be an understatement. [Jan. 2007, p.62]
    • Play Magazine
    • 81 Metascore
    • 90 Critic Score
    Yoshi's crayon-sketched world is a lot like the original game on the Super Nintendo, its bright and creative spirit alive and flourishing in this most successful sequel. [Dec. 2006, p.89]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    There are far worse choices than the stimulating Ridge Racer 7. [Jan. 2007, p.59]
    • Play Magazine
    • 33 Metascore
    • 50 Critic Score
    In the final analysis, Mobile Suit Gundam: Crossfire is just not worth your time...and this coming from a Gundam maniac. [Jan. 2007, p.73]
    • Play Magazine
    • 57 Metascore
    • 70 Critic Score
    I'll give em this: It's never boring, always whacked out of its mind, and the control throughout delivers...Nunchuk or not. So in closing, may the Sponge be with you. [Dec. 2006, p.62]
    • Play Magazine
    • 53 Metascore
    • 65 Critic Score
    Dead or Alive Xtreme 2 is the Mannhattan Project for video game jiggle physics. Sadly, this is not enough for Tecmo's dress up deluxe simulator for Xbox 360. [Jan. 2007, p.69]
    • Play Magazine
    • 83 Metascore
    • 80 Critic Score
    This EQ 2 all-in-one pack also includes a 30 day subscription, so if you've always wanted to see what the game is made of, Echoes of Faydwer is the perfect opportunity. [Jan. 2007, p.94]
    • Play Magazine
    • 63 Metascore
    • 65 Critic Score
    Enemy bots explode in a single chunk of shrapnel, the collision is sloppy, the action is mostly repetitive and there's no sign of the WB animation. [Mar 2006, p.44]
    • Play Magazine
    • 84 Metascore
    • 95 Critic Score
    Never have I seen a concept so perfectly implemented that a relatively tiny patch of land has me utterly captivated. [Jan. 2007, p.60]
    • Play Magazine
    • 66 Metascore
    • 75 Critic Score
    It may be chock full of farm animals in space but Ace in Action deserves a spot alongside the DS's top shooters. [Jan. 2007, p.84]
    • Play Magazine
    • 94 Metascore
    • 100 Critic Score
    Gears of War is truly a breakthrough: The absolute finest game of its kind. The bar has definitely been raised. What Halo did for first-person shooters, Gears does for third person - it's that good.
    • Play Magazine
    • 82 Metascore
    • 85 Critic Score
    The craft behind Call of Duty 3 is impressive. Treyarch deftly handles the stellar design duties passed on from previous developer Infinity Ward. [Jan. 2007, p.74]
    • Play Magazine
    • 92 Metascore
    • 90 Critic Score
    Thankfully, the learning curve in Hero 2 is gentle, and even beginners can shred through a chart-topper with just a little practice. Building on a steady set foundation, fret-gnashing gamers can pull of solid, satisfying songs in little-to-no time.
    • Play Magazine
    • 73 Metascore
    • 80 Critic Score
    Dragon Ball Z: Budokai Tenkaichi 2 is the type of game that will only give you back what you're willing to put into it. [Nov. 2006, p.85]
    • Play Magazine
    • 79 Metascore
    • 80 Critic Score
    Serious depth, a lush soundtrack and pretty visuals conspire to create a fine new addition to the genre. [Dec. 2006, p.101]
    • Play Magazine
    • 65 Metascore
    • 55 Critic Score
    This game is more fun with a bunch of friends, but so is going to the DMV or getting a root canal. [May 2006, p.78]
    • Play Magazine
    • 92 Metascore
    • 100 Critic Score
    The scale of FFXII is so grand, so overwhelming, so vast, that comparisons to other video games--a proper review, in other words--borders on the impossible. [Jun 2006, p.69]
    • Play Magazine
    • 82 Metascore
    • 75 Critic Score
    NNights 2 is a huge, engrossing adventure with scads of player-influenced character development and plot twists. [Dec. 2006, p.94]
    • Play Magazine
    • 77 Metascore
    • 65 Critic Score
    Any game can be an emotional experience if it has a little soul. And to put it bluntly, Killzone: Liberation is just soulless. [Oct. 2006, p.66]
    • Play Magazine
    • 74 Metascore
    • 65 Critic Score
    Unfortunately it doesn't take long to realize that Power Stone's core gameplay hasn't aged so well. [Nov. 2006, p.104]
    • Play Magazine
    • 77 Metascore
    • 85 Critic Score
    Both the ATV's and Bikes feature the best current-gen behind the bars camera to date, providing the closest thing to real racing on the PS2. [Dec. 2006, p.70]
    • Play Magazine
    • 68 Metascore
    • 95 Critic Score
    Backbone could have just tightened things up and given us more of the same for the sequel but instead have completely reworked the formula and created one of the PSP's finest games in the process. [Nov. 2006, p.96]
    • Play Magazine
    • 85 Metascore
    • 85 Critic Score
    But the engaging paranormal angle to the story and the violent imagery rising from it breathe a creepy chill into F.E.A.R.'s soul that never lets the game lost its powerful grip. [Dec. 2006, p.64]
    • Play Magazine
    • 56 Metascore
    • 75 Critic Score
    Whether you've seen the movie or not or love or loathe the sweet smell of Lucha; you must do the honorable thing and feed your NDS this spicy burrito. [Nov. 2006, p.102]
    • Play Magazine

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