Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Bayonetta
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 85 Metascore
    • 85 Critic Score
    It feels and looks polished, considerate, and expensive. [Apr 2007, p.40]
    • Play Magazine
    • 53 Metascore
    • 85 Critic Score
    A fabulous dungeon crawler, and easily the best PSP RPG to hit our shores. [Mar 2007, p.71]
    • Play Magazine
    • 80 Metascore
    • 85 Critic Score
    The open seas have never looked better for aspirin Xbox scalawags. [Aug 2005, p.51]
    • Play Magazine
    • 84 Metascore
    • 85 Critic Score
    Amazing visuals. [March 2005, p.59]
    • Play Magazine
    • 81 Metascore
    • 85 Critic Score
    The game is surprisingly close it its bigger brother, with the same addictive charge shots and simple, satisfying play. [Nov p.100]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    The skillfully crafted Project: Snowblind calls on the best of what we enjoy about the genre, but the game feels nicely removed from the norm. [March 2005, p.52]
    • Play Magazine
    • 81 Metascore
    • 85 Critic Score
    I can only hope this game does well enough for Capcom to bring the other games in this series to the U.S. [Oct 2005]
    • Play Magazine
    • 81 Metascore
    • 85 Critic Score
    Onimusha was one derivative sequel away from entering the "Tomb Raider" spiral of franchise death. Instead a timely revamp has sent the series in a promising direction and given it more momentum than it's had in years. [Apr 2006, p.55]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    Tactical, yet just as fun as any single-player romp, skillfully laid out and nicely scored, Star Wars: Republic Commando lives up to its billing and them some. [March 2005, p.55]
    • Play Magazine
    • 79 Metascore
    • 85 Critic Score
    A great mix of action, adventure, and RPG, all set in the weird and wonderful Megami Tensei world.
    • Play Magazine
    • 82 Metascore
    • 85 Critic Score
    Heck, the collection is worth buying for "Phantasy Star II and IV" alone--they may feel a little rusty, but they're probably the best RPG's on the PSP. [Jan. 2007, p.84]
    • Play Magazine
    • 76 Metascore
    • 85 Critic Score
    It wasn't exactly what I wanted. [Oct 2005, p.59]
    • Play Magazine
    • 60 Metascore
    • 85 Critic Score
    TMNT does only 2 things--platforming and fighting--but it does them so right that the replayability is off the charts. [Apr 2007, p.38]
    • Play Magazine
    • 73 Metascore
    • 85 Critic Score
    God Hand is awesome. [Nov. 2006, p.85]
    • Play Magazine
    • 80 Metascore
    • 85 Critic Score
    Its soldiers may be dumber than buttered toast, but Combat's missions cannot be impugned. [Dec 2005, p.60]
    • Play Magazine
    • 60 Metascore
    • 85 Critic Score
    Who knew kicking arse with a chicken (wielding a yo-yo, no less) could be so super-cool? [Nov p.93]
    • Play Magazine
    • 60 Metascore
    • 85 Critic Score
    What Insomniac began Krome have now made completely their own, taking Spyro from a lighthearted adventure to a hardcore dark platformer. [Nov 2007, p.56]
    • Play Magazine
    • 84 Metascore
    • 85 Critic Score
    And, were it not said, someone would be drummed out of the union: The Force is strong with this one. [Oct. 2006, p.52]
    • Play Magazine
    • 83 Metascore
    • 85 Critic Score
    Down to the trademark ping the gunfire makes hitting steel, Contra 4 is a thoroughbred effort. [Dec 2007, p.92]
    • Play Magazine
    • 86 Metascore
    • 85 Critic Score
    Complaints are already being waged that the game is too similar too the old series. This game wasn’t meant for you. For the rest of us who desire an experience that isn’t trying to be anything more than high-level throwback, Punch-Out!! is fantastic fun.
    • Play Magazine
    • 72 Metascore
    • 85 Critic Score
    Capcom is billing the PSP version of their classics collection a "remix" but really, it's a whole new album. [May 2006, p.58]
    • Play Magazine
    • 65 Metascore
    • 85 Critic Score
    The ironic thing is that the game's flow and lack of superfluidity, which makes it so fun, may inevitably be its Achilles' heel. [Aug 2006, p.60]
    • Play Magazine
    • 77 Metascore
    • 85 Critic Score
    As real as it gets in the modern military shooter genre, Operation Flashpoint demands your mind be as sharp as your aim. Those seeking an FPS experience that's evolved passed Hollywood's version of war should definitely enlist, but anyone annoyed by one-shot deaths should probably stick to Call of Duty's frontlines.
    • Play Magazine
    • 79 Metascore
    • 85 Critic Score
    The gang’s all here—well, except for Louis. Terminal Reality might have created the only true Ghostbusters game, ever, but it’s about as good as we could have asked for (could have used more Murray, though). Who you gonna call? Atari for some DLC.
    • Play Magazine
    • 76 Metascore
    • 85 Critic Score
    Raving Rabbids is at its best as a single-player game performed solo or in front of onlookers unaware of Montpellier's twisted sense of humor or what the heck a "Wii" is. [Jan. 2007, p.66]
    • Play Magazine
    • 80 Metascore
    • 85 Critic Score
    Overall though, the game's awesome. [May 2008, p.60]
    • Play Magazine
    • 58 Metascore
    • 85 Critic Score
    To say that Dark Kingdom is the whole package in its class would be an understatement. [Jan. 2007, p.62]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    Charming, full of personality, and with a gentle sense of humor. [Mar 2007, p.70]
    • Play Magazine
    • 54 Metascore
    • 85 Critic Score
    What Insomniac began Krome have now made completely their own, taking Spyro from a lighthearted adventure to a hardcore dark platformer. [Nov 2007, p.56]
    • Play Magazine
    • 81 Metascore
    • 85 Critic Score
    They don't come any more addictive than this, friend. With any luck this is exactly the type of game we'll see on the Revolution. [Feb 2006, p.59]
    • Play Magazine

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