Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
It was only a matter of time before Star Fox found its way onto the DS. Instead of being a remixed version of a classic Star Fox(the N64 version springs to mind), Star Fox Command is an original effort offering up some interesting new ideas as well as classic McCloud shooting action. [Oct. 2006, p.67]- Play Magazine
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- Critic Score
If it only played as good as it looks, we'd have a sports-game classic on our hands. [Jan. 2007, p.67]- Play Magazine
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- Critic Score
If this is the last of its kind on Xbox, Far Cry: Instincts is a great way to go out. [Nov p.86]- Play Magazine
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- Critic Score
Highly replayable. It's also insanely beautiful. I'll wear this cart out; it's just a remarkable old-school shooter. [Aug 2005, p.55]- Play Magazine
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- Critic Score
All technical aspects aside,, your gameplay experience in DDS2 is what truly makes it worthy of the upper echelon of RPG-dom. [Nov p.74]- Play Magazine
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- Critic Score
One of the most alluring hub-based adventures I've ever had the pleasure of playing. [Oct 2005, p.62]- Play Magazine
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- Critic Score
This is a game crafted and polished to a surprising degree, from the beautiful graphics and music to the distinct selection of character classes available to you. [May 2008, p.65]- Play Magazine
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- Critic Score
It has a solid story, incredible visuals, and a new approach to an age-old formula. [Sept 2006, p.57]- Play Magazine
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- Critic Score
This is a real racer, and a really big racer developed by the reigning kings of the kind, Rainbow Studios, who worked closely with Pixar and all of the celebrity talent from the film...to create a companion game as high-performance as the movies it's based on. [July 2006, p.70]- Play Magazine
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- Critic Score
The skillfully crafted Project: Snowblind calls on the best of what we enjoy about the genre, but the game feels nicely removed from the norm. [March 2005, p.52]- Play Magazine
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- Critic Score
Who knew kicking arse with a chicken (wielding a yo-yo, no less) could be so super-cool? [Nov p.93]- Play Magazine
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- Critic Score
There's no better entry point to the "Total War" series than Medieval 2. [Jan. 2007, p.94]- Play Magazine
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- Critic Score
With impeccable world and character design, quirky cool real-time cinemas that pay homage to an era of gaming gone by, an outstanding opening movie and score, and compelling action-role playing for the duration, Musashi: Samurai Legend is a beacon of hope for a homoginized world. [March 2005, p.56]- Play Magazine
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- Critic Score
Experiencing Haunting Ground, I felt something new and bold as much as traditional and expected from the horror genre. [May 2005, p.46]- Play Magazine
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- Critic Score
SHIFT will disappoint those looking for Maggie Q and cop chases, but racing sim fans, looking for a solid alternative to Forza and the like, should buckle-up for Need for Speed’s new ride.- Play Magazine
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- Critic Score
You can develop into a deity so festering evil that your on-screen god hand becomes scaled and tattooed... [Nov p.103]- Play Magazine
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- Critic Score
With any luck Krome's overhaul will prove lucrative enough to warrant them continuing the brand, flying Spyro into next-gen skies and who knows, perhaps a veritable rebirth. [Oct. 2006, p.54]- Play Magazine
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- Critic Score
This is by far the craziest Mario sports title yet and I had a blast with it. [Jan 2006, p.49]- Play Magazine
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- Critic Score
The controls also lend themselves nicely to Nintendo's quirky hardware; honestly, it's like the Wiimote was made for stunning, wrangling and trapping paranormal menaces.- Play Magazine
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- Critic Score
But the engaging paranormal angle to the story and the violent imagery rising from it breathe a creepy chill into F.E.A.R.'s soul that never lets the game lost its powerful grip. [Dec. 2006, p.64]- Play Magazine
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- Critic Score
True to form Sonic Team gets the action just right on the DS. [Oct 2007, p.98]- Play Magazine
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- Critic Score
Bottom line, as with all the Hot Shots games (I have had enough golf though, thanks for the change Sony) Hots Shots Tennis is big on fun, end of story. [July 2007, p.63]- Play Magazine
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- Critic Score
There's more than enough here to luv for Sega fans big and small. [Apr 2008, p.64]- Play Magazine
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- Critic Score
With any luck Krome's overhaul will prove lucrative enough to warrant them continuing the brand, flying Spyro into next-gen skies and who knows, perhaps a veritable rebirth. [Oct. 2006, p.54]- Play Magazine
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- Critic Score
American gamers are long overdue for a second shot at this underrated classic. [Aug 2006, p.68]- Play Magazine
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- Critic Score
This one is designed from the ground up for Wii and it really shows. [mar 2008, p.57]- Play Magazine
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- Critic Score
Drifting and slipstreaming has never been so much fun. [May 2006, p.60]- Play Magazine
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- Critic Score
You simply can't ask for more out of an action game. Mission accomplished. Sonic is born anew. [Dec 2006; Score revised in Jan issue due to long load times.]- Play Magazine
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- Critic Score
And, were it not said, someone would be drummed out of the union: The Force is strong with this one. [Oct. 2006, p.52]- Play Magazine
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- Critic Score
I don't often get a good belly laugh from a video game, but then not many games pack the humorous charm of Mario and Luigi 2... [Nov p.99]- Play Magazine