Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 78 Metascore
    • 85 Critic Score
    The story that launched the series, finally presented to us Americans in the way it was always meant to be seen. Though I love what the Persona series has become, I will always adore this original chapter; and it’s still a hell of an experience even after all these years.
    • Play Magazine
    • 71 Metascore
    • 85 Critic Score
    Who knew kicking arse with a chicken (wielding a yo-yo, no less) could be so super-cool? [Nov p.93]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    A kick-ass game of hockey that stands to be the best EA has ever produced. [Oct 2005, p.70]
    • Play Magazine
    • 58 Metascore
    • 85 Critic Score
    TMNT does only 2 things--platforming and fighting--but it does them so right that the replayability is off the charts. [Apr 2007, p.38]
    • Play Magazine
    • 69 Metascore
    • 85 Critic Score
    The seminal Wii FPA has arrived, loaded with top-fuel Wii tech, consistent, persistent, decidedly well-designed and executed gameplay, an excellent soundtrack, and enough originality to separate it from the first-person pack.
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    For good or for bad, it is the small price we must pay for getting what is otherwise such a great collection of games in convenient travel size. [Jan. 2007, p.80]
    • Play Magazine
    • 62 Metascore
    • 85 Critic Score
    In the fusion of strategy and action, the game proves itself worthy of continuing the Dynasty. [May 2006, p.53]
    • Play Magazine
    • 91 Metascore
    • 85 Critic Score
    As a strict role-playing adventure, Effect fares much better. [Dec 2007, p.64]
    • Play Magazine
    • 56 Metascore
    • 85 Critic Score
    Ninja games being as rare as they've become, its nice to have "Tenchu" back, especially given the number of refinements FROM have added, along with the online play. [June 2007, p.74]
    • Play Magazine
    • 76 Metascore
    • 85 Critic Score
    The skillfully crafted Project: Snowblind calls on the best of what we enjoy about the genre, but the game feels nicely removed from the norm. [March 2005, p.52]
    • Play Magazine
    • 84 Metascore
    • 85 Critic Score
    You've got blinding speed, and more than enough distinct cars to tinker with to push that insane speed even harder. [June 2005, p.57]
    • Play Magazine
    • 66 Metascore
    • 85 Critic Score
    Earth Assault does a fairly good job of translating a PC real-time strategy's mouse-and-keyboard controls to the Xbox 360 controller, but players should be aware there's a lengthy tutorial required to get them up to speed. [Apr 2008, p.48]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    Nothing short of brilliant. [May 2005, p.71]
    • Play Magazine
    • 74 Metascore
    • 85 Critic Score
    One place I never thought this series would go, however, is action. And yet, here it is, and it's tremendously successful. [May 2006, p.74]
    • Play Magazine
    • 77 Metascore
    • 85 Critic Score
    Sega Rally Revo, like its predecessors, is all about the thrill of flying around a track. [Nov 2007, p.73]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    Tactical, yet just as fun as any single-player romp, skillfully laid out and nicely scored, Star Wars: Republic Commando lives up to its billing and them some. [March 2005, p.55]
    • Play Magazine
    • 88 Metascore
    • 85 Critic Score
    Team Ninja oversold the sizzle, but this is still one hell of a steak. [July 2007, p.59]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    This is not some side-story relegated to the PSP, but a true new chapter worthy of its name and console-sized in scope. [Nov 2007, p.77]
    • Play Magazine
    • 80 Metascore
    • 85 Critic Score
    It's one of the prettiest and exciting-to-watch games I've ever seen. [May 2005, p.52]
    • Play Magazine
    • 81 Metascore
    • 85 Critic Score
    I never thought a game could get so intense using a stylus. [Oct 2005]
    • Play Magazine
    • 71 Metascore
    • 85 Critic Score
    This is a real racer, and a really big racer developed by the reigning kings of the kind, Rainbow Studios, who worked closely with Pixar and all of the celebrity talent from the film...to create a companion game as high-performance as the movies it's based on. [July 2006, p.70]
    • Play Magazine
    • 83 Metascore
    • 85 Critic Score
    There's a little more optional flavor and a great deal more core content. [Oct 2005]
    • Play Magazine
    • 83 Metascore
    • 85 Critic Score
    Spin-offs aren't as common in the video game world as they are in Hollywood, but with Dragon Quest Heroes: Rocket Slime, maybe more companies should take a cue from Square Enix. [Oct. 2006, p.65]
    • Play Magazine
    • 80 Metascore
    • 85 Critic Score
    The craft behind Call of Duty 3 is impressive. Treyarch deftly handles the stellar design duties passed on from previous developer Infinity Ward. [Jan. 2007, p.74]
    • Play Magazine
    • 83 Metascore
    • 85 Critic Score
    SHIFT will disappoint those looking for Maggie Q and cop chases, but racing sim fans, looking for a solid alternative to Forza and the like, should buckle-up for Need for Speed’s new ride.
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    It’s basically old school Donkey Kong. What more do you want?
    • Play Magazine
    • 66 Metascore
    • 85 Critic Score
    Heroes will go down as the game that got me into real-time strategy. [Aug 2007, p.72]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    Together with the wonderfully integrated story and action-RPG accoutrements, ZXA is yet another 2D diamond from Capcom. [Nov 2007, p.74]
    • Play Magazine
    • 72 Metascore
    • 85 Critic Score
    Get it. It’s fun, it’s cheap, and it’s delightful.
    • Play Magazine
    • 90 Metascore
    • 85 Critic Score
    A remarkably deep military strategy game. [Sept 2005, p.62]
    • Play Magazine

Top Trailers