Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
The control scheme, though a bit Byzantine, works well. [Aug 2006, p.58]- Play Magazine
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- Critic Score
Sega Rally Revo, like its predecessors, is all about the thrill of flying around a track. [Nov 2007, p.73]- Play Magazine
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- Critic Score
With more of an emphasis on the intimate perils of war, the game feels fresh enough, but staggers in an attempt to draw us in to the characters. [May 2005, p.50]- Play Magazine
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- Critic Score
Precise aiming on the run is a little dicey on the PSP, and the loading times can be extraneous, but it's a small price to pay to get Motoko and company into your mobile unit. [Oct 2005]- Play Magazine
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- Critic Score
Resident Evil 5 should be the perfect type of game to use with 3D Vision glasses, and now we can confirm that it is. With upgraded textures and effects, new Mercenary modes and character costumes, and superior control options, it’s another outstanding PC outing for Capcom.- Play Magazine
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- Critic Score
There's a sense that Insomniac wanted to go out with a quick, clean fourth installment without too much hassle and strain. [Nov p.78]- Play Magazine
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- Critic Score
It has a solid story, incredible visuals, and a new approach to an age-old formula. [Sept 2006, p.57]- Play Magazine
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- Critic Score
A fantastic re-introduction to the charms of Suikoden, marred by crap voice acting. Thankfully, all the dialogue is skippable. Gorgeous, high-skied adventures await!- Play Magazine
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- Critic Score
With more of an emphasis on the intimate perils of war, the game feels fresh enough, but staggers in an attempt to draw us in to the characters. [May 2005, p.50]- Play Magazine
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- Critic Score
Ace Combat 6 is this venerable series at its best. [Nov 2007, p.63]- Play Magazine
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- Critic Score
There's so much to do, and so much depth in this game. [Aug 2007, p.69]- Play Magazine
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- Critic Score
As a first-person shooter, Painkiller flat out excels, crucifying nearly all comers on Xbox. [Jun 2006, p.47]- Play Magazine
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- Critic Score
One of the most alluring hub-based adventures I've ever had the pleasure of playing. [Oct 2005, p.62]- Play Magazine
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- Critic Score
When it comes to balls-to-the-wall kitchen sink FPSs, Sam is the man. [Dec 2005, p.66]- Play Magazine
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- Critic Score
There's a lot to be said about plowing through town with a zombie horde, biting brains. [Dec 2005, p.59]- Play Magazine
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- Critic Score
This is a game born for the Wiimote and Nunchuck and Kuju makes the best of it. [Dec 2007, p.76]- Play Magazine
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- Critic Score
MediEvil is ultra-polished, filled with wonder and brilliant level design and set to a soundrack I'd put up against any cosole game on the market. [Sept 2005, p.61]- Play Magazine
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- Critic Score
Even the most gruesome crime scenes have a haunting beauty about them...it's almost a strange intertwining of reality and the surreal. [June 2005, p.50]- Play Magazine
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- Critic Score
So, take some of the best ideas from Mario and Kirby and throw in a lot of fun item collection and fantastic attention to detail and you have Super Princess Peach. [Apr 2006, p.73]- Play Magazine
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- Critic Score
And, were it not said, someone would be drummed out of the union: The Force is strong with this one. [Oct. 2006, p.52]- Play Magazine
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- Critic Score
As real as it gets in the modern military shooter genre, Operation Flashpoint demands your mind be as sharp as your aim. Those seeking an FPS experience that's evolved passed Hollywood's version of war should definitely enlist, but anyone annoyed by one-shot deaths should probably stick to Call of Duty's frontlines.- Play Magazine
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- Critic Score
Who knew kicking arse with a chicken (wielding a yo-yo, no less) could be so super-cool? [Nov p.93]- Play Magazine
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- Critic Score
A very nice alternative to "GT4." Though its physics engine provides a proper challenge, the game itself is simpler and easier to pick up and make make progress. If you haven't got time for "GT4," play this instead. [May 2005, p.40]- Play Magazine
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- Critic Score
One gameplay aspect has changed, however: timing for button presses is noticeably easier now, especially when it comes to defending. [Dec. 2006, p.90]- Play Magazine
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- Critic Score
The game is just fun to play, and the story is satisfying pulp. [May 2007, p.62]- Play Magazine
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- Critic Score
Who knew kicking arse with a chicken (wielding a yo-yo, no less) could be so super-cool? [Nov p.93]- Play Magazine
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- Critic Score
Some games need to be on your hard drive, for yourself, your family, your friends. Machinarium is one of them. It’s a supremely accessible, lavishly illustrated, and beautifully scored point and click adventure, with charmingly conceived (at times madly detailed) puzzles, genuine humor, and tin men with big hearts.- Play Magazine
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- Critic Score
With more of an emphasis on the intimate perils of war, the game feels fresh enough, but staggers in an attempt to draw us in to the characters. [May 2005, p.50]- Play Magazine
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- Critic Score
Great action and focus, excellent graphics, fun vehicles, satisfying classes...this one's a winner. [Nov 2007, p.114]- Play Magazine
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- Critic Score
Both the ATV's and Bikes feature the best current-gen behind the bars camera to date, providing the closest thing to real racing on the PS2. [Dec. 2006, p.70]- Play Magazine