NintendoWorldReport's Scores

  • Games
For 4,804 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Punch-Out!!
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4838 game reviews
    • 54 Metascore
    • 50 Critic Score
    A dull title with next to no actual gameplay to be found...Most people are going to fall asleep playing this game.
    • 54 Metascore
    • 40 Critic Score
    If Spirit Camera wasn't so tied to the AR booklet, the experience might be a little better, but the inherent problems with the 3DS' camera sensitivity and being tied to the booklet really drags the game down. Add to that a boring storyline and uninspired puzzles and you're left with a pretty worthless experience. No real reason to pick up this ghost story, folks. The AR games that came with your 3DS are better.
    • 54 Metascore
    • 70 Critic Score
    Legend of the Guardians took me by surprise, because it isn't often that Wii ports of movie games can present an altogether entertaining experience.
    • 54 Metascore
    • 40 Critic Score
    It is certainly blocking something and that thing is called fun.
    • 54 Metascore
    • 40 Critic Score
    While there certainly will be a market of people that will enjoy Yodanji I think that selection of people will be fairly narrow. In a year that has seen dozen of roguelikes becoming increasingly popular, one from a text based era may have some issues finding a following. For me personally, although I have enjoyed many of the recently released permadeath titles, the prospect of the collection of yokai just wasn’t enough to overlook the minimalist gameplay and 80s inspired graphic design.
    • 54 Metascore
    • 30 Critic Score
    The eShop listing for Squidlit advertises that it “ does everything it can to be as accurate to the original hardware as possible,” and while that may be true, I can’t think of a Game Boy title that would be less appealing or enjoyable than Squidlit. There are only one or two interesting uses of its core gameplay mechanic and no discernable challenge in any of its stages. If your favourite genre is retro platformers in that familiar yellow-green that feature squids for protagonists, Save me Mr Tako is an infinitely better game. Even if you have a religious attachment and nostalgia for all things Game Boy, Squidlit just ain’t it, Chief.
    • 54 Metascore
    • 70 Critic Score
    My primary impression of Welcome Tour is that it’s more robust than I had initially expected, and it provides a comprehensive, hands-on experience with all of the upgrades offered by the Nintendo Switch 2. I’m eager to return to the game in small bursts to finish off more advanced versions of the mini-games I’ve unlocked, while also being a good student and “studying” for the numerous quizzes that help you learn about the new console and features. Just as the name implies, this tour lingers and doesn’t overstay its welcome. However, it does feel like it may have served as a very effective pack-in title, perhaps just outside the pantheon of those I mentioned earlier. I get it, though: in a world where many don’t have the patience for or interest in multi-page manuals, Nintendo Switch 2 Welcome Tour fills a role. Ultimately, I come away with a better sense of the capabilities of my new Nintendo console, and that at the very least helps ease the pain of my poor wallet.
    • 54 Metascore
    • 60 Critic Score
    Danganronpa S: Ultimate Summer Camp is a good game for two distinct groups of people: those who went for 100% completion of the adventure game trilogy and those who want an incredibly brief RPG. If you’re in either one of those camps, then it’s worth signing up. Otherwise, stick to the adventure games.
    • 54 Metascore
    • 65 Critic Score
    It's not a perfect game, and one that will do itself favors by staying at a budget price, but it's easy to recommend to die-hard Frogger fans, or anyone else looking for a quick fix of fun on their 3DS.
    • 54 Metascore
    • 50 Critic Score
    In your adventures as Kay you ride boars, rescue animals, solve some interesting puzzles, and even befriend a dragon! Though the plot and dialogue are lacking, the combat gives a unique edge to this platformer. But with so much to compete with on the Switch, this game doesn’t really stand out in the crowd.
    • 54 Metascore
    • 60 Critic Score
    If you can laser focus on the strategy elements, and maybe favor diplomacy over direct conflict, there is a playable though still rough experience here. But if you’re looking for satisfying Warriors combat, there are plenty of better options already on Switch.
    • 54 Metascore
    • 60 Critic Score
    Something like Metroid Prime 3 offers a better single-player experience (with far better visual appeal), and there are better online Wii games. Quantum of Solace is ultimately a passable shooter that, as a package, has been done better elsewhere.
    • 54 Metascore
    • 50 Critic Score
    I suspect I’m not in the audience that Cast of the Seven Godsends is targeting. I think speedrunners will get a lot of mileage out of this game, and if you somehow managed to enjoy Super Ghouls and Ghosts back in the day take the Cast out for a spin.
    • 54 Metascore
    • 50 Critic Score
    Hamsterdam has its charms and definitely some potential. The character designs are fun and Pimm’s stylish hamster-fu feels satisfying to use, but there’s just not enough variety to hold a player’s attention for more than maybe an hour. Dressing Pimm up in goofy hats or a Bruce Lee tracksuit adds a little spice, but the repetitive gameplay will likely catch up to you all the same. I think the developers of Hamsterdam are on the right track, and I look forward to any future games they make using lessons learned from this one, but I cannot see myself returning to the streets of Hamsterdam any time soon.
    • 54 Metascore
    • 50 Critic Score
    Ultimately, I’m not sure why Whipseey and the Lost Atlas exists. It does nothing new, and by looking so similar to such a recognizable video game character, it invites unflattering comparisons and almost sells you on a promise it doesn’t even attempt to live up to. While the backgrounds for the five stages do change, the platforming and boss fights are incredibly similar. To be certain, there are much more creative and worthwhile platformers on the eShop. The addition of “Lost Atlas” in the title attempts to add some mystery and intrigue to Whipseey, but even Kirby would spit this one out.
    • 54 Metascore
    • 50 Critic Score
    SkateBird was a game I anticipated since I first heard about it. A whimsical bird-focused take on skateboarding seemed delightful, but in execution, frustration dominated my playtime, whether it was struggling to find missions or battling with the loose controls. Charm is the saving grace that led to me having short-lived enjoyment. Overall, SkateBird is way more reminiscent of the janky but sometimes enjoyable games that came out in the wake of Tony Hawk’s Pro Skater’s success than the original product itself.
    • 54 Metascore
    • 60 Critic Score
    Cars for the DS is not a terrible licensed game; in fact, it is beautifully presented and even includes some clever mini-game ideas. But it never surmounts the feeling that these mini-games should have been a side offering to a real, main game that just doesn't exist.
    • 54 Metascore
    • 30 Critic Score
    It's a bad game-that's the bottom line-and you shouldn't spend a dime on it.
    • 54 Metascore
    • 40 Critic Score
    Legendary Eleven just kind of feels and looks like a fuzzy drawing of EA’s FIFA games. It’s passable at best, but is off enough to not be worthwhile if you’re seeking out some good old-fashioned arcadey soccer on your Switch. The only hope for Legendary Eleven is that developer Eclipse Games is going to update it over time, but as long as the base feels this raw and frustrating, I can’t recommend it.
    • 54 Metascore
    • 45 Critic Score
    I’m pretty sure that underneath these performance issues there is an interesting world ready to be explored. But the game’s problems run deeper than it’s graphical shortcomings. The pacing feels slow and doesn’t give the player many options to fully explore the world that is being presented. If Cloudpunk looks interesting to you, I’d highly recommend you look into other possible versions you might be able to play, because the Switch simply isn’t the place to explore the city of Nivalis.
    • 53 Metascore
    • 10 Critic Score
    Bakugan: Champions of Vestroia shows a distinct lack of passion not just from its poorly thought out gameplay and shoddily thrown together story, but also through its astounding lack of polish. Gameplay would frequently freeze before animations could play, key NPCs could be hidden behind level geometry, and you can even move around the map some 10 seconds before a loading screen finishes; I guess any speedrunners out there should take note of that. It all culminates in a game that feels like it was made as an excuse to put a box with the Bakugan name on a shelf in Wal-Mart. Champions of Vestroia is a total failure. If you’re not already a Bakugan fan, there is absolutely nothing for you here. If you are a Bakugan fan, then you deserve a game that respects your time and passion more than this.
    • 53 Metascore
    • 40 Critic Score
    There are a few good ideas sent to die here, and the overall premise of the game is great, but it's all mired in technical problems and awful mission design.
    • 53 Metascore
    • 45 Critic Score
    With dodgy controls and horrendous graphics, it's an experience that only the bravest baseball fans should attempt to endure.
    • 53 Metascore
    • 50 Critic Score
    Unraveling the thread to reveal the truth behind Lifeless Planets narrative is definitely its strongest appeal. Unfortunately, doing so often feels more like a chore than a joy. The platforming here feels ancient The planet itself, while absolutely capturing the essence of it decaying, comes off as uninteresting to explore. Add in some monotonous puzzles, and what you’re left with is a rather forgettable experience.
    • 53 Metascore
    • 60 Critic Score
    At a base level, what is present in Exorder is good. However, some frustrations take away from what could be an otherwise pretty good or even great game. SRPGs should be about planning out your next move and not figuring out how to fix your unit going to the wrong place because of the twitchy “snap” movement as you pressed A. If you are a fan of SRPGs and you have some patience to work around these shortcomings, then this might be a good pick-up for you, otherwise you may want to find one of the better titles on the eShop.
    • 53 Metascore
    • 40 Critic Score
    Overall Ganbare! Soccer Strikers isn’t the tactical soccer experience I was hoping for. There are many soccer games out there, with some fantastic characterization and design choices. I would forgive the visual style and lack of options if the strategy gameplay was fulfilling enough. But honestly, there is only a surface level of strategic options here that will keep players engaged for a long time. If you are picking this title up, be sure to play it with a friend to have some fun with it in the local multiplayer modes. But if you are looking for either a good soccer or a good RTS game, you unfortunately will not find it here.
    • 53 Metascore
    • 60 Critic Score
    It’s ultimately a little too loyal to its inspirations. Despite being a brand new game, it often feels incredibly dated. It isn’t downright bad by any means, just like going back and playing the original God of War on PS2 isn’t bad either. But that design is really only excusable in the context of its time. Blackwind will have some appeal to hardcore fans of early 2000’s action games, but without those rose tinted glasses, there isn’t much here to help it rise above mediocrity.
    • 53 Metascore
    • 60 Critic Score
    Blok Drop U is a fun, addictive puzzler at a bargain price that is no nonsense in its gameplay and presentation. It’s short and simple, and is enjoyable for what it is. It’s not lengthy, but it isn’t meant to keep gamers at bay for hours at end.
    • 53 Metascore
    • 70 Critic Score
    It is fun, uses real recipes, and has decent controls, but it only has 12 different recipes to prepare, which equates to about three hours of gameplay.
    • 53 Metascore
    • 75 Critic Score
    Offers a unique pick-up-and-play sport and a vibrant, winning presentation. It delivers strongly on what it sets out to do, and it's genuinely appealing to pick up and play casually or in short bursts.
    • 53 Metascore
    • 50 Critic Score
    In summary, Namco Museum Megamix is, for all its ambitions, an average classic games collection.
    • 53 Metascore
    • 75 Critic Score
    The game does have its charms, and presents a formidable challenge depending on what you choose to take on. The question will be how many people are seeking out this specific combination of elements, and the game simply isn’t going to be for everyone.
    • 53 Metascore
    • 60 Critic Score
    It's truly a mess, and in many ways it is a step backwards from the excellent Spider-Man 2 game released a few years ago. However, I do think the web-swinging mechanic is big enough and fun enough to make this game worth renting.
    • 53 Metascore
    • 70 Critic Score
    Input latency and levels that are too long without the ability to save keep Castle of Heart from being as fun as it ought to be. That being said, it’s certainly not a bad experience. It is quite nice to look at no matter how you play. If you can overcome the controller lag, Castle of Heart can quench the thirst for classic action platforming among diehard genre fans. For more casual players, mileage may vary.
    • 53 Metascore
    • 50 Critic Score
    ​Little Friends delivers on its promises, but its failure to do more to capture my attention left me mildly disappointed. The dogs and cats are adorable, and there are many outfits to buy and customize. But after the daily feeding and watering of your friends is over, the gameplay becomes a little rote. Perhaps a more laid back player will find this charming game amusing enough to occupy their sparse free-time.
    • 53 Metascore
    • 40 Critic Score
    Doctor Lautrec and the Forgotten Knights is interesting only in how miserably it misses the Layton mark. While its presentation is wondrous, the actual game part is terrible. No part of the game succeeds enough to make the other parts worth slogging through. Unless you're hard up for a game that slightly resembles much better games, you are best off avoiding Doctor Lautrec's debut journey at all costs.
    • 53 Metascore
    • 70 Critic Score
    It is sad that online leaderboards were not included as it would have rounded out the experience nicely. Bugs aside, the creativity of the title does shine through.
    • 53 Metascore
    • 40 Critic Score
    WarioWare: Snapped! is a lot of fun, but it never really goes anywhere: it is just a demo of what the DSi Camera can do.
    • 53 Metascore
    • 50 Critic Score
    There are tons of other issues that go along with the port such as music being louder than the voice acting, drowning it out, occasional frame drops or a dressing your underage sister for photos mini-game that feels uncomfortable and in poor taste. I know that there’s an implied sexiness to the game (yes I got the title pun) but still. Akiba’s Trip was a series I’ve always been curious about. I understand the fan service of finding quirky excuses to strip your enemies but everything around this just feels outdated. The mechanics have not aged well, the story rarely gets passed ‘eye rolling,’ and combat is frustratingly repetitive. From my understanding, there are many quality of life improvements that have occurred in later entries into the series but this remastered version keeps it faithful to the original, warts and all. Strip away the Akihabara charm, and there’s not much left to enjoy.
    • 53 Metascore
    • 60 Critic Score
    Battle Sports Mekuru has the heart of a good multiplayer game, but the variety isn't there yet. With three simple stages and many incomplete modes, it is a really hard sell at the moment. My suggestion is to wait until after the game has gotten some updated. At that point, I am more than willing to give the game a second chance and see how the package stands. As of right now, I can only recommend Battle Sports Mekuru to those who play a lot in tabletop and TV modes with other people. It is where the game shined brightest for me.
    • 53 Metascore
    • 35 Critic Score
    Based on a thirteen-year-old puzzle game, Bash lacks depth, has very little content, and presents a seriously flawed multiplayer mode.
    • 53 Metascore
    • 50 Critic Score
    I didn't really care for Splinter Cell 3D, but for once it's not really the game's fault-it's the developer's fault for trying to cram a control scheme onto a system not designed for it, and the fact that you can't really see what you're doing half the time. The exclusion of all multiplayer is disappointing too.
    • 53 Metascore
    • 50 Critic Score
    Pokemon Battle Revolution would have been perfect as a $10-20 WiiWare game. $50 at retail just doesn't make any sense.
    • 53 Metascore
    • 60 Critic Score
    Monopoly for Nintendo Switch is just alright. It doesn't do anything majorly wrong and does exactly what the product claims. That product, mind you, isn't anything majorly exciting and would have benefitted from a bit more content. It’s interesting playing an animated version, and if you are in for the commitment you can have a decent time. That being said, there are plenty of party games on the Switch that offer more instant fun.
    • 53 Metascore
    • 70 Critic Score
    I wish I would have gotten an opportunity to meet more of the Has-Been Heroes, like the anthropologist who became a luchador, and someday I will get there. Most roguelikes cause me to give up in frustration, but Has-Been Heroes is fun enough that I want to keep playing and someday have “teh urn”.
    • 53 Metascore
    • 70 Critic Score
    Guilt Battle Arena is a colorful 2D couch-combat game that always keeps its antics feeling fresh and entertaining. The art style and sense of humor is reminiscent of games such as Castle Crashers. Even with minor flaws, I do see Guilt Battle Arena as a fantastic game to pop in with your friends and to see who is the greatest hero in the universe.
    • 53 Metascore
    • 75 Critic Score
    Overall, though, I really like Bit Boy Arcade, and I continue to play it in an effort to get all the Pixel Flies and high scores. It’s a charming game with a few issues, but I’m having a good time despite them.
    • 53 Metascore
    • 50 Critic Score
    I don’t recommend Hover: Revolt of Gamers on the Switch at all. Even after five years of development, it feels incredibly undercooked. The user interface is not intuitive, and the gameplay and camera together make it feel like a bad VR game. Maybe it’s more fun on a powerful desktop PC, but it just doesn’t feel at home here.
    • 53 Metascore
    • 70 Critic Score
    In the 15 or so hours it took me to finish Revenant Saga, I couldn’t help but feel an overwhelming sense of missed potential. None of the mechanical ideas, from character transformations to customization of weapons felt fully fleshed out, balanced, or compelling. The interesting plot is hampered by one-dimensional characters and endless text boxes in which characters talk a lot, but say very little. That all said, Revenant Saga is a slightly above-average throwback RPG on Switch, with a 10-20 hour main quest (there is also a post-game dungeon if you’re into that sort of thing). For a budget-priced retro-style JRPG on Switch, Revenant Saga mostly delivers what it promises. Just don’t expect to see anything new or done better than the games it was inspired by.
    • 53 Metascore
    • 30 Critic Score
    Stranger Things 3: The Game won’t appeal to fans of the television show as it’s a frustrating experience that reminds you of all of the high points of the third season but never actually reaches them itself. Instead you are stuck with a bunch of dull fights to get through, bland puzzles to solve, and reading pieces of dialogue from the show without any sort of performance by the actors. Don’t tarnish your memories of the third season by playing this.
    • 53 Metascore
    • 45 Critic Score
    The biggest indictment I can charge is how egregious the stuttering, slowdown, and persistent loading times between choosing each task is
    • 53 Metascore
    • 50 Critic Score
    Ultimately, The Three Musketeers: One For All! is a mediocre game with numerous issues, both technical and design-related. It is also hard to recommend it due to its bland and archaic gameplay design. There are much better titles on WiiWare.
    • 53 Metascore
    • 60 Critic Score
    Transformers: Revenge of the Fallen would have been better if there was more focus on its vehicular sequences. As it stands, it is a mediocre beat‘em-up that you can safely pass by.
    • 52 Metascore
    • 40 Critic Score
    I can’t recommend Blade Runner: Enhanced Edition, at least not in its present form. There are too many annoyances, too many unexplained systems, and not nearly enough lighting. If you really must check this out, I suggest leaving a FAQ open on your phone.
    • 52 Metascore
    • 60 Critic Score
    It looks and sounds fantastic, no question. There are some moments when the gameplay really does shine, but most of the time it's unreasonably difficult, or just dull.
    • 52 Metascore
    • 50 Critic Score
    While the integration of RPG elements and Reversi doesn't work too well, Neopets Puzzle Adventure’s basic game is fun enough to carry players through some, but not all, of its issues. Only Neopets diehards will be able to stand its crippling load times. Nobody else will have the patience.
    • 52 Metascore
    • 50 Critic Score
    The game will last most players fewer than three or four hours, which may indeed be an estimate on the high side.
    • 52 Metascore
    • 60 Critic Score
    Hellpoint is an action RPG that takes a lot of inspiration from the Souls series. While the combat is engaging, the framerate is a major detraction. Hiding the story as breadcrumbs in hard to find logs or cryptic messages is detrimental to what could be an interesting story. As well, the environments and enemy design did little to stand out overall. The bugs, framerate drops, and rare crashes were present, but as of this review the developers have plans to address these issues in future patches. While this is a new addition to the Soulsborne genre, there are far more successful examples out there. Fans of the genre may want to look elsewhere.
    • 52 Metascore
    • 40 Critic Score
    Yu-Gi-Oh! Zexal: World Duel Carnival is emaciated and borderline offensive to loyal fans who just want the full 3DS trading card experience.
    • 52 Metascore
    • 50 Critic Score
    Metamorphosis is a love letter to Franz Kafka, that, unfortunately, is in pretty rough shape on the Nintendo Switch. The stuttering, texture pop-in, and hard crashes overshadow an experience that could otherwise be described as generally enjoyable. Witty dialogue, challenging platforming, and the incredible sights to see from this pint-sized perspective would make it worth the issues in performance if it weren’t also for the bland adventuring and jittery controls.
    • 52 Metascore
    • 30 Critic Score
    A shameless cash-in and should be avoided.
    • 52 Metascore
    • 50 Critic Score
    There are some good things about the game, but unfortunately the bad outweigh the good.
    • 52 Metascore
    • 30 Critic Score
    The biggest issue with Wet Dreams Don’t Dry is its Mature rating as it has a sense of humor that would only appeal to the most basic of teenagers. If the concept of having sex isn’t the funniest thing to you, then you won’t find much to like here. Beyond its failing humor, all that is left is an uninspired adventure game that isn’t particularly fun to play since the puzzles are never interesting to figure out. Even a franchise like Leisure Suit Larry deserves better than this.
    • 52 Metascore
    • 65 Critic Score
    Siegfried, the game's first playable character, ends battles by stating: "Damn, you're wasting my time!" Most players will feel the same way about this one.
    • 52 Metascore
    • 60 Critic Score
    Far from a well executed game, but it gets bonus points for an interesting base concept.
    • 52 Metascore
    • 40 Critic Score
    The majority of Ant Nation is a slow-paced, disturbing affair with little variety. It controls well, but that's about the only good thing about it. Unless you're starved for ant simulation games, this should be left on the virtual shelf.
    • 52 Metascore
    • 45 Critic Score
    Atrocious for a couple of reasons. Raven can only jump half of her height, but this is probably a license-forced limitation, and it's clear that the game hasn't been tested solidly, as there are sound distortion glitches, as well as one unfortunate bug where the screen turned black but the sound kept playing.
    • 52 Metascore
    • 55 Critic Score
    A few fun moments show up every now and then, chiefly courtesy of the bombastic weaponry, but it's just not worth playing the rest of the game to get to those fleeting moments of explosion-ridden car chase excellence.
    • 52 Metascore
    • 60 Critic Score
    If you’re a really, really, really, big fan of 3D platforming games like myself, you’ll get enjoyment out of Unbox: Newbie’s Adventure. But with it, you’ll find frustration. I’m not in a rush to come back to it and find everything, despite all of the awesome content it has hidden in the game, purely because I felt the game wasn’t ready to be shipped (no pun intended… just kidding, it’s impossible to avoid these!). If you’re a fan of 3D platformers that are polished to perfection as in the Super Mario series, I don’t think you’ll enjoy this game. It’s got a niche for sure. But it’s a nice-looking game. The music is pretty and the worlds are fun to explore for awhile. I think that it’s a little short if you’re not planning to collect everything, so if you want a quick 3D game to explore, give it a try. Don’t expect it to be a package that delivers though.
    • 52 Metascore
    • 50 Critic Score
    Claws of Furry is disappointing. Despite having a fantastic look, it just feels slippery. The controls never feel right, and playing levels in normal mode simply isn't all that fun. There are alternative modes to give you motivation, but they can only give you so much. As you continue to play, the cracks start to show once again. Bad enemy AI isn't an unusual occurrence in a game that prides itself on being a strong beat 'em up outing. It all just stings a little.
    • 52 Metascore
    • 40 Critic Score
    As much as it pains me to say, Commandos 2 is not the game I was hoping for. Perhaps I’ve been spoiled by modern games that built upon this predecessor, perhaps it was the clunky translation to console, or perhaps it was simply my impatience with the frequent loading times. Whatever the reason, this legend of the genre fell well below my expectations. If you are a fan of the original game, then by all accounts this remaster does wonders for the visuals and would probably be an easy recommendation. In this case, do yourself at least the favor of avoiding it on Switch.
    • 52 Metascore
    • 70 Critic Score
    I Saw Black Clouds does a lot of things successfully in the FMV genre. The acting and cinematography are impressive for a title with a smaller budget. The internal systems also lead to lots of interesting variations in the story. Unfortunately, the shotty editing and hap-hazard final act leave something to be desired. It’s a benefit to know that it can be completed in a single sitting, which might make for a fun, suspense-filled evening activity. Be prepared, though: it’s going to be a bumpy ride.
    • 52 Metascore
    • 55 Critic Score
    I’m extremely disheartened by the evident lack of care that went into this Switch release. Even the most basic Switch conversions of classic games have included a resolution bump if not a full overhaul. Nintendo’s own N64 library on NSO, which also has its roots in 240p, manages to run at 720p on Switch. Add to that a broken element of the game's basic features and this version becomes much harder to justify. I like Dementium a lot. This and Renegade Kid’s next DS release Moon were staples of this era for me. While I appreciate that I can access it on a new platform, seeing it dumped here so unceremoniously without even an adjustment to the internal resolution is very disappointing.
    • 52 Metascore
    • 55 Critic Score
    Again is a combination of various things, from crime shows to adventure games, but it seemingly takes the bad parts of all of them.
    • 52 Metascore
    • 60 Critic Score
    Far from being extreme, this Deca Sports title is best ignored. I think Hudson would do well to start making games with fewer sports in each title so they can focus a little.
    • 52 Metascore
    • 55 Critic Score
    Not an awful game; it's merely not well suited in its current form for the handheld.
    • 52 Metascore
    • 60 Critic Score
    Being a successful Kickstarter campaign means there is an audience out there that enjoys this style of gameplay, Unfortunately, I'm not part of that niche. Knock back is a mechanic that should not be considered nostalgic, it should just be forgotten. I also ran into a few glitches that ranged from strange to game breaking. The worst glitch was a boss that I somehow defeated prior to his dungeon, only to have him partially reappear in the dungeon with no health and undefeatable. For the action-platformer fan, this title would be low on my list of recommendations.
    • 52 Metascore
    • 70 Critic Score
    Granted, the difficulty curve is quite steep, but that shouldn’t stop you from having some fun with it. I just wish there was a little more variation in the music. Overall, the game was very enjoyable and is definitely at least worth checking out.
    • 52 Metascore
    • 60 Critic Score
    Overall Sigi is totally fine. The design is amusing and the execution is solid. My main issue with it is that there isn’t much to it. It’s not a title that has much replay value. The difficulty of the regular levels compared to the boss levels is also a bit disproportionate. I think that the life-hoarding mechanic is a cheap way to keep the player happy. I know not everyone will find the boss levels as difficult as I did, but it is something to consider. But if you were even vaguely interested in this game, I’d recommend it. It’s fun to play and not a huge commitment, so you can indulge in a little platforming for an hour.
    • 52 Metascore
    • 40 Critic Score
    If you’re in the market for a fun and engaging co-op game to share and have a great time with your friends and family, I’d suggest you go looking elsewhere as the novelty of being attached to each other wears off quick without variety and challenge keeping the game interesting. I truly do love the ideas it has, but it’s sad to see that these ideas were not strongly supported by a mechanism that would allow it to flourish.
    • 52 Metascore
    • 55 Critic Score
    Star Horizon is a rail shooter that doesn’t seem to have a handle on how rail shooters work. Levels are often large and expansive but without the enemy layout to fill them up. There are plenty of fun weapons at your disposal, but the targeting system makes them all less functional. While it runs well on Switch and certainly has its moments where everything lines up just right, overall it is at best a mediocre rail shooter. Even if you’re desperate for this underrepresented genre, there are already better entries available on the eShop.
    • 52 Metascore
    • 50 Critic Score
    I do not think that this game is entirely bad or a complete mess, but it is the missed potential that stings. It is a plea to sometimes take a step back and fundamentally understand what your work should be about. Sure, there is enjoyment to be had, but much like a fast food meal I will not be thinking about Clive ‘n Wrench much in the future.
    • 52 Metascore
    • 75 Critic Score
    New Frontier Days offers a very different experience from anything else in the early Switch lineup, and I think it’s a valuable one for people who enjoy this type of game. While the game can be overwhelming at times, it’s very rewarding to see your little settlement grow and thrive. Unlike some similar games, it always feels like you’re playing an integral role in what’s going on, but that also means you always have to give it your full attention.
    • 52 Metascore
    • 70 Critic Score
    Rabbids Land provides players with a pretty solid party game experience. Its well-designed art and sound style and cohesive board game format make team outings fun. However, players looking to go it alone may find themselves yearning for higher levels of difficulty and more variety in the mini-game selection.
    • 51 Metascore
    • 20 Critic Score
    This game appears to be a tie-in to a cartoon I'm not even sure exists, but it's definitely based on those weird troll dolls with the big hair that I remember seeing once upon a time. It's a tie-in to another tie-in, and a boring one at that.
    • 51 Metascore
    • 25 Critic Score
    Bird Mania 3D is not a fun game. It is repetitive, lacks the addictiveness of other high-score-focused affairs, has an insult of a story-focused mode, contains no substance outside of a basic mode, and does nothing to convince the player that a good purchase was made. That's all there is to it.
    • 51 Metascore
    • 45 Critic Score
    Indianapolis 500 is still fun, but only if you can overlook the very limited scope of the game.
    • 51 Metascore
    • 60 Critic Score
    Oh…Sir! The Insult Simulator is hands down one of the stranger concepts I’ve ever seen and developer Vile Monarch has taken this as a badge of pride, running wild with the zaniness. The character design is strong and piecing together odd insults has a sense of charm that many wish it had. However limited dialogue options and even fewer scenarios leave much to be desired from a longevity aspect. There is fun to be had especially in a local multiplayer setting, but it still does little to make this more than a paper thin experience.
    • 51 Metascore
    • 70 Critic Score
    Despite the obviously low-budget development, there are some great ideas and a lot of classic gameplay here, and I would love to see a sequel with much better production values.
    • 51 Metascore
    • 60 Critic Score
    RBI Baseball 18 adds significant new content to what was a fairly shallow game in the form of that franchise mode as well as a home run derby, but it still remains a simple game, which isn’t necessarily a bad thing. If it were a more polished experience it would be easy to recommend to Switch-owning baseball fans, but as it is it doesn’t really feel finished. If you can get past the mostly minor issues, though, it’s an enjoyable arcade baseball game.
    • 51 Metascore
    • 60 Critic Score
    For a one-man indie studio, ACORN Tactics is impressive. The amount of polish that went in and the lack of bugs that can often plague titles developed by small teams truly demands applause. The issue though is that a single person development team isn’t capable of matching the same quality of similar titles like Mario + Rabbids that are developed by a large team. Had ACORN come out prior to Ubisoft’s release, I think it would have been a nice preview to the tactical RPG genre on Switch, but trying to play it now just reminds me of how good Kingdom Battle was and that you would be better suited to investing your money into a big budget game that will provide better gameplay and much more replayability.
    • 51 Metascore
    • 40 Critic Score
    This installment is too marred by low production values to be considered recommendable even for fans of the sport and even considering its budget price.
    • 51 Metascore
    • 40 Critic Score
    A disappointment. The focus on gyroscope controls limits the game's level design and makes it awkward and boring for players who use the Circle Pad. With the aid of the level creator, better levels can be made, but the controls are still bad.
    • 51 Metascore
    • 50 Critic Score
    When everything is put together, Rise and Shine is incohesive, and no aspect of it is compelling enough in its own right to make the game more than the sum of its parts. It probably isn’t a waste of an afternoon to play Rise and Shine, but it's probably better to do anything else instead.
    • 51 Metascore
    • 60 Critic Score
    Wartales is a game that I very much want to like, and suspect I would, were I playing it on PC or presumably a more powerful console. I have plenty of positive things to say about it but at the end of the day, it just doesn’t run well on Switch. Wartales is a very interesting game, but between poor tutorialization and awful performance on Switch, it may be buried a bit too deep to be worth playing on this platform.
    • 51 Metascore
    • 65 Critic Score
    As a fan of momentum based platformers, I enjoyed playing Skater Cat and can see myself going back to replay some of the levels to improve my time, especially if I am able to get some StreetPasses. Although, if you’re not a fan of the genre, you may find that Skater Cat is in need of more variety and increased content to be a stand out eShop title.
    • 51 Metascore
    • 60 Critic Score
    It would be easy to take one look at Super Ping Pong Trick Shot and write it off as shovelware, but to my surprise there’s more below the surface. Offering a rather robust challenge mode, a score attack, and local multiplayer, there was more to this little game than I could have imagined. Unfortunately the simple game mechanics and repetitiveness start to run thin sooner rather than later. This is one you’ll end up putting down way before you see everything it has to offer.
    • 51 Metascore
    • 40 Critic Score
    Racquet Sports is a great idea, as it takes the great Tennis and Ping Pong parts of the Wii Sports games and gives them the main focus. However, this idea is executed terribly, since the games are malformed versions of their Wii Sports counterparts with a heavy emphasis on mindless gestures, and less emphasis on solid gameplay.
    • 51 Metascore
    • 40 Critic Score
    Dirt 2 is as vanilla a racer as you're going to find on Wii. There are some unlockable videos and vehicle skins, but this is a very generic package that feels like it was phoned in.
    • 51 Metascore
    • 30 Critic Score
    It’s a tragedy that the only MLB-licensed baseball game exists as a Sony exclusive. If you’re seeking a good video game where you can play as the Yankees or the Dodgers, get a PlayStation 4 or go dig up a copy of MVP Baseball 2005, a 15-year-old game that still runs circles around R.B.I. Baseball 19. I’m sure there’s some fan community updating the rosters for MVP Baseball on PC or something. Go play that. Don’t take yourself out to this ballgame. Don’t take yourself out with this crowd. For unenjoyable baseball video games, maybe it should be one, two, three strikes, you’re out. I don’t care if it ever gets back.

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