NintendoWorldReport's Scores

  • Games
For 4,804 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Punch-Out!!
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4838 game reviews
    • 47 Metascore
    • 50 Critic Score
    With more polish and a longer development cycle, Shattered Crystal could have been very enjoyable. Now it is just what it wants to be: An okayish tie-in to a new Sonic cartoon.
    • 46 Metascore
    • 60 Critic Score
    WSOP is a good way learn poker, but not so good if you want to win first and ask questions later, like most gamers do.
    • 46 Metascore
    • 30 Critic Score
    101-in-1 Explosive Megamix is the definitive bad budget title. Some of the mini-games are remotely fun, but others feel like a chore. With so many poor and forgettable games on the compilation, it's hard to recommend this one.
    • 46 Metascore
    • 70 Critic Score
    Amazingly, the game still manages to be rather fun if you can get past the warts.
    • 46 Metascore
    • 40 Critic Score
    Shapes of Gray is a decent first effort from the developer Secret Tunnel, but the unreliable combat and lack of aesthetic personality ultimately hold it back. As such, it’s hard to recommend a one-trick game when it doesn’t do that one trick very well.
    • 46 Metascore
    • 45 Critic Score
    In terms of what is on offer for a veteran gamer or someone who is familiar with the franchise, you will find this is a lacking option with not a lot of change, variation, or improvements. Motion control issues hamper the experience for anyone going for full completion, and the rest of what you see will remind you of one of the Wii-era titles in the series straight from 2007. As a family game, Cooking Mama: Cookstar offers a serviceable experience for your children for an evening.
    • 46 Metascore
    • 35 Critic Score
    In the end, Spectral Force Genesis ends up being a rather disappointing title on all fronts.
    • 46 Metascore
    • 35 Critic Score
    If I were to judge Desert Child exclusively on its aesthetics, I would have nothing but glowing praise for it. From the gorgeous pixel art to the incredible soundtrack, Desert Child looks outstanding. Looks can be deceiving though, and it’s clear that much more time was spent on crafting a distinct style than fine-tuning gameplay. If you’ve so much as watched a trailer for Desert Child, you’ve already experienced everything worth seeing in the game.
    • 46 Metascore
    • 45 Critic Score
    Arcade Sports had a lot of potential, but the frustrating control schemes result in a disappointing experience. Considering that all of the game's sports have been done better elsewhere, it is pretty hard to justify a purchase.
    • 46 Metascore
    • 35 Critic Score
    A key flaw in the multiplayer mode is the default difficulty settings for computer-controlled opponents.
    • 46 Metascore
    • 65 Critic Score
    There is still something incredibly satisfying about beating your buddy up until he shrinks down to a little naked person and then eating him for lunch.
    • 46 Metascore
    • 40 Critic Score
    The gameplay in Disney’s PK: Out of the Shadows is nowhere near as good as its graphics. The main problem lies in the fact that it is extremely repetitive.
    • 46 Metascore
    • 45 Critic Score
    Karous -The Beast of Re:Eden- is quite a disappointing package.
    • 46 Metascore
    • 50 Critic Score
    Paper Wars certainly does suffer from a lack of originality. That might not be what it is going for though. It’s a cheap, cute, tower defense game, in a fairly crowded genre. It has decent visuals that are appreciated, but outside of that, I say, throw it back in the recycling bin.
    • 46 Metascore
    • 50 Critic Score
    This is a fine classic game for its low cost. The visuals and splat paint style gives the game a punk-ish style that keeps it feeling fresh. However, the main issue I have with recommending it is the frequent lag that occurs at the beginning of the levels. Hopefully, this is a situation that can be fixed in the future, but for now, let's leave the ink guns to the squids.
    • 46 Metascore
    • 40 Critic Score
    Doctor Who: Edge of Reality is a bit like a hastily put together reunion show. They’re hitting all the beats you’d expect, and you’ll see every fan favorite make an appearance, but the story itself feels like cobbled together, mediocre fan-fiction rather than something from one of the most celebrated science fiction shows of all time. The gameplay itself is inoffensive if not horribly inventive, and makes a decent attempt at implementing some nice variety. This Switch version, however, is just not very fun to play. It is poorly optimized to a damaging degree and turns what could be a meandering but enjoyable experience into one of the more rough experiences I’ve had on the platform. There is some fun to be had here surfing along the great wibbly-wobbly, but it’s probably better done on a different system.
    • 46 Metascore
    • 45 Critic Score
    More diversity in game modes or a semblance of challenge would have made this game feel like something more than just going through the motions.
    • 46 Metascore
    • 50 Critic Score
    There are threads of interesting ideas weaved within, but largely don’t compliment each other or get sewn into a more cohesive larger picture. Stuff like the swapping of allies in battle could have been more compelling or the diverse move set could have been more effective in a better game, but this is not that better game.
    • 46 Metascore
    • 30 Critic Score
    A lot of hard work and sacrifice likely went into the creation of Soulblight so it’s unfortunate that I can’t recommend it, even as a niche. None of the mechanics were of interest and the visuals need a major overhaul. With not shortage of dungeon crawling roguelikes available on the Switch, my recommendation is to look elsewhere.
    • 46 Metascore
    • 55 Critic Score
    A strange beast full of half-baked ideas and poor controls, yet it contains deceptively clever level designs.
    • 46 Metascore
    • 30 Critic Score
    My initial expectation was that it would be similar to Sword Art Online: Hollow Fragment for the PlayStation Vita – a mediocre-to-decent game based on an anime franchise that sells a boatload at $40 and is only available digitally. What I got is something that you should have no business playing, and I look forward to reclaiming over 12,000 blocks of 3DS memory very soon.
    • 46 Metascore
    • 40 Critic Score
    The combination of the lackluster settings and tedious gameplay makes for a disappointing game. Straight up, Ghost Recon is just a pitiful rail shooter, and with the amount of other good rail shooters on Wii, there is no reason to even think about getting this game.
    • 46 Metascore
    • 45 Critic Score
    Witty writing and overall charm can only carry a game so far. Animal Crossing: Amiibo Festival has those two things in spades, but a barren wasteland of interesting gameplay makes it a party game that falls short of even the earlier 2015 disappointment Mario Party 10.
    • 45 Metascore
    • 40 Critic Score
    In the end, Tank! Tank! Tank! feels like a game that should have been stripped of its single-player and sold on the eShop as a multiplayer-only experience. The only true redeeming quality of the solo experience is the presentation, which is the same in multiplayer. It isn't the worst of the Wii U launch titles, but it certainly is nowhere near the best.
    • 45 Metascore
    • 50 Critic Score
    Despite its promise of being a visually-detailed fighting game that uses all of Wii's assets to the fullest, Tournament of Legends can best be described as a painfully average title.
    • 45 Metascore
    • 25 Critic Score
    The best that can be said for the game is at least it’s not a direct port of the GBA game. However, it would definitely be a better game if it had been.
    • 45 Metascore
    • 40 Critic Score
    The Ant Bully is a cookie-cutter collect-a-thon adventure, and the game makes absolutely no attempt to hide it from the player.
    • 45 Metascore
    • 40 Critic Score
    With gameplay as shoddy and boring as this, we’d likely quit before the round ended. Bypass Major League Eating: The Game, and save your money for a better meal.
    • 45 Metascore
    • 30 Critic Score
    To conclude, Power Rangers Samurai is a very basic and frustratingly dull release that hardly tries to bring the exciting world of the series to video game form. Everything feels like it was taken from the book of basics in game design and will do nothing to convince you to spend more time with the multicolor heroes and their crazy enemies.
    • 45 Metascore
    • 40 Critic Score
    I wanted to like Violett, but it just required more patience than I was willing to give. The opening hooked me, and knowing going in that this was a point-and-click adventure on Switch felt like it would be a good idea. But all of these problems really hurt my experience, which is a major bummer. Violett recommends being played portably because it relies on the touch screen (which I can’t bare to use…it’s like putting on a contact lens without washing your hands). But you can use the control sticks and buttons while in handheld or docked. It doesn’t feel great though, because the cursor isn’t just slow to move across the screen, but also slow to just shift icons from an arrow to the yeah, you can interact with this icon. If you want to spend a few hours pulling out your hair and testing the level of patience you have for puzzle games, be my guest and pick this one up.
    • 45 Metascore
    • 50 Critic Score
    There’s moments of fun to be found here, but I think I’d be better suited trying my luck on the consoles – at least there, I can expect a solid framerate and finer camera control. But the search for a quality 3DS character action game will have to continue for now.
    • 45 Metascore
    • 50 Critic Score
    Zombie Slayer Diox tries decently hard to be a good game, but it just misses the mark. The rhythm gameplay gets repetitive, and the music is extremely plain. There's nothing functionally wrong with it, the game just never evolves, remaining stagnant from start to finish.
    • 45 Metascore
    • 40 Critic Score
    Crash: Mind Over Mutant is a competent platformer. While it leaves much to be desired in terms of depth and level design, fans of the titular Bandicoot or starved DS platform lovers may enjoy it. Others should pass this one by.
    • 45 Metascore
    • 50 Critic Score
    AquaSpace's biggest selling point was the ability to swim with your Mii character, and it is a shame that that part turned out to be such a disappointment. For just 100 Wii Points less, My Aquarium is a much more enjoyable fish tank simulator.
    • 44 Metascore
    • 35 Critic Score
    This game is bad. It's not painfully bad, but it will bore you into hatred.
    • 44 Metascore
    • 40 Critic Score
    The game is partially broken, uninspired, and most important of all, boring.
    • 44 Metascore
    • 50 Critic Score
    Unfortunately, it runs on the same engine and is built on nearly the same game design as the last two TMNT games, which were less than spectacular to begin with... At full price, it would be hard to recommend Mutant Melee to anyone.
    • 44 Metascore
    • 40 Critic Score
    In the end having extra modes beyond the main game do nothing to help Nippon Marathon remain a fun time for more than a few hours at most. It would be impressive as a final project for a college course and is still good for a few laughs at a party, but those fleeting good times are not enough for me to recommend this game.
    • 44 Metascore
    • 55 Critic Score
    The technical ambition is overcome by nonsensical design and a general lack of creativity.
    • 44 Metascore
    • 40 Critic Score
    Ultimately, Godzilla: Unleashed is just awful. Even the biggest Godzilla fans among us should not have to suffer through this piece of trash.
    • 44 Metascore
    • 45 Critic Score
    Johnny Kung Fu's biggest crimes are likely frustrating difficulty and poor pacing.
    • 44 Metascore
    • 45 Critic Score
    There could have been so much more to the game, but in the end all that’s left is a title that’s fun to play for a few hours, but not really anything beyond that.
    • 44 Metascore
    • 60 Critic Score
    Animated Jigsaws: Beautiful Japanese Scenery is fine for jigsaw puzzle enthusiasts on the go, but its few puzzles and thoughtless controls detract more than this game has to offer.
    • 44 Metascore
    • 40 Critic Score
    There’s no reason to spend your pennies on CORE when several other, far superior, DS first-person shooters are sitting right next to it, like Call of Duty 4 and Moon.
    • 44 Metascore
    • 40 Critic Score
    Vaccine isn’t a title I’d recommend even to the most fervent survival horror fans. There just isn’t enough variation to continue playing death after death. Stay away from this one.
    • 43 Metascore
    • 35 Critic Score
    With just five hours on the counter, barely anything gets time to truly sink in. Add to this the technical issues and the inconsistencies of the presentation and you have a game that could have benefited from a bit more playtesting.
    • 43 Metascore
    • 35 Critic Score
    Your $10 is better spent almost anywhere else.
    • 43 Metascore
    • 30 Critic Score
    The few elements of polish, an important part of real-world theme parks, seem like token efforts. The only authentic experience here is the sensation of being nickel-and-dimed at every stand, kiosk, and game you encounter.
    • 43 Metascore
    • 75 Critic Score
    John Deere: Harvest in the Heartland remains an addictive game because of its creative graphics, intuitive controls, and gameplay variety. However, the load times really drag things down, which is a shame.
    • 43 Metascore
    • 75 Critic Score
    A surprisingly robust game. While it probably won’t interest hardcore DS owners who are awaiting more 1st party efforts, casual gamers and kid gamers can really get into it.
    • 43 Metascore
    • 50 Critic Score
    Maybe Spirit Hunters needs a Proton Pack and a ghost trap, but it sure isn't impressive in its current state.
    • 43 Metascore
    • 50 Critic Score
    Maybe Spirit Hunters needs a Proton Pack and a ghost trap, but it sure isn't impressive in its current state.
    • 43 Metascore
    • 30 Critic Score
    XEL
    It doesn’t differentiate itself enough from the other indie Zelda-like games that are available on Switch from a gameplay perspective. Titles like Death’s Door, Cross Code, and Blossom Tales offer a much more refined and unique take on the ideas Zelda is known for and run fantastic on Switch. XEL has little character to enjoy, there’s no story to keep you fully engaged, and gameplay feels contrived and repetitive. And that’s before we get to the frankly abysmal state that this game was released in. I was holding off this review to see if the game would be updated before its release, but quite frankly it seems that updating and fine tuning XEL will be an effort that I personally don’t think is worth it.
    • 43 Metascore
    • 40 Critic Score
    The game isn't especially good and I can't recommend it. The developer successfully made a game about summer chores feel like a chore, but I don't know if that was the point.
    • 43 Metascore
    • 50 Critic Score
    If you're thirsting for some Pac-Man partying, I'd go out and find the Wii version, as it's more accessible and, for pete's sake, the game was clearly designed for the Wii.
    • 43 Metascore
    • 40 Critic Score
    Tamagotchi Plaza isn’t an experience I would recommend on Switch or Switch 2, and I struggle to find many redeeming qualities outside of its colorful world and quirky-looking citizens. The mini-games are much more often boring, repetitive, or inscrutable than fun, and the gameplay loop becomes recognizably thin within the first 30 minutes of the game. From what I’ve seen of the DS titles, there’s more charm and incentive to revisit or play through those than this modern reincarnation. While I’d think that younger players might be able to get into Tamagotchi Plaza, the lack of mini-game tutorials/directions is certain to push them away instead. No amount of Tamagotchi nostalgia would be enough to make this plaza a place you want to visit.
    • 43 Metascore
    • 45 Critic Score
    Ben 10: Omniverse has the elements of a great game. The problem lies in how it balances these aspects. The repetitive and numerous combat sequences left me bored and uninterested, while the puzzles leveraging the large cast of aliens were not that prevalent. Fans of the series may still find something due to the source material, but the common consumer should probably steer clear.
    • 43 Metascore
    • 35 Critic Score
    Gardening Mama 2 is worthless.
    • 43 Metascore
    • 20 Critic Score
    The only redeeming quality of the game is the unlockables.
    • 43 Metascore
    • 35 Critic Score
    Mediocre at best. There are a few positive aspects, like the voice acting and the missions. Unfortunately there are more things in the game (like anything else) that will drive you insane.
    • 43 Metascore
    • 35 Critic Score
    Mediocre at best. There are a few positive aspects, like the voice acting and the missions. Unfortunately there are more things in the game (like anything else) that will drive you insane.
    • 43 Metascore
    • 30 Critic Score
    A short-lived side-scrolling beat-'em-up with poor presentation, miserable controls, repetitive combat, and a confusing story.
    • 42 Metascore
    • 55 Critic Score
    As someone with a casual interest in the Puzzle and Dragons series, I’ll probably re-roll the 3DS version of Z if I want to get a fix of it. It’s neat that they brought the core game to the Switch, but I doubt anyone who’s put an extensive amount of time (or, Naga forbid, money) into the mobile version won’t have an incentive to make the jump. This is likely why my online requests keep timing out: there’s not really a market here. And that’s sad.
    • 42 Metascore
    • 40 Critic Score
    The open sea of 3DS software has a bevy of good games to explore but sadly, Romance Dawn isn't one of them.
    • 42 Metascore
    • 40 Critic Score
    Block Factory is a neat idea that is too ambitious for its own good.
    • 42 Metascore
    • 40 Critic Score
    The Elder Scrolls: Blades is a simple case of a mediocre game on mobile just not holding up on an actual console. Concessions made for mobile play just don’t make sense here. Not to mention when blown up to a TV or even the modest size of the Switch’s screen, Blades is pretty ugly. It's a downright joke when compared to the actual full Elder Scrolls game already available on the platform. Unlike other Bethesda mobile offerings like Fallout Shelter, Blades is a simplification of a complex game rather than a game built with mobile limitations in mind. When you take away the reason for those limitations, you’re left with an ugly mess of a game with nothing to justify its own existence.
    • 42 Metascore
    • 50 Critic Score
    I’m enjoying my time with Contra: Rogue Corps far more than I expected when the game was announced at E3 and revealed to be as un-Contra-like as possible. It’s rough around the edges, specifically in the ridiculous faux-bad-ass story and presentation coupled with the restrictions on local multiplayer. The actual shooting has enough there that could make it a fun multiplayer game, but with so much of it hinging on the online play, I can’t draw a total conclusion. I hope the weapon customization and upgrading can gel well with online multiplayer so that way Rogue Corps can transcend its issues and be a boisterous and enjoyable action game.
    • 42 Metascore
    • 20 Critic Score
    Crystals Adventures isn't something I would recommend, unless players want to experience an almost-finished game. The game feels half-finished and is missing many things most RPG fans have come to expect. Just like the nameless bounty hunter the game uses as its protagonist, this game is forgettable and lackluster.
    • 42 Metascore
    • 20 Critic Score
    Oh...Sir! The Hollywood Roast is a game so thin that almost all the content can be seen within hours. It is a comedy game so inelegant in its humor that the only emotion it made me feel was discomfort. It is a game of no discernible value that fails to effectively skewer the most skewerable of industries. The one moment of joy this game brought was watching it uninstall. In case there remains any doubt, do not buy this game.
    • 42 Metascore
    • 50 Critic Score
    Gleamlight is a mixed bag. There are enjoyable aspects here. Unfortunately, there are larger and more numerous negatives. At the end of my playtime I was left wishing the positive aspects were in a better game. Taking everything into account, I would skip Gleamlight.
    • 42 Metascore
    • 20 Critic Score
    Despite its claim of greatness, Family Party's mini-games range from abysmal to bland. Many are physically abusive and/or feel redundant; others have moderately interesting ideas but leave much to be desired.
    • 42 Metascore
    • 30 Critic Score
    With all its problems, SPRay is a pretty terrible game. The basics of the gameplay are promising, but it never becomes anything of substance. While the camera control is far and away the game's worst problem, it also suffers from lackluster puzzles, bland combat, and an awful overworld.
    • 42 Metascore
    • 30 Critic Score
    There's no sense of joy or satisfaction when you finish a mission—only relief. However, beating one mission will only present you with one that's even longer and more complicated that the previous one. So why even bother with starting the first mission at all?
    • 42 Metascore
    • 25 Critic Score
    Totally Reliable Delivery Service is a great concept with terrible execution. The idea of an open world to explore and goof around with friends is hampered by awful controls, an empty world, tedious gameplay, and a boatload of glitches. There are far better options for party games on Switch that will give you much less frustration, guaranteed. While the aim was clearly to deliver a goofy package, it seems the package never quite arrived.
    • 42 Metascore
    • 50 Critic Score
    We certainly need developers willing to take risks and experiment with different ideas to move the industry forward, but unfortunately not every new idea is going to work. As with every niche I’m sure there is an audience that will appreciate the beautiful visuals and pleasant soundtrack, but for me I just couldn’t get past the uninteresting back stories and repetition of playing through the same experience to get slightly different endings.
    • 42 Metascore
    • 45 Critic Score
    While the game controls moderately well and features the occasional moment of fun, the lackluster and repetitive campaign along with a weak physics engine and graphics, do a great job of making the overall experience a poor one.
    • 41 Metascore
    • 40 Critic Score
    No matter how many modes the game claims to have, Deca Sports 3 is too poorly designed to be entertaining, and when your standard motion controls are better than the enhanced MotionPlus controls, something is horribly wrong here.
    • 41 Metascore
    • 40 Critic Score
    Cybertron Adventures has way too many problems to be worth your time. The lackluster and unstable gameplay make the whole experience unfufilling.
    • 41 Metascore
    • 40 Critic Score
    Unless uWordsmith is updated to add more puzzles and possibly other content, I cannot recommend the game.
    • 41 Metascore
    • 40 Critic Score
    Emergency Heroes feels very rushed since there's just not much to it. The entire game took me approximately four hours from start to finish, and that’s four hours too many for something as generic and repetitive as this.
    • 41 Metascore
    • 30 Critic Score
    I find it appalling that publishers can get away with charging $50 on a game that might be worth $10 on a good day. The only thing you can do to let publishers know that we're not going to put up with this kind of crap is to not buy GT Pro Series, a task that should be easy considering the quality of the product.
    • 41 Metascore
    • 50 Critic Score
    All in all, the game's okay, but feels thrown together.
    • 41 Metascore
    • 60 Critic Score
    It’s a nice effort, but I hope that Saturnine Games makes a deeper experience for their next game.
    • 41 Metascore
    • 45 Critic Score
    Soccer Bashi feels like a glorified flash game. It's the same game that people have been playing on their phones for years now.
    • 41 Metascore
    • 35 Critic Score
    The Bradwell Conspiracy feels like a waste. The game pulls you in on a high, but falters every step of the way. The puzzles can be entertaining, but the Substance system is frustrating and cumbersome at its absolute best moments. The story makes a big deal out of various themes, but there are only fleeting moments where it all matters. I think that the biggest problem of The Bradwell Conspiracy is that getting through it is neither fun nor rewarding. There are so many frustrating moments to be had that I would simply rather play something else.
    • 41 Metascore
    • 60 Critic Score
    Nickelodeon Kart Racers has no online function, and its unlockable Grand Prix cups are just different combinations of tracks from the base cups. There is a decent progression and cart customization system here, but bland visuals and uninspired gameplay mean you can probably sit this race out.
    • 40 Metascore
    • 70 Critic Score
    It's a cleverly designed game that could use a bit more polish.
    • 40 Metascore
    • 55 Critic Score
    It’s not a revolutionary title by any means, but in terms of nostalgia value it accomplishes what it set out to do.
    • 40 Metascore
    • 55 Critic Score
    Johnny Hotshot misses the mark for the most part. The game is fun, but being forced to play through the same stages over and over again just to make progress is irritating. It's simply poor design.
    • 40 Metascore
    • 50 Critic Score
    The Cube is an alright tie-in to a television show, but it is nothing to truly write home about.
    • 40 Metascore
    • 55 Critic Score
    Moonfall Ultimate has the framework for what could have been a better game if given more time to iron-out its strange difficulty scaling, slippery and unresponsive controls, and oddly enough, spell-checking. With a partner and expectations set properly, it could be a suitable rainy-day game, but I cannot recommend it to a solitary soldier.
    • 40 Metascore
    • 35 Critic Score
    Taiketsu's marred design shows a blatant ignorance, or possibly disregard, of what makes fighting games fun and challenging to play.
    • 40 Metascore
    • 50 Critic Score
    The bloody legacy of Fist of the North Star could have yielded a satisfying, violent melee action game, but intrusive and uninteresting cut scenes, neutered enemies, and repetitious combat make Ken's Rage 2 an exercise in tedium instead.
    • 39 Metascore
    • 25 Critic Score
    An ill-conceived variation on a popular formula.
    • 39 Metascore
    • 40 Critic Score
    A formulaic license title. It's a short experience, and for the time that you play it, it's not really much fun, either.
    • 39 Metascore
    • 40 Critic Score
    Rock 'N Racing Off Road is quite a disappointing game. With just four real tracks and little space to fully take control, this game never really takes off.
    • 39 Metascore
    • 40 Critic Score
    One especially glaring issue is the game's lack of a way to save your progress mid-challenge in the campaign mode-you must complete the entire challenge in one go. Even more confusing is that the save function is present in the sandbox mode. All of this is especially infuriating when you know the game was delayed for half a year-time that apparently wasn't used to fix its myriad of problems.
    • 39 Metascore
    • 65 Critic Score
    Falling Skies: The Game is flawed. But I enjoyed it just the same.
    • 39 Metascore
    • 50 Critic Score
    Reflexions is not great. There’s not much content, there aren’t enough massage mini-games, there aren’t enough dress-up options (at least, not yet), and the voyeuristic tone is creepy. And then there’s the fantasy involving Asuka being your little sister, which almost makes me want to nuke the game from orbit. For the Senran Kagura superfan, it’s probably required reading but everyone else can just wait for Peach Beach Pinball.
    • 39 Metascore
    • 20 Critic Score
    GHTP is an atrocity. Hyperbole? No, not as far as games are concerned. Aside from a versatile control scheme and some impressive sound design, this game has nothing going for it. GHTP is completely unplayable.

Top Trailers