- Publisher: Namco Bandai Games America , Namco Bandai Games , Bandai Namco Games
- Release Date: Nov 20, 2007
- Summary:
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- Developer: Namco, Namco Bandai Games
- Genre(s): Action Adventure, Fantasy, General, Fantasy
- # of players: 1-2
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 1 out of 35
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Mixed: 22 out of 35
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Negative: 12 out of 35
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Although it wasn't the most complete Soul Calibur game I've ever played, the Wii controls, the multiplayer modes, and the storyline make it worth playing for fans of the series.
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Nintendo PowerIt's too bad, though, that the game feels like it would have worked better as a side mode than as a full game (think Devil Within from Tekken 5). [Holiday 2007, p.86]
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The main problem here is that it feels like Legends should have been a side mode in a proper Soulcalibur rather than its own game. There are some good ideas, but it doesn't feel like a complete game.
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This is essentially just a side quest in the series, and it feels like it cannot stand on its own. There needs to be much more polish on a game than developers put in.
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Here’s a better idea, though: Find a cheap used copy of Soulcalibur II for the Gamecube and play that on the Wii. It’s the fighting game that you expect Soulcalibur to be, it’s a deeper game, and hey… it’s got Link.
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In the end, this game tries to evoke the fun and charm of Soul Calibur and backs it up with the signature Renaissance-era style and operatic music, but the mostly text-based story and dull, tiresome combat with the same few enemies over and over really make this pretty much a cheap cash-in.
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Legends imply greatness; but Soul Calibur Legends is only the greatest loser -- a throwaway hack-and-slash action game. Unattractive, lacking depth, and generally not fun, this dull blade can't parry its long list of flaws with anything worthwhile.
Score distribution:
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Positive: 4 out of 9
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Mixed: 3 out of 9
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Negative: 2 out of 9
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Jan 30, 2014
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DerekG.Nov 22, 2007
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josiahhollibaughFeb 17, 2008
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May 21, 2018
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Nov 8, 2022
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[Anonymous]Nov 23, 2007Very repetitive, doesn't take too long to become boring.
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TomA.Dec 9, 2007
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