User Score
5.5

Mixed or average reviews- based on 30 Ratings

User score distribution:
  1. Positive: 7 out of 30
  2. Negative: 11 out of 30
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  1. [Anonymous]
    Nov 23, 2007
    5
    Very repetitive, doesn't take too long to become boring.
  2. May 21, 2018
    7
    This is not the best game in the world, but for sure is not as bad as people make it out to be. Soulcalibur Legends is no different from the very successful series Dynasty Warriors, the only problem Legends has is the often unresponsive motion controls and horrible camera; but one can get used to that easily once one learns how the game tends to read the controls. The story itself andThis is not the best game in the world, but for sure is not as bad as people make it out to be. Soulcalibur Legends is no different from the very successful series Dynasty Warriors, the only problem Legends has is the often unresponsive motion controls and horrible camera; but one can get used to that easily once one learns how the game tends to read the controls. The story itself and characters aren't half bad, and offer something fresh to Soulcalibur in general. This isn't a bad game, I've played way worse. Everybody is just overreacting. Expand
  3. Nov 8, 2022
    7
    Es muy difícil acordarse de un juego que jugaste hace 13 años, pero tengo buen recuerdo, buen hack and slash mezclado con aventuras. Como spin-off, era interesante cuánto menos.

Awards & Rankings

86
66
#66 Most Discussed Wii Game of 2007
47
#47 Most Shared Wii Game of 2007
Metascore
52

Mixed or average reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 35
  2. Negative: 12 out of 35
  1. Soulcalibur Legends is a trap, luring in gullible gamers with the promise of two-player co-op and a cast of characters from the series. Once you take the bait, the whole rusty contraption snaps shut – and you will carry the scars of playing it for the rest of your life.
  2. 60
    The main problem here is that it feels like Legends should have been a side mode in a proper Soulcalibur rather than its own game. There are some good ideas, but it doesn't feel like a complete game.
  3. Play Magazine
    70
    There's certainly potential here, albeit squandered (in my opinion) on the Wii where like so many of its games, the hook--waving the Wiimote--is more curse than cool. [Dec 2007, p.81]