- Publisher: Namco Bandai Games America , Namco Bandai Games , Bandai Namco Games
- Release Date: Nov 20, 2007
User Score
Mixed or average reviews- based on 30 Ratings
User score distribution:
-
Positive: 7 out of 30
-
Mixed: 12 out of 30
-
Negative: 11 out of 30
Buy Now
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
-
josiahhollibaughFeb 17, 2008This game was amazing. it was the first one I could find where the wii controllers actually worked. When you swing left, the guy swings left. When you swing right, h swings right. Whoever is putting out reviews that gave this game a 14 can just go screw a goat. seriously.
-
-
ScottW.Nov 23, 2007Good game let down by only a coupe of flaws, it's still good solid fun.
-
-
Jan 30, 2014
-
TomA.Dec 9, 2007What the hell is this!? This is just some poor cheap spin-off that is nothing to the series. God damn it, Namco, We want Soul Calibur IV on the Wii, not a stupid spin-off game!
-
-
[Anonymous]Nov 23, 2007Very repetitive, doesn't take too long to become boring.
-
-
DerekG.Nov 22, 2007
-
-
Mar 9, 2013
-
May 21, 2018
-
Nov 8, 2022Es muy difícil acordarse de un juego que jugaste hace 13 años, pero tengo buen recuerdo, buen hack and slash mezclado con aventuras. Como spin-off, era interesante cuánto menos.
Awards & Rankings
|
86
|
|
|
66
|
#66 Most Discussed Wii Game of 2007
|
|
47
|
#47 Most Shared Wii Game of 2007
|
-
Soulcalibur Legends is a trap, luring in gullible gamers with the promise of two-player co-op and a cast of characters from the series. Once you take the bait, the whole rusty contraption snaps shut – and you will carry the scars of playing it for the rest of your life.
-
The main problem here is that it feels like Legends should have been a side mode in a proper Soulcalibur rather than its own game. There are some good ideas, but it doesn't feel like a complete game.
-
Play MagazineThere's certainly potential here, albeit squandered (in my opinion) on the Wii where like so many of its games, the hook--waving the Wiimote--is more curse than cool. [Dec 2007, p.81]