Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 76 Metascore
    • 70 Critic Score
    Although Spyro 2: Season of Flame is a very well produced game, the difficulty of it may turn away many players, myself included.
    • 53 Metascore
    • 45 Critic Score
    It’s way too hard in places for the youngest gamers, but older players will be annoyed by the trite story and senseless collecting.
    • 82 Metascore
    • 70 Critic Score
    The game is good but not great, and is one that you should probably rent. It takes around 20 hours to complete (or less).
    • 68 Metascore
    • 68 Critic Score
    Cringe worthy dialogue, a confusing interface, and general monotony hinder what is otherwise an enjoyable experience.
    • 87 Metascore
    • 89 Critic Score
    Valid proof that "coming up short" can still translate into "a hell of a lot of fun."
    • 71 Metascore
    • 69 Critic Score
    Excellent graphics and sound, and one of the best attempts at a 2-D dogfighting game I've seen.
    • 68 Metascore
    • 79 Critic Score
    A rare gem that only uses the license as a tool to build a very good platform game.
    • 87 Metascore
    • 89 Critic Score
    Having played this game for a relatively long time, I have to warn that even though you will get your money's worth and many, many hours of play, it does end up getting very tedious after a couple of weeks.
    • 82 Metascore
    • 95 Critic Score
    Great graphics, great story, great sound, and great replay value (as it will take many tries to get every Elf, and many tries to get a perfect rank).
    • 80 Metascore
    • 65 Critic Score
    This game does a lot of things well, but being a baseball game isn’t one of them.
    • 70 Metascore
    • 32 Critic Score
    Load times in the game are unbearable. It takes one full minute just to load the options menu. No joke...Turok Evolution screams two words: rush job.
    • 92 Metascore
    • 97 Critic Score
    An excellent title, and almost certainly the very best GameCube title to date.
    • 87 Metascore
    • 91 Critic Score
    You simply can’t get bored of it and it’s literally fun for all of your friends and family. How can you go wrong at all? It’s a wicked game.
    • 81 Metascore
    • 53 Critic Score
    Despite all its faults, and while its not a horrible game, it's just really not that fun to play.
    • 92 Metascore
    • 100 Critic Score
    Marshall Faulk is the perfect cover spokesperson for this instalment as he embodies what 2003 is for Madden: steady, reliable, accurate, excellent, abnormally good… need I go on?
    • 76 Metascore
    • 77 Critic Score
    No matter how much fun it is to create your own partner and train them up, nothing compares to having a few friends over whom you can swear and throw cushions at when they miss simple balls.
    • 72 Metascore
    • 75 Critic Score
    This game really caters to fast paced sessions with your friends. Playing with four is extremely fun, but it will be impossible to beat someone who is really good.
    • 79 Metascore
    • 92 Critic Score
    Definitely shines in the single player mode with its generous amount of missions and a steady difficulty curve to keep you interested and wanting to play. The game itself just seems to scream fun.
    • 88 Metascore
    • 90 Critic Score
    Lots of replay value, lots of fun, lots of bouncing breasts. This is no Tony Hawk-stale-ass-been-there-done-that type of game; this game is fresh, fun, and fast.
    • 67 Metascore
    • 69 Critic Score
    It shows a real effort to make a solid representation of UFC. It works solidly. What I don’t like, however, is that it’s lacking the flair and pizzazz of a fighter.
    • 72 Metascore
    • 55 Critic Score
    This title doesn’t even scratch the surface of what the Cube can do, let alone what a quality game should be. It’s as sub-par as any other knockoff sports title out there.
    • 71 Metascore
    • 70 Critic Score
    Midway should’ve opted for smaller teams rather than 11 on 11 play. Think of Hitz, Blitz or Jam. This was a major game design folly here.
    • 47 Metascore
    • 50 Critic Score
    If you've never played a version of Tetris and are wondering what the fuss is about, you probably wouldn't understand it from this version. Old time fans will also be unimpressed.
    • 92 Metascore
    • 99 Critic Score
    Brilliant, stunning, the best thing on the GameCube since I dropped my soiled undies on it two months ago before I went to bed...It blows "Resident Evil" out of the water.
    • 81 Metascore
    • 94 Critic Score
    This is one rare time when a sequel is better than the original.
    • 79 Metascore
    • 85 Critic Score
    More tables would have been nice, though the boss stages and unlockable areas mitigate this.
    • 81 Metascore
    • 75 Critic Score
    A short but sweet single player (around 10 hours), an endlessly re-playable multiplayer.
    • 50 Metascore
    • 60 Critic Score
    I won’t lie; I’m a bit disappointed with Legends.
    • 58 Metascore
    • 60 Critic Score
    VS3 is all mouth and no trousers.
    • 53 Metascore
    • 29 Critic Score
    This game is an insult to both DBZ fans and gamers. The gameplay design is so sloppy and poor that it doesn’t deserve the DBZ name.
    • 71 Metascore
    • 75 Critic Score
    It’s a fresh concept on the falling pieces bit, and it’s fun too. That’s the most significant distinction.
    • 71 Metascore
    • 71 Critic Score
    There is a bit of replay value, but you'll be less inclined to play it through more than twice.
    • 88 Metascore
    • 96 Critic Score
    Tactics Ogre is something truly original, both in form and execution, and once you start playing it, you'll know you're in for a treat.
    • 77 Metascore
    • 80 Critic Score
    This handheld version of the game feels more like the N64 incarnations, which I prefer to this generation of ASB.
    • 67 Metascore
    • 62 Critic Score
    I applaud the creators of Zoocube for not doing a me-too cookie cutter clone puzzle game. It's a neat concept and with a bit more polish it could have been the breakout they were hoping for.
    • 78 Metascore
    • 88 Critic Score
    One of the most solid, fast, and fun arcade racers I've had the pleasure of playing.
    • 78 Metascore
    • 80 Critic Score
    You only get two play modes with this game, friendly and tournament, and that just isn’t enough...Having said all that, this game kicks its predecessor in the ass. It looks better, plays better, sounds better and damnit, it just feels right.
    • 60 Metascore
    • 69 Critic Score
    A beautiful game. There is enough eye candy to keep you entertained for a few hours, but the awkward gameplay overshadows the looks.
    • 81 Metascore
    • 93 Critic Score
    You cannot go wrong with this game, as it is also one of the best games yet to be released for Game Boy Advance. Be warned that, aside from some small upgrades, it is just a port.
    • 57 Metascore
    • 60 Critic Score
    There is absolutely nothing upgraded in Wolfenstein 3D for its GBA romp, and with the game being so simple, this accounts for most of the damage done to its overall score.
    • 75 Metascore
    • 78 Critic Score
    Impressive graphics, a simple yet pleasant combat system and multiplayer fun balance out the issues of sound and gameplay depth.
    • 90 Metascore
    • 95 Critic Score
    Buy this incredible simulation now.
    • 74 Metascore
    • 75 Critic Score
    While Pac-Man World 2 uses generally the same formula as most other platform games available today, it still manages to stay above the rest with brilliant use of Namco’s mascot and wonderfully produced sound.
    • 66 Metascore
    • 68 Critic Score
    A foul-tip among baseball games, Sega should have taken a vastly different direction from Acclaim’s sim series if it wanted to succeed with a truly arcade take on the sport.
    • 84 Metascore
    • 84 Critic Score
    A great multiplayer experience, different from the norm and overloaded with personality and life. In terms of pure fun, it doesn’t get much better than this.
    • 71 Metascore
    • 67 Critic Score
    Less than spectacular visuals can take away part of the experience a game can offer, but solid gameplay will always shine through and SpyHunter is a perfect example of this.
    • 74 Metascore
    • 81 Critic Score
    Really fun!...In the end, this game is nothing like "Goldeneye." That’s a good thing in my opinion.
    • tbd Metascore
    • 80 Critic Score
    While this game is a bit too fast, thereby affecting strategy, and the title could use some more character, it’s still a solid hockey game for the fan on the move.
    • 90 Metascore
    • 85 Critic Score
    This will give you at least 30 hours of gameplay if you're a Tony Hawk enthusiast. If you're strictly 100% polygons, stay away and grab the Cube version, otherwise grab this and THPS4 too.
    • 71 Metascore
    • 95 Critic Score
    I was completely satisfied with how it was presented. One thing that sets this strategy title apart from others is that the game doesn’t completely focus on strategy elements.
    • 36 Metascore
    • 30 Critic Score
    It shall garner the first ever Eric Mattei Smelly Bowling Shoe award for achieving a new standard in caca quality.
    • 83 Metascore
    • 90 Critic Score
    While the different batting camera angles are missing, ASB 2003 is outstanding.
    • 52 Metascore
    • 40 Critic Score
    Like a teenager hooking up with a lady. It’s fun while it lasts, but it doesn’t last long!
    • 88 Metascore
    • 90 Critic Score
    The only real negative is the fact that you have to leave the last two controller ports empty.
    • 73 Metascore
    • 70 Critic Score
    A far cry from the Sonic of the early 90’s.
    • 92 Metascore
    • 90 Critic Score
    Even if you have never even played SMW, it's still fun to go out and play one of the games that truly defined the Mario franchise. This is a great game.
    • 68 Metascore
    • 69 Critic Score
    Questionable control, average graphics, and shoddy music...in the majority of respects it's a decent affair.
    • 87 Metascore
    • 90 Critic Score
    The game is great, through and through, albeit short.
    • 71 Metascore
    • 81 Critic Score
    It does suffer from some of the same issues that original game had. Namely, the disjointed steal and alley oops, and the lack of visual or aural character that comprises the NBA.
    • 67 Metascore
    • 75 Critic Score
    Everything a driving fighter should be: fast, varied, destructive, and customizable.
    • 53 Metascore
    • 76 Critic Score
    Overall, Madden 2002 is a better game. However, NFL QBC ’02 is a fine game, and offers a different angle on football...makes a strong argument to own more than one football game.
    • 39 Metascore
    • 40 Critic Score
    Too few mini-games, too little fun, and frustrating navigation ruin what is essentially an interesting concept. The whole debacle lasts approximately three hours, the first of which is spent locating all of the attractions and being told you can’t enter.
    • 67 Metascore
    • 66 Critic Score
    A weekend may be enough for most, as the flaws of unimpressive graphics, brief-lived audio humor and questionable control are substantial.
    • 79 Metascore
    • 82 Critic Score
    A mediocre RPG experience including great side quests such as fishing, hunting, and collecting non-mandatory playable characters and items that make this a truly deep and enjoyable package.
    • 33 Metascore
    • 10 Critic Score
    I simply cannot recommend this game to anyone, not even to those who are my most evil of enemies.
    • 92 Metascore
    • 91 Critic Score
    While the game might not be the greatest single player adventure we've seen this year, it very well may be the best multi-player one.
    • 89 Metascore
    • 92 Critic Score
    Pikmin's simple, elegant design and compact structure redeem its brevity.
    • 87 Metascore
    • 88 Critic Score
    For future releases in this series, it’d be nice if there were more customization options and musical selections but those are minor gripes to what was, generally, a favorable experience.
    • 53 Metascore
    • 70 Critic Score
    Of all the racing games out there, my favorite is still "F-Zero" and "Mario Kart," but if you want something a little more realistic, but still a bit off the wall, go for this.
    • 54 Metascore
    • 39 Critic Score
    This type of slow, clunky nonsense goes on for the entire game.
    • 71 Metascore
    • 97 Critic Score
    Even players who absolutely hate puzzle games need to sit down and try dropping blocks with the beasts. If it were not for the tedious password system, this game would have received a perfect score.
    • 80 Metascore
    • 80 Critic Score
    The visual design is the best part of the game.
    • 60 Metascore
    • 67 Critic Score
    A little more variety and some replay value could have put this game at the top of the heap of shooters on the Game Boy Advance, but as it stands, it's okay for a little while.
    • 83 Metascore
    • 89 Critic Score
    Offers some excellent gameplay and a fun multiplayer racing experience.
    • 48 Metascore
    • 65 Critic Score
    Three of the four are really good.
    • 81 Metascore
    • 88 Critic Score
    It doesn't have Madden's depth, but then, it doesn't have Madden's Mt. Everest learning curve, either.
    • 88 Metascore
    • 88 Critic Score
    These mini-games are one of the only things about Wario Land 4 that I didn't like. In a nutshell, they're repetitive and don't give enough money. Plus, the mini-games are limited in their fun factor.
    • 90 Metascore
    • 87 Critic Score
    If only my girlfriends looked this good!
    • 70 Metascore
    • 62 Critic Score
    A constant, an ever-glimmering paradox that may someday lead the land into a brightened future.
    • 69 Metascore
    • 85 Critic Score
    The game is simple, elegant and everything that a "game" should be: fun.
    • 89 Metascore
    • 98 Critic Score
    Its game play is just sick and that’s combined with some fine graphics and awesome off field depth.
    • 80 Metascore
    • 80 Critic Score
    This game hit its peak on the N64, and while NST has done a great job at polishing and cleaning it so that it’s super tidy and sharp, it really doesn’t revolutionize the original title.
    • 78 Metascore
    • 75 Critic Score
    Fun. In fact, it's five or six of the best hours you can spend on any system this year. Unfortunately, that's all that it is.
    • 66 Metascore
    • 75 Critic Score
    What I found disappointing was that the game’s features just don't match the N64 version.
    • 87 Metascore
    • 85 Critic Score
    Yes, it's a frustrating game, to be sure. But it’s the warm, fuzzy kind of frustrating.
    • 61 Metascore
    • 64 Critic Score
    Visually, it does Disney's Tarzan justice. Unfortunately, Ubi Soft's final product is simply too short and shallow to justify a purchase for most gamers.
    • 78 Metascore
    • 83 Critic Score
    Loses points for its camera and sometimes frustrating design, but it's too fun to ignore.
    • 91 Metascore
    • 93 Critic Score
    The controls have also been polished, and GameCube’s controller is put to excellent use. The location of the Y button allows the gamer to press both A and Y, which makes grinding a lot easier, as the gamer must jump with A and grind with Y.
    • 78 Metascore
    • 68 Critic Score
    The difficulty is much better than previous games in the series, so no need to worry about that if you’ve had horrifying experiences with insanely difficult shooters before (which everyone has.)
    • 91 Metascore
    • 97 Critic Score
    Whether it be through design, story, or gameplay-– this solid title competes with some of the bigger titles we've played on some next generation systems.
    • 75 Metascore
    • 83 Critic Score
    A game that will be loved by the fans, and tolerated by everyone else.
    • 79 Metascore
    • 90 Critic Score
    If you like Megaman, RPGs, Action, or Adventure games in the slightest, I highly recommend it.
    • 84 Metascore
    • 82 Critic Score
    It’s a near-perfect conversion that makes up for the loss of a couple of action buttons.
    • 81 Metascore
    • 91 Critic Score
    Players who have already exhausted the experience have no reason to buy it again unless they are extremely eager to see it flourish on a handheld.
    • 82 Metascore
    • 61 Critic Score
    The visuals, the audio, and worst of all, the ability to actually enjoy the experience,have not come along so well.
    • 61 Metascore
    • 79 Critic Score
    A fun game that ends much too quickly.
    • 92 Metascore
    • 100 Critic Score
    There’s no question. You must play this game, at least through the field training. It’s just so amazing.
    • 67 Metascore
    • 67 Critic Score
    I’m taking points off for the lack of frames of animation, repetition, and no battery save, but mainly the last two. It’s still a good game.
    • 39 Metascore
    • 70 Critic Score
    SIKB makes up for these shortcomings a little with above-average gameplay and audio.
    • 84 Metascore
    • 95 Critic Score
    As complete a package as anything Nintendo or Rare has released and it deserves the respect that those titles garner.

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