Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
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| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
Offers fun adventuring while freshening up the critter-catching genre. [Feb 2002, p.154]- Nintendo Power
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- Critic Score
Order of the Phoenix delivers nice graphics and music, and some genuinely fun activities (including a multiplayer mode) but the endless tasks seem more like prepping for O.W.L.S. than playing a game. [Aug 2007, p.84]- Nintendo Power
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The 16 computer-controlled opponents deliver endearing but repetitive quips while using a wide variety of techniques to keep you on your toes. [Aug 2004, p.122]- Nintendo Power
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Not only is Dragon Ball: Advanced Adventure the best Dragon Ball game yet released, it's also an enjoyable, good-looking, technique-filled action game in its own right that's held back only by a misguided shot at diversity an innovation. [May 2006, p.94]- Nintendo Power
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Difficulty issues aside, this is a definite step in the right direction for the Rabbids, and I hope to see them continue this way. [Holiday 2009, p.88]- Nintendo Power
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There's no precise way to target your prey, so shooting a single enemy from a crowd is nearly impossible. [Feb 2003, p.153]- Nintendo Power
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Still, both Worms veterans and newcommers alike should check out Battle Islands; with such little left to expand on, this is probably as good as it's going to get. [Feb 2011, p.87]- Nintendo Power
Posted Jan 19, 2011 -
- Critic Score
ATV Wild Ride starts with an undeniably solid feature set: eight riders and eight ATVs(most of which must be unlocked), single and multiplayer modes, four race styles(World Tour, Quick Race, Freestyle, and Time Trial), 24 tracks styled after locations worldwide, and leaderboards that track your accolades. [Feb 2011, p.87]- Nintendo Power
Posted Jan 19, 2011 -
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Broken Sword may be old, but it's still good. [May 2009, p.89]- Nintendo Power
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Still, while Dragon Quests Swords isn't exactly epic, it is entertaining overall. [Mar 2008, p.88]- Nintendo Power
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Still, the actual act of destroying humans works rather well with the newly implemented motion controls. [Apr 2008, p.88]- Nintendo Power
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More than seven years later, this unexpected DS follow-up doesn't have quite the novelty of its predecessor, but it is one of the better card-battling games out there. [May 2007, p.86]- Nintendo Power
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A solid title with good football sense and strong gameplay. [Oct 2005, p.97]- Nintendo Power
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A solid title. I'm still waiting for the series to live up to the full potential of both the top-class team-up of its stars and the companies behind it, but in the meantime, there's still good fun to be had. [Nov 2009, p.80]- Nintendo Power
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After the releases of LEGO Star Wars and LEGO Indiana Jones, you should know what to expect from LEGO Batman: The Videogame--it's like those games, only with Batman. [Dec 2008, p.98]- Nintendo Power
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Control vehicles from the show in 3-D driving levels. [Feb 2003, p.162]- Nintendo Power
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The puzzles are incredibly easy at first, but they grow in complexity at a good clip. It's odd, tricky and funny. [Jan 2005, p.140]- Nintendo Power
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The inclusion of traditional 2-D Bomberman is also nice, but if you already have Bomberman DS, there's almost nothing new here. [Jan. 2007, p.108]- Nintendo Power
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Deke moves and a new Game Breaker feature put the focus on finesse. [Dec 2002, p.216]- Nintendo Power
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In stark contrast to its Wii counterpart, Rango for the Nintendo DS is a relatively enticing action-RPG. [April 2011, p.86]- Nintendo Power
Posted Apr 13, 2011 -
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Chatting with characters can get tiresome, too; it's entertaining when they have funny dialogue, but the humor isn't as consistent as I'd like. [Nov 2009, p.89]- Nintendo Power
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Clever Puzzle challenges incorporate track building with racing while Platform and Race events test your driving abilities in short, fun bursts. [Apr 2009, p.85]- Nintendo Power
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Using the Wii remote to look around and shoot is a big improvement that addresses the PSP version's camera issues, and it's an overall better-looking game. [July 2008, p.88]- Nintendo Power
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Whether your knowledge of tennis is limited to Wii Sports or you're a seasoned vet, Top Spin 4's action is satisfying. [April 2011, p.85]- Nintendo Power
Posted Apr 13, 2011 -
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Shadow Assassins is a solid stealth title that can be both fun and frustrating, a mix of truly impressive features and clumsy missteps. [Feb 2009, p.88]- Nintendo Power
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Offering a clever new take on the rhythm genre, Battle of the Bands is probably best described as a musical tug-of-war. [May 2008, p.87]- Nintendo Power
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However, the creative microgames and style of play presented in SpongeBob SquigglePants are delightful additions to the genre. [April 2011, p.85]- Nintendo Power
Posted Apr 13, 2011 -
- Critic Score
But instead of controlling just one character on the battlefield, you can switch between up to four combatants as will, which adds strategy and helps keep up the game's pace. [April 2011, p.85]- Nintendo Power
Posted Apr 13, 2011 -
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The well-construced platform adventure allows you to explore nine international locations and learn something of the history and geography of each area. [Mar 2004, p.118]- Nintendo Power
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The task may be mundane, but the gameplay is solid for the most part. [Aug 2004, p.122]- Nintendo Power
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The game isn't deep, but it will satisfy a Digimon fan's thirst for action. [Nov 2003, p.154]- Nintendo Power
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A fast and fun arcade-style racer with a strong graphics-display engine and minimal clipping. [Jan 2004, p.161]- Nintendo Power
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Gameplay is not deep, but it's fast and exciting. [Jan 2004, p.158]- Nintendo Power
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A fun puzzler with interesting characters. The graphics are clear and colorful but not updated from the game's original version. [Mar 2003, p.137]- Nintendo Power
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The graphics and animation are top-notch. [Sept 2003, p.138]- Nintendo Power
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When you let out a Tarzan yell, animal forces will come to your aid. [Jan 2003, p.175]- Nintendo Power
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Although the game doesn't have the intangibles that put "Freekstyle" over the edge, it's still a wild ride. [May 2003, p.139]- Nintendo Power
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It's got everything wrestling fans want. The sheer number of choices is a good thing. [July 2002, p.146]- Nintendo Power
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The camera stays above the characters, resulting in Gauntlet-style game play. [Feb 2003, p.157]- Nintendo Power
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Up to four players can play cooperative linked adventures. [May 2003, p.68]- Nintendo Power
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The challenge is set on high in a faithful re-creation of the Super NES game. [Nov 2002, p.230]- Nintendo Power
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The play control is solid, though aiming can be difficult at times. [Mar 2004, p.121]- Nintendo Power
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Simple enough for young players to enjoy, but older SpongeBob fans will like it, too. [Mar 2003, p.136]- Nintendo Power
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A well-produced, if slightly generic RPG. [Jan 2005, p.136]- Nintendo Power
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The noteworthy music is superb, and the game's fun factor, graphics, presentation, controls and multiplayer mode are just as good. [June 2002, p.152]- Nintendo Power
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Strange, creative and compelling - Cubivore is a game like no other. [Jan 2003, p.173]- Nintendo Power
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Big-time fighting fans will enjoy the complex moves and new fatalities. [Mar 2003, p.138]- Nintendo Power
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The game's intuitive control makes it easy to pick up and play for gamers of any age or skill level. [May 2003, p.139]- Nintendo Power
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Play control is smooth and intuitive, but the variety of tricks is very limited. [Jan 2003, p.175]- Nintendo Power
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Covers much of the same adrenaline-soaked turf as the 20-02 version. [Sept 2002, p.162]- Nintendo Power
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The rules are complex, but most players will get the gist of the game after a few battles. [Feb 2003, p.158]- Nintendo Power
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Special bubbles and pinball bumpers in the playing field freshen up the tried-and-true, colorific fun. [Mar 2002, p.137]- Nintendo Power
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The game is a clever 2-D platformer that makes the most of Batman's gadgets...but has little fighting-move variety. [Jan 2004, p.160]- Nintendo Power
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The difficulty may be a tad high for very young players, but most gamers will appreciate the challenge. [June 2004, p.122]- Nintendo Power
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The classic turn-based combat formula works great on GBA. [July 2002, p.149]- Nintendo Power
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The game is so fast-paced, it's often difficult to keep track of the action. [Jan 2004, p.161]- Nintendo Power
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Has similarities to the basic game play of the "Super Smash Bros." series. [Feb 2003, p.158]- Nintendo Power
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There are only 12 cycles on a huge track, leaving you by yourself for much of the race. [Jan 2002, p.128]- Nintendo Power
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The absense of a course map compounds the problem. [Mar 2004, p.120]- Nintendo Power
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The game's complexity makes it difficult to plug in and play. [Jan 2004, p.159]- Nintendo Power
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Player control is as good as ever, offering a wide selection of moves. [Feb 2005, p.114]- Nintendo Power
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Five skill levels ensure that ever game is a challenge. [Apr 2003, p.139]- Nintendo Power
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The L-and-R-Button turning scheme takes some getting used to, but the other controls are spot-on. [Nov 2004, p.132]- Nintendo Power
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The control felt floaty at first, but it made sense the more I played. Overall, I didn't want to stop playing. [Feb 2002, p.151]- Nintendo Power
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Superb sound effects and fast, insane "on-fire" action is classic Jam through and through. [Feb 2002, p.154]- Nintendo Power
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The play control is responsive and intuitive, and the graphics have a clean, comic-book style. [Feb 2004, p.152]- Nintendo Power
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Does bring something new to the genre - boss battles that test your trick skills like no other skateboarding game. [Jan 2003, p.172]- Nintendo Power
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Sadly, the game lacks a two-player mode, but the classics are so fun you wouldn't want to share anyway. [Jan 2002, p.152]- Nintendo Power
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Although Crash Nitro Kart doesn't bring anything new to the kart-racing genre, it's a fast and amusing play that Crash Bandicoot fans will enjoy. [Feb 2004, p.152]- Nintendo Power
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You can transform your Veritch from a Fighter to a Guardian to a 40-foot-tall Battloid. [Dec 2002, p.222]- Nintendo Power
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Since the camera stays back to keep track of all four heroes at once in most battles, the characters often appear very small. However, Hero Time sequences show single fighters close-up. [July 2004, p.120]- Nintendo Power
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Zippy music, nice animation, multiplayer racers and good variety. [July 2002, p.150]- Nintendo Power
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Slightly gimmicky but still very entertaining. [Mar 2003, p.136]- Nintendo Power
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Although the original version of SimCity 2000 was built for point-and-click control, it translates well to the GBA control configuration. [Feb 2004, p.154]- Nintendo Power
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The animation is a little choppy and the graphics are often pixelated, but the action is nonstop and the play control is tight and responsive. [Sept 2003, p.139]- Nintendo Power
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It's not Pokemon, but it covers similar territory. [Nov 2003, p.152]- Nintendo Power
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The motley crew of games is packed with great fun for fans of all genres. [Oct 2002, p.196]- Nintendo Power
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The sheer variety of gameplay is noteworthy. [Oct 2002, p.196]- Nintendo Power
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It's a smashing game for tennis fans and players looking for fun volleyball action. [Sept 2002, p.164]- Nintendo Power
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A fast but very simple fixed-angle racer with limited graphic appeal. [Sept 2003, p.139]- Nintendo Power
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It's highly recommended for anyone who loves space shooters or Airwings. [July 2002, p.151]- Nintendo Power
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The trading card game rules could be confusing for a Yu-Gi-Oh! novice, but the basic play control is intuitive. [May 2003, p.140]- Nintendo Power
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Although the game's pace may be slow at times, its elements add up to a satisfying experience. [Dec 2002, p.218]- Nintendo Power
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With more depth in graphics and gameplay than ever, the Madden NFL franchise for the GBA takes a giant leap toward realism in its 2005 edition. [Oct 2004, p.125]- Nintendo Power
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Lots of thrills and hills. It just doesn’t have the character and control that the Simpsons game has. [Jan 2002, p.130]- Nintendo Power
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Although the action sequences are weak, the overall game play experience is loads of fun. [Feb 2003, p.160]- Nintendo Power
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While this may be the best realistic motorbike game on the market, the tricks are too plain.[Sept 2002, p.163]- Nintendo Power
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The camera control works great and the play-control scheme is well-designed. [May 2003, p.139]- Nintendo Power
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Gameplay is intense, but the difficulty may be a little high for beginners. [Apr 2005, p.101]- Nintendo Power
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The variety of features and solid game play add up to a satisfying experience. [Mar 2003, p.136]- Nintendo Power