Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • 68 Metascore
    • 80 Critic Score
    Another excellent addition to the DS's catalogue of puzzlers. It's the clacking sounds that do it for us. And the pretty colours. Mmm. [Nov 2006, p.71]
    • Nintendo Gamer
    • 68 Metascore
    • 80 Critic Score
    An original, challenging and addictive shooter that will keep you coming back to the shop menu to buy the rest of the downloadable levels. Episodic! Ace! [Dec 2008, p.75]
    • Nintendo Gamer
    • 68 Metascore
    • 56 Critic Score
    It's got the basics, and fans can have fun, but it's effectively pointless if you've got a DS, and definitely pointless if you've got a GameCube. [Nov 2006, p.74]
    • Nintendo Gamer
    • 68 Metascore
    • 76 Critic Score
    If you fancy saving the world from aliens on your DS, this is worth having a spin on. [Oct 2006, p.70]
    • Nintendo Gamer
    • 68 Metascore
    • 71 Critic Score
    Worth a look for puzzle fans. [Oct 2009, p.69]
    • Nintendo Gamer
    • 67 Metascore
    • 81 Critic Score
    It doesn't reinvent the winter sports genre but it does understand the limits of the board and knows how to be charming with them. A really pleasant surprise. [June 2008, p.48]
    • Nintendo Gamer
    • 67 Metascore
    • 73 Critic Score
    A powerful and enjoyable photo editor. [Sept 2012, p.106]
    • Nintendo Gamer
    • 67 Metascore
    • 70 Critic Score
    Pretty damn ugly, but will make a little girl happy somewhere. [July 2007, p.70]
    • Nintendo Gamer
    • 67 Metascore
    • 77 Critic Score
    Not entirely convincing, and far less smooth than Nintendo's unnamed dog-related game. But it's well put-together feline fun with minigames. [June 2007, p.68]
    • Nintendo Gamer
    • 67 Metascore
    • 78 Critic Score
    Rabbids provide multiplayer lunacy and joy in a minigame collection that's one of the nicest on Wii at the moment. [Jan 2008, p.46]
    • 67 Metascore
    • 80 Critic Score
    If you like laughing and sweating - and especially both at the same time - this is Olympic gold. Some duff events, but you'll be giggling too hard to care. [Christmas 2007, p.44]
    • Nintendo Gamer
    • 67 Metascore
    • 77 Critic Score
    The puzzling work definitely hits the mark like a shovel to the jugular. [May 2008, p.74]
    • Nintendo Gamer
    • 67 Metascore
    • 80 Critic Score
    A simple, fluffy and light-hearted affair, but one that will charm your socks off and make you giggle if you give it a chance. [May 2009, p.74]
    • Nintendo Gamer
    • 67 Metascore
    • 68 Critic Score
    Mountain? Full marks. The curse? Less impressive. [Nov 2009, p.62]
    • Nintendo Gamer
    • 67 Metascore
    • 69 Critic Score
    It's not without its charms even if it's hardly a virtuoso performance. [Aug 2008, p.68]
    • Nintendo Gamer
    • 67 Metascore
    • 68 Critic Score
    Several goals behind arch-rivals PES. [Nov 2011, p.65]
    • Nintendo Gamer
    • 67 Metascore
    • 58 Critic Score
    This version is way too lightweight to recommend it as truly entertaining outright, but what it lacks in structure, is compensated in spades by its cute charm. [Nov 2007, p.41]
    • 67 Metascore
    • 80 Critic Score
    Great value. [Mar 2010, p.75]
    • Nintendo Gamer
    • 67 Metascore
    • 55 Critic Score
    Dungeon-crawling is deadly dull. [Dec 2006, p.50]
    • Nintendo Gamer
    • 67 Metascore
    • 55 Critic Score
    A game for hardened Gleeks only. [June 2011, p.67]
    • Nintendo Gamer
    • 67 Metascore
    • 70 Critic Score
    It looks fairly nice, the city is big and there's plenty to do. [Sept 2007, p.64]
    • Nintendo Gamer
    • 67 Metascore
    • 86 Critic Score
    A great toy to mess around with for an hour or two, with enough depth to the missions and extras to keep you coming back on a regular basis for months. [Dec 2008, p.52]
    • Nintendo Gamer
    • 67 Metascore
    • 80 Critic Score
    Working yourself into a state of anaemia hasn't - well, actually it has been this much fun before, but with added animal touchery this will still delight. [Nov 2006, p.64]
    • Nintendo Gamer
    • 67 Metascore
    • 59 Critic Score
    We know from other versions that this is a solid arcade racer, with fun modifying modes and slick visuals. On Wii it's a nightmare to control. For masochists only. [January 2007, p.45]
    • Nintendo Gamer
    • 67 Metascore
    • 64 Critic Score
    We'd wait for the more assured Lego Pirates instead. [Apr 2011, p.60]
    • Nintendo Gamer
    • 67 Metascore
    • 44 Critic Score
    Uninspired controls. [Jan 2009, p.70]
    • Nintendo Gamer
    • 67 Metascore
    • 67 Critic Score
    Multiplayer has the slight advantage. [Sept 2009, p.73]
    • Nintendo Gamer
    • 67 Metascore
    • 66 Critic Score
    A button-masher that's unlikely to set you ablaze. [Dec 2006, p.39]
    • Nintendo Gamer
    • 67 Metascore
    • 62 Critic Score
    It's hamstrung by a presentation problem - i.e., you can't read the questions. [June 2009, p.60]
    • Nintendo Gamer
    • 67 Metascore
    • 57 Critic Score
    You absolutely must play "Pac-Man Vs" before you die. [Dec 2007, p.52]
    • Nintendo Gamer
    • 67 Metascore
    • 69 Critic Score
    An endearing story and a thoroughly enchanting world marred by a game that's too simple to pull off its lofty ambitions. An acquired taste. [Apr 2010, p.58]
    • Nintendo Gamer
    • 67 Metascore
    • 65 Critic Score
    It's a disheartening slurp backwards when compared to "Eledees," but there are enough unique ideas here to warrant a rental when it comes out in the UK. [JPN Import; Nov 2007, p.46]
    • 67 Metascore
    • 54 Critic Score
    It's not that it's badly made or anything. It's just a bit dull, and there's only so many polygon peppers we want to chop. [Dec 2006, p.43]
    • Nintendo Gamer
    • 67 Metascore
    • 51 Critic Score
    A disappointing case of quantity over quality. [Feb 2010, p.68]
    • Nintendo Gamer
    • 67 Metascore
    • 72 Critic Score
    An engagingly simple puzzler rendered a bit clunky by the motion-controlled bits. You'll keep playing, though, and the multiplayer's a good laugh. [Oct 2009, p.61]
    • Nintendo Gamer
    • 67 Metascore
    • 60 Critic Score
    What could have been a great celebration of a truly odd universe is scuppered by a lack of effort. [Dec 2009, p.56]
    • Nintendo Gamer
    • 66 Metascore
    • 84 Critic Score
    Mario & Sonic fills the multiplayer gap, and does it with good-humoured minigames and a renewed focus on throwaway Olympic fun. As far as party games go, it's the gold standard.
    • 66 Metascore
    • 33 Critic Score
    About the only thing we like is the directness of the chap at the start of "Strider": "KILL HIM! THAT'S YOUR MISSION!" [Nov 2006, p.76]
    • Nintendo Gamer
    • 66 Metascore
    • 79 Critic Score
    Good-looking and fan-pleasing, but a bit short. [Dec 2011, p.65]
    • Nintendo Gamer
    • 66 Metascore
    • 70 Critic Score
    It looks fairly nice, the city is big and there's plenty to do. [Sept 2007, p.64]
    • Nintendo Gamer
    • 66 Metascore
    • 66 Critic Score
    It's the same DDR as it ever was, but the inclusion of even more gimmicks just waters it down rather an improves it. Hard to recommend. [Apr 2010, p.66]
    • Nintendo Gamer
    • 66 Metascore
    • 50 Critic Score
    If only we could go back in time and make Telltale leave this in the oven for a couple more months. [Jan 2012, p.114]
    • Nintendo Gamer
    • 66 Metascore
    • 87 Critic Score
    A relaxed approach to skiing and snowboarding that has loads of visual charm, very satisfying handling and a huge frozen playground to explore at your leisure.
    • 66 Metascore
    • 70 Critic Score
    A decent, simple platform game that will probably keep any younger fans of the film quiet for a good few hours. [Feb 2007, p.63]
    • Nintendo Gamer
    • 66 Metascore
    • 63 Critic Score
    Despite having all the components for a promising game, this is a complete disappointment. [Feb 2008, p.65]
    • 66 Metascore
    • 72 Critic Score
    An unusual action game with hidden depths that comes into its own in multiplayer. A bit too self-consciously 'kooky', mind. [Nov 2008, p.66]
    • Nintendo Gamer
    • 66 Metascore
    • 67 Critic Score
    A bit dull. [Apr 2009, p.68]
    • Nintendo Gamer
    • 66 Metascore
    • 64 Critic Score
    Charmingly presented. [May 2011, p.70]
    • Nintendo Gamer
    • 66 Metascore
    • 74 Critic Score
    A solid but unspectacular adventure. With a little less hand-holding and a bit more longevity this could have been great. [Dec 2008, p.76]
    • Nintendo Gamer
    • 66 Metascore
    • 60 Critic Score
    It's baseball designed for a pad and buttons rather than a motion controller. [Oct 2007, p.67]
    • Nintendo Gamer
    • 66 Metascore
    • 84 Critic Score
    Dumb action threatens to overshadow the odd combat system, but beneath it there's some of Squeenix's most enjoyable work in years.
    • 66 Metascore
    • 65 Critic Score
    Learn to work with shonky controls and there's a decent game within this lumbering exterior. [Sept 2007, p.71]
    • Nintendo Gamer
    • 66 Metascore
    • 70 Critic Score
    As playable as the Wii version. But without some of the Wii game's key features, it feels a bit flat. [Christmas 2007, p.50]
    • Nintendo Gamer
    • 66 Metascore
    • 74 Critic Score
    A cute, straightforward, funny and demanding puzzle title. [Oct 2009, p.67]
    • Nintendo Gamer
    • 66 Metascore
    • 79 Critic Score
    A brilliant Zapper title with plenty to offer. [May 2008, p.52]
    • Nintendo Gamer
    • 66 Metascore
    • 74 Critic Score
    The concept's fresh, the tunes are funky and the music creation mode is top notch. [Nov 2009, p.70]
    • Nintendo Gamer
    • 66 Metascore
    • 60 Critic Score
    Lumpen stuff partially saved by nifty duelling sections. [Aug 2007, p.70]
    • Nintendo Gamer
    • 66 Metascore
    • 45 Critic Score
    A bit of stylus-powered frog-in-a-ball rolling occasionally interrupts the bounding, but even this is clumsily controlled, with mad stroking more likely to erode your DS screen than get the spherical spawn of the devil to respond. [Mar 2007, p.61]
    • Nintendo Gamer
    • 66 Metascore
    • 70 Critic Score
    Most events are just too simplified to make this truly essential. [March 2012, p.98]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    A bit disappointing. [Dec 2008, p.79]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    As a throwaway arcade game this is mildly entertaining, and nicely priced. [Apr 2011, p.78]
    • Nintendo Gamer
    • 66 Metascore
    • 72 Critic Score
    Although it's basically exactly the same as the first version, we're still delighted with its twinkling games, soothing tunes and quirky artwork. [JPN Import; Oct 2006, p.66]
    • Nintendo Gamer
    • 66 Metascore
    • 60 Critic Score
    Wi-Fi makes an ideal way for serious layers to practise for forthcoming events. [Mar 2007, p.81]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    Musical employs changing colour wheels that collectively conspire to do your ever-shifting eyes an injury, and not layout that's more shotgun splatter than musical matter. [Nov 2007, p.73]
    • Nintendo Gamer
    • 66 Metascore
    • 61 Critic Score
    A decent port of the PC game. [July 2010, p.66]
    • Nintendo Gamer
    • 66 Metascore
    • 66 Critic Score
    The addition of pets has made Sims 2 marginally cuter, but the novelty quickly wears off as you still spend the majority of your time making sure the toilet is regularly cleaned. [Nov 2006, p.65]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    It's good value if you just want to spend the afternoon mindlessly shooting cannon fodder. Don't expect anything different, though. [May 2009, p.77]
    • Nintendo Gamer
    • 66 Metascore
    • 58 Critic Score
    Mostly horrible, with a side order of decent enough. [Feb 2009, p.58]
    • Nintendo Gamer
    • 66 Metascore
    • 61 Critic Score
    A bumper festive parcel. [Jan 2010, p.74]
    • Nintendo Gamer
    • 66 Metascore
    • 39 Critic Score
    Compared to this month's "Thrillville," EA Playground is severely lacking. Don't let the EA brand influence you - the kid in you will much prefer the theme park over the playground. [Christmas 2007, p.53]
    • Nintendo Gamer
    • 66 Metascore
    • 73 Critic Score
    It's just...fun. It won't last you forever, but it's rare that a game tries this hard to make the most of such a simple idea. We'll have some more, please. [Aug 2006, p.61]
    • Nintendo Gamer
    • 66 Metascore
    • 54 Critic Score
    We know the subject matter is huge robots thumping other huge robots, but it doesn't have to be as mindless as this. [Sept 2009, p.67]
    • Nintendo Gamer
    • 66 Metascore
    • 74 Critic Score
    This remake of a Japan-only mobile phone title is a great piece of fan service and a decent RPG to (re)boot, but it's definitely not for the uninitiated.
    • 66 Metascore
    • 56 Critic Score
    A competent, by-the-numbers platformer that isn't nearly as vile as we were expecting. [Aug 2006, p.61]
    • Nintendo Gamer
    • 66 Metascore
    • 76 Critic Score
    A frustratingly slow pace and the sad realisation that a humdinger of a plot is zooming over our heads are the only problems here. Otherwise one of the best RTS games on DS. [JPN Import; June 2007, p.54]
    • Nintendo Gamer
    • 66 Metascore
    • 70 Critic Score
    Not quite the blistering next step after "Hotel Dusk," but Cing at their worst are still better than most. Gently intriguing stuff. [Aug 2009, p.68]
    • 65 Metascore
    • 72 Critic Score
    Lame controls, rubbish camera, loads of crappy loading pauses. It seems very cheap. [Jan 2009, p.66]
    • Nintendo Gamer
    • 65 Metascore
    • 77 Critic Score
    With the basic controls it's like a jazzed up version of Wii Sports. With the full manual controls it's a mess. Take your pick.
    • 65 Metascore
    • 70 Critic Score
    Once you get over the rock hard cornering, you'll be well away. [Mar 2008]
    • Nintendo Gamer
    • 65 Metascore
    • 55 Critic Score
    You're basically doing the same thing. [Feb 2010, p.68]
    • Nintendo Gamer
    • 65 Metascore
    • 64 Critic Score
    A simple, solid strategy game, but one that never becomes more than the sum of its (easily clicked together) parts. [Sept 2009, p.67]
    • Nintendo Gamer
    • 65 Metascore
    • 58 Critic Score
    This is a truly sub-par DQ effort. Genius Sonority managed to spoil "Pokemon Battle Revolution" and they weave that same inept magic here. [JPN Import; Oct 2007, p.64]
    • Nintendo Gamer
    • 65 Metascore
    • 61 Critic Score
    Patience and perseverance are required. [Dec 2007, p.]
    • Nintendo Gamer
    • 65 Metascore
    • 65 Critic Score
    An action RPG with the plot stripped out and replaced by pure, constant fighting and levelling-up. Sound good to you? Perhaps, but perhaps not if you're a Mana stalwart. [Mar 2007, p.78]
    • Nintendo Gamer
    • 65 Metascore
    • 40 Critic Score
    As far as gameplay goes, it's in the same vein as Singstar and co, with the significant difference being that it doesn't really work very well. [Issue#56, p.68]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    The whole thing feels quite cheap. [Winter 2009, p.70]
    • Nintendo Gamer
    • 65 Metascore
    • 72 Critic Score
    It's not a new idea but it's done well on DS, with enough variety to hook you. A good budget addition to a puzzle fan's library. [Dec 2008, p.66]
    • Nintendo Gamer
    • 65 Metascore
    • 86 Critic Score
    This is a labour of love rather than carefree gaming enjoyment, but it's one of the best "Moons" in a while. A very happy tenth birthday for the series. [Dec 2008, p.69]
    • Nintendo Gamer
    • 65 Metascore
    • 62 Critic Score
    A laudably unique twist on tower defence, but strategy soon devolves into a series of repetitive fights. [Apr 2012, p.109]
    • Nintendo Gamer
    • 65 Metascore
    • 65 Critic Score
    It would be great if all the buttons were accessible and you didn't have to use a D-pad. [May 2011, p.59]
    • Nintendo Gamer
    • 65 Metascore
    • 66 Critic Score
    It's exactly the same as the GC game. [Sept 2007, p.41]
    • Nintendo Gamer
    • 65 Metascore
    • 61 Critic Score
    Retro fans will bemoan the left out favourite bits, while newcomers will feel it's a little bit simple. [Sept 2008, p.65]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    Perversely, there are complex ideas in here but the game itself is pretty simple, rather repetitive and often clumsy. [Nov 2008, p.62]
    • Nintendo Gamer
    • 65 Metascore
    • 71 Critic Score
    A solid and punchy racer that lays it on too thick with the gimmicks and then forgets to put any bends in. All the same, this is a strong restart for NFS. [Christmas 2011, p.69]
    • Nintendo Gamer
    • 65 Metascore
    • 40 Critic Score
    Dull, dull, dull. [Jan 2008, p.64]
    • Nintendo Gamer
    • 65 Metascore
    • 70 Critic Score
    An enjoyable little blast through the sweaty jungles of Vietnam, with a gung-ho storyline and knowingly cheesy, Rambo-esque phrases. [Dec 2007, p.69]
    • Nintendo Gamer
    • 65 Metascore
    • 78 Critic Score
    As a happy-go-lucky bit of racket-fuelled froth it'll keep you pleasantly diverted. [June 2008, p.70]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    Don't expect to put the pedal to the medal and this is harmless Disney-fied racing. [January 2007, p.56]
    • Nintendo Gamer
    • 65 Metascore
    • 85 Critic Score
    You need to invest in Opoona's world to get the most out of this title - but if you do, there's no traditional RPG on the Wii that comes close to its look and feel. [July 2008, p.56]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    Newcomers should steer clear. [Oct 2008, p.77]
    • Nintendo Gamer

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