Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • 65 Metascore
    • 55 Critic Score
    A massive waste of time. [Christmas 2010, p.70]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    Both a decent brain-tickler and a remarkably swift argument-starter. [Aug 2008, p.72]
    • Nintendo Gamer
    • 65 Metascore
    • 40 Critic Score
    Like the stick men themselves, Defend Your Castle is a little skinny but not unable to break through your defences. [Aug 2008, p.75]
    • Nintendo Gamer
    • 65 Metascore
    • 50 Critic Score
    An old-fashioned platformer with no challenge, no depth and no real point. Buy some classics on Virtual Console instead. [Winter 2009, p.50]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    Only inflict on youngsters when you're absolutely desperate. [May 2008, p.75]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    A short, sharp blast of pricey fun. [June 2010, p.76]
    • Nintendo Gamer
    • 65 Metascore
    • 64 Critic Score
    Not too taxing, but well made. [Aug 2011, p.73]
    • 65 Metascore
    • 63 Critic Score
    An RPG-fan-only purchase - but they'll probably love it. [Oct 2008, p.76]
    • Nintendo Gamer
    • 65 Metascore
    • 74 Critic Score
    Nothing amazing, but not without cheeky charm. [Apr 2007, p.70]
    • Nintendo Gamer
    • 65 Metascore
    • 55 Critic Score
    Digging fanatics will dig exploring every last square of earth, but Namco haven't dug deep enough to create a truly compelling and fresh experience. [Oct 2006, p.68]
    • Nintendo Gamer
    • 65 Metascore
    • 68 Critic Score
    It has a slightly goofy and laid-back approach to gaming, but it's solid and way more fun than the other recent movie-licensed launch titles. [January 2007, p.61]
    • Nintendo Gamer
    • 65 Metascore
    • 59 Critic Score
    An acquired taste, and definitely not for impatient gamers. [Nov 2009, p.69]
    • Nintendo Gamer
    • 65 Metascore
    • 82 Critic Score
    Really hard to put down, even though it makes our palms all sweaty and gives us horrible dreams about chainsaw men. You've got to play this - it's great. [June 2011, p.52]
    • 65 Metascore
    • 65 Critic Score
    Do minigames become more playable when coupled with a story that would have cinema goers lobbing popcorn at the screen? Answer: not really. [May 2009, p.60]
    • Nintendo Gamer
    • 65 Metascore
    • 61 Critic Score
    Genuinely playable. [Nov 2006, p.77]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    Neither bad nor ugly, but reasonably good. [Nov 2008, p.73]
    • Nintendo Gamer
    • 65 Metascore
    • 69 Critic Score
    An intriguing title. [Jan 2009, p.76]
    • Nintendo Gamer
    • 65 Metascore
    • 77 Critic Score
    It's a perfect fit for the dual screens, and the simultaneous two-rabbit control works well:: each half on its own would be too simple, but playing them together is interesting. [Oct 2007, p.73]
    • Nintendo Gamer
    • 65 Metascore
    • 63 Critic Score
    The genre's as old as the hills, and moust pointer to remote pointer is hardly a great leap. [July 2008, p.59]
    • Nintendo Gamer
    • 64 Metascore
    • 45 Critic Score
    It's very little fun to play, and since you can play a limited version online for free as a Flash game, there's no good reason to put it in your DS. [June 2007, p.70]
    • Nintendo Gamer
    • 64 Metascore
    • 54 Critic Score
    We know the subject matter is huge robots thumping other huge robots, but it doesn't have to be as mindless as this. [Sept 2009, p.67]
    • Nintendo Gamer
    • 64 Metascore
    • 60 Critic Score
    It'll take more than invisible crates to win us over. [Nov 2009, p.65]
    • 64 Metascore
    • 56 Critic Score
    Looks like it should be fun but the minigames are mostly sub-Monkey Ball rubbish and the controls leave us as cold as Kawawii's frosty peaks. [Nov 2011, p.60]
    • 64 Metascore
    • 69 Critic Score
    One of the not-at-all-interesting ideas, though, is that there's no tutorial. At all. [June 2007, p.70]
    • Nintendo Gamer
    • 64 Metascore
    • 38 Critic Score
    Captivating adventure gaming, sadly ruined by a horrible port. [May 2010, p.52]
    • Nintendo Gamer
    • 64 Metascore
    • 60 Critic Score
    It's not great. [May 2011, p.48]
    • 64 Metascore
    • 49 Critic Score
    One of the worst Worms games in memory. [May 2008, p.62]
    • Nintendo Gamer
    • 64 Metascore
    • 40 Critic Score
    Exactly what you were expecting from a pinball title. That's either a good or bad thing, depending on your level of Tommy-esque wizardry. [Feb 2008, p.74]
    • Nintendo Gamer
    • 64 Metascore
    • 68 Critic Score
    Bizarre controls aside, this is an unusually thoughtful port that at least attempts to do something different. [Oct 2011, p.63]
    • 64 Metascore
    • 60 Critic Score
    Everything's got that cute MySims sheen but it feels hollow. [June 2009, p.75]
    • Nintendo Gamer
    • 64 Metascore
    • 84 Critic Score
    On par with the 360 version of the same name. This will tingle your heart strings just as much as your fingers. [Dec 2006, p.36]
    • Nintendo Gamer
    • 64 Metascore
    • 50 Critic Score
    This one is let down slightly by a poor conversion from the PC original. [Feb 2008, p.71]
    • Nintendo Gamer
    • 64 Metascore
    • 70 Critic Score
    If Phoenix Wright is a TV season boxset, Time Hollow is an HBO miniseries. It all feels quite minor, but it's certainly intriguing while it lasts. [Dec 2008, p.74]
    • Nintendo Gamer
    • 64 Metascore
    • 76 Critic Score
    A good-looking and solid take on Tekken 6 that packs in a ton of content. But single-player modes are unsatisfying and the fighting feels dated compared to Street Fighter 3D. [Feb 2012, p.90]
    • Nintendo Gamer
    • 64 Metascore
    • 40 Critic Score
    Amounts to nothing more than walking along a featureless corridor while somebody tells you an abridged version of the GoldeneEye plot. [Christmas 2010, p.72]
    • Nintendo Gamer
    • 64 Metascore
    • 86 Critic Score
    Sky-high production values, lavish special effects and great fun to explore with a friend. A highly enjoyable adventure that you'll happily forgive for its shortcomings. [Christmas 2008, p.63]
    • Nintendo Gamer
    • 64 Metascore
    • 60 Critic Score
    Kingdoms is still playable, but after the delights of the two Puzzle Quests, this is a real letdown. [Nov 2009, p.72]
    • Nintendo Gamer
    • 64 Metascore
    • 60 Critic Score
    Pop
    The relaxing way to shoot things. [Aug 2008, p.74]
    • Nintendo Gamer
    • 64 Metascore
    • 67 Critic Score
    Unashamed, out-and-out action. [Dec 2008, p.76]
    • Nintendo Gamer
    • 64 Metascore
    • 69 Critic Score
    Predictable but okay. [Sept 2007, p.50]
    • Nintendo Gamer
    • 64 Metascore
    • 50 Critic Score
    Kudos for embracing the stylus, but you really need to have the basics of gameplay down before the snazzy controls. [Jan 2009, p.72]
    • Nintendo Gamer
    • 64 Metascore
    • 60 Critic Score
    A slight game, but novel and satisfying. However, it's not for those with a limited supply of patience. [Jan 2011, p.73]
    • Nintendo Gamer
    • 64 Metascore
    • 58 Critic Score
    Utterly tiresome. [Oct 2007, p.76]
    • Nintendo Gamer
    • 64 Metascore
    • 77 Critic Score
    There's no denying what it does do is gripping, challenging and enjoyable. [Sept 2012, p.107]
    • Nintendo Gamer
    • 64 Metascore
    • 55 Critic Score
    No amount of Simpsons love justifies sitting through this much clumsy mediocrity. [Jan 2008, p.42]
    • Nintendo Gamer
    • 64 Metascore
    • 66 Critic Score
    With a few tweaks this could have been quite the sports package. But as things stand, it's as missable as an Emile Heskey chance on goal.
    • 64 Metascore
    • 64 Critic Score
    Not disastrous, but lacking finesse. [Sept 2012, p.109]
    • Nintendo Gamer
    • 64 Metascore
    • 77 Critic Score
    A limited single-player experience is supported by a brilliant (if basic) multiplayer mode. Very much a case of style over substance, but the substance it does have should keep you entertained for a while.
    • 64 Metascore
    • 68 Critic Score
    Pillage and plunder in a nice sort of way. Don't expect to be told what's going on, but as soon as you figure it out for yourself you'll be fine. [Issue#56, p.69]
    • Nintendo Gamer
    • 64 Metascore
    • 59 Critic Score
    Spongebob doesn't have the personality to pull it all together. [Oct 2011, p.71]
    • Nintendo Gamer
    • 64 Metascore
    • 71 Critic Score
    The races are all linked by a surprisingly solid narrative. [Christmas 2011, p.76]
    • Nintendo Gamer
    • 64 Metascore
    • 53 Critic Score
    Very poor value for money. [JPN Import; June 2008, p.68]
    • Nintendo Gamer
    • 64 Metascore
    • 69 Critic Score
    BlazBlue's gameplay survives the iffy conversion thanks to its sheer infectious energy, but this should have been a great deal better than it is.
    • 64 Metascore
    • 36 Critic Score
    Worse than Pele's impotence advert. [Dec 2009, p.67]
    • Nintendo Gamer
    • 64 Metascore
    • 58 Critic Score
    Despite being reasonably deep, it's just too dreary to recommend. [Dec 2006, p.54]
    • Nintendo Gamer
    • 64 Metascore
    • 66 Critic Score
    Achingly samey, but wholesome fun in small, level-sized bursts. [June 2011, p.63]
    • Nintendo Gamer
    • 63 Metascore
    • 73 Critic Score
    Not Pokemon. In fact the very reverse of Pokemon - fixing that which was broken and breaking that which was fixed. D'oh! [Apr 2007, p.67]
    • Nintendo Gamer
    • 63 Metascore
    • 62 Critic Score
    While the combat is quite fun, with new skills frequently added, it's also a bit too repetitive, and baddies are quite happy to stand still while you fill them with arrows. [Dec 2006, p.55]
    • Nintendo Gamer
    • 63 Metascore
    • 67 Critic Score
    A perfectly acceptable yet unremarkable RPG. [Mar 2010, p.61]
    • Nintendo Gamer
    • 63 Metascore
    • 89 Critic Score
    Don't demand an orchestral "Guitar Hero" or instrument simlation and you'll be happy. [Christmas 2008, p.48]
    • 63 Metascore
    • 69 Critic Score
    Moonites should definitely wait for A New Beginning. [Aug 2012, p.98]
    • Nintendo Gamer
    • 63 Metascore
    • 51 Critic Score
    It's just another drab city full of shallow rent-a-goon fisticuffs. [Jan 2009, p.56]
    • Nintendo Gamer
    • 63 Metascore
    • 90 Critic Score
    It's liquid movement... A massive improvement on previous console FPS control... Not only making excellent use of the Wii's controllers, this is huge fun in its own right. For a launch title to get so much right is an indicator of great things to come. [Dec 2006, p.70]
    • Nintendo Gamer
    • 63 Metascore
    • 63 Critic Score
    Save your sesterces for something else. [Dec 2008, p.80]
    • Nintendo Gamer
    • 63 Metascore
    • 55 Critic Score
    A hugely disappointing sequel to a great puzzler. More of the same would have been better than this. [Nov 2009, p.68]
    • Nintendo Gamer
    • 63 Metascore
    • 54 Critic Score
    The innovation of the new Wii gameplay modes is dulled by the fact you're playing a game you probably already own in its 'real' form. [Feb 2009, p.65]
    • Nintendo Gamer
    • 63 Metascore
    • 71 Critic Score
    This is the right way to get kids into gaming. A charming romp with plenty in reserve to enchant us oldies. [Dec 2008, p.69]
    • Nintendo Gamer
    • 63 Metascore
    • 62 Critic Score
    No beaming down to alien planets filled with beautiful ladies/porridge monsters, though. [Feb 2007, p.82]
    • Nintendo Gamer
    • 63 Metascore
    • 65 Critic Score
    If you've never heard of Ben 10 you're too old to play it (which is most of us), but for action-loving tykes this is a surprisingly well-made title. [Christmas 2007, p.58]
    • Nintendo Gamer
    • 63 Metascore
    • 65 Critic Score
    Freakyforms comes alive only if you invest the time. Don't, and there's not much here besides sticking eyes on shapes and making them jump through hoops.
    • 63 Metascore
    • 44 Critic Score
    The drudgery of seeking is broken up with occasional spot the difference and tile-sliding puzzles but these can be skipped without incurring penalty. [Issue#56, p.71]
    • Nintendo Gamer
    • 63 Metascore
    • 82 Critic Score
    Yes, it's a less charming "Mario Kart," but this game is packed with ideas and fantastic racing. [Apr 2007, p.69]
    • 63 Metascore
    • 52 Critic Score
    The interactive clues are nicely done. [Jan 2010, p.75]
    • Nintendo Gamer
    • 63 Metascore
    • 40 Critic Score
    It's like reading through the wrong end of a pair of binoculars. [Apr 2009, p.76]
    • Nintendo Gamer
    • 63 Metascore
    • 61 Critic Score
    Works better than the first. [Christmas 2009, p.64]
    • Nintendo Gamer
    • 63 Metascore
    • 80 Critic Score
    Although limited in scope, Flipper executes its few ideas with great panache and bags of charm. [July 2010, p.77]
    • Nintendo Gamer
    • 62 Metascore
    • 40 Critic Score
    There's no charm, no innovation and no style, but it is a moderately entertaining game. [Sept 2011, p.76]
    • Nintendo Gamer
    • 62 Metascore
    • 38 Critic Score
    It's too mired in tedium. [Aug 2010, p.72]
    • Nintendo Gamer
    • 62 Metascore
    • 38 Critic Score
    It's too mired in tedium. [Aug 2010, p.72]
    • Nintendo Gamer
    • 62 Metascore
    • 71 Critic Score
    There is the sense that this is a series in need of a real change of direction; but for the time being, rejoice before one of the most entertaining multiplayer games on DS. [Dec 2006, p.42]
    • Nintendo Gamer
    • 62 Metascore
    • 40 Critic Score
    A slight iPhone game that feels even slighter on Wii. Get Airport Mania instead. [Oct 2011, p.77]
    • Nintendo Gamer
    • 62 Metascore
    • 74 Critic Score
    Despite the clumsy controls and a tendency to keep throwing the same bits at you over and over (and over) again, this is recommended to all. [June 2007, p.46]
    • 62 Metascore
    • 62 Critic Score
    Feels more like a budget release. [Jan 2010, p.75]
    • Nintendo Gamer
    • 62 Metascore
    • 55 Critic Score
    Dungeon-crawling is deadly dull. [Dec 2006, p.50]
    • Nintendo Gamer
    • 62 Metascore
    • 59 Critic Score
    Mario Party has never dazzled but this is the dullest it's ever been. [Aug 2007, p.48]
    • Nintendo Gamer
    • 62 Metascore
    • 70 Critic Score
    The controls are a major pain at times, and it can be difficult to make tiny adjustments. Twisting the remote to control the angle of a piece while simultaneously trying to drop it on an exact spot isn't good.
    • 62 Metascore
    • 59 Critic Score
    Flacid combat. [Dec 2011, p.66]
    • Nintendo Gamer
    • 62 Metascore
    • 20 Critic Score
    Avoid this bad medicine. [Feb 2008, p.75]
    • Nintendo Gamer
    • 62 Metascore
    • 63 Critic Score
    No shortage of ideas makes this one of the better licensed titles, but its schizophrenic nature disguises sloppy gameplay. [Oct 2007, p.68]
    • Nintendo Gamer
    • 62 Metascore
    • 80 Critic Score
    Punchy, cheap and cheerful splatter gaming. [Christmas 2008, p.60]
    • Nintendo Gamer
    • 62 Metascore
    • 52 Critic Score
    Could have done with more ruthless quality control. [Feb 2009, p.65]
    • Nintendo Gamer
    • 62 Metascore
    • 46 Critic Score
    Travel In Time doesn't so much scrape the barrel as suck dirt from the barrel with a bendy straw. There are almost no ideas and, as a result, almost no fun.
    • 62 Metascore
    • 70 Critic Score
    Perhaps a bit redundant to release what's essentially a two decade old game, but dammit, it still has a place in our hearts. [Mar 2007, p.81]
    • Nintendo Gamer
    • 62 Metascore
    • 80 Critic Score
    Fast as you like, fun to control and a mindless diversion for military fetishists. Difficult, even on the easiest setting, but if you're up to the challenge you'll get loads of value from it. [May 2007, p.46]
    • Nintendo Gamer
    • 62 Metascore
    • 49 Critic Score
    Neither compelling nor a decent rhythm-actioner. [Apr 2012, p.49]
    • Nintendo Gamer
    • 62 Metascore
    • 39 Critic Score
    A lazy addition to a series that belongs on DS anyway. [Apr 2009, p.70]
    • Nintendo Gamer
    • 62 Metascore
    • 68 Critic Score
    All it needs is for someone to strip out the associations with the film and you'd have a decent table tennis game. [Christmas 2007, p.70]
    • Nintendo Gamer
    • 62 Metascore
    • 60 Critic Score
    It's ridiculous, but it's executed so garishly, and revels in its own absurdity with such confidence, that you can forgive it for being the shallow nonsense that it is. [Apr 2010, p.76]
    • Nintendo Gamer
    • 62 Metascore
    • 56 Critic Score
    There's so few games, and it gets so madly repetitive, that you may as well spend your pennies on the site itself. [June 2007, p.70]
    • Nintendo Gamer
    • 62 Metascore
    • 69 Critic Score
    Not recommended, but not not-recommended. [May 2008, p.64]
    • Nintendo Gamer

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