Nintendo Gamer's Scores
- Games
For 1,482 reviews, this publication has graded:
-
46% higher than the average critic
-
7% same as the average critic
-
47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Mighty Milky Way | |
|---|---|---|
| Lowest review score: | Fireplacing |
Score distribution:
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Positive: 441 out of 1482
-
Mixed: 639 out of 1482
-
Negative: 402 out of 1482
1482
game
reviews
-
- Nintendo Gamer
Posted May 13, 2011 -
- Critic Score
It's not enough. [May 2011, p.71]- Nintendo Gamer
Posted May 13, 2011 -
- Nintendo Gamer
Posted May 13, 2011 -
- Critic Score
One of the weaker GO games, Captain Sub lacks the smarts we've come to expect. [May 2011, p.75]- Nintendo Gamer
Posted May 13, 2011 -
- Critic Score
Better puzzles and a little polish are needed. [June 2011, p.65]- Nintendo Gamer
Posted Jun 13, 2011 -
- Critic Score
Unfortunately, it's rendered almost unplayable by the low-res DS screen. [June 2011, p.66]- Nintendo Gamer
Posted Jun 13, 2011 -
- Critic Score
A platforming throwback to the golden era of the Nokia N-Gage. [June 2011, p.71]- Nintendo Gamer
Posted Jun 13, 2011 -
- Nintendo Gamer
Posted Jul 6, 2011 -
- Nintendo Gamer
Posted Jul 6, 2011 -
- Critic Score
It's samey, stuff, though, even at a budget price. [Aug 2011, p.75]- Nintendo Gamer
Posted Aug 1, 2011 -
- Critic Score
The crushing problem here is that the bland, murky environments make navigation a chore. [Aug 2011, p.75]- Nintendo Gamer
Posted Aug 1, 2011 -
- Nintendo Gamer
Posted Aug 1, 2011 -
- Critic Score
This puzzler doesn't reach for the stars, but it's great at hovering above the earth. [Aug 2011, p.79]- Nintendo Gamer
Posted Aug 1, 2011 -
- Nintendo Gamer
Posted Sep 6, 2011 -
- Nintendo Gamer
Posted Sep 6, 2011 -
- Critic Score
Ideally suited for very young children with short attention spans, but woefully short. [Sept 2011, p.73]- Nintendo Gamer
Posted Sep 6, 2011 -
- Critic Score
It's false economy to even consider picking this up. [Sept 2011, p.73]- Nintendo Gamer
Posted Sep 6, 2011 -
- Critic Score
Which dummy thought dumping you back to the main menu screen after each round was a good idea? [Sept 2011, p.73]- Nintendo Gamer
Posted Sep 6, 2011 -
- Critic Score
More rewarding and far less cynical than the stacks of horse-pet games. [Oct 2011, p.62]- Nintendo Gamer
Posted Sep 27, 2011 -
- Critic Score
Survive the frustration and it'll soon be replaced by boredom, leaving you feeling like you really have just had your time stolen. [Oct 2011, p.70]- Nintendo Gamer
Posted Sep 27, 2011 -
- Critic Score
The minigames are repetitive and won't keep more game-savvy kids busy for long, but if you know a DS-owning pre-schooler this is at least fairly wholesome. [Oct 2011, p.71]- Nintendo Gamer
Posted Sep 27, 2011 -
- Critic Score
Shonky controls, confusing layout, boring grey graphics, rubbish animation. [Oct 2011, p.75]- Nintendo Gamer
Posted Sep 28, 2011 -
- Critic Score
Forgive the game's ruff edges and pug ugly looks and you'll find there's a fair amount of fun in this barking mad idea. [Nov 2011, p.68]- Nintendo Gamer
Posted Nov 2, 2011 -
- Critic Score
We find it difficult to recommend something with so little originality or craft. [Nov 2011, p.72]- Nintendo Gamer
Posted Nov 2, 2011 -
- Nintendo Gamer
Posted Nov 2, 2011 -
- Critic Score
It makes Space Jam look like a sophisticated and well-considered movie. [Nov 2011, p.73]- Nintendo Gamer
Posted Nov 2, 2011 -
- Critic Score
Unoriginal get competent platforming, dismal vehicle interludes. Devoid of fresh ideas. [Dec 2011, p.68]- Nintendo Gamer
Posted Dec 7, 2011 -
- Nintendo Gamer
Posted Dec 7, 2011 -
- Nintendo Gamer
Posted Dec 7, 2011 -
- Critic Score
The by-the-numbers platforming is both predictably lazy and embarrassingly cheap. [Dec 2011, p.74]- Nintendo Gamer
Posted Dec 7, 2011 -
- Critic Score
Mario Kart 7 will put this pretender to shame. [Dec 2011, p.75]- Nintendo Gamer
Posted Dec 7, 2011 -
- Critic Score
The evidence trails are so insultingly simple to follow that even the Italian police couldn't bodge them. [Dec 2011, p.75]- Nintendo Gamer
Posted Dec 7, 2011 -
- Critic Score
Certainly feels like a chore. [Dec 2011, p.77]- Nintendo Gamer
Posted Dec 7, 2011 -
- Nintendo Gamer
Posted Dec 7, 2011 -
- Critic Score
The directional prompts are too vague, and the movement recognition seems even more slapdash than Just Dance's. [Christmas 2011, p.76]- Nintendo Gamer
Posted Jan 14, 2012 -
- Critic Score
A poorly conceived, confusing rhythm game. [Christmas 2011, p.76]- Nintendo Gamer
Posted Jan 14, 2012 -
- Critic Score
Who knew hideous monsters could be so dull? [Christmas 2011, p.77]- Nintendo Gamer
Posted Jan 14, 2012 -
- Critic Score
Trade in your mum's copy of this as soon as she inevitably buys it. [Christmas 2011, p.77]- Nintendo Gamer
Posted Jan 14, 2012 -
- Critic Score
These 'innovations' result in a game that's staggeringly boring. [Christmas 2011, p.77]- Nintendo Gamer
Posted Jan 14, 2012 -
- Critic Score
It takes some investment to program a masterpiece, but listening to something that sort-of sounds like the theme to Mega Man 2 is suitably rewarding. [Christmas 2011, p.79]- Nintendo Gamer
Posted Jan 14, 2012 -
- Critic Score
As shocking as dunking your Wii into the bathtub... Let this one sink without a trace. [Jan 2012, p.106]- Nintendo Gamer
Posted Jan 23, 2012 -
- Critic Score
While Centipede ably fulfills its remit, it doesn't really try to go beyond it. [Jan 2012, p.114]- Nintendo Gamer
Posted Jan 23, 2012 -
- Critic Score
Crude presentation and lack of content don't completely let down what's undeniably a fascinating idea. They try really hard, though making this a worthwhile but insubstantial game. [Jan 2012, p.115]- Nintendo Gamer
Posted Jan 23, 2012 -
- Critic Score
Shonky physics, bland tracks, hopelessly vague powerups - this one's got it all! [Jan 2012, p.116]- Nintendo Gamer
Posted Jan 23, 2012 -
- Critic Score
A phenomenon like Moshi Monsters owes its trusting fanbase better. [Jan 2012, p.117]- Nintendo Gamer
Posted Jan 23, 2012 -
- Critic Score
Genuinely fresh ideas don't come along very often, but this odd strategy title feels flabby and undercooked. [Jan 2012, p.123]- Nintendo Gamer
Posted Jan 23, 2012 -
- Critic Score
As a game, Escape Trick: Rock City Prison is turgid and infuriating. [Jan 2012, p.123]- Nintendo Gamer
Posted Jan 23, 2012 -
- Critic Score
We can only hope this barren minigame collection is the testing ground for a proper Gremlins revival, as there's zero reason for it to exist otherwise. [Feb 2012, p.99]- Nintendo Gamer
Posted Feb 26, 2012 -
- Critic Score
An interesting attempt to recreate a dance game on a touch screen, but far too fiddly to be fun. [Feb 2012, p.100]- Nintendo Gamer
Posted Feb 26, 2012 -
- Nintendo Gamer
Posted Feb 26, 2012 -
- Critic Score
Not just for the nippers. A cute, well-crafted minigame collection that'll have you and your family clicking together in harmony. [Feb 2012, p.101]- Nintendo Gamer
Posted Feb 26, 2012 -
- Nintendo Gamer
Posted Feb 26, 2012 -
- Nintendo Gamer
Posted Feb 26, 2012 -
- Nintendo Gamer
Posted Mar 6, 2012 -
- Critic Score
Although it rarely gets the pulse racing, it's still a decent pick-up if you're looking for some quickfire high-score challenges or simple dumb fun. [Apr 2012, p.99]- Nintendo Gamer
Posted Apr 2, 2012 -
- Critic Score
An utterly soulless collection of impossibly difficult sports games that will make everyone hate everything. [Apr 2012, p.100]- Nintendo Gamer
Posted Apr 2, 2012 -
- Critic Score
Flip-book frame rate, terrible visuals. [Apr 2012, p.101]- Nintendo Gamer
Posted Apr 2, 2012 -
- Critic Score
Less a twist on the genre, more a re-draw with a different coloured pencil. [Apr 2012, p.101]- Nintendo Gamer
Posted Apr 2, 2012 -
- Nintendo Gamer
Posted Apr 2, 2012 -
- Nintendo Gamer
Posted May 10, 2012 -
- Critic Score
The ball-shooting itself is all-but-identical to the last game. [May 2012, p.98]- Nintendo Gamer
Posted May 10, 2012 -
- Critic Score
Dry presentation and limited interaction. Home run? Not quite. [May 2012, p.98]- Nintendo Gamer
Posted May 10, 2012 -
- Critic Score
Even for those lacking in critical faculties, there are are better dance games out there. [May 2012, p.98]- Nintendo Gamer
Posted May 10, 2012 -
- Critic Score
Target audience includes sniggering schoolboys, students and journalists. [May 2012, p.99]- Nintendo Gamer
Posted May 10, 2012 -
- Critic Score
Painful to play alone, this is best endured with friends or lots of beer. [May 2012, p.99]- Nintendo Gamer
Posted May 10, 2012 -
- Nintendo Gamer
Posted May 26, 2012 -
- Critic Score
Even if you're a huge fan of zombie games, play something else. Anything else. [June 2012, p.101]- Nintendo Gamer
Posted May 26, 2012 -
- Critic Score
Bad frame rate, horrid voice acting, stupid story, crap weapons, confusing, overpriced. [July 2012, p.93]- Nintendo Gamer
Posted Jun 20, 2012 -
- Nintendo Gamer
Posted Jun 20, 2012 -
- Critic Score
There's no reason to choose this over the officially-endorsed Mario and Sonic alternative. [July 2012, p.99]- Nintendo Gamer
Posted Jun 20, 2012 -
- Nintendo Gamer
Posted Jul 21, 2012 -
- Critic Score
Three and a half hours of scrappy, ugly tower defence. And what's worst is that there's only one in-game music track. In a game about Heavy Metal? Rubbish. [Aug 2012, p.101]- Nintendo Gamer
Posted Jul 21, 2012