Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • 58 Metascore
    • 51 Critic Score
    Two of the least memorable lightgun games we're ever played. [Oct 2010, p.61]
    • Nintendo Gamer
    • 58 Metascore
    • 47 Critic Score
    A contemptible chore. [Winter 2009, p.57]
    • Nintendo Gamer
    • 58 Metascore
    • 40 Critic Score
    A big disappointment from a one-time great. [Christmas 2010, p.73]
    • Nintendo Gamer
    • 58 Metascore
    • 60 Critic Score
    Solving puzzles suits the bear-hurling format. It's a shame about the terrible motion controls though. [Aug 2010, p.76]
    • Nintendo Gamer
    • 58 Metascore
    • 54 Critic Score
    Frustrating in a hurl-the-cartridge-into-the-North-Sea way. Easily the worst of the three versions. Unacceptable! [Dec 2006, p.40]
    • Nintendo Gamer
    • 58 Metascore
    • 39 Critic Score
    So yawningly uneventful we were able to play it with one eye, while watching Flight of the Conchords with the other. A waste of disc. [Christmas 2007, p.67]
    • Nintendo Gamer
    • 58 Metascore
    • 50 Critic Score
    Even with a year to polish it up, Bleach feels like a rushed Wii launch job. Very poor. [Mar 2008, p.59]
    • Nintendo Gamer
    • 58 Metascore
    • 34 Critic Score
    For those with no taste in music whatsoever. [Feb 2008, p.68]
    • Nintendo Gamer
    • 58 Metascore
    • 70 Critic Score
    A tidy little package. [Oct 2007, p.70]
    • Nintendo Gamer
    • 58 Metascore
    • 40 Critic Score
    Underwhelming in every single way. It's a weak fighter, made annoying by silly minigames and a story so messy it made our poor heads fall off. [Mar 2007, p.71]
    • Nintendo Gamer
    • 58 Metascore
    • 58 Critic Score
    Fans may see past the clumsy structuring, but from a gamer's perspective this is slightly too flawed to pick up for throwaway fun. [Christmas 2007, p.62]
    • Nintendo Gamer
    • 58 Metascore
    • 40 Critic Score
    Not as good as it used to be. [Apr 2010, p.76]
    • Nintendo Gamer
    • 58 Metascore
    • 50 Critic Score
    Nothing to see here. [May 2008, p.65]
    • Nintendo Gamer
    • 58 Metascore
    • 52 Critic Score
    A strong action RPG title that, due to a meticulous and inflexible storyline, is sadly at times as impenetrable as a remake of "Van Helsing" cast by the Goons from "Popeye." [JPN Import]
    • Nintendo Gamer
    • 58 Metascore
    • 78 Critic Score
    A bit disappointing in terms of its presentation but we can recommend it to anyone with a hankering for an unusually sweet god game. [Mar 2009, p.54]
    • Nintendo Gamer
    • 58 Metascore
    • 68 Critic Score
    Well worth a go but be warned that the designers care not for the concepts of reward, relaxation and human fatigue. It's quite a commitment. [June 2007, p.52]
    • 58 Metascore
    • 41 Critic Score
    We're going to leave this out on the street and hope it gets towed. [Aug 2011, p.74]
    • Nintendo Gamer
    • 58 Metascore
    • 59 Critic Score
    It's nicely made, just rather dull. [Oct 2010, p.64]
    • Nintendo Gamer
    • 58 Metascore
    • 55 Critic Score
    The game's entirely stylus controlled, which generally works well, but it can descend into incoherent screen-swiping during combat. [Aug 2009, p.77]
    • Nintendo Gamer
    • 58 Metascore
    • 60 Critic Score
    There's a surprising amount of depth to the combat, which only makes the sluggish movement and decision to use an isometric view more maddening. [Mar 2007, p.81]
    • Nintendo Gamer
    • 58 Metascore
    • 70 Critic Score
    It's a fun multiplayer-with-the-family experience, not really a keeper. [Jan. 2007, p.40]
    • Nintendo Gamer
    • 58 Metascore
    • 52 Critic Score
    A passable clone of Nintendo's classic brawler is undermined by a frustrating single-player mode. You're better off waiting for the real thing instead. [Feb 2012, p.97]
    • Nintendo Gamer
    • 57 Metascore
    • 40 Critic Score
    N-Space's reach exceeds DS's grasp. Give this nonsense a miss and wait for their excellent Heroes of Ruin on 3DS instead. [Christmas 2011, p.68]
    • Nintendo Gamer
    • 57 Metascore
    • 40 Critic Score
    A disappointingly bland brain-teasing stew.[Feb 2011, p.74]
    • Nintendo Gamer
    • 57 Metascore
    • 49 Critic Score
    Save the 30 quid and spend it on a side salad in one of Gordon's restaurants instead. It'll be better and should last longer than this pile of ****. [Dec 2008, p.62]
    • Nintendo Gamer
    • 57 Metascore
    • 60 Critic Score
    Boogie has its moments, but the game lacks fluidity, the karaoke lacks cool tracks and the rhythm sometimes just lacks, full stop. [Oct 2007, p.62]
    • 57 Metascore
    • 51 Critic Score
    The fighting's better than expected, but it's outdated, unimaginative and you'd want to wait for it to be cheaper. [Sept 2011, p.71]
    • Nintendo Gamer
    • 57 Metascore
    • 35 Critic Score
    A flimsy mess. [Christmas 2009, p.70]
    • Nintendo Gamer
    • 57 Metascore
    • 65 Critic Score
    Just not terribly exciting. [May 2010, p.68]
    • Nintendo Gamer
    • 57 Metascore
    • 68 Critic Score
    Awkward and oh so frustrating - it's WWII through and through. [May 2007, p.48]
    • Nintendo Gamer
    • 57 Metascore
    • 60 Critic Score
    Forgive the painfully slow token collecting and it's a pretty absorbing title. [January 2007, p.44]
    • Nintendo Gamer
    • 57 Metascore
    • 65 Critic Score
    A pleasant fishing sim. [March 2012, p.101]
    • Nintendo Gamer
    • 57 Metascore
    • 60 Critic Score
    We can't dismiss it entirely because it does have a nice-looking bonus update of classic Bomberman. But the adventure mode is seriouly poor. Think twice, bomberfans.
    • 57 Metascore
    • 56 Critic Score
    Wholly unnecessary. [July 2010, p.62]
    • Nintendo Gamer
    • 57 Metascore
    • 42 Critic Score
    Localisation hasn't improved this fatally flawed game. It's a shame, as some good ideas have been smothered by lame controls. [July 2009, p.72]
    • Nintendo Gamer
    • 57 Metascore
    • 61 Critic Score
    When cutting and pasting "Mario Kart" into a Pac-Man template, someone forgot to include the folder marked "Incredible Fun." Does anyone really like Pac-Man a a person? [Nov 2006, p.58]
    • Nintendo Gamer
    • 57 Metascore
    • 53 Critic Score
    Despite quaint touches, this is cumbersome and wholly unoriginal. We didn't come here to get the mick taken out of us by talking mice, you know. [Nov 2006, p.71]
    • Nintendo Gamer
    • 57 Metascore
    • 54 Critic Score
    25 quid for four minigames. [Christmas 2009, p.70]
    • Nintendo Gamer
    • 57 Metascore
    • 62 Critic Score
    It's going to sell by the bucket-load to the younger fans of the film, and most of them will find it a diverting enough adventure. Just a shame that it throws away such a knowing premise.
    • Nintendo Gamer
    • 57 Metascore
    • 53 Critic Score
    Only the most hardcore fans are going to persevere with it, and even then it just doesn't work properly. [Jan 2008, p.52]
    • Nintendo Gamer
    • 57 Metascore
    • 80 Critic Score
    Whether you're into Warhammer or not, this is fantastic turn-based strategising, great to see on DS, with a brilliant multiplayer. [Mar 2008, p.69]
    • Nintendo Gamer
    • 57 Metascore
    • 60 Critic Score
    Appalling voice acting makes this feel very shoddy, though with the sound turned down it's a passable 'entry level' point 'n' clicker if you can find it cheap. [July 2009, p.77]
    • Nintendo Gamer
    • 56 Metascore
    • 55 Critic Score
    Far too simple to satisfy as an anime fighter and too bitty to enjoy for any length of time. [Sept 2007, p.71]
    • Nintendo Gamer
    • 56 Metascore
    • 46 Critic Score
    A series of unpredictable laughs and little else, disguised within a vibrant luchadore mask. [Sept 2007, p.70]
    • Nintendo Gamer
    • 56 Metascore
    • 40 Critic Score
    What a shinobi bumble. [Mar 2011, p.73]
    • Nintendo Gamer
    • 56 Metascore
    • 68 Critic Score
    It veers between demanding precise movements and accepting vague waves. [May 2009, p.78]
    • Nintendo Gamer
    • 56 Metascore
    • 68 Critic Score
    With rabbids like this who needs enemies? Solid but very average platformer starring a fairly unresponsive hero. Still, the music's quite cheerful when it's not driving you mental.
    • 56 Metascore
    • 65 Critic Score
    If you have "Rome," knock 30% off the score. [July 2010, p.67]
    • Nintendo Gamer
    • 56 Metascore
    • 49 Critic Score
    But hey, at least the characters look nice. [Christmas 2010, p.74]
    • Nintendo Gamer
    • 56 Metascore
    • 20 Critic Score
    Xevious on 3DS was inevitable. Shame they didn't do anything with it. [Sept 2011, p.77]
    • Nintendo Gamer
    • 56 Metascore
    • 28 Critic Score
    Horribly dated and lazy, this mind-numbing puzzler only exists on Wii because of motion controls. [Apr 2009, p.70]
    • Nintendo Gamer
    • 56 Metascore
    • 37 Critic Score
    The game chugs harder than Captain Haddock at a distillery. [Dec 2011, p.75]
    • Nintendo Gamer
    • 56 Metascore
    • 55 Critic Score
    The characters are still charming but they're fronting a dull, lazy game. [June 2009, p.60]
    • Nintendo Gamer
    • 56 Metascore
    • 54 Critic Score
    The platforming's stupidly fiddly, the driving is very dull, and the obstacle dodging is the worst sort of touch-screen bodging nonsense. [Dec 2006, p.54]
    • Nintendo Gamer
    • 56 Metascore
    • 70 Critic Score
    Easy, brief and lacking variety. A better DS version of this may arrive one day, but this remains strangely addictive all the same. [JPN Import; July 2007, p.51]
    • Nintendo Gamer
    • 56 Metascore
    • 68 Critic Score
    Amazingly, Rooms manages to turn hateful tile-slide puzzles into something compulsive and fun. As a package, however, it's a little disappointing. [May 2010, p.61]
    • Nintendo Gamer
    • 56 Metascore
    • 60 Critic Score
    With what we expected to be the main selling point - the parachuting - reduced to an introductory mission gimmick, Vanguard's bringing up the rear when it comes to WWII shooters. [May 2007, p.60]
    • Nintendo Gamer
    • 56 Metascore
    • 60 Critic Score
    LOL certainly brought out the funny in the NGamer office, but apart from that this is about as lightweight as DS games come. [Sept 2008, p.64]
    • Nintendo Gamer
    • 56 Metascore
    • 45 Critic Score
    This game only confirms our anti-Thor prejudice. He IS crap. [June 2011, p.64]
    • Nintendo Gamer
    • 56 Metascore
    • 49 Critic Score
    Too slow, too short, too annoying. Only the graphics have any real quality. Stick with "Sonic And The Secret Rings," or even "Excite Truck" if you don't mind the lack of hedgehog.
    • 56 Metascore
    • 54 Critic Score
    Certainly not dreadful, and better than the first Family Trainer, but if feels like a budget release with a full-price tag. [Nov 2009, p.69]
    • Nintendo Gamer
    • 56 Metascore
    • 40 Critic Score
    A teeth-grindingly stupid premise belies a few okay gameplay ideas. [Aug 2008, p.75]
    • Nintendo Gamer
    • 56 Metascore
    • 40 Critic Score
    Some enemies that weren't can-based would have been even nicer. [Mar 2010, p.73]
    • Nintendo Gamer
    • 56 Metascore
    • 55 Critic Score
    More of the same culinary-based action again, but this time it's more of the same in three dimensions and for up to four players. [Christmas 2011, p.68]
    • Nintendo Gamer
    • 56 Metascore
    • 60 Critic Score
    Not a great game. Not really even a good game. But a very funny game. [June 2009, p.69]
    • Nintendo Gamer
    • 56 Metascore
    • 63 Critic Score
    A few good ideas, but it's mainly happy to fall back on some geriatric genre conventions. [Oct 2008, p.67]
    • Nintendo Gamer
    • 56 Metascore
    • 52 Critic Score
    As a tribute it's more souvenir than towering statue. [Christmas 2010, p.69]
    • Nintendo Gamer
    • 56 Metascore
    • 58 Critic Score
    The coolest of all cool ideas, pieced together in a profoundly uncool way. Wait for MotionPlus to throw up something more substantial.
    • 56 Metascore
    • 70 Critic Score
    "Wii Play" fans will like this inconsistent bunch of around 25 minigames, with competition mode keeping it lodged in your Wii for longer. [Christmas 2007, p.58]
    • Nintendo Gamer
    • 56 Metascore
    • 20 Critic Score
    When it's dark - when the screen is gloomy, and only illuminated by the zoom function - it can be like looking for a needle in a rough school. [Feb 2010, p.75]
    • Nintendo Gamer
    • 56 Metascore
    • 50 Critic Score
    A very basic DS game dressed up for Wii. [Mar 2011, p.69]
    • Nintendo Gamer
    • 56 Metascore
    • 55 Critic Score
    Button-mashing with a few RPG-ish stats thrown in. More of a light breeze than a huge hurricane; don't expect to be blown away by this title. [Feb 2007, p.73]
    • Nintendo Gamer
    • 56 Metascore
    • 40 Critic Score
    Another joyless lump of registered trademarks designed with vulnerable kiddies in mind. [Winter 2009, p.63]
    • Nintendo Gamer
    • 56 Metascore
    • 54 Critic Score
    We can't deny the initial thrill of creating your own dungeon and looting it for meat, but it wont' take long before its charm turns into sheer annoyance. [Dec 2008, p.64]
    • Nintendo Gamer
    • 56 Metascore
    • 50 Critic Score
    A package riddled with niggles. [Sept 2009, p.69]
    • Nintendo Gamer
    • 56 Metascore
    • 65 Critic Score
    Novel controls that take some mastering, but are quite effective. The cheap feel prevents it from developing into anything great. [Mar 2007, p.71]
    • Nintendo Gamer
    • 55 Metascore
    • 50 Critic Score
    There are some cheeky thrills - roughly two per character - but this is tiresome. [Apr 2009, p.58]
    • Nintendo Gamer
    • 55 Metascore
    • 58 Critic Score
    The aiming is too imprecise to be less than an irritation and the different game modes are too similar to each other to be interesting. [Feb 2007, p.82]
    • Nintendo Gamer
    • 55 Metascore
    • 60 Critic Score
    Monkey Ball has grown flabby and gutless. A real shame. [Apr 2011, p.52]
    • Nintendo Gamer
    • 55 Metascore
    • 50 Critic Score
    Outdated, frustrating, repetitive and only intermittently fun. [June 2010, p.68]
    • Nintendo Gamer
    • 55 Metascore
    • 76 Critic Score
    Although not quite as challenging as it could have been, there is still much fun to be had in this quaint little forestry world. [June 2008, p.55]
    • Nintendo Gamer
    • 55 Metascore
    • 52 Critic Score
    A great idea for a puzzle game, with a cool minimal art style, but it's just stretched too thin. The baffling slowdown and useless mini-map only make it worse. [July 2012, p.92]
    • Nintendo Gamer
    • 55 Metascore
    • 35 Critic Score
    Absolute minger of a game. [Christmas 2009, p.66]
    • Nintendo Gamer
    • 55 Metascore
    • 38 Critic Score
    Thunderously dumb combat in an endless succession of technically borked corridors. [Nov 2011, p.65]
    • Nintendo Gamer
    • 55 Metascore
    • 69 Critic Score
    This is by turns frustrating, fun, exciting, dull, a technical achievement and a bit of a mess, but it's the most authentic Indy game yet.
    • 55 Metascore
    • 24 Critic Score
    Possibly the most cynical and tawdry ripoff of "Mario Kart" we've ever seen....A horrible kart game, with pathetic handling, idiotic AI, and no racing tension at all. [Feb 2007, p.83]
    • Nintendo Gamer
    • 55 Metascore
    • 33 Critic Score
    Terrible platforming and puzzling. [June 2008, p.58]
    • Nintendo Gamer
    • 55 Metascore
    • 47 Critic Score
    Far too hard at the beginning, even on Easy mode, and all poorly explained. One for the only the hardiest strategy fans. [Sept 2007, p.63]
    • Nintendo Gamer
    • 55 Metascore
    • 38 Critic Score
    Curse you, feeble minigame collection. [Oct 2010, p.60]
    • Nintendo Gamer
    • 55 Metascore
    • 40 Critic Score
    Stupidly expensive. [June 2010, p.76]
    • Nintendo Gamer
    • 55 Metascore
    • 58 Critic Score
    Contains both ghosts and busting, but neither is as fun as it should be, despite good intentions. A chore to play through. Boo. [Sept 2009, p.68]
    • Nintendo Gamer
    • 55 Metascore
    • 38 Critic Score
    Too hard for kids and too dull for adults. [Apr 2011, p.75]
    • Nintendo Gamer
    • 55 Metascore
    • 32 Critic Score
    Rubbish, stupid games in a cheap, tacky collection - who on earth keeps buying these games and egging them on? [June 2007, p.71]
    • Nintendo Gamer
    • 55 Metascore
    • 50 Critic Score
    A nice approach to DS development, but the whole thing was slightly doomed to failure by the hardware. [Dec 2008, p.72]
    • Nintendo Gamer
    • 55 Metascore
    • 50 Critic Score
    Short on charm and challenge. [July 2012, p.98]
    • Nintendo Gamer
    • 55 Metascore
    • 35 Critic Score
    It's like someone reduced Super Mario Bros to its essence, then skimmed the fun off the top. [May 2011, p.51]
    • Nintendo Gamer
    • 55 Metascore
    • 55 Critic Score
    There's no close-up work, only abstract coarse plotting between cookers and customers and, as such, it's a bit tedious. [Christmas 2007, p.70]
    • Nintendo Gamer
    • 55 Metascore
    • 74 Critic Score
    Even non-Potter fans may find they get some enjoyment out of this. [Sept 2011, p.72]
    • Nintendo Gamer
    • 55 Metascore
    • 30 Critic Score
    The film was duff; the game's duff. [Aug 2009, p.77]
    • Nintendo Gamer
    • 55 Metascore
    • 55 Critic Score
    Our hopes were raised by the decent control scheme. But the gameplay is as messy and tangled as the great man's hair. Leave this one ringside.

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