Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • 71 Metascore
    • 69 Critic Score
    It is still the same old Puzzle Bobble, so it's only worth 69. [Nov 2009, p.73]
    • Nintendo Gamer
    • 65 Metascore
    • 69 Critic Score
    An intriguing title. [Jan 2009, p.76]
    • Nintendo Gamer
    • 73 Metascore
    • 69 Critic Score
    A decent portable version. [Christmas 2010, p.74]
    • Nintendo Gamer
    • 64 Metascore
    • 69 Critic Score
    BlazBlue's gameplay survives the iffy conversion thanks to its sheer infectious energy, but this should have been a great deal better than it is.
    • 68 Metascore
    • 69 Critic Score
    By no means bad, but less than we'd expect from the MySims 'franchise'. Limps home a distant second place to the real thing. [Aug 2009, p.67]
    • Nintendo Gamer
    • 69 Metascore
    • 69 Critic Score
    Good in parts, but disappointingly light on features and poor value for money compared to most other Mario sports games. [JPN Import; Oct 2006, p.60]
    • Nintendo Gamer
    • 68 Metascore
    • 69 Critic Score
    If you think of it as a kind of a spin on Wii Sports Tennis, then you might enjoy elements of this. Unfortunately, with the disappointing controls you should probably give it a miss.
    • 77 Metascore
    • 69 Critic Score
    A disappointingly underwhelming title. [Mar 2009, p.69]
    • Nintendo Gamer
    • 55 Metascore
    • 69 Critic Score
    This is by turns frustrating, fun, exciting, dull, a technical achievement and a bit of a mess, but it's the most authentic Indy game yet.
    • 61 Metascore
    • 69 Critic Score
    The levels are action packed, but it gets too samey too quickly. [Dec 2011, p.64]
    • Nintendo Gamer
    • 82 Metascore
    • 69 Critic Score
    Get the WiiWare game instead. [Dec 2011, p.70]
    • Nintendo Gamer
    • 67 Metascore
    • 69 Critic Score
    An endearing story and a thoroughly enchanting world marred by a game that's too simple to pull off its lofty ambitions. An acquired taste. [Apr 2010, p.58]
    • Nintendo Gamer
    • 72 Metascore
    • 69 Critic Score
    Older gamers may find themselves getting a little bored, but this is a good action title for young fans of the original film. [Mar 2007, p.63]
    • Nintendo Gamer
    • tbd Metascore
    • 69 Critic Score
    Although it rarely gets the pulse racing, it's still a decent pick-up if you're looking for some quickfire high-score challenges or simple dumb fun. [Apr 2012, p.99]
    • Nintendo Gamer
    • 76 Metascore
    • 68 Critic Score
    Technical and control issues mean this is far from the best way to experience it. [Christmas 2009, p.46]
    • Nintendo Gamer
    • 80 Metascore
    • 68 Critic Score
    You can look at Wii Fit in two ways. On one hand it's a pretty comprehensive selection of exercises, cleanly presented and given a novel twist thanks to the board. Alternatively, you can see it as a series of lacklustre tasks that beautifully demonstrate the technical abilities of the board, decorated with the silly lifestyle trappings we're willing to overlook as long as Ninty keep delivering the proper gaming goods.
    • 60 Metascore
    • 68 Critic Score
    Plenty of typically interesting Wario ideas in another original and amusing platformer, but it's spoiled by a deeply uncomfortable and annoying control system. [Apr 2007, p.54]
    • Nintendo Gamer
    • 79 Metascore
    • 68 Critic Score
    Treads on its predecessor's toes too many times to impress in its wake. [May 2012, p.93]
    • Nintendo Gamer
    • 70 Metascore
    • 68 Critic Score
    A polished platformer with plenty of 'oooh' moments, but has ideas too big for its station. [Jan 2009, p.65]
    • Nintendo Gamer
    • 56 Metascore
    • 68 Critic Score
    It veers between demanding precise movements and accepting vague waves. [May 2009, p.78]
    • Nintendo Gamer
    • 64 Metascore
    • 68 Critic Score
    Bizarre controls aside, this is an unusually thoughtful port that at least attempts to do something different. [Oct 2011, p.63]
    • 49 Metascore
    • 68 Critic Score
    With its modern setting and effective scares, Calling is not a boring way to whimper away a few evenings. Just a shame silly artistic choices severely dampen the effect. [Mar 2010, p.50]
    • Nintendo Gamer
    • 59 Metascore
    • 68 Critic Score
    Rio
    As tie-ins go it's really not that bad. [June 2011, p.66]
    • Nintendo Gamer
    • 58 Metascore
    • 68 Critic Score
    Well worth a go but be warned that the designers care not for the concepts of reward, relaxation and human fatigue. It's quite a commitment. [June 2007, p.52]
    • 70 Metascore
    • 68 Critic Score
    Although enjoyable in spurts, this is lacking in any real challenge and there are no multiplayer antics to save it. [Apr 2008, p.68]
    • 65 Metascore
    • 68 Critic Score
    It has a slightly goofy and laid-back approach to gaming, but it's solid and way more fun than the other recent movie-licensed launch titles. [January 2007, p.61]
    • Nintendo Gamer
    • 77 Metascore
    • 68 Critic Score
    There's certainly lots of it, just not that much to it. [July 2009, p.68]
    • Nintendo Gamer
    • 83 Metascore
    • 68 Critic Score
    This is pretty good fun, with so-bad-it's-hilarious dialogue and cute bestiary, but the cannon fights are just a little too repetitive to stay interesting long. [Dec 2006, p.68]
    • Nintendo Gamer
    • 72 Metascore
    • 68 Critic Score
    A well-stocked game and a big improvement over Jake's previous outing, but it still feels a bit dry. [Nov 2009, p.73]
    • Nintendo Gamer
    • 70 Metascore
    • 68 Critic Score
    Why can't film tie-ins be as nicely done as this anime spin-off, eh? [Aug 2010, p.73]
    • Nintendo Gamer
    • 72 Metascore
    • 68 Critic Score
    You'll see interesting sights, but this doesn't capitalise on the ick factor or the thrill of seeing our world through a fresh set(s) of eyes.
    • 54 Metascore
    • 68 Critic Score
    Remarkably ordinary pinball that's quite forgettable. Wait for the Williams collection - it's load better than this one. [July 2008, p.68]
    • Nintendo Gamer
    • 70 Metascore
    • 68 Critic Score
    The skewed logic and stilted dialogue remain, but this is still an enjoyable silly point 'n' clicker. [Aug 2009, p.77]
    • Nintendo Gamer
    • 67 Metascore
    • 68 Critic Score
    Mountain? Full marks. The curse? Less impressive. [Nov 2009, p.62]
    • Nintendo Gamer
    • 53 Metascore
    • 68 Critic Score
    Simplistic and repetitive and not at all realistic, but quite endearing all the same. [Christmas 2009, p.61]
    • Nintendo Gamer
    • 59 Metascore
    • 68 Critic Score
    The trouble with Line Rider 2 is that while it's not short of options, the core idea can wear tin quite quickly. [Dec 2008, p.81]
    • Nintendo Gamer
    • 56 Metascore
    • 68 Critic Score
    With rabbids like this who needs enemies? Solid but very average platformer starring a fairly unresponsive hero. Still, the music's quite cheerful when it's not driving you mental.
    • 56 Metascore
    • 68 Critic Score
    Amazingly, Rooms manages to turn hateful tile-slide puzzles into something compulsive and fun. As a package, however, it's a little disappointing. [May 2010, p.61]
    • Nintendo Gamer
    • 67 Metascore
    • 68 Critic Score
    Several goals behind arch-rivals PES. [Nov 2011, p.65]
    • Nintendo Gamer
    • 64 Metascore
    • 68 Critic Score
    Pillage and plunder in a nice sort of way. Don't expect to be told what's going on, but as soon as you figure it out for yourself you'll be fine. [Issue#56, p.69]
    • Nintendo Gamer
    • 62 Metascore
    • 68 Critic Score
    All it needs is for someone to strip out the associations with the film and you'd have a decent table tennis game. [Christmas 2007, p.70]
    • Nintendo Gamer
    • 46 Metascore
    • 68 Critic Score
    Not enough depth to bother a PC strategy title, but the intended crowd (fans of manga girls) may find something new to do here. [Sept 2009, p.71]
    • Nintendo Gamer
    • 57 Metascore
    • 68 Critic Score
    Awkward and oh so frustrating - it's WWII through and through. [May 2007, p.48]
    • Nintendo Gamer
    • 74 Metascore
    • 68 Critic Score
    The kind of game that needs a budget price. [May 2009, p.62]
    • Nintendo Gamer
    • 69 Metascore
    • 68 Critic Score
    If this was any more generic, it'd be...er, something really generic. [Dec 2007, p.51]
    • Nintendo Gamer
    • 73 Metascore
    • 68 Critic Score
    The score is for people who like this sort of game. [Christmas 2009, p.70]
    • Nintendo Gamer
    • 51 Metascore
    • 68 Critic Score
    It tries its best, but it simply isn't good enough. Too frustrating for younger players, and too fussy and inconsiderate for anyone else. Still, if you must... [Aug 2006, p.56]
    • Nintendo Gamer
    • 61 Metascore
    • 68 Critic Score
    Technically clumsy and laughably silly, but it's still oddly endearing. [Jan 2008, p.56]
    • Nintendo Gamer
    • 71 Metascore
    • 67 Critic Score
    More of a light snack than a hearty meal. [Aug 2009, p.74]
    • Nintendo Gamer
    • 28 Metascore
    • 67 Critic Score
    Inoffensive, with samey levels and enemies, and unchallenging boss fights. [May 2008, p.75]
    • Nintendo Gamer
    • 66 Metascore
    • 67 Critic Score
    A bit dull. [Apr 2009, p.68]
    • Nintendo Gamer
    • 81 Metascore
    • 67 Critic Score
    An utterly comprehensive yet soulless golf sim. Perhaps it's time the game was reworked instead of just adding another five courses and an idiot mode. [Dec 2008, p.55]
    • Nintendo Gamer
    • 70 Metascore
    • 67 Critic Score
    It makes the right moves but doesn't quite scale the heights. And you can be the GameCube version - without Ubisoft's half-hearted Wii controls - for around 20 pounds. [June 2007, p.38]
    • 64 Metascore
    • 67 Critic Score
    Unashamed, out-and-out action. [Dec 2008, p.76]
    • Nintendo Gamer
    • 63 Metascore
    • 67 Critic Score
    A perfectly acceptable yet unremarkable RPG. [Mar 2010, p.61]
    • Nintendo Gamer
    • 67 Metascore
    • 67 Critic Score
    Multiplayer has the slight advantage. [Sept 2009, p.73]
    • Nintendo Gamer
    • 60 Metascore
    • 67 Critic Score
    Looks nice and is actually challenging, but repetitive goals and fussy controls are a downer. [Christmas 2009, p.60]
    • Nintendo Gamer
    • 75 Metascore
    • 67 Critic Score
    Standard shooty war game that's unremarkable on DS despite the lack of handheld shooty war games. [Jan 2008, p.61]
    • Nintendo Gamer
    • 71 Metascore
    • 67 Critic Score
    Ridiculously easy yet frustrating all at once. [Aug 2007, p.70]
    • Nintendo Gamer
    • 75 Metascore
    • 66 Critic Score
    Irritating and irrational, Magic Picture Book treats you badly. Yet one flash of those choco-puppy eyes and your heart will flutter. The DS equivalent of Stockholm Syndrome. [JPN Import; Mar 2007, p.76]
    • 66 Metascore
    • 66 Critic Score
    The addition of pets has made Sims 2 marginally cuter, but the novelty quickly wears off as you still spend the majority of your time making sure the toilet is regularly cleaned. [Nov 2006, p.65]
    • Nintendo Gamer
    • 64 Metascore
    • 66 Critic Score
    Achingly samey, but wholesome fun in small, level-sized bursts. [June 2011, p.63]
    • Nintendo Gamer
    • 45 Metascore
    • 66 Critic Score
    It fails to hit the bull. [Aug 2009, p.76]
    • Nintendo Gamer
    • 64 Metascore
    • 66 Critic Score
    With a few tweaks this could have been quite the sports package. But as things stand, it's as missable as an Emile Heskey chance on goal.
    • 65 Metascore
    • 66 Critic Score
    It's exactly the same as the GC game. [Sept 2007, p.41]
    • Nintendo Gamer
    • 74 Metascore
    • 66 Critic Score
    Hardly likely to set the world alight. [Dec 2006, p.44]
    • Nintendo Gamer
    • tbd Metascore
    • 66 Critic Score
    Crude presentation and lack of content don't completely let down what's undeniably a fascinating idea. They try really hard, though making this a worthwhile but insubstantial game. [Jan 2012, p.115]
    • Nintendo Gamer
    • 67 Metascore
    • 66 Critic Score
    A button-masher that's unlikely to set you ablaze. [Dec 2006, p.39]
    • Nintendo Gamer
    • 61 Metascore
    • 66 Critic Score
    Although it has a good stab at open-world platforming, this soon turns into a chore. [Nov 2009, p.58]
    • Nintendo Gamer
    • 66 Metascore
    • 66 Critic Score
    It's the same DDR as it ever was, but the inclusion of even more gimmicks just waters it down rather an improves it. Hard to recommend. [Apr 2010, p.66]
    • Nintendo Gamer
    • 75 Metascore
    • 66 Critic Score
    "Quotation Forthcoming"
    • Nintendo Gamer
    • 82 Metascore
    • 65 Critic Score
    Solid enough to keep you playing for longer than you ought to, but the game looks and feels considerably cheaper than the price would suggest. [Aug 2012, p.103]
    • Nintendo Gamer
    • 67 Metascore
    • 65 Critic Score
    It's a disheartening slurp backwards when compared to "Eledees," but there are enough unique ideas here to warrant a rental when it comes out in the UK. [JPN Import; Nov 2007, p.46]
    • 69 Metascore
    • 65 Critic Score
    Not a bad effort. [Oct 2010, p.65]
    • Nintendo Gamer
    • 71 Metascore
    • 65 Critic Score
    A rather sweet entry-level graphics package. [Mar 2011, p.68]
    • Nintendo Gamer
    • 59 Metascore
    • 65 Critic Score
    It's surprisingly well made and it's nice to see that the developers have put a bit of effort into putting it together, but the big problem is that it's too easy by half. [July 2011, p.70]
    • Nintendo Gamer
    • 61 Metascore
    • 65 Critic Score
    Cute and fun minigames, for the most part, but lacking drive or motivation for the player, with different tasks getting repetitive quickly. [JPN Import; May 2007, p.50]
    • 65 Metascore
    • 65 Critic Score
    An action RPG with the plot stripped out and replaced by pure, constant fighting and levelling-up. Sound good to you? Perhaps, but perhaps not if you're a Mana stalwart. [Mar 2007, p.78]
    • Nintendo Gamer
    • 52 Metascore
    • 65 Critic Score
    Complex and hideous, but there's a lot to keep you occupied - if you're of the almost non-existent demographic that'll be interested in it. [Mar 2009, p.71]
    • Nintendo Gamer
    • 61 Metascore
    • 65 Critic Score
    The most interesting thing from the PC original put into a simple platform game that's marred by some unexciting minigames.
    • 59 Metascore
    • 65 Critic Score
    The presentation will attract younger gamers but unless you're adept at this gaming lark The Chase could prove frustrating. [May 2009, p.78]
    • Nintendo Gamer
    • tbd Metascore
    • 65 Critic Score
    Simple, thuggish pleasures. [Aug 2010, p.70]
    • Nintendo Gamer
    • 56 Metascore
    • 65 Critic Score
    Novel controls that take some mastering, but are quite effective. The cheap feel prevents it from developing into anything great. [Mar 2007, p.71]
    • Nintendo Gamer
    • 73 Metascore
    • 65 Critic Score
    Basic, shallow and sickeningly cute, New Inernational Track & Field is fine fo a five-minute blast. Just don't expect to stay entertained for long. [July 2008, p.71]
    • Nintendo Gamer
    • 33 Metascore
    • 65 Critic Score
    The lanes are nice and shiny, but "Wii Sports" is still our top banana for Wii Bowling. [June 2008, p.71]
    • Nintendo Gamer
    • 74 Metascore
    • 65 Critic Score
    Genre fans won't find much challenge here but it's diverting enough while it lasts. [Aug 2008, p.68]
    • Nintendo Gamer
    • 69 Metascore
    • 65 Critic Score
    It might look like a Burnout for kids but it doesn't play that way. [Christmas 2009, p.50]
    • Nintendo Gamer
    • 63 Metascore
    • 65 Critic Score
    If you've never heard of Ben 10 you're too old to play it (which is most of us), but for action-loving tykes this is a surprisingly well-made title. [Christmas 2007, p.58]
    • Nintendo Gamer
    • 65 Metascore
    • 65 Critic Score
    It would be great if all the buttons were accessible and you didn't have to use a D-pad. [May 2011, p.59]
    • Nintendo Gamer
    • 63 Metascore
    • 65 Critic Score
    Freakyforms comes alive only if you invest the time. Don't, and there's not much here besides sticking eyes on shapes and making them jump through hoops.
    • 60 Metascore
    • 65 Critic Score
    It's a decent compilation of games, with lovingly emulated coin-ops and a genuine modern classic in the mix, but for this price it should feature a lot more stuff.
    • 65 Metascore
    • 65 Critic Score
    Do minigames become more playable when coupled with a story that would have cinema goers lobbing popcorn at the screen? Answer: not really. [May 2009, p.60]
    • Nintendo Gamer
    • 35 Metascore
    • 65 Critic Score
    Jumping, fighting and puzzling for young fans of the movie. Most of it is incredibly easy but there's the odd bit of confusion to slow progress.
    • 66 Metascore
    • 65 Critic Score
    Learn to work with shonky controls and there's a decent game within this lumbering exterior. [Sept 2007, p.71]
    • Nintendo Gamer
    • 53 Metascore
    • 65 Critic Score
    Blighted by camera issues and its short length, but the sheer physicality of the gameworld will endear it to fans. [Dec 2008, p.69]
    • Nintendo Gamer
    • 73 Metascore
    • 65 Critic Score
    It can get repetitive over time and the level design feels uninspired. [Feb 2007, p.59]
    • Nintendo Gamer
    • 56 Metascore
    • 65 Critic Score
    If you have "Rome," knock 30% off the score. [July 2010, p.67]
    • Nintendo Gamer
    • 57 Metascore
    • 65 Critic Score
    Just not terribly exciting. [May 2010, p.68]
    • Nintendo Gamer
    • 71 Metascore
    • 65 Critic Score
    We can't see what anyone will gain from this that they couldn't gain tenfold from a good novel and a dictionary. [Feb 2008, p.71]
    • Nintendo Gamer
    • 50 Metascore
    • 65 Critic Score
    Not bad little quests in theory, but anyone over the age of 11 will find them torturous. [May 2008, p.75]
    • Nintendo Gamer

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