netjak's Scores

  • Games
For 952 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 98 Disgaea 2: Cursed Memories
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
952 game reviews
    • 90 Metascore
    • 49 Critic Score
    A travesty. A mockery of the good name of Final Fantasy.
    • netjak
    • 85 Metascore
    • 46 Critic Score
    Despite the fact that I'd bet that my Game Boy Advance (let alone my Gamecube or my DS) is much faster and technologically sound than my Super Nintendo, this game's slowdown and terrible enemy clock speed make this way too easy.
    • netjak
    • 83 Metascore
    • 35 Critic Score
    The graphics are dull and lifeless, the sound is awful, and the gameplay has been completely ruined, and if that's not enough to deter you from purchasing the game, EA's blatant disrespect for the great sport of boxing and its colorful history should do the trick.
    • netjak
    • 81 Metascore
    • 22 Critic Score
    I don't want to see anyone play this badly built junk even once, let alone own it for the "joy" of multiple playthroughs. The single player experience was so bad I refused to even try the online mode. I don't want to see anyone else go through the pain of being tempted with such an immersive experience just to have it ripped away by the shortcomings of whoever was responsible for these game-breaking glitches.
    • netjak
    • 80 Metascore
    • 40 Critic Score
    This game misses the point and misses it badly. At first glance, the barely above average graphics, the hip-hop version of NFL uniforms, and the bone cracking sound during gameplay certainly seem like the game will have potential. But for the reasons stated in this review, no serious football gamer will play this longer than a week.
    • netjak
    • 79 Metascore
    • 49 Critic Score
    We've been playing games almost exactly like this (though not nearly as pretty) ever since the PlayStation/Nintendo 64 days. While the graphics and audio are just above average, compared to its contemporaries, Sphinx is a rather anachronistic play experience that falls short when seen next to some of the more brilliant and innovative platformers (e.g. "Jak II") around today.
    • netjak
    • 79 Metascore
    • 45 Critic Score
    The true tell-tale sign of a great RPG compared to a good RPG is how you feel after completion. With other great RPG's over the years, I had a true connection with the characters and was always a bit saddened once my adventure came to a halt. In this case I felt nothing.
    • netjak
    • 78 Metascore
    • 45 Critic Score
    Resurrection of Evil even failed to match the atmosphere of the previous title and is little more than eye-candy without any flavor. Do yourself a favor and pass on this one.
    • netjak
    • 78 Metascore
    • 40 Critic Score
    The pathetic attributes of this failed experiment are disgusting. Breath of Fire: Dragon Quarter is a poor excuse for an RPG. It is an attempt at innovation, perhaps. But it can also be the lazy solution for a group of developers who didn't want to put in the time to make a quality RPG.
    • netjak
    • 78 Metascore
    • 39 Critic Score
    Sure Street Fighter II is here, but if you’re a hardcore gamer, you probably already own at least one version of that. That means the number of actual, playable classics on this disc is reduced to just Final Fight, Forgotten Worlds, and Mercs. Do you really want to buy this disc just for those three?
    • netjak
    • 78 Metascore
    • 44 Critic Score
    It reeks of desperation and greed, as if Capcom just threw this together to make as much money as possible. They include the most obscenely difficult and unworkable version of Street Fighter 2 for one part of the package, throw in the forgotten spawn of the series for another, and top it off by including a lousy licensed anime movie instead of any other Street Fighter game.
    • netjak
    • 77 Metascore
    • 34 Critic Score
    Unless you decide to blow huge amounts of cash on the nicest floor pads available (and I mean the top-of-the-line metal ones, not the excellent Ignition pads that RedOctane puts out), this game is unplayable except with a standard controller. And let’s face it, this game is Dance Dance Revolution, not Finger Tap Revolution.
    • netjak
    • 77 Metascore
    • 30 Critic Score
    Sloppy and uninspired.
    • netjak
    • 77 Metascore
    • 27 Critic Score
    It's difficult to find a copy, but just as well. This game was forgotten by many, but it deserves all of it.
    • netjak
    • 77 Metascore
    • 48 Critic Score
    Stick to Star Wars, Mr. Holland.
    • netjak
    • 76 Metascore
    • 47 Critic Score
    It would appear that the transition from consoles to the GBA has sucked quite a bit of the fun out of the game; ironically, the GBA game seems dumbed-down when compared to its console counterparts.
    • netjak
    • 76 Metascore
    • 30 Critic Score
    Uninspired visuals, disgustingly easy gameplay, and a complete lack of any real motivation to play the game awaits any who dare purchase this title. It is tedious and boring at every level.
    • netjak
    • 75 Metascore
    • 39 Critic Score
    Honestly, there are good ways to do a rail shooter on the Wii; this is a poor start, but at least it, like Umbrella itself, will serve as a shining example of what not to do.
    • netjak
    • 75 Metascore
    • 47 Critic Score
    One half of Shadow of Rome is a solid, if mildly frustrating, bloodbath that will please anyone looking for a chance to let off some steam. The other half of Shadow of Rome is an annoying slog through a weak knock-off of Metal Gear Solid’s sneaky parts.
    • netjak
    • 74 Metascore
    • 35 Critic Score
    Yeah, the art direction is incredible. While the story isn't particularly mind-blowing, it is serviceable and entertaining. But the control scheme is so awful and frustrating, clearing the game is more a matter of patience with poor layout than any skill or talent.
    • netjak
    • 74 Metascore
    • 44 Critic Score
    Ultimately, Ridge Racer 6 is a lame duck racer. It comes off as far too simplistic and far too easy to ever be of any fun.
    • netjak
    • 73 Metascore
    • 46 Critic Score
    About the only thing that I didn’t absolutely hate in The Emperor’s Tomb (but it was still lacking) is that there are a few cool big boss fights.
    • netjak
    • 73 Metascore
    • 43 Critic Score
    They claim actual dance moves (or at least dance footwork) can be learned from the game, and that the game is much more accessible from a dancing background. Here's the huge problem with this claim - Pump It Up does absolutely nothing innovative with its step patterns at all.
    • netjak
    • 72 Metascore
    • 40 Critic Score
    Sonic Heroes takes a simple concept and makes it complex seemingly for the sake of complexity, and the result is an overly frustrating game that feels more like work than fun.
    • netjak
    • 72 Metascore
    • 43 Critic Score
    I really wish it had been made more accessible - cute without being cloying, tricky without being frustrating, and so forth. While a decent intro to the dating sim in the United States, it will require a lot of work before this can ever catch on.
    • netjak
    • 71 Metascore
    • 33 Critic Score
    To conclude, there's no game here, limited staying power, and no real incentive for you to buy this game. In fact, it looks, feels, sounds, and plays like something a programming major might make in Flash. My recommendation: Trick your buddy into buying the game and borrow it once.
    • netjak
    • 71 Metascore
    • 45 Critic Score
    A guy can only sample for minerals, craft Mighty Rods of Fishing + 1, and shoot the same crap for so long before they realize that it's just freaking boring.
    • netjak
    • 71 Metascore
    • 33 Critic Score
    Spy Hunter mangles a beloved classic arcade game beyond belief, and doesn't even take advantage of the capability of the GameCube in the process.
    • netjak
    • 71 Metascore
    • 45 Critic Score
    You could plunk your money down for worse titles from Nanco, but that honestly isn't saying much this year. When someone figures out how to put together an actual game with depth, challenge, and uses the touch screen as more than a gimmick, get back to me.
    • netjak
    • 70 Metascore
    • 41 Critic Score
    There just wasn’t anything very impressive at all here. Weak visuals, gameplay that runs through its total variety in the scope of an hour or so, and sounds that just don’t seem to be there at all combine to spoil the experience.
    • netjak
    • 70 Metascore
    • 48 Critic Score
    You have no idea how badly I wish this worked. For a game that offers so much promise and nostalgia for its huge fan base, Ultimate Mortal Kombat 3 on the Xbox Live Arcade turned out to be a travesty.
    • netjak
    • 69 Metascore
    • 32 Critic Score
    Pokémon Ranger is one of the big misses in this franchise’s history. It can be entertaining for a short time, but uninteresting game mechanics and utter lack of difficulty will result in most players putting this game aside for good even before the relatively short story is completed.
    • netjak
    • 69 Metascore
    • 48 Critic Score
    I can't even recommend renting this one just for the amount of time you're going to have invest for so little payoff. This is a game that tried to do everything by the numbers, and it missed even being able to accomplish that.
    • netjak
    • 69 Metascore
    • 49 Critic Score
    I could see a couple of dedicated Guitar Hero fans picking this up purely for completeness’ sake. But beyond that, it should be avoided. It’s just too much for too little good stuff.
    • netjak
    • 69 Metascore
    • 25 Critic Score
    The game is just plain sloppy, and smacks of being rushed out the door to capitalize on Donkey Konga's popularity before it was too late.
    • netjak
    • 69 Metascore
    • 49 Critic Score
    All in all, the easiest thing for me to say is that it's not worth your time or money.
    • netjak
    • 69 Metascore
    • 45 Critic Score
    With the right mix of people, this might be a decent multiplayer game, but playing against the computer in random battles gets old quickly, and the campaign doesn’t provide enough depth or challenge to make Wrath Unleashed appropriate for more than a rental.
    • netjak
    • 68 Metascore
    • 40 Critic Score
    My only real complaint is that this entire game is dull. Even with the option to play this with 3 other people, I hardly see any area of this game that multiplayer would make more enjoyable.
    • netjak
    • 68 Metascore
    • 38 Critic Score
    A good idea ruined by a design team that tried to get too cute. This game would have been a classic if they worked the upgrade system on your craft's gunnery into your planetside firearm, and gave you, the character stats and upgradeables as well.
    • netjak
    • 68 Metascore
    • 40 Critic Score
    Bad controls, bad story, and bad code add up to make this is a bad game.
    • netjak
    • 68 Metascore
    • 48 Critic Score
    Supposing you can get passed the dull visuals, your guaranteed to run into boredom and confusion once everything is explored which is a hard pill to swallow trying to find what to do next.
    • netjak
    • 67 Metascore
    • 22 Critic Score
    Veterans of action games will likely despise the game's low difficulty level.
    • netjak
    • 67 Metascore
    • 24 Critic Score
    Capcom used the only good idea they had for a RPG featuring the Blue Bomber with the Battle Network series, and even that is running out of steam. Mega Man X: Command Mission was poorly executed in every stage of development, and it's hard to imagine even die-hard fans of the series enjoying this title.
    • netjak
    • 65 Metascore
    • 22 Critic Score
    This game just bored the life out of me from the second I put it into my GameCube. There are so many problems with Custom Robo that it amazes me that Nintendo was willing to publish it in the first place.
    • netjak
    • 65 Metascore
    • 34 Critic Score
    Treasure threw together this game that, beyond the art style, barely resembles the original game at all. In fact, if not for the cameos of the original game's characters at opportune times, I would have sworn that this wasn't a sequel, thematic or otherwise, at all.
    • netjak
    • 65 Metascore
    • 43 Critic Score
    When the game manages to find its groove, it's absolutely hilarious and incredibly fun. But between those moments of inspired lunacy and brilliance are vast half-hours of monotony.
    • netjak
    • 64 Metascore
    • 38 Critic Score
    Easy, pointless missions, with a bad AI, and staff who can't write? Simpsons Comic Guy would say it best: Worst...Strategy RPG...EVER.
    • netjak
    • 64 Metascore
    • 40 Critic Score
    The music...oh please, don't get me started on that. It's like someone is playing a muted tape deck in the background.
    • netjak
    • 64 Metascore
    • 33 Critic Score
    Sneaking around the camp is a joke. Toni Kukoc has more defensive skill than all these Germans put together...if it weren't for "Tsunami 2265" putting forth such a solidly bad performance, this would be my pick for Worst Game of the Year.
    • netjak
    • 64 Metascore
    • 42 Critic Score
    While the graphics are insanely impressive, the gameplay rolls in on the other end of the spectrum. It stinks.
    • netjak
    • 64 Metascore
    • 40 Critic Score
    This game is boring.
    • netjak
    • 63 Metascore
    • 42 Critic Score
    While filled with numerous, excellent ideas, the mish-mash handling of the development destroyed the potential.
    • netjak
    • 63 Metascore
    • 42 Critic Score
    Perhaps if Sega spent more time refining the control scheme rather than coming up with a title screen design where AiAi encourages you to fondle his heart-shaped butt, they would have produced another classic in this quirky and otherwise fun series.
    • netjak
    • 63 Metascore
    • 22 Critic Score
    A rather horrible game. Something this simple being so poorly designed is asinine.
    • netjak
    • 62 Metascore
    • 43 Critic Score
    Making a game intended for children does not make poor game design OK. While children may indeed enjoy parts of Finding Nemo, it is likely it will greatly frustrate them in the long run, and frustration for frustration’s sake is simply no fun.
    • netjak
    • 62 Metascore
    • 42 Critic Score
    Sadly, this Sim game doesn't have much lasting value.
    • netjak
    • 62 Metascore
    • 45 Critic Score
    The game never truly matches the intensity of the show itself though, mostly because it's placed between seasons of the show which have already aired, so you know from the beginning that certain characters are going to be ok, even when their lives are supposedly threatened.
    • netjak
    • 62 Metascore
    • 37 Critic Score
    Nice eye candy, but without any substance. The features that made the PC version so addictive and well balanced are all gone, and what remains is only a shell of the original game, which is little more than an unresponsive electronic sandbox.
    • netjak
    • 62 Metascore
    • 35 Critic Score
    The game bases itself on immense amounts of repetition, which is an absolute dealbreaker. There is absolutely no reason to even rent this game; it's just not worth it.
    • netjak
    • 61 Metascore
    • 39 Critic Score
    Games based on the Olympics have changed very little since the days of Epyx Summer games and Konami’s Track & Field series, and this is not a good thing.
    • netjak
    • 61 Metascore
    • 41 Critic Score
    For being something we celebrated so much, it's really just a mediocre game with one of the best tunes of all time, and that's not truly enough to be nostalgic about.
    • netjak
    • 61 Metascore
    • 30 Critic Score
    This was clearly rushed to market, and obviously not worth your time. The only question that remains is, "Would this actually have been any better if they did have more time?" My guess is that it probably wouldn't improve by much.
    • netjak
    • 61 Metascore
    • 45 Critic Score
    There are plenty of ideas in this game that can be fostered into something that is not only cool and innovative, but contains great gameplay. As for now, there won't be many people who'll have the patience to deal with this game.
    • netjak
    • 61 Metascore
    • 40 Critic Score
    Aside from a weak combat system and poorly designed jumping puzzles, the game is just a tedious scavenger hunt that usually feels more like work than entertainment.
    • netjak
    • 61 Metascore
    • 45 Critic Score
    Not only vastly overpriced, it is unnecessary as a boxed title at all. A patch download from the official site would be more than sufficient to offer the majority of improvements Play the World offers.
    • netjak
    • 61 Metascore
    • 30 Critic Score
    It does too good of a job in simplifying the game to the point where it's barely worth playing.
    • netjak
    • 61 Metascore
    • 45 Critic Score
    The only gaming use I can find for this would be to in a museum display for the worst use of video game licenses, or as a cautionary tale about the woes of rushing a product to market.
    • netjak
    • 61 Metascore
    • 48 Critic Score
    I think we're getting to the point where we're going to have to start paying Sega NOT to make games on their own.
    • netjak
    • 61 Metascore
    • 43 Critic Score
    Surprisingly solid in every technical aspect, which makes it all the more shame that it's falls so short in all the enjoyability aspects.
    • netjak
    • 61 Metascore
    • 48 Critic Score
    I enjoy certain parts of this game, however a big majority of the game is rather boring, and once you beat it, there's absolutely no reason to play it again.
    • netjak
    • 60 Metascore
    • 40 Critic Score
    I don't see why Crave decided to just stick with twelve variants of poker and not include other variations which could have added weeks of replay value to the game.
    • netjak
    • 60 Metascore
    • 20 Critic Score
    The worst fighting game of all time. Worse than "Vs," even worse than Evil Zone. If you play it...I'm afraid you may lose your sense of taste.
    • netjak
    • 60 Metascore
    • 48 Critic Score
    So, just like Keanu Reeves, you may be able to save the world from impeding enemies, but he will not be there to save you when you realize how much time you've wasted playing this lackluster licensed title.
    • netjak
    • 60 Metascore
    • 42 Critic Score
    It's just an hour or so of hitting the trigger button. It's tiring, while being mildly entertaining...but mostly just tiring. It's the type of game that is very, very easy to put down and walk away from, because you just don't want to hold the gun any longer.
    • netjak
    • 60 Metascore
    • 28 Critic Score
    One of the worst games you could buy this year. Imagine someone took the Mission Mode out of "Soul Calibur II," and sold it as a separate game for $50. That's Urban Reign.
    • netjak
    • 60 Metascore
    • 48 Critic Score
    Everything about The Sacred Cards, with the possible exception of the RPG overworld, is a step (if not several) backward from the standard that "The Eternal Duelist Soul" and "Stairway to the Destined Duel" established.
    • netjak
    • 59 Metascore
    • 40 Critic Score
    The game falls short of expectations, and will not appeal to anybody but the most hardcore adventure gamer.
    • netjak
    • 59 Metascore
    • 30 Critic Score
    I can't definitively say this is the worst RPG I've ever played. But this does make my Worst 5 of all time.
    • netjak
    • 59 Metascore
    • 35 Critic Score
    The gameplay itself is clumsy and lends badly to the game's battles and the overall sound presentation was simply not too exciting. All I can say is avoid this game at all costs. Rule of Rose is no fun to play nor is it any fun to experience.
    • netjak
    • 59 Metascore
    • 48 Critic Score
    They seem to have missed a creative mind behind this project, who would design a more enjoyable gameplay, keep the story more coherent and make the game three times as long as it turned of to be.
    • netjak
    • 59 Metascore
    • 42 Critic Score
    If you see this game on the shelf, avoid it like the plague. I don’t care how big a fan you are of wrestling or how much you crave nostalgia, because there’s no lust great enough that should convince you to buy or rent this title.
    • netjak
    • 59 Metascore
    • 40 Critic Score
    It’s obvious that the game is garbage, but what makes it worse is the blatant descent from the developers. Everything from the “sweet still shots” to the marketing of how great the “low level combat” was is all a complete lie and Digital Impressions should be ashamed for using cheap tactics merely to sell a few copies of their game.
    • netjak
    • 58 Metascore
    • 28 Critic Score
    I can't recommend that anyone pick up this game, not even fans of the game in arcades.
    • netjak
    • 58 Metascore
    • 47 Critic Score
    This is one of those games that you’ll put in your CD jacket after its initial play-through, and one that will remain there, flipped-over many times as you look for a good game to play in subsequent months and years.
    • netjak
    • 58 Metascore
    • 30 Critic Score
    There's a code you can enter to unlock all the FMVs so you can just rent it for a day, input the code, and then return it. Don't say Alkaiser never did nothing for his peoples.
    • netjak
    • 58 Metascore
    • 40 Critic Score
    To make matters worse, there are long loading times in the game. Mega Man X7 is one of those games where the player will be afraid to press the wrong button on the menu screens, because doing so will lead to much waiting and thumb-fiddling.
    • netjak
    • 57 Metascore
    • 45 Critic Score
    If you're a fan of Final Fantasy VII, do yourself a favor, pretend that this doesn't exist and hope that if a remake ever does happen, that it gets done under the care of someone else.
    • netjak
    • 57 Metascore
    • 41 Critic Score
    Between the silly design flaws, lack of challenge, and short length, Black Monday would be better off being called an expansion pack for a Grand Theft Auto game - and even that would be over-praising the game. While the story flow is incredibly clever, the lousy characters are a deterrent to it.
    • netjak
    • 57 Metascore
    • 49 Critic Score
    It quickly becomes apparent, though, that there is actually very little depth.
    • netjak
    • 57 Metascore
    • 47 Critic Score
    Nice try, Atari...but the only thing you guys killed was your own credibility.
    • netjak
    • 57 Metascore
    • 32 Critic Score
    An absolute mess.
    • netjak
    • 56 Metascore
    • 38 Critic Score
    This game had its day in the sun, in the mid-80s. It's one of those games that should have been left there. Gyruss' tube control and display mechanics do not translate over well to an analog stick and a distant TV display.
    • netjak
    • 56 Metascore
    • 45 Critic Score
    There are fun moments to be had - I’ll give the game that much - but you’ll have to wade through a sea of mediocrity if you want to find them. And in the end, it just isn’t worth the effort.
    • netjak
    • 55 Metascore
    • 26 Critic Score
    It’s a sad waste of programming, and I still shower twice daily in the hopes that the stench of the game will come off. It’s ultimately like a fungal infection on DVD – foul-smelling, painful, and a relief to dispose.
    • netjak
    • 55 Metascore
    • 33 Critic Score
    Something of a tragedy. It is a game hindered by far more than just bad graphics; controlling “the X-Men’s most dangerous weapon” is far from fun, and borders on infuriating.
    • netjak
    • 55 Metascore
    • 20 Critic Score
    One of the big problems with making a cheap side-scroller is with the addition of garbage AI, the game is just a lot of run from Point A to Point B, with the beat-up people areas providing barriers.
    • netjak
    • 55 Metascore
    • 45 Critic Score
    An audio and visual mess, bottom line.
    • netjak
    • 55 Metascore
    • 43 Critic Score
    The load times in Boomstick are really bad, taking almost up to 3 minutes to load the game up when I first started playing. It got a little bit faster after that, but not by much and still was about a 1 1/2 - 2 minute load time before getting to play.
    • netjak
    • 55 Metascore
    • 35 Critic Score
    Sadly, it's gotten to the point where you can't even feel sorry for Sega anymore. They've just put out so many bad games, and made so many bad decisions recently, that you realize that if you support them they're just going to parlay that support into something utterly stupid...like this.
    • netjak
    • 54 Metascore
    • 35 Critic Score
    This game easily lacks more depth than any game that I have played in the past year, if not longer.
    • netjak

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