Metro GameCentral's Scores

  • Games
For 4,375 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4425 game reviews
    • 59 Metascore
    • 50 Critic Score
    A competent enough clone of Final Fantasy Tactics but unlike the TV show it lacks any real sense of imagination or invention.
    • 72 Metascore
    • 70 Critic Score
    Its enemies might be mindless but while it’s very one note the gameplay in Zombie Army 4 offers some surprisingly engrossing co-operative action.
    • 59 Metascore
    • 60 Critic Score
    An inexplicably careless remaster, where none of the changes are unequivocally for the better and the experience is brought down further by numerous bugs and missing features.
    • 88 Metascore
    • 80 Critic Score
    An arrestingly surreal triumph that blends point ‘n’ click and text adventures with a unique style of storytelling and gameplay that was well worth the extremely long wait.
    • 79 Metascore
    • Critic Score
    Temtem already does several fundamental things better than its inspiration and clearly has the potential to be the very best, like no one ever was. [Early Access review]
    • 65 Metascore
    • 50 Critic Score
    A mawkish attempt to glorify the 80s that features some gorgeous visuals and music but offers no real insight into the era’s culture or games.
    • 74 Metascore
    • 80 Critic Score
    A beautiful, colourful, and bitingly satirical sci-fi Metroidvania that also has a welcome respect for your spare time.
    • 79 Metascore
    • 80 Critic Score
    Playing an 8-bit style text adventure on the Nintendo Switch is novelty enough but this inspired mix of weird horror and puzzle-solving is more than just a blast of ‘80s nostalgia.
    • 58 Metascore
    • 60 Critic Score
    One of the most original sports games ever made but with so many flaws and limitations it makes you wish you could skip ahead several sequels and play that version instead.
    • 57 Metascore
    • 40 Critic Score
    Unravel the mysterious history of a dead planet in a brief, overly simplistic first person walking simulator.
    • 73 Metascore
    • 70 Critic Score
    A competent adaptation of the original anime but there’s a serious danger of déjà vu even for series fans, and the solid but unremarkable action is unable to overcome it.
    • 81 Metascore
    • 70 Critic Score
    It doesn’t have the depth of standalone Persona and Fire Emblem games, but this is a fun crossover that will please followers of both, and Japanese role-playing fans in general.
    • tbd Metascore
    • 90 Critic Score
    The result is absolutely sensational and Gladiabots has a level of depth and complexity that will keep the right kind of stubborn logician busy for months.
    • tbd Metascore
    • 80 Critic Score
    There are no instructions and the English translation is a bit homespun, but the game is rock solid, its real-time gameplay loop proving hugely compelling.
    • tbd Metascore
    • 70 Critic Score
    There are a few tricky puzzles in there, but the overall sense is one of gentle relaxation.
    • tbd Metascore
    • 40 Critic Score
    Even if you love the game’s sense of humour and art style, the quality of the interactions is so wafer thin it’s impossible to draw much satisfaction from them. Randomly surviving may be marginally less irritating than dying through no fault of your own, but neither is much fun.
    • tbd Metascore
    • 70 Critic Score
    In spite of its manifold similarities and some distinctly wobbly voice-acting it’s still good, its involving multi-stage puzzles taking quite a bit of teasing, prodding, and experimentation to figure out.
    • tbd Metascore
    • 80 Critic Score
    Beautifully drawn and with a haunting soundtrack, the cyclical nature of the game and its oblique plot exposition make this a playful and constantly delightful experience.
    • tbd Metascore
    • 60 Critic Score
    With its 8-bit-style graphics and roguelike trappings, Space Grunts 2 is every bit an OrangePixel game; only this time, rather than being about action, it’s a turn-based deck builder with an emphasis on speed and simplicity.
    • 87 Metascore
    • 80 Critic Score
    An essential purchase for any Monster Hunter fan, that also happens to be one of Capcom’s best ever PC ports.
    • 64 Metascore
    • 40 Critic Score
    Regardless of what it may or may not do to your brain age, this is a disappointingly low effort remaster with serious technical issues and a lack of interesting content.
    • 80 Metascore
    • 80 Critic Score
    A celebration of misbehaviour, with an avian avatar that instantly takes its place amongst the greatest villains in video games history.
    • 72 Metascore
    • 50 Critic Score
    As charmingly idiosyncratic as you’d expect from the creator of Katamari Damacy, but although the harmonious message is clear the game itself is a frustrating chore.
    • tbd Metascore
    • 80 Critic Score
    One of the best Dark Souls clones so far and while some things are near identical the co-op features help distinguish it as something more than just a straight copy.
    • 73 Metascore
    • 80 Critic Score
    A highly successful return for the long dormant sci-fi simulation series, and what it lacks in accessibility it makes up for in terms of satisfyingly tactical action.
    • 83 Metascore
    • 60 Critic Score
    A disappointing way to end an otherwise epic series (especially if you take into account Showdown) but the retro visuals and excellent 2D platforming can still delight.
    • tbd Metascore
    • 70 Critic Score
    It’s completely free, with no ads or in-app purchases, and is clearly a labour of love for the small team at Stay Inside Games. If you like turn-based tactics and have a phone, you may as well.
    • tbd Metascore
    • 60 Critic Score
    The sparkly graphics and familiar faces do their job, although it soon starts to get trickier, tempting you to spend in-game gold and actual currency to complete levels. For its target audience of small girls it’s fiendishly compelling, just don’t forget to turn off in-app purchases before handing your phone over.
    • 77 Metascore
    • 70 Critic Score
    Warm and witty, this four or so hours of charming adventure will leave you very much looking forward to the next episode. It’s not what you’d expect as a follow-up from Threes creator Asher Vollmer (and others) but it’s good all the same.
    • tbd Metascore
    • 50 Critic Score
    With a couple of hours’ worth of occasionally irritating head-scratching, there’s a slight sense of having played the intro to a much larger game. Whether you’d want a full-length version of Discolored is another matter entirely.
    • tbd Metascore
    • 60 Critic Score
    With infinite continues and no ads, it’s a friendly user experience, and even though some of the level design is a bit iffy, the art style is unusually good for a freebie.
    • 84 Metascore
    • 80 Critic Score
    Unlock skills, nurture your commanders and do your very best to stay alive in this fascinatingly tricky game of tactics that if anything works even better on a touchscreen than it did on PC and consoles.
    • tbd Metascore
    • 70 Critic Score
    The brothers’ interactions and cute claymation styling make for delightful, heart string-plucking interludes between levels. There’s not much of it but it concertedly leaves the door open for future chapters.
    • 74 Metascore
    • 70 Critic Score
    The creator of XCOM returns with some interesting new ideas, but without the budget or time to refine them Phoenix Point struggles to offer a viable alternative to its more established rival.
    • 82 Metascore
    • 70 Critic Score
    A relatively engaging finale but one that suffers from all the problems of the series as a whole, with too little interactivity and a lethargic plot that struggles to get into gear.
    • 83 Metascore
    • 70 Critic Score
    A masterclass in terms of cinematic adaptation and slow burn survival horror, but the overly long running time and lack of compelling storytelling prevents it from being a classic.
    • 82 Metascore
    • 70 Critic Score
    One of the best-looking games of the generation and an indie adventure with a serious but subtle message to tell… it’s just a shame it’s still not that much fun to play.
    • 59 Metascore
    • 60 Critic Score
    Part of the problem is clearly the budget, with low-tech visuals and poor sound quality, but that would’ve been a lot easier to forgive if the gameplay had been stronger. It’s not awful, and is a reasonable gateway game into other, better games, but the obvious danger is that if you’re unimpressed by the flawed experience of Narcos you might be even less likely to try out XCOM. And since nobody really expected a game based on Narcos to be any good, that would be the real tragedy here.
    • 59 Metascore
    • 40 Critic Score
    A game of exploration and combat that’s hamstrung by PlayStation VR’s unreliable motion-tracking and a movement system seemingly designed by someone who hates you.
    • 87 Metascore
    • 90 Critic Score
    Another excellent PC to console port, with surprisingly intuitive controls and a wealth of content and options that make this one of the best strategy games ever.
    • 67 Metascore
    • 60 Critic Score
    A literal dream come true for fans and while most others will struggle to understand the appeal it’s impossible not to admire Yu Suzuki’s vision and tenacity in not only making the game but making it his way.
    • 68 Metascore
    • 70 Critic Score
    The best Bubble Bobble game in over two decades and while it isn’t quite as perfectly formed as the original it is one of the best couch co-op games of the year.
    • 52 Metascore
    • 50 Critic Score
    There’s moments of greatness, and genuine terror, in this loving homage to everyone’s favourite double-hearted alien, but time and again it’s dragged down by dull puzzles and drab storytelling.
    • 47 Metascore
    • 30 Critic Score
    There’s the endoskeleton of a good movie adaptation here, but with dire graphics, dull combat, and tedious missions this low budget shooter is very easy to resist.
    • 79 Metascore
    • 70 Critic Score
    An earnest attempt to create the ultimate Jedi simulator but the mishmash of game influences and an unengaging story leaves it only impacting on the surface.
    • 84 Metascore
    • 90 Critic Score
    A sizeable improvement on last year’s already excellent game, with major changes and minor tweaks that will delight veteran players and encourage newcomers.
    • 47 Metascore
    • 20 Critic Score
    A short, boring, and painfully repetitious glimpse into the life of bees that will make you wish you had a virtual can of Raid handy.
    • 80 Metascore
    • 70 Critic Score
    The furore over Dexit may be overblown but even without it this is an underwhelming and unambitious attempt to modernise Pokémon and expand its horizons.
    • 80 Metascore
    • 70 Critic Score
    The furore over Dexit may be overblown but even without it this is an underwhelming and unambitious attempt to modernise Pokémon and expand its horizons.
    • 80 Metascore
    • 70 Critic Score
    The furore over Dexit may be overblown but even without it this is an underwhelming and unambitious attempt to modernise Pokémon and expand its horizons.
    • 73 Metascore
    • 70 Critic Score
    It’s a short game, but its beautiful hand drawn art style is a source of constant delight, as are the interactions in this work of startling originality from the makers of Samorost and Machinarium.
    • 70 Metascore
    • 60 Critic Score
    Controls on a touchscreen are hit and miss though, which can leave you wondering whether you’ve solved a puzzle but messed up the controls, or simply haven’t figured something out correctly. It’s also a great deal less satisfying than the games it borrows from, even if it does look and sound consistently spooky.
    • tbd Metascore
    • 80 Critic Score
    Although similar in some respects to Hearthstone, the tactical depth and ability to deploy game-changing combos keeps it fresh and distinct, the touchscreen port playing even better than the PC original. There’s still an undertone of pay-to-win but provided you don’t take things too seriously it doesn’t spoil the fun.
    • tbd Metascore
    • 30 Critic Score
    It’s designed to be relaxing, but the reality of not knowing what the hell is going on is actually slightly stressful and eventually extremely dull.
    • tbd Metascore
    • 70 Critic Score
    Fights themselves are a bit light on tactics, with the looming shadows on all sides making it impossible to see enemies before they’re right on top of you, but the range of other activities and role-playing style progress of your troops will appeal to those who love XCOM but prefer their games a bit less sadistic.
    • tbd Metascore
    • 80 Critic Score
    As you progress across its worlds the complexity layers on, with new powers and gardeners constantly being added in what is a clever, likeable, and surprisingly deep game.
    • tbd Metascore
    • 60 Critic Score
    It’s a bit of lightly addictive throwaway fun, a sense that’s undermined by rounds against overwhelmingly more powerful computer-controlled snakes.
    • tbd Metascore
    • 80 Critic Score
    Puzzles soon become multi-layered memory tests, especially when you’re trying to pare back the number of moves used, and there’s no hint system, so you’re on your own (or on YouTube) if you get stuck; although the tinkering and eventual epiphany is where the real joy lies.
    • 72 Metascore
    • 70 Critic Score
    The best Need For Speed in several years, which may sound like mild praise but despite a lack of variety this is a fun arcade racer hybrid that respects its roots.
    • 73 Metascore
    • 70 Critic Score
    A welcome return for one of gaming’s greatest puzzle franchises, and while it’s not quite the best in the series it certainly has the most content.
    • 93 Metascore
    • Critic Score
    Red Dead Redemption 2 is an amazing achievement in terms of production values, but it is also a fundamentally flawed video game that leverages its seemingly infinite resources in such a self-indulgent way that it undermines both its storytelling and your patience for seeing it through to the end.
    • 69 Metascore
    • 50 Critic Score
    A serviceable mini-game compilation with some moderately interesting highlights, held back by peculiar design decisions and little replay value.
    • 82 Metascore
    • 70 Critic Score
    A work of unbridled ambition and imagination but also a pretentious, contrived, and frequently quite dull gameplay experience - Death Stranding is peak Hideo Kojima.
    • 70 Metascore
    • 70 Critic Score
    Some of the best dialogue of the year and an interestingly original portrayal of Hell overcome a slightly undercooked take on classic graphic adventures.
    • 62 Metascore
    • 60 Critic Score
    A welcome revival of a much-loved franchise, although Banana Blitz was never the best entry and Sega has had to accept too many compromises in porting it from the Wii.
    • tbd Metascore
    • 90 Critic Score
    It’s a pleasure to wander around, the input of American artist William Chyr evident in the expansive and mildly trippy building designs that trail off into infinity. And it’s no shrinking violet on the challenge, which rapidly becomes deliciously tricky.
    • 88 Metascore
    • 90 Critic Score
    Developed by Simogo, whose spine-tingling Year Walk, and expectation subverting Device 6 have rightly become landmarks in mobile gaming, this is another one. It’s a shame it will be denied to Android users, but for Arcade subscribers it’s possibly the first unequivocally essential download.
    • tbd Metascore
    • 70 Critic Score
    It’s weirdly hard to concentrate on what the text is actually saying, rather than simply spotting which sentence fragments go where, so it’s not much of a reading experience, although it is a gentle and long term challenge that turns out to be pleasantly relaxing without a timer.
    • tbd Metascore
    • 70 Critic Score
    Unfortunately, its reach sometimes exceeds its grasp, and even on the latest iPhone it suffers from frame rate stutters when the action gets busy. Its unremittingly generic sci-fi characters and setting also conspire against it.
    • tbd Metascore
    • 70 Critic Score
    It’s a joyous affair, even if aiming can prove a bit frustrating, especially as the farmhand, with his limited water reservoir and three naughty porkers to keep track of.
    • tbd Metascore
    • 80 Critic Score
    Elegantly balanced so that using a controller is no advantage over touchscreen, its developers promise regular updates of new mazes, game modes, and challenges.
    • 80 Metascore
    • 70 Critic Score
    Nowhere close to a reinvention of the series but the more serious tone is mostly successful, with an ambitious story campaign and some entertaining new multiplayer modes.
    • 86 Metascore
    • 80 Critic Score
    It leans too much in the direction of the original when it comes to the puzzles and difficultly level but this is still an utterly charming romp, with wonderfully inventive set pieces and gorgeous visuals.
    • 43 Metascore
    • 30 Critic Score
    After several patches and months of waiting this may, possibly, become a halfway decent wresting game, but at launch this is the gaming equivalent of Doink the Clown.
    • 67 Metascore
    • 30 Critic Score
    A remake that is loyal to a fault when it comes to honouring the original, with gameplay and design mechanics that were barely acceptable 21 years ago, let alone now.
    • 77 Metascore
    • 70 Critic Score
    Garden Warfare 3 in all but name, but while it’s not an emphatic improvement on the previous games it’s still a highly enjoyable, family friendly online shooter.
    • 85 Metascore
    • 90 Critic Score
    A deep, funny, and intricately designed RPG reminiscent of the golden age of Fallout, when conversations mattered and comedy-grade cynicism came fitted as standard.
    • 82 Metascore
    • 70 Critic Score
    A few unfortunate backsteps make the first native PlayStation 4 entry something of a disappointment, but Trails Of Cold Steel is still one of the best old school JRPGs around.
    • 91 Metascore
    • 70 Critic Score
    A fiercely original take on traditional computer role-playing games that often seems unrefined and self-indulgent but is still a welcome shake-up of genre norms.
    • 86 Metascore
    • 90 Critic Score
    The best detective game ever made, that tells its unpredictable story through a mix of idiosyncratic visuals and equally unique puzzle gameplay.
    • 82 Metascore
    • 80 Critic Score
    A fantastically imaginative, time-bending puzzle adventure that makes full use of one of the most enjoyably interactive game worlds in a long time.
    • 73 Metascore
    • 70 Critic Score
    Overwatch is still an excellent title, even this far from launch, but the Switch version is notably inferior in terms of online performance.
    • 81 Metascore
    • 80 Critic Score
    An immersive and engrossing trip to the seedy underbelly of World War II era Los Angeles, the police procedural work enhanced enormously by being in virtual reality.
    • 88 Metascore
    • 80 Critic Score
    An impressively ambitious attempt to make a VR-only action game that is both a visual spectacle and a highly enjoyable role-player, full of imaginative ideas.
    • 85 Metascore
    • 90 Critic Score
    The Switch is clearly not the game’s natural home and yet even with the graphical downgrade The Witcher 3’s innate quality shines through.
    • tbd Metascore
    • 50 Critic Score
    In other words it’s a clone of 1983 coin-op Spy Hunter, but unfortunately what you see in the first minute of the tutorial is all there really is to it, with relatively little nuance to uncover. As mindless entertainment its daily missions are a brief diversion, but little more.
    • tbd Metascore
    • 80 Critic Score
    If your ball-like warlock slips between the flippers he falls, taking damage equivalent to his height up the tower. You can recharge health with heart containers, and by getting him through the exit in time, but progress is cemented with the treasure and XP you earn, which permanently unlocks new skills, helping you get even higher next go. All of which is enjoyably addictive.
    • tbd Metascore
    • 60 Critic Score
    It’s very simple, but there’s a level of learning involved in when to boost wood and gold production; when to upgrade your defences, barracks, and walls; and which path your raiders should take. It’s very throwaway but the lightly tactical gameplay is still breezy fun.
    • 79 Metascore
    • 80 Critic Score
    Video game and cultural references abound in its playfully inventive courses, which jauntily switch from portrait to landscape in a game that revels in its continual ability to surprise.
    • tbd Metascore
    • 60 Critic Score
    As you progress words get longer, featuring far more abstruse letter groupings, and although it can’t quite muster the rampant addiction of Alpha Bears, it offers a decent word-based challenge.
    • tbd Metascore
    • 80 Critic Score
    The splendidly named Dread Nautical is a turn-based roguelike set on a spooky, zombie-infested 1930s cruise liner. Choosing one of four survivors, you spend action points to move, pick things up, and attack, either melee or ranged depending on what makeshift weapons you’ve managed to purloin.
    • 81 Metascore
    • 80 Critic Score
    On a phone, the screen can feel a bit cluttered with icons used to crouch, jump, lob grenades, and more, but on a tablet it’s perfect. Controller support is weirdly absent, but there’s very little else wrong with this excellent console conversion.
    • tbd Metascore
    • 90 Critic Score
    If you’ve played Kerbal Space Program you know exactly what to expect (minus the cute characters), but for everyone not familiar with terms like periapsis, there are tutorials that guide you from novice to space flight professional. Having all that in your pocket is a salutary reminder that we live in a wondrous age.
    • 80 Metascore
    • 80 Critic Score
    A welcome return to form for the series, and while the co-op puzzle-solving no longer seems quite as original as it once did it’s never been as enjoyable or varied as this.
    • 87 Metascore
    • 90 Critic Score
    Becoming one of the best city builders on consoles is the least of Frostpunk’s achievements in this thought-provoking parable about the true cost of being in charge.
    • 77 Metascore
    • 80 Critic Score
    An agreeably peculiar mix of role-playing game and Metroidvania but whose best feature is its charming visuals and one of the most endearing cast of characters seen in a long time.
    • 82 Metascore
    • 80 Critic Score
    A polished, challenging and colourful 2D platform game that recalls the best of Donkey Kong Country on the SNES, even if it doesn’t really move beyond it.
    • 74 Metascore
    • 90 Critic Score
    One of the best movie adaptations of all time and an impressively original strategy game that manages to rival even the best action titles in terms of tension and adrenaline rush.
    • 73 Metascore
    • 70 Critic Score
    Some of the finest simulated driving you can find on PC and console, but with a single-player career mode that’s not as fully fleshed out as you’d expect for the money.
    • 75 Metascore
    • 50 Critic Score
    A peculiarly underdeveloped riff on Jet Set Radio that never manages to find anything interesting to do with any of its many gameplay mechanics and story ideas.

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