Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 80 Metascore
    • 80 Critic Score
    A supremely playable action JRPG, which marries gorgeous anime visuals with satisfyingly original real-time combat.
    • 79 Metascore
    • 80 Critic Score
    Clever puzzles and excellent visual storytelling combine in what is arguably the best Lego game ever made, and certainly the most thoughtful.
    • 65 Metascore
    • 70 Critic Score
    A solid reworking of a brutal but characterful retro platform game, which offers a fascinating insight into the earliest days of the genre.
    • 87 Metascore
    • 80 Critic Score
    A charming and imaginative spin on The Legend Of Zelda that is filled with cleverly original ideas and a deceptively serious script that packs a real punch.
    • 77 Metascore
    • 70 Critic Score
    An impressively visual approach to building your own games, with a fully formed tutorial that demystifies complicated ideas with typical Nintendo charm and aplomb.
    • 89 Metascore
    • 80 Critic Score
    It’s already a miracle the remake works as well as it does but this PS5 remaster is excellent and while the new Intermission DLC isn’t essential it’s still an enjoyable diversion with a fun new character.
    • 73 Metascore
    • 70 Critic Score
    Despite the remasters changing nothing, and being based on the inferior versions of the original games, the innate quality of Ninja Gaiden 1 and 2 shines through in this surprisingly enjoyable compilation.
    • 68 Metascore
    • 50 Critic Score
    Carefully engineered sniper action that’s let down by frequent departures into close combat, exposing weak gunplay and a lack of polish.
    • 87 Metascore
    • 90 Critic Score
    One of the best looking video games ever made and the most accessible Guilty Gear has ever been, with impressively deep combat and memorable characters.
    • 88 Metascore
    • 70 Critic Score
    The graphics are absolutely stunning but the gameplay is predictable and surprisingly uneventful, as the game fails to leverage its technical achievements for anything more than straightforward spectacle.
    • 77 Metascore
    • 80 Critic Score
    The package itself may be no frills but Virtua Fighter 5 is still one of the best fighting games ever made and deserves to be appreciated by a wider audience.
    • 87 Metascore
    • 80 Critic Score
    The Mass Effect trilogy’s classic status is well deserved and while these remasters can’t iron out every problem, this is still a hugely entertaining and forward-thinking trio of action role-players.
    • 66 Metascore
    • 60 Critic Score
    The least accomplished of the recent spate of Wonder Boy games but it still retains a certain charm and offers plenty of reasons for the franchise to continue.
    • 75 Metascore
    • 60 Critic Score
    As fascinatingly unique as it always was but this former PlayStation 2 game is showing its age and while it’s still one of the best JRPGs of its era, it pales when compared to more modern titles.
    • 64 Metascore
    • 40 Critic Score
    It’s very pretty but this patchwork of other game’s ideas never has enough of its own to keep you interested during the repetitive and overfamiliar open world action.
    • 76 Metascore
    • 60 Critic Score
    The game itself is as generic and unmemorable as ever, and does little to deserve talk of a sequel, but this is a notably better PC port than Sony’s first attempt.
    • tbd Metascore
    • 80 Critic Score
    Unlocking useful equipment like a sword, bow, shield, and high jump helicopter attachment, its puzzles often stretch across multiple screens, requiring exploration, conversations with traders, and plenty of key and item collecting. Wonderbox’s heart, though, is the ability to build and share your own levels using its excellent and highly intuitive tool set. If it can pull off the same feat as Dreams did on PlayStation 4, and build a community of creators, its future could be very interesting indeed.
    • tbd Metascore
    • 70 Critic Score
    Daily login bonuses, auto-battle, and the usual solecisms of free-to-play gaming can’t crush its anarchic spirit, and especially for fans of the series, it’s a solid time waster that doesn’t necessarily require investment of real cash if you’re up for a long grind.
    • 74 Metascore
    • 60 Critic Score
    An interesting historical curio that has its charms, and some surprisingly good storytelling, but the old school gameplay and very modern pricing are not a good combination.
    • 74 Metascore
    • 60 Critic Score
    An interesting historical curio that has its charms, and some surprisingly good storytelling, but the old school gameplay and very modern pricing are not a good combination.
    • 79 Metascore
    • 70 Critic Score
    A mellow paced and captivating game of underwater exploration, crafting, and discovery, that feels more like a Subnautica expansion than a discrete sequel.
    • 84 Metascore
    • 70 Critic Score
    A competent but uninspired sequel that’s unwise to create so many obvious comparisons to Resident Evil 4, although it still manages to find some memorable moments of its own.
    • 73 Metascore
    • 80 Critic Score
    A successful resurrection of the iconic retro franchise, that wallows in justifiable nostalgia but still tries to keep at least one foot in the present.
    • 86 Metascore
    • 90 Critic Score
    What should have been a hotchpotch of other people’s ideas, made worse by frustratingly high difficulty, is in reality one of the most cleverly designed video games of recent years, with superb action and endless replayability.
    • 79 Metascore
    • 80 Critic Score
    It’s been a long time coming but the magic of Pokémon Snap has been effectively recreated in a game that’s more challenging and engrossing than its peaceable premise suggests.
    • 76 Metascore
    • 70 Critic Score
    A largely successful attempt to create a more cerebral style of horror game, even if it frequently comes across as just Alien Isolation with ghosts.
    • 77 Metascore
    • 80 Critic Score
    A super-authentic bike racing sim that the hardcore will love. And while less experienced players may struggle at first, the effort is worth it.
    • 83 Metascore
    • 80 Critic Score
    A highly polished remaster of the almost-classic action role-player, that is still stuck with some of the original flaws but allows the thoughtful, and very humorous, script to shine.
    • 87 Metascore
    • 90 Critic Score
    A hilarious parody of point ‘n’ click adventures and video games in general, whose jokes are as inspired and imaginative as its puzzles.
    • 76 Metascore
    • 90 Critic Score
    While there’s no exploration, your character effectively just walking from fight to fight down an endless corridor, the intricacy and subtlety of each combat encounter continues to deepen even after hours of play. It’s a masterclass in game design, working flawlessly on a touchscreen.
    • 60 Metascore
    • 50 Critic Score
    Its amusingly on-message alerts – ‘HEY NERD! You can’t build muscle just by texting! Get back to the dojo!’ – are great and being hazed, 80s style, by Johnny Lawrence remains inspiring. Sadly, the game, with its random-feeling successes and lacklustre card collecting, isn’t nearly as interesting.
    • 59 Metascore
    • 30 Critic Score
    There are countdown timers, bosses are oft-repeated re-skins with identical action, and Crash’s runs soon become repetitious, with progress gated behind either a tedious grind or microtransactions. Despite its colourful palette On the Run! is almost aggressively bland.
    • 80 Metascore
    • 80 Critic Score
    With an addictive role-playing style meta game letting your team of golfers earn experience points to power up their various strengths, it’s a superb and highly playable addition to Apple Arcade’s line-up.
    • 77 Metascore
    • 60 Critic Score
    What sounds like a silly gimmick works extremely well at immersing you into the life of another, although the technical problems can be severe.
    • 80 Metascore
    • 70 Critic Score
    The unique art style belies a game that is, for the most part, ruthlessly old fashioned, but in a way that will please old school Final Fantasy fans and maybe even make some new ones.
    • 67 Metascore
    • 70 Critic Score
    A highly enjoyable platform puzzler, with some cleverly complex set pieces and great presentation – but it lacks that final layer of polish that could have made it something really special.
    • 89 Metascore
    • 80 Critic Score
    A major update to the intricately plotted and highly detailed RPG, that gives players more of what they loved in the original release and the same amount of what they didn’t.
    • 58 Metascore
    • 30 Critic Score
    Although its reputation is as one of the better Star Wars games from the prequel era, this shallow, unengaging squad-based shooter has little to offer modern gamers.
    • 73 Metascore
    • 80 Critic Score
    A surprising, old school looter propped up by a contained sci-fi campaign, ferocious combat, and a modding system that encourages endless creativity.
    • 44 Metascore
    • 40 Critic Score
    A slightly embarrassing attempt to recall the early days of 3D platforming, with a central gimmick that never really captures the imagination and clunky controls and gameplay.
    • 58 Metascore
    • 50 Critic Score
    A complex space base builder remake that’s marred by inadequate tutorials, clumsy attempts at humour, and a general lack of polish.
    • 88 Metascore
    • 80 Critic Score
    A joyful, colourful, and hugely inventive cavalcade of co-op antics that makes superb use of having two players for both its unique challenges and unscripted hijinks.
    • 75 Metascore
    • 80 Critic Score
    By perfecting the Dungeon Keeper formula, the best James Bond game since GoldenEye proves that playing the bad guy really can be more fun.
    • 78 Metascore
    • 80 Critic Score
    A thoroughly entertaining and highly playable Metroidvania, that goes beyond being a simple retro homage and offers some memorable gameplay twists and storytelling surprises.
    • 81 Metascore
    • 80 Critic Score
    A unique blend of visuals, music, gameplay, and heady story themes combine in one of the most artistically daring video games of recent years.
    • 88 Metascore
    • 90 Critic Score
    A fantastic tour de force for the Switch and arguably the best Monster Hunter game ever, with a huge range of features and monsters, both new and old, and great co-op gameplay.
    • 64 Metascore
    • 40 Critic Score
    A brief and slightly dull detective mystery set in the colourful and conversation-heavy universe of The Outer Worlds, that lacks its parent’s variety, character, and joie de vivre.
    • 54 Metascore
    • 60 Critic Score
    It’s amazing it runs on the hardware at all, but the performance is a huge compromise, especially in a solely competitive environment.
    • tbd Metascore
    • 70 Critic Score
    Although simplistic, the gradual upgrade path retains an addictive magic and you can unlock new traps and extra characters, although disappointingly the latter are only cosmetically different.
    • tbd Metascore
    • 10 Critic Score
    It’s a joylessly over-commercialised and entertainment free monstrosity.
    • tbd Metascore
    • 80 Critic Score
    It works perfectly on a touchscreen, the experience of gently manoeuvring light through each level proving engaging and oddly relaxing.
    • 73 Metascore
    • 80 Critic Score
    Gentle and never particularly taxing, the game’s straightforward puzzles complement its charming art style and quietly melancholic story, in this unusual and attractively drawn game.
    • 70 Metascore
    • 70 Critic Score
    A love story told through a first person puzzle game that delights in playing with scale and recursive environments, even if its conundrums eventually feel a little undercooked.
    • 76 Metascore
    • 60 Critic Score
    A disappointing waste of a fun combat system and an impressive graphics engine, with ugly artwork and unremarkable storytelling that expends all its goodwill disappointingly quickly.
    • tbd Metascore
    • Critic Score
    After 30 hours you’ll still feel like you’ve only scratched the surface, with every new encounter feeling fresh and rewarding. It’s also impressive to think that this is your world alone and that anyone else playing will have their own unique experience with happenstance adventures. You can play solo but with more territories and bosses to come you’ll soon want to convince your friends to join you, so you can adventure together. And for such a low price it will be hard for them to say no. [Early Access Review - 30 hours]
    • 74 Metascore
    • 60 Critic Score
    A needlessly stringent remake of the original two arcade classics that is just as frustratingly difficult as ever, although it does have a neat co-op mode.
    • 83 Metascore
    • 60 Critic Score
    The best Dynasty Warriors game so far is still barely competent compared to other action games but for those seeking more Persona 5 this is a fun, if trashy diversion.
    • 80 Metascore
    • 90 Critic Score
    One of the best coin-op collections ever produced, not just in terms of the games included but the excellent presentation and range of options.
    • 83 Metascore
    • 80 Critic Score
    A well designed, entertaining, and black humoured roguelite that does a great job of balancing long-term progress with the need to extend individual runs.
    • 80 Metascore
    • 70 Critic Score
    Ultimately, Ys 9 is largely the same game as the last one but in a fundamentally less interesting context. As bombastic as the combat is there’s not quite enough depth in it to compensate for the game’s failings, relatively minor as they may be. It’s still an enjoyable and breezy experience (you could beat the whole story in 30 hours with time to spare) but we’d still recommend Ys 8 as the preferred way to dip your toe into Falcom’s waters. Then, if you want a similar experience but just not quite as good, there’s always Ys 9 for afterwards.
    • tbd Metascore
    • 60 Critic Score
    There are boosters you can use to blast away multiple blocks at a time, and hundreds upon hundreds of levels, but no real sense of evolution as you progress. It’s as if it were intended to be a free to play game that was unexpectedly re-purposed, leaving visible traces of its original mechanics without any real point to them.
    • tbd Metascore
    • 50 Critic Score
    It has a polished interface, and the sound effects as you move board elements are first rate, but the puzzles are monotonously similar throughout, meaning you’re working with the same set of problems at level 80 as you were in the tutorial.
    • 89 Metascore
    • 90 Critic Score
    One of the best modern Super Mario titles is made that little bit better and accompanied by a brand-new game that bends the formula in new and exciting ways.
    • 87 Metascore
    • 90 Critic Score
    Barely changed from the original PS4 versions but that doesn’t change the fact that these are two of the best Dark Souls inspired action role-players of the previous generation.
    • 82 Metascore
    • 90 Critic Score
    A thoroughly entertaining work of video game art that improves mechanically on the original and proves thought-provoking in terms of more than just the puzzle-solving.
    • 42 Metascore
    • 30 Critic Score
    Playing as a powerful, rage-filled werewolf should be the perfect set-up for a great video game but Earthblood misses so many obvious opportunities it’s as if the game itself is cursed.
    • 62 Metascore
    • 50 Critic Score
    A fun, uncomplicated romp that’s a great way to relax for 20 minutes or so. Beyond that though it struggles to entertain, especially given the grubby approach to microtransactions.
    • tbd Metascore
    • 90 Critic Score
    Another excellent expansion filled with new weapons, powers, and extra levels, as Dead Cells continues to have some of the best post-game support in gaming.
    • 85 Metascore
    • 80 Critic Score
    The best version of Control so far, that makes good use of the PlayStation 5’s features and leaves plenty of hope and anticipation for a future sequel.
    • tbd Metascore
    • 80 Critic Score
    An ingenious, colourful, and gloriously framed platform puzzle game that effortlessly blends 2D puzzles with the 3D world that surrounds them.
    • 70 Metascore
    • 70 Critic Score
    A surprisingly deep and absorbing cyberpunk stealth-action role-player that transcends its low-tech visuals and basic presentation.
    • 71 Metascore
    • 40 Critic Score
    Instead of high-tech thrills and survival horror chills, this disappointingly mundane thriller struggles to impress with a muddled narrative and unengaging gameplay,
    • 70 Metascore
    • 60 Critic Score
    A welcome return for a beloved Amiga classic but while this compilation proves the games still have charm it lacks accessibility and features, especially given the high price.
    • tbd Metascore
    • 80 Critic Score
    The interface works well and the extra tasks prove a welcome addition to the time honoured bridge building mechanics, and while it never gets especially taxing it remains engaging throughout.
    • tbd Metascore
    • 90 Critic Score
    Its cute art style and endearing English translation belie serious depth, with the potential for powerful buffs if you concentrate your efforts and enjoy a modicum of luck. Satisfying, funny, and enormously addictive, Million Dungeon is a true App and Play Store gem.
    • tbd Metascore
    • 60 Critic Score
    Fun, silly, and flammable, this is the very antithesis of a simulation, and all the better for it.
    • tbd Metascore
    • 50 Critic Score
    It looks good, moves fast, and you can pull off satisfying drifts going once you get used to the racers’ handling, but the touchscreen controls are easy to miss in the heat of battle, and there’s never quite enough going on to make it compelling.
    • tbd Metascore
    • 80 Critic Score
    It’s extremely short, but this is one of those rarities that is actually free, with no advertising or microtransactions, just a hugely offbeat and entertaining few minutes’ worth of non-gaming.
    • tbd Metascore
    • 90 Critic Score
    Its graphics and mechanics are starting to seem a little creaky after 20 years, but the small screen is forgiving, cloud saves let you play across multiple devices, and the allure of labyrinthine tales inside the Star Wars universe remains powerful.
    • tbd Metascore
    • 70 Critic Score
    There’s not much to it, and it’s infested with ads until you cough up 99p to get rid of them, but its absurdity and charm carry what is at heart a very simple game.
    • tbd Metascore
    • 40 Critic Score
    There are secret passages to be found in the bland, procedurally-generated levels, but all the enemies do is vaguely wander towards you, adding to a pervasive sense of playing a prototype rather than a fully-fledged game. For most players one run will be more than enough.
    • 85 Metascore
    • 80 Critic Score
    A great finale to the World of Assassination trilogy and the perfect time to end the reboot era, as the once revolutionary formula begins to show its age.
    • 66 Metascore
    • 40 Critic Score
    A hugely disappointing sequel, where the high difficulty, restrictive controls, and randomly-generated levels all contribute to a thoroughly miserable platforming experience.
    • 82 Metascore
    • 80 Critic Score
    Whatever your preconceptions may be about a free-to-play gacha game made in China it’s nothing short of stunning, presenting you with a sprawling Zelda-esque open world to explore, the green grass and blue skies looking beautiful thanks to console-grade production values. Even the monetisation isn’t too in-your-face, although it does eventually start to get a bit grindy in the late game. Genshin Impact is easily the most accomplished and alluring Zelda-alike available for mobiles, easily outstripping paid-for rival Oceanhorn and its sequel.
    • tbd Metascore
    • 80 Critic Score
    As well as selecting extremely funny idioms from around the world, the way words have been dismantled and rearranged is in itself artistically brilliant, making this a relaxing and amusing joy to play through.
    • 87 Metascore
    • 90 Critic Score
    One of the best puzzle games of the last decade and a perfect fit for the Switch, with its mix of tactical puzzle-solving, extreme violence, and charming visuals.
    • 86 Metascore
    • 80 Critic Score
    A stunning achievement in open world gameplay but one whose tonal inconsistencies and weak narrative undermines what could have been an all-time classic.
    • 80 Metascore
    • 80 Critic Score
    An extraordinarily good port that seems physically impossible given the modest abilities of the Switch but is just as playable and enjoyable as the other console versions.
    • 73 Metascore
    • Critic Score
    Temtem still isn’t finished, which is why there’s no score here, but Crema are making good on their promise of constant improvements and additions; so when it does come out of early access next year The Pokémon Company is going to have their most serious rival for a very long time. [Early Access Review]
    • 70 Metascore
    • 70 Critic Score
    A surprisingly successful reinvention of the Worms formula that turns the more slow-paced originals into an engagingly silly multiplayer free-for-all.
    • 43 Metascore
    • 30 Critic Score
    The potential for an exciting period strategy game is clear but that only makes the buggy mess of unbalanced combat and simplistic tactical decisions all the more frustrating.
    • tbd Metascore
    • 80 Critic Score
    It’s hard to know which is more impressive here, the complete lack of shame in how much Ubisoft copies Zelda: Breath Of The Wild or the fact that Immortals suffers the comparison so impressively well.
    • 65 Metascore
    • 70 Critic Score
    A dramatic, emotive and affecting interactive drama that shows Dontnod are still the masters of branching narrative and serious-minded storytelling.
    • 73 Metascore
    • 80 Critic Score
    One of Destiny 2’s best expansions thus far, providing an assured roadmap for the series to move into. It is just more Destiny though.
    • 83 Metascore
    • Critic Score
    So far Shadowlands does not disappoint, with the question of which of the four covenants to soul-bind to being a particularly tricky one, as you get to grips with the endgame content of world quests and dailies. Shadowlands is reminiscent of aspects from earlier expansions, such as Wrath Of The Lich King (even including the grind), but it has a style all of its own and a good sense of momentum that, so far at least, makes it great fun to play. [Review-in-Progress]
    • tbd Metascore
    • 80 Critic Score
    If there is a complaint, it’s that the aiming mechanic, where you drag your finger in the direction you want to shoot and then release to fire, is prone to inaccuracy, but honestly it’s just nice to have new levels to play through.
    • tbd Metascore
    • 30 Critic Score
    Unfortunately, despite the high quality of the artwork the text amounts to little more than pseudo-philosophical new age gibberish, and without a plot or anything much to say, the experience is disappointingly hollow.
    • tbd Metascore
    • 80 Critic Score
    Like Simogo’s classic of interactive fiction, Device 6, this cheerfully plays with the format, exploiting both touchscreen and motion sensing for puzzles that require logical deduction, are never unreasonably abstruse and, above all, make you feel smart for solving them.
    • tbd Metascore
    • 60 Critic Score
    The game swiftly adds more suits, and you can buy power ups that let you clear rows, or give you more turns to complete goals, but even though it’s authentic to solitaire, that niggling random factor holds it back.
    • tbd Metascore
    • 80 Critic Score
    Samorost 2 is still subject to its genre’s dated trial and error gameplay, but it’s so refined and beautifully presented it’s a pleasure to explore from start to finish.

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