LevelUp's Scores

  • Games
For 1,188 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Resident Evil Requiem
Lowest review score: 10 Sonic Boom: Rise of Lyric
Score distribution:
1188 game reviews
    • 54 Metascore
    • 50 Critic Score
    Hexodius turned out to be a game with a weak story, predictable enemy patterns and basically boring gameplay, and even though you might get a few kicks out of it, at the end, there are a whole lot better options out there.
    • 63 Metascore
    • 50 Critic Score
    With a lackluster touch control scheme and a poor implementation of the rating and objective systems, Lemmings Touch feels like a missed opportunity on the developers side considering the emblematic nature of the franchise.
    • 55 Metascore
    • 50 Critic Score
    Alien Spidy is an unnecessarily complicated game, with inaccurate controls and an unattractive story and art design, and even though it has certain production value it's far from offering an enjoyable experience.
    • tbd Metascore
    • 50 Critic Score
    Launching a game, even free-to-play, in such a sorry state is a total lack of respect for the user, and in this case, for the history of the once best soccer franchise.
    • 67 Metascore
    • 50 Critic Score
    Deeply flawed, Might & Magic Heroes VII rests on solid foundations but ultimately ruins them with horrible performance, game-breaking bugs and poor presentation.
    • tbd Metascore
    • 50 Critic Score
    The Next-Gen version of Assetto Corsa Competizione is a disaster. It can improve with attention and pertinent updates since the simulation and the gameplay are there, but it seems that there is no interest in doing it.
    • 57 Metascore
    • 50 Critic Score
    Far from fixing some of the endgame problems with Destiny 2, Curse of Osiris gave us a disappointing campaign, brief contents and mediocre activities.
    • 69 Metascore
    • 50 Critic Score
    A weak and uninspired entry for the franchise, The Hobbit presents a poor puzzle design riddled with annoying input problems while being deprived of the charm and ingenuity that characterizes other LEGO games.
    • 62 Metascore
    • 50 Critic Score
    You shouldn’t expect anything from this game; it is fairly common to run into camera issues and problems with the controls. It is filled with technical mishaps that we are supposed to understand as a joke, but in the end, they take a very real toll on the overall experience. This game will be an amusing joke for some, but for the rest it won’t be a funny one.
    • 38 Metascore
    • 50 Critic Score
    TMNT: Out of the Shadows is a game that promised a lot but fell short of the epic experience that the fans were waiting for. The dialog's lack charm and quickly turns old and repetitive, coop drop in/drop out is frustrating, and AI is clumsy and weak. Even though our favorite masked reptiles look great, Out of the Shadows just doesn't cut it as a TMNT game.
    • 60 Metascore
    • 50 Critic Score
    In the end, Fort Solis feels more like a project that stumbled its way through development rather than one that confidently defined its purpose. It tries to be both a video game and an interactive work, but doesn't quite shine in either category.
    • 59 Metascore
    • 50 Critic Score
    A boring and uninspired platformer hindered by baffling decisions like the ever-annoying stage roulette, Chibi-Robo! Zip Lash is, without doubt, the worst entry in the series. Avoid it.
    • 48 Metascore
    • 50 Critic Score
    Due to the simplicity of the levels and lack of enemy diversity, the game experience was extremely short; it took 2 players about 5 hours to finish the campaign on hardened difficulty, and to be clearer, we can say that the only difference between difficulties lays in damage resistance and the lack of a HUD.
    • 72 Metascore
    • 50 Critic Score
    WWE 2K16 ends up being a disappointment despite the few additions implemented to offset its shortcomings. This year's release feels just like WWE 2K15 but with a different coat of paint. Even the great detail of the characters seems sabotaged by the lackluster aspect of the audience.
    • 71 Metascore
    • 50 Critic Score
    This specific vision of DOOM is not compatible with PlayStation VR. Mainly due a horrific controls scheme that breaks everything DOOM stood for: a frenetic combat ballet that uses both weapons and movement.
    • 48 Metascore
    • 50 Critic Score
    Predictable, repetitive and dull, Daylight only manages to scare the player with its bugs, clunky level design and boring game flow. This is the horror movie that you have seen a hundred times. It's just not scary anymore.
    • 49 Metascore
    • 50 Critic Score
    Yaiba left behind everything that built the Ninja Gaiden franchise in order to deliver a generic hack and slash experience, long gone are the days of challenging combat with unique enemies and what remains is a tiresome and boring combat with an absurd story to tell.
    • 54 Metascore
    • 48 Critic Score
    GTA: The Trilogy has a total lack of attention to details. At times it seems that Rockstar Games didn't even bother to oversee the work of Grove Street Games. There are some moments and small details that lead one to think that an algorithm was responsible for remastering the graphics and that no human reviewed the final product. GTA deserves more.
    • tbd Metascore
    • 48 Critic Score
    Young Justice: Legacy proves once again that making a game just for the sake of taping into the appetite for another product, in this case, the cartoon, is a bad idea. Freedom Factory neglected the game all around and only the most enthusiastic fans of the cancelled TV series will enjoy it to some extent.
    • 38 Metascore
    • 45 Critic Score
    Umbrella Corps is a great idea with really poor development and a lousy execution. Somebody should have checked the game twice before release, because the mechanics and gameplay are absolutely awful. The only mode that could keep you relatively engaged would be the single player mode because the multiplayer front is completely deserted.
    • 60 Metascore
    • 45 Critic Score
    Despite its excellent graphics and animations, Beyond Eyes is just a piece of software; one that feels more like a technical demo than a game, properly speaking.
    • 60 Metascore
    • 45 Critic Score
    Just Sing seemed like a good idea when the trailer of the game was first shown... the result is different, though. The companion app does not work as it was supposed to and the experience of a great singing performance is not gratifying. This is merely a poor Just Dance adaptation to a karaoke game. The only salvageable aspect of Just Sing is a music selection made to please all tastes.
    • 58 Metascore
    • 45 Critic Score
    Its gameplay may be solid but Mario Tennis: Ultra Smash is a very weak package that lacks campaign or training modes. You can't help but feel that this was rushed to fill a gap in the Wii U's release calendar for this Christmas. The multiplayer component could at least give some hours of fun to those players looking for a challenge with the best of the best.
    • tbd Metascore
    • 45 Critic Score
    The first 3D simulator of bullfighting. The hideous presentation and repetitive mechanics of Toro greatly hinder what could have been a great game because of its mostly solid foundations. Frankly, a pretty bad defense for such a polemic practice.
    • 71 Metascore
    • 45 Critic Score
    Disney Magical World lacks challenge and appeal, even for a game that's aimed towards kids. The game features lots of content, however, most of it is reused many times, and that turns this “magical adventure” into a tedious and boring experience.
    • 43 Metascore
    • 45 Critic Score
    Dead or Alive Xtreme 3 is the worst entry in a series that was never good anyway. The production values are abysmal and the new features are shallow and insufficient. The game is simply not worth it even if you are a Dead or Alive fan.
    • 49 Metascore
    • 43 Critic Score
    Dollar Dash is a generic multiplayer action game with rusty game mechanics that suffer from an almost nonexistent player base, so you will end up playing against boring bots.
    • 54 Metascore
    • 40 Critic Score
    Visually beautiful but plagued with tedious and sometimes broken gameplay, The Tomorrow Children is a failed Utopia: an amazing concept that somehow has gone very wrong.
    • 60 Metascore
    • 40 Critic Score
    Ryse represents all that is wrong with the current AAA videogame model: it's epic, but superfluous; its main game mechanics are shallow and boring; its plot is full of Hollywood clichés and, in the end, it feels more like a marketing tool than a real effort to provide gamers with something meaningful and with value.
    • 68 Metascore
    • 40 Critic Score
    Evidently, Battlefield 2042 was not ahead of schedule. The game greatly suffers from an incapacity to fundamentally understand what makes Battlefield a Battlefield game. EA and DICE failed to understand the assignment: this game is not what long time Battlefield veterans want to play.

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