LevelUp's Scores

  • Games
For 1,188 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Resident Evil Requiem
Lowest review score: 10 Sonic Boom: Rise of Lyric
Score distribution:
1188 game reviews
    • 61 Metascore
    • 60 Critic Score
    J-Stars Victory VS+ is a love letter to manga and anime fans, specifically those who enjoy Weekly Shonen Jump. True fans of the genre will find the story mode entertaining as well as the references to many renown franchises, while outsiders are left with nothing of interest at all.
    • 75 Metascore
    • 60 Critic Score
    Revelations 2 was a bit of a disappointment to us. A well-rounded story that appeals directly to fans of the series was not enough to make up for the gameplay and graphical shortcomings.
    • 58 Metascore
    • 60 Critic Score
    In some ways, One Piece: World Seeker is an exciting adventure that makes you feel inside an official OVA. Sadly, it has a poor combat system and an outdated mission design that makes you forget everything it does right.
    • 59 Metascore
    • 60 Critic Score
    The Inpatient has very good moments of immersive horror and high production values. On the other hand a bad history, irrelevant characters, imprecise controls and almost nonexistent game mechanics leave us with a forgettable VR experience.
    • 80 Metascore
    • 60 Critic Score
    It doesn't matter if this game looks great, it's a dull experience nevertheless, disguised with gimmicks such as jumps between foreground and background. The minigames included don't add up much to the experience. When you have so many quality platformers on the 3DS, it's hard to find a good reason to play this one.
    • 57 Metascore
    • 60 Critic Score
    The House of The Dead: Remake bets on nostalgia and tries to renew itself while leaving its arcade essence intact. Sadly, controls are not precise and makes it frustrating in a short time. If you overcome this huge problem, its new art direction that gives the impression of being an old game and adjust to its shortcomings, The House of The Dead: Remake becomes fun to deliver you a simple and action-packed experience.
    • 65 Metascore
    • 60 Critic Score
    Gat Out of Hell is the first title in the series for the current generation of consoles, therefore we expected improvements on both, graphics and gameplay. Unfortunately, Gat Out of Hell feels like an expansion, not a brand new title.
    • 64 Metascore
    • 59 Critic Score
    An emotional experience, NERO is also a brief and expensive game, hampered by a myriad of technical issues and uninspired mechanics.
    • 67 Metascore
    • 59 Critic Score
    A very brief and shallow experience that will entertain you for a few hours at best.
    • 64 Metascore
    • 58 Critic Score
    Simply put, Biomutant is an enjoyable but medicore RPG that tries to bite off more than it can chew. It has good ideas and a beautiful open world, but it fails at execution. Experiment 101 showed they have great talent, and I think their next project can be great. Sadly, Biomutant falls short.
    • 71 Metascore
    • 58 Critic Score
    Far Cry expansions were great ways in which developers could try something new and wild. Sadly, New Dawn is not the case. The game feels safe, simple and generic. It's time to let the franchise rest and let some new ideas flow.
    • 65 Metascore
    • 58 Critic Score
    Once again the people behind this series deliver a mediocre game that feels as if it was developed to fulfill a commitment instead of being made to please fans from Sonic and Mario with a great experience they would enjoy. The multiplayer component can be fun at times, but not enough for a lasting experience.
    • 59 Metascore
    • 58 Critic Score
    A blend between Dark Souls and Wind Waker, Necropolis is a game with excellent intentions but glaring faults: lack of variety, slow combat and too little content. A nice attempt to capitalize on gaming latest trends, but ultimately a disappointment.
    • 56 Metascore
    • 57 Critic Score
    A simple game that anyone can enjoy thanks to its straightforward controls and engaging mechanics, not to speak of its iconic representation of the Japanese culture. Sadly though, its brief duration, long cinematic pauses and poor replay value, make it feel unfinished, and it's pretty clear that the developers created it with one small and specific demographic in mind.
    • 73 Metascore
    • 55 Critic Score
    Outriders feel like a game designed by two different teams with no communication. The result is a discordant third person combat experience that arrives 10 years late.
    • 54 Metascore
    • 55 Critic Score
    An acceptable game buried under glaring flaws, Homefront cannot justify its performance problems and numerous bugs despite its competent-but-generic open world.
    • 58 Metascore
    • 55 Critic Score
    Kyn
    Kyn is a strategic game that draws inspiration from RPG's like Pillars of Eternity, and monster slaying action elements from Diablo III. The problem with such mix is that it fails to innovate the core essence of the original games due to many technical difficulties and programming bugs. What is left is the free attribute system for characters which is not enough to captivate and engage the player.
    • 58 Metascore
    • 55 Critic Score
    A proof of concept more than a game itself.
    • 60 Metascore
    • 55 Critic Score
    Instead of improving with time, Mario & Sonic at the Olympic Games is the kind of franchise that keeps making the same mistakes over and over again. It may be fun in the beginning, but the very mechanics that should sustain the experience make it rather dull after a short while.
    • 54 Metascore
    • 55 Critic Score
    Dragon Ball Z: Battle of Z proposes an interesting idea reflected in 4 vs 4 combat. However, it is poorly executed and without the minimum attention in the balance of its game mechanics and characters. Besides, it has several camera issues, the lock-on function is not very accurate and there are few combo options, which ends up offering one of the less attractive games based on the legendary Akira Toriyama's animation.
    • 68 Metascore
    • 53 Critic Score
    Fable Anniversary delivers almost the same experience as the original, minus its fantastic graphical style.
    • 44 Metascore
    • 53 Critic Score
    Transformers: Rise of the Dark Spark main problems are that High Moon Studios didn't developed it and that the terrible Michael Bay's movie, Transformers: Age of Extinction, was merged with the marvelous universe of War for Cybertron and Fall of Cybertron.
    • 59 Metascore
    • 53 Critic Score
    Even though Gates to Infinity presents a striking 3D world and a nice cast of Pokémon, the game experience suffers from tedious and simple dungeon design, and a childish and boring story.
    • 61 Metascore
    • 50 Critic Score
    Beyond the gorgeous melodies and the attractive protagonist of Drakengard 3 lies an inconsistent RPG action game, with serious technical issues, washed out graphics, silly story, unnecessary sexual references and questionable combat system.
    • 62 Metascore
    • 50 Critic Score
    Compared to the Wii U version, LEGO City Undercover: The Chase Begins feels more like the product of an advertising campaign than an attempt to offer more value to the players. The game suffers from excessive fog, low frame rate and long loading times. The irrelevant combat and repetitive missions only serve to discourage exploration on a city that feels plain and boring. Even if it's aimed at a younger audience, The Chase Begins fails to deliver a memorable game experience.
    • 64 Metascore
    • 50 Critic Score
    Crimsonland is fun at the beginning, but it won't stand out from other top-down shooters in the genre. The campaign turns very repetitive and despite its conspicuous love for classic dual-stick gameplay, the formula feels a bit dated in this day and age, especially when compared with the likes of Dead Nation.
    • 57 Metascore
    • 50 Critic Score
    The charm of the Mario Party series was always bringing together a group of people in front of the T.V, to spend an enjoyable time going through boards and minigames. Island Tour, however, restricts that fun to the players by being a portable version. It's a title that disguises the features of other Mario Party games and offers them like they were new. It's a boring party with a serious lack of modes and online multiplayer.
    • 55 Metascore
    • 50 Critic Score
    A derivative iteration designed with the bare minimum in sight, though always efficient with its tried-and-true brand of mechanics.
    • 64 Metascore
    • 50 Critic Score
    An ugly, banal experience, The Impossible Game is pretty much a forgettable game; a cash-in of the recent mini-game mania that excels at nothing.
    • 64 Metascore
    • 50 Critic Score
    Frame rate issues, lag, poor graphics and an excessively complicated control scheme, will make this trip back to Pandora one you will want to forget.

Top Trailers