LevelUp's Scores

  • Games
For 1,188 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Resident Evil Requiem
Lowest review score: 10 Sonic Boom: Rise of Lyric
Score distribution:
1188 game reviews
    • 68 Metascore
    • 68 Critic Score
    A heavier, slower version of Dark Souls, this gritty dungeon crawler succeeds in creating a distinctive feel but fails to achieve mechanical perfection and coherent design.
    • 70 Metascore
    • 68 Critic Score
    Not a movie, nor a videogame, David Cage's Beyond: Two Souls lacks the defining elements of both kinds of media. On one hand, we have confusing and obnoxious controls; on the other, a plot full of movie clichés and weak characters. While the game demonstrates great art work and conceptualization, its frequent glitches and frame rate issues ruin some of its best moments. At the end, Beyond: Two Souls does not fulfill the promise made by Heavy Rain, and it remains as a flawed, albeit interesting experiment.
    • 51 Metascore
    • 68 Critic Score
    Murdered: Soul Suspect is like a diamond in the rough: a dead detective, with supernatural powers, who has to solve his own assassination is an attractive plot. Having said that, Airtight Games didn't know how tap into those features to deliver what could have been an excellent game about finding clues and solving crime scenes. At least the game delivers a somewhat interesting story with an unpredictable ending.
    • 65 Metascore
    • 68 Critic Score
    It lacks polish and you may find no reason to come back once its completed, however Contrast is an entertaining and original experience that dares to try something a bit different.
    • 72 Metascore
    • 68 Critic Score
    Small additions to gameplay still manage to keep Dead or Alive 6 as a solid alternative in the fighting genre. However, much of its appeal has vanished in order to fit a gargantuan season pass that betrays its collecting soul.
    • 72 Metascore
    • 68 Critic Score
    Mafia II stood out during the last generation of consoles for all the right reasons. This is why it is not surprising that in 2020 it is as entertaining as it was before. Sadly, Mafia II: Definitive Edition turns out to be a remaster that is far from reaching the heights of the original. It is not a catastrophic product at any means, but Mafia fans deserve more.
    • 72 Metascore
    • 68 Critic Score
    Beyond: Two Souls didn't live up to the expectations created by its huge production values. It is not a good game or a good movie and neither its resolution nor its framerate will change that. Thus, the virtue behind this new release is to appear better than it really is.
    • 65 Metascore
    • 68 Critic Score
    Minecraft Legends falls short of the quality and depth of its predecessor and leaves much to be desired for those seeking a more complex and strategic challenge.
    • 68 Metascore
    • 68 Critic Score
    Despite its depth and good looks, Nom Nom Galaxy falls victim to repetitive mechanics, frustrating mobility and slow progression. Fortunately, this soup is cheap enough as to seduce you if you love factories or robots.
    • 69 Metascore
    • 68 Critic Score
    At first Blair Witch knows how to present an effective horror atmosphere, but subsequently offers too much of the same and proceeds to deconstruct said atmosphere.
    • 65 Metascore
    • 68 Critic Score
    Every punch and combo delivered in Zeno Clash II will make you appreciate it a bit more and, although the game suffers from a poorly developed narrative and feels a bit unpolished, you'll find yourself enjoying a really good time, especially if you liked the first game.
    • 58 Metascore
    • 68 Critic Score
    God Mode offers an easy way to kill some time. Combat is fun and the narrator's sarcastic voice really helps to tie the experience together, although you might not feel compelled to play it for more than a few hours.
    • 69 Metascore
    • 68 Critic Score
    Dragon Ball: Xenoverse serves as good entry point for those who have never played a title in the series, due to efficient tutorials, tons of fan service and an accessible battle system. Now, if what you want is a great fighting game with Goku and his friends, you might as well look somewhere else, because Xenoverse is more of an online RPG game.
    • 72 Metascore
    • 68 Critic Score
    Tales of Zestiria celebrates the 20th anniversary of the series with an ordinary game bent on keeping the old school formula of the JRPG genre alive.
    • 64 Metascore
    • 68 Critic Score
    Assassin's Creed Chronicles: India is not a bad game, just not different enough from its predecessor to stand out. On top of that there is an uninspired presentation, dull story and repetitive mechanics.
    • 71 Metascore
    • 68 Critic Score
    Cold, Cold Heart is an expansion that only Batman and Arkham Origins' lovers should play. It introduces an awesome thermal outfit for the Dark Knight and it allows the player to know Mr. Freeze's origins. Having said that, it doesn't really enhance the incredible freeflow combat system or add any new gadgets.
    • 73 Metascore
    • 68 Critic Score
    God of War and God of War II from the God of War Collection are awesome games, but the touchpad implementations added to the PlayStation Vita pack lack creativity and feel more like forced features than useful ones. The God of War Collection for PlayStation 3 is way better than this new version for the handheld platform.
    • 65 Metascore
    • 68 Critic Score
    In general, this is another platformer like any other out there. However, its presentation is enough to make you have it under you weirdest games list, even if the game experience is not that meaningful.
    • 62 Metascore
    • 68 Critic Score
    Exploring Eos on VR is nice but fishing games are not for everyone. Monster of the Deep works well most of the time but could offer deeper gameplay and better controls to justify its price tag.
    • 66 Metascore
    • 68 Critic Score
    Every Harry Potter fan has wished to feel the air on his face while flying on a broom at full speed in search of the golden Snitch. Harry Potter Quidditch Champions succeeds in fulfilling that dream halfway, because it conveys the excitement of the matches but turns off after a few hours. The lack of content and game modes make the experience become repetitive, plus the campaign is short and the rewards are not worth it. If you are a PlayStation Plus subscriber give it a try and judge for yourself.
    • 69 Metascore
    • 67 Critic Score
    Sword Art Online: Hollow Realization is yet another licensed anime game that does not live up to its expectations. While the presentation is a success, lousy storytelling, a broken battle system and dull dialogues ruin the overall experience. The game has no rhythm or anything that makes it worthy of your attention.
    • 71 Metascore
    • 67 Critic Score
    Jojo's Bizarre Adventure: All Star Battle is an enjoyable fighting title if you are looking for a casual experience. However, from a competitive standpoint, it lacks a solid combat system and almost all the bizarre fighters are unbalanced. It's a shame because this is a good looking adaptation of Hirohiko Araki's manga.
    • 75 Metascore
    • 67 Critic Score
    It is clear that PixelOpus believes a lot in his project and that it was born out of sacrifice, dedication and love for art. Unfortunately, Concrete Genie is far from reaching the heights that so much effort would deserve and seems to be destined to pass unnoticed. With that said, it has the potential to touch the heart of those who love drawing more than anything else.
    • 74 Metascore
    • 65 Critic Score
    A generic Musou but a great adaptation of Eiichiro Oda's work, Pirate Warriors innovates little in mechanics and has a cumbersome progression, but it compensates a little with massive content and lots of nods to the fans. A regular effort.
    • 55 Metascore
    • 65 Critic Score
    Sniper Ghost Warrior 3 is a compendium of poorly executed good intentions, and although it could teach a few things to AAA developers in terms of design and variety of levels, lack of quality in key aspects of development plays against it.
    • 61 Metascore
    • 65 Critic Score
    JoJo's Bizarre Adventure: Eyes of Heaven is a game with an overall good presentation. The graphics and music set the tone for something spectacular and formidable. Sadly though, uninspired gameplay mechanics and a very stupid artificial intelligence turn the whole experience dull. Playing with other users may help, but that does not fix the minor flaws that prevent this from being a good JoJo's game.
    • 62 Metascore
    • 65 Critic Score
    Super Bomberman R is a cute and enjoyable puzzle-action game that pays homage to the origins of the franchise. It’s mechanics are simple but fun, specially when you’re playing with friends or even with strangers in online mode. Sadly the price tag is very high for what little the game offers, since the gameplay experience is more aligned with an arcade title than a full AAA production.
    • 72 Metascore
    • 65 Critic Score
    Is Call of Duty: Vanguard a good game? It depends. If it is your first Call of Duty, it will be one of the best experiences in your life. However, if Vanguard is your nineteenth Call of Duty you will find a visually impressive, yet hollow, campaign, a multiplayer that soon becomes routine, and a disappointing zombie mode.
    • 77 Metascore
    • 65 Critic Score
    This game feels like a well intended failure. Its puzzles are too simple and easy to solve, the action parts are diluted minigames and the animations feel cheap. However, the historical context is interesting and the visual style is amazing. In the end, sadly, Valiant Hearts is unable to overcome its weaknesses.
    • 68 Metascore
    • 65 Critic Score
    Lost Sphear is an Old School JRPG with all it’s letters that takes a lot of the classics of the 90s’. Unfortunately it doesn’t just take the positive parts of those games, but also the cliches, which in one part is great because it brings you back, but it also reminds you how overused the formula is. All around the game is somewhat inconsistent and can become tedious, but it’s fast-paced and rewarding gameplay saves it from all its faults.
    • 82 Metascore
    • 65 Critic Score
    The title definitely has good intentions but it inevitably falls short. Clichés and bogged down mechanics appear early in the game. Some mind-blowing scenes freshen up the experience but the riddles are either dull or poorly designed.
    • tbd Metascore
    • 65 Critic Score
    Madden NFL 22 makes the same mistakes the franchise has had in recent years and its successes are not enough to reverse the score against.
    • 74 Metascore
    • 65 Critic Score
    Princess Peach: Showtime! does some good things, but in the end it falls short. This platformer is full of good ideas, but the problem is that they remain just that: ideas. It's as if its developers had put together a bunch of proofs of concept in a single game without worrying about the most important thing: that they form a fun product and turn out to be more than the sum of all its parts.
    • 64 Metascore
    • 65 Critic Score
    To say that Forspoken is a disappointment may seem harsh, but it's also not something that's far from the truth. It's not that Luminous Productions made a bad game, they just put out one that isn't particularly good either. It will be a run-of-the-mill release that will earn some fans for its strengths, but will fail to transcend.
    • 62 Metascore
    • 65 Critic Score
    Assassin's Creed Chronicles: Russia has good ideas and a compelling presentation but it punishes the player so much, that it ends up being frustrating and repetitive rather than fun.
    • 63 Metascore
    • 65 Critic Score
    Moons of Madness is a game whose parts do not end up integrating. The proposal is not bad and it has interesting moments that will provoke the worst of fears, however, its failures and limitations end up acting against it.
    • 73 Metascore
    • 65 Critic Score
    Astronite can be really fun and challenging, but sometimes it can be unfair and the reward is nearly not enough. If you are a casual game, skip it, but if you love pain and old school games, it is really worth the try.
    • 68 Metascore
    • 65 Critic Score
    SaGa Emerald Beyond is a little bit of a mess because it is so ambitious, but at the same time it didn't receive the love and attention of other Square Enix IP. That makes it reuse a lot of content and being repetitive. Luckily, the combat it’s so amazing that you will have played for hours without noticing.
    • 58 Metascore
    • 65 Critic Score
    Rather than a game for the hardcore Pokémon enthusiast, Pokémon Rumble World feels like it was made for a casual fan that likes the beat'em up elements of the series better than its RPG traits. The other issue with Pokémon Rumble World lies in its graphical presentation, more akin to the first 2009 release than to a modern game. Something should be done about it.
    • 68 Metascore
    • 65 Critic Score
    The concept behind Metrico is both innovative and unique in the platformer genre. Most of its puzzles are clever and quite satisfying to complete. However, others become physically uncomfortable due to the game mechanics related to the unique characteristics of the PlayStation Vita.
    • 58 Metascore
    • 65 Critic Score
    Attractio may seem like a Portal rip off with very bad story, but fans of the genre may also appreciate it for its simple mechanics and affordable price.
    • 66 Metascore
    • 65 Critic Score
    LEGO Worlds is a game full of wonderful but poorly implemented ideas. Its first hours are marvelous, but as soon as you get to the creative mode things get messy and the creation tools become a chore to use. It’s a game that wants you to love it, the problem is the potential is so wasted that even some LEGO fans may get disappointed. Other than that, the experience overall is entertaining and for its very cheap price, the quality of the content is very good.
    • 70 Metascore
    • 65 Critic Score
    Mario Golf Super Rush has solid golf mechanics, but a lack of content and charisma transform it into an unforgettable experience.
    • 66 Metascore
    • 65 Critic Score
    A faulty experience due to its uninspired side-quests and flawed time limit system, Lightning Returns is an Apocalypse devoid of transcendence or passion.
    • 73 Metascore
    • 65 Critic Score
    Massive Chalice is a fun and simple turn based strategic game, but not quite as engaging as the XCOM games it tries to be.
    • 74 Metascore
    • 65 Critic Score
    Disney Speedstorm is a solid racing game that falls victim to the free to play format, with a repetitive reward system full of loot boxes. The lack of content and slow progression make it get boring in no time.
    • 60 Metascore
    • 65 Critic Score
    Suicide Squad: Kill the Justice League lives up to its name and shoots itself in the foot with repetitive mission design, a very chaotic combat, microtransactions and an overwhelming loot system. While the Task Force X villains are very charismatic, they are unable to rescue a generic game. The worst part is that it doesn't do justice to the legacy of Batman: Arkham.
    • 67 Metascore
    • 65 Critic Score
    If I had to describe Mafia III in one word, that would be disappointing. A huge open world, good voice acting and an impressive soundtrack flesh out 2K's big bet. Unfortunately, repetitive missions, technical setbacks and a barren city end up diminishing the game's potential, putting its flaws on the spotlight.
    • 69 Metascore
    • 65 Critic Score
    The fact that this is the "new" version of a last-gen iteration doesn't suffice when you realize it only adds 2 poorly developed characters and a couple of recycled scenarios. If you are a fan of the series and you are looking to play the game in the current generation of consoles, this is the version you need, just bear in mind that it is not a next-gen game properly speaking, but an adaptation with a couple of irrelevant additions.
    • 63 Metascore
    • 65 Critic Score
    Sonic: Lost World is a weird mixture of great times, mediocrity, joy and annoyance, it should be considered an enjoyable and honest experience that is plagued by inconsistencies and bad design decisions: the result is something that might be loved by some, but should not be considered a real example of the franchise.
    • 72 Metascore
    • 65 Critic Score
    Need for Speed Heat is an average game that maintains some essential elements of the franchise, with some poor implementations that sabotaged the project itself.
    • 65 Metascore
    • 65 Critic Score
    Even when you consider that this game has solid foundations inherited from previous iterations of the franchise, its poor level design and dull learning curve, make it a forgettable experience that we can do without, especially when there are much better platform games out there.
    • 66 Metascore
    • 65 Critic Score
    Mario Party 10 fulfills the purpose of entertaining the whole family and brings some interesting innovations to the table thanks to the Game Pad ―like the Bowser Party mode. Having said that, it is very clear to us that at some point, development took a wrong turn and some segments received more attention than others.
    • 57 Metascore
    • 65 Critic Score
    A bit of a disappointment, Armikrog fails to surpass or even match the magic of The Neverhood due to repetitive puzzles, broken interfaces and a lackluster story. At least Armikrog brings more TenNapel visual goodness to compensate.
    • 76 Metascore
    • 65 Critic Score
    Painfully generic, Paper Jam is dull and boring in many respects, but at least has some decent mechanics going for it.
    • 65 Metascore
    • 65 Critic Score
    This first attempt from Codemasters to bring the F1 Championship to the next-gen consoles lacks a better carreer mode and they absolutely need to fix the multiplayer. If you enjoy only driving without caring for a more in depth carreer mode, you should give this a try, because the simulation is the only good thing about this game.
    • 64 Metascore
    • 65 Critic Score
    Windbound shines at first glance for its beautiful landscapes and a mix of survival themes with good sea-navigation mechanics, yet it falls short putting these ingredients into action. It's a game that becomes fun if you manage to overcome the learning curve, but it becomes very tedious and frustrating after a few hours.
    • 67 Metascore
    • 65 Critic Score
    Despite remaining true to the essence of the franchise, Sniper Ghost Warrior Contracts has no elements to highlight in the FPS scene and may represent an option that attracts the attention of the public that remains true to this CI Games proposal, but nothing more.
    • 78 Metascore
    • 65 Critic Score
    Life is Strange: True Colors is an immersive experience that connects the user with its characters and successfully transports the player to the town of Haven Springs. This moving story about emotions, empathy, love and loss is built very solidly on a well written script, very well developed characters, an intriguing story and very moving moments. Unlike DONTNOD's Life is Strange 2 that starts in a forced and sudden way, True Colors takes its time, is patient and shows its nuances little by little, at the right moment to tell its story. Unfortunately, everything that makes Life is Strange: True Colors great is overshadowed by an overwhelming technical deficiency on the Nintendo Switch, something that leaves me with a bittersweet taste. It is a fine game that should not be played on the Nintendo Switch.
    • 75 Metascore
    • 65 Critic Score
    An unworthy successor, Hotline Miami 2 is plagued with bugs, baffling level design, lackluster story, gimmick characters and illogical decisions, only redeemed by a splendid soundtrack, level creator and the solid foundations of the original.
    • 62 Metascore
    • 65 Critic Score
    Concord has a solid foundation and interesting ideas; however, its bland cast of characters and lack of innovation make it a generic and unappealing hero shooter destined to fail, especially considering its $40 USD price tag. It's not a bad game, but is something much worse: an unnecessary product that fails to understand the market it competes in. Simply put, there are better and more enjoyable free alternatives out there
    • 61 Metascore
    • 65 Critic Score
    Despite a huge open world, almost the entire United States territory, The Crew lacks in the replay value of its multiplayer, a story full of cliches and not so next-gen graphics. The game has its good moments with scripted events during missions, but after a while, they become boring and repetitive. If you love to drive for hours exploring, doing random events and looking to outrun the police from time to time, this game might be for you, otherwise stay away from it.
    • 68 Metascore
    • 65 Critic Score
    Mothmen 1966 brings us closer to the past by portraying the architecture of old computers and bringing the pulp genre to life. The sci-fi story grabs you from the start if you are willing to give in and ignore the lack of interaction.
    • 66 Metascore
    • 65 Critic Score
    Having the opportunity to get this collection for Nintendo Switch, and being able to live out the story of Max and Chloe anytime and anywhere is highly recommended. However, we believe that Square Enix was able to even further polish and improve the game by taking advantage of the unique possibilities that the console has to offer.
    • 64 Metascore
    • 65 Critic Score
    Shallow and brief, Super Lucky's Tale is a forgettable adventure, although it has some potential but nothing in it shines.
    • 58 Metascore
    • 65 Critic Score
    Sword Art Online: Alicization Lycoris had the potential to be a standout game with a dynamic battle system and good RPG mechanics. However, the pacing is agonizingly slow and has unforgivable technical issues. Sadly, it’s only recommended for fans of the series or players with maximum patience.
    • 76 Metascore
    • 65 Critic Score
    For Honor has the best, most innovative and rewarding combat system we have seen in years. However, the whole experience is crippled by poorly-designed game modes and progression schemes; a broken matchmaking system and online instability. It's best to avoid it for now and wait a few months until the developer can fix its problems.
    • 61 Metascore
    • 65 Critic Score
    F1 2014 doesn't bring anything new to the table with this year's game. To be honest, it feels like F1 2013, just with a couple of small changes that only hardcore fans would notice. New cars, new circuits and a new difficulty setting are the new features. Graphics look really bad, specially compared to other games in next-gen consoles. Only F1 lovers should give this game a try.
    • 69 Metascore
    • 64 Critic Score
    Finally, WWE 2K17 is here for current and last generation consoles. The lack of Showcase mode gave the chance to My Career to shine on its own, but instead, showed how badly prepared this mode is compared with other sports games. On the other hand, the game mechanics are slower, hurting overall and experience that need an urgent evolution so the franchise can feel fresh. WWE 2K17 must be taken as a lesson of how a wrestling game should not be.
    • 59 Metascore
    • 63 Critic Score
    Without a story or a proper introduction, Wasteland Workshop feels a bit thin. The traps and the arena concepts are fun, but everything else gets lost in the already complex repertoire and, in the end, the whole package seems disjointed. Good thing this DLC is a cheap one.
    • 63 Metascore
    • 63 Critic Score
    Sword Art Online may not be the game fans deserve, but it is at least a nice iteration that they will enjoy. It does not have the greatest game mechanics but its simplicity should appeal to those curious players that would like to taste this game. You will give it a try for the main campaign but stay for the multiplayer experience.
    • 70 Metascore
    • 63 Critic Score
    Yo-Kai Watch 2 works great for someone that never played the first iteration; however, those who did will receive the same experience with no new game mechanics or elements that provide a different feeling. Whit no animation upgrades and a corny narrative, Yo-Kai Watch 2 is an RPG that took one step forward and two —or maybe three— steps back by not contributing with something fresh.
    • 59 Metascore
    • 62 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 62 Critic Score
    Hyrule Warriors is a great tribute to The Legend of Zelda thanks to the large number of characters and references included. Unfortunately, as a game it suffers from basic design flaws such as awkward artificial intelligence, poor level design and repetitive missions.
    • 64 Metascore
    • 62 Critic Score
    Gundam Reborn is some kind of remake of the previous titles of the series. It's awesome to play once again with Mobile Suits, but the fact is that the game looks and plays almost like the first title of the saga, it makes you think if Tecmo Koei just reskinned it.
    • 51 Metascore
    • 61 Critic Score
    A good game doesn't have to be carefully crafted to be entertaining. As Fuel Overdose demonstrates, sometimes the fun comes from the design mistakes. As a top down racing experience it offers frenetic action at the expense of constant control issues and glitches that promise frustration, but even though the chaos ensures a sense of pleasure since you can mess with everything, everywhere. Sadly, character design and presentation are kind of archaic.
    • 61 Metascore
    • 60 Critic Score
    A City Sleeps feels more like an exercise on development than a proper product. The experience is enjoyable but its brief duration and lack of evolution when it comes to game mechanics are rather disappointing. Harmonix let us down this time.
    • 56 Metascore
    • 60 Critic Score
    Although it was presented to the world as a fighting game, Jump Force ended up eclipsing and sabotaging its proposal by hiding it behind a series of bad implementations, design problems and little or no attention in key areas. Yes, underneath all this is that funny proposal that manages to shine at important moments, but even there are weight problems that end up leaving a more sour than sweet flavor.
    • 61 Metascore
    • 60 Critic Score
    PaRappa the Rapper is a legend, but even legendary status doesn’t prevents its latest remaster from being a let down. The charm is still there in the music and its visuals, the problem comes with the archaic mechanics and some technical issues. If only Sony would have went beyond the graphic remaster, maybe the game could have fulfilled our nostalgic expectations.
    • 69 Metascore
    • 60 Critic Score
    The Isle of Armor is an expansion that does things right, but in the end it feels like an underwhelming experience. The main story leaves a lot to be desired and I can't help but think that some of its improvements should be on the base game.
    • 43 Metascore
    • 60 Critic Score
    Prospekt tries to emulate the formula that made Half-Life 2 so great but falls short in its execution. The puzzle elements are forgotten as soon as they are introduced along with the story, which results in a painful experience due to its broken combat design.
    • 57 Metascore
    • 60 Critic Score
    Kirby Battle Royale has well designed party minigames but its campaign is repetitive and disappointing. If you have friends to play it you’ll enjoy the madness of the battle but the whole game feels like an extra of past Kirby games and not as a full priced 3DS title.
    • 69 Metascore
    • 60 Critic Score
    New Tales From the Borderlands could have been a much better game. There is a huge potential in the Borderlands universe to explore stories about all those people who with their work and sacrifice pay the bills for the eternal greed of corporations. The potential of this world to tell stories we can relate to and then give us the illusion that the little guys can win, even if it's just once, was completely wasted.
    • 64 Metascore
    • 60 Critic Score
    An exercise in tedium, Farming Simulator 15 has a very laudable compromise with the recreation of agriculture, but its problematic progression, poor presentation and general dullness detract from its genuine potential as the best simulator on the subject.
    • 53 Metascore
    • 60 Critic Score
    As a twin stick shooter, Halo: Spartan Assault is a decent game, but as an iteration to the Halo series, it leaves much to be desired both in story and content. Spartan Assault offers 30 short missions that, without the skulls, are an easy challenge for the player. The coop missions are the only pleasant additions, but there are only 5, in top of that, completing them also takes a very short time. Maybe if the single player missions from the campaign had received the same treatment, but that was not the case.
    • 63 Metascore
    • 60 Critic Score
    The solid combat mechanics and quality voice acting are the only things that this game has going for it. Everything else feels either disjointed, shallow or out of place. Lords of Shadow 2, as a whole, feels as a mediocre product with some graphical hiccups. In the end, the sequel destroys the good memories we had from the first iteration.
    • tbd Metascore
    • 60 Critic Score
    The Jetstream DLC includes a new and short campaign, but its main problem is that it recycles the scenarios and boss fights from the original main campaign. If you were expecting to get a whole new experience you will feel rather disappointed.
    • 71 Metascore
    • 60 Critic Score
    Somerville takes inspiration from 2 great modern classics, Limbo and Inside, however, it falls short to offer a deep contemplative experience. Despite some technical difficulties, it offers great value as a visually compelling puzzle adventure.
    • 59 Metascore
    • 60 Critic Score
    Mario Party the Top 100 is a missed opportunity. The idea of bringing together the best of the series in a game was good but it has been poorly executed with lack of motivation to return to play. The almost complete absence of the classic board game fun is an incomprehensible decision.
    • 70 Metascore
    • 60 Critic Score
    Unlike other entries in the LEGO series, such as LEGO Batman, in LEGO Jurassic World, collectable characters are irrelevant, there are just a few zones were you can actually use your dinosaurs and they lack activities. Bottom line, this game works better as a souvenir than a videogame.
    • 41 Metascore
    • 60 Critic Score
    A competent run 'n gun that doesn't bring anything new to the table, MilitAnt is a commendable effort in terms of mechanics and progression but falls a little short in terms of presentation, music and action.
    • 70 Metascore
    • 60 Critic Score
    An atmospheric experience more than a game itself, Scorn is a desolate travel reminiscent of old school adventure games like Myst.
    • 71 Metascore
    • 60 Critic Score
    You have to commend Visceral Games for trying something new. Sadly, though, Battlefield Hardline ends up being a lackluster mix of concepts, none of which actually shines with a light of its own. For every single-player or multiplayer idea in Battlefield Hardline, there's a better equivalent somewhere else, including Battlefield 4.
    • 50 Metascore
    • 60 Critic Score
    Well made, but shallow and lacking in content, IS Defense is a simple but intense Tower Defense arcade game, with some good ideas regarding progression and strategy, but ultimately offering too little content.
    • 62 Metascore
    • 60 Critic Score
    FUSE feels like a cluster of several half-baked ideas. From generic art direction to a poorly paced and developed script, the title falls short in almost every aspect. All the character classes feel like variations of the same boring template, the enemies are faceless drones with no personality, the boss fights are repetitive and the level design is mediocre. You'll have to be a very hardcore third person shooter fan to enjoy the uninspired combat design and generic nature of this title.
    • 64 Metascore
    • 60 Critic Score
    Felix The Cat returns in a two-pack of platformers from 30 years ago. The nostalgia hit is evident but not enough to justify its price. It's appreciated that Konami has taken an interest in unearthing a gem of its era, but the treatment of the package is very poor. The lack of extras or improvements on a technical level is somewhat disappointing. It's a nice attempt to bring back Felix The Cat, but it's not the tribute he deserves.
    • 57 Metascore
    • 60 Critic Score
    FOAMSTARS has some fun elements and offers some frenetic, chaotic and exciting matches, but it also lacks creativity, identity and shame with one of the most abusive microtransactions we’ve seen.
    • 73 Metascore
    • 60 Critic Score
    Grid Legends fall short and leave us with a feeling that the franchise is still lost, searching for a path or identity. It has little to offer in the face of similar games that achieve greatness. Ultimately, it's a race with nothing glorious, nor legendary.
    • 62 Metascore
    • 60 Critic Score
    More like an elaborate joke than a real game, if you decide to play along with Goat Simulator, you will have a good time. However, it's not much than a fancy tech demo. In the end, Goat Simulator is funny because of the absurdity of the concept rather than because of the game mechanics.
    • 48 Metascore
    • 60 Critic Score
    Infinity Strash: DRAGON QUEST The Adventure of Dai is a missed opportunity for fans of Dai (known as The Adventures of Fly in the West) who were hoping for a good game to revive the franchise. Despite the dedication to telling the story, the game is mediocre and fails to encompass everything seen in the anime remake. In short, it joins the list of anime-based games that fail to live up to their expectations and squander their potential.

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