IGN Italia's Scores

  • Games
For 3,225 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3229 game reviews
    • 74 Metascore
    • 63 Critic Score
    9 Years of Shadows clearly shows that Halberd Studios' underlying ideas are good, but their development hasn't been flawless. Despite a particularly lively background imagery, which mixes different influences in an interesting way, staged with considerable care in the graphics department, this short adventure fails to exploit its full potential.
    • 72 Metascore
    • 63 Critic Score
    A metroidvania with some interesting ideas, but lacks in combat system and level design, resulting just sufficient in all of its mechanics and not worth a second run.
    • 62 Metascore
    • 63 Critic Score
    Beyond Contact isn't the most fresh survival game you can find and, while it's not bad, it's not that good either.
    • 61 Metascore
    • 63 Critic Score
    Scathe has everything you can expect from a DOOM/DOOM Eternal emulator, but it has several structural flaws that make it a hellish FPS in which you shoot well but you don't have much fun.
    • 54 Metascore
    • 63 Critic Score
    Blind Fate: Edo no Yami does not fully exploit its full potential, resulting in an experience that cannot move from the starting line.
    • 69 Metascore
    • 63 Critic Score
    Apart from some nice insane gimmicks and a valuable graphic-artistic sector, New Tales from the Borderlands is far from the levels of its predecessor.
    • 57 Metascore
    • 63 Critic Score
    Pong Quest is an interesting concept that really shines when played along with your friends: despite the lack of variety and depth, this reinterpretation of a legendary brand can be a really fun game to be played in local multiplayer.
    • 51 Metascore
    • 63 Critic Score
    Daylight is an horror game that despite its many limitations in gameplay and longevity, manages to keep its scary promises mainly thanks to a dark setting of great effect. The fear, though, is not enough to make a good horror game.
    • tbd Metascore
    • 63 Critic Score
    An ambitious game, too ambitious for its own good. Masters of the World sports an impressive amount of content and options, but also plenty of bugs and a terrible UI.
    • 74 Metascore
    • 63 Critic Score
    Valley of the Yetis is a season (pass) finale which lacks the imaginative form and the brute substance of its mythological star, trivialized in herds. A predictable flip-flop between repetitive defensive sieges and uninspired armed explorations. Night and day, till the (early) end.
    • 62 Metascore
    • 63 Critic Score
    Basically a fantasy Overcooked, Potion Party is an addicting party game limited by the lack of variety and depth. Not to be considered if you want to play it single-player.
    • 68 Metascore
    • 63 Critic Score
    Astria Ascending tries to convey the "feel-good" atmosphere of the classic JRPGs with an aesthetically pleasing art direction and promises of pure turn-based combat extravaganza. Unfortunately, its ambition falls flat due to forgettable writing and an unbalanced combat system.
    • 63 Metascore
    • 63 Critic Score
    Shiftlings has some clever ideas, unfortunately drowned in faulty controls and frustrating movements.
    • 57 Metascore
    • 63 Critic Score
    A decent Mario Party game, nicely adapted for portable gaming, but not very well balanced and with a poorly executed single player mode.
    • 67 Metascore
    • 63 Critic Score
    The first exclusive game for Stadia is not the one you always dreamed of seeing in the launch line-up for a new platform. Even if it's not that bad, is nothing to be excited about either.
    • 65 Metascore
    • 63 Critic Score
    Strong in art style and founded on an interesting premise, Bad North is not deep enough to entertain for a long time.
    • 63 Metascore
    • 63 Critic Score
    A final episode of a saga that is the shadow of its former self. Unlike the Gabriel he was, Dracul, the Lord of Shadow, shows all his true power just in combat. Boring and simplified platform, stealth and exploration mechanics are left behind, like corpses drained of blood.
    • 56 Metascore
    • 63 Critic Score
    Unoriginal and with dull gunplay, Earthfall should only be considered if you plan to play it online with your friends.
    • 62 Metascore
    • 63 Critic Score
    Good 'ol Bomberman is still crazy after all these years, but there's nothing really new, it lacks some options, the story mode is nothing exciting and the game is a bit too pricey.
    • 64 Metascore
    • 63 Critic Score
    Kapital isn't a bad game, but neither a good one. It offers a fair amount of buildings and mechanics, but nothing new or particularly interesting.
    • 60 Metascore
    • 63 Critic Score
    Mario and Sonic meet again and the result is... kinda boring. While the game presentation is nice and colorful, its mechanics are too shallow.
    • 77 Metascore
    • 62 Critic Score
    Donut County sports a rich and lovable cast, but its whole gameplay idea is too shallow.
    • 57 Metascore
    • 62 Critic Score
    Aside from its '80s galore, there's a basic dungeon-crawler, powered by a clever combat system. Sadly Kill to Collect gets boring quickly and feels always the same, at least in single-player mode.
    • 64 Metascore
    • 62 Critic Score
    RPG Maker Fes is not a mediocre game, but an instrument that can show its true potential only to those who have a lot of time, infinite patience and inexhaustible dedication.
    • tbd Metascore
    • 62 Critic Score
    Aerial Knight's Never Yield is an honest and essential endless runner, which stands out for style and cultural vibes, but that's a little bit too naive in terms of gameplay and whose scope is narrowed by the lack of a "best time ladder" or any form of multiplayer.
    • 65 Metascore
    • 62 Critic Score
    Ash of Gods is heavily inspired by The Banner Saga, but sadly lacks the same charm and the rich narrative that characterized Stoic's game.
    • 62 Metascore
    • 62 Critic Score
    A decent brawler, clearly dedicated to fans of Japanese pseudo-erotic world. It gets a bit tiring in the long term, even though there's a lot to unlock and to fight for.
    • 69 Metascore
    • 62 Critic Score
    Pro Cycling Manager 2018 is still the best game for the cycling enthusiasts out there... even if it's the same game from the previous years.
    • 75 Metascore
    • 62 Critic Score
    The Atelier Mysterious Trilogy Deluxe Pack improves the formula of the previous Atelier trilogy however the adventures of Sophie, Firis, and the gung-ho twins are recommended only to die-hard JRPG enthusiasts.
    • 66 Metascore
    • 62 Critic Score
    The new Toki is exactly the same old Toki. A rather hollow experience for 2018 players.
    • 65 Metascore
    • 62 Critic Score
    With four new maps, a couple of weapons and an extra episode for the Extinction mode, the classic DLC formula of Onslaught is too expensive for what it offers, while the horror cameo by Michael Myers feels a bit cheap and tacky. Zombies, aliens and now serial killers: what’s next, CoD?
    • 74 Metascore
    • 62 Critic Score
    A.O.E. Wings of Freedom is a game exclusively made for fans. However, the gameplay is too weak to lift the fortunes of the product. Good enough for fans: the others would not have reason to postpone the production limits.
    • 70 Metascore
    • 62 Critic Score
    Watch Dogs: Legion - Bloodline is a shallow narrative expansion, with a good storyline undermined by a lazy structure and the choice of giving far less importance to London, which was the best element of the original game.
    • 69 Metascore
    • 61 Critic Score
    A not-so-exciting scrolling beat-em-up, due to repetitive levels and poorly honed game mechanics. The beautiful graphic setting and local multiplayer raise it from total lack of interest.
    • 66 Metascore
    • 61 Critic Score
    Liberation's portable formula translates into home format losing part of its original appeal. The skin-tight Vita game fits better Aveline's sexy silhouette than this recycled outlet version. That is also technically out of fashion, after Black Flag.
    • 70 Metascore
    • 61 Critic Score
    The idea is great, the realization not so. Democracy 3 fails to portray the nuanced inner workings of a democratic government, instead presenting the player with a sort of strategical puzzle that can and must be solved in a clear way.
    • 51 Metascore
    • 61 Critic Score
    Risen 3 is a simple budget price port. The game is passable, but suffers a poor technical in an arena where the competition is fierce.
    • 60 Metascore
    • 61 Critic Score
    1849 isn't really a bad game. It's just a little game, with too little to do and too little to see.
    • 65 Metascore
    • 61 Critic Score
    Made with impeccable richness and dolled up with cut-scenes and "distracted" fine ladies, the new Compile Heart JRPG is not fully convincing, presenting a solid gameplay, without a challenge equally worthy. And in the absence of this balance, Fairy Fencer F loses a lot of biting, especially in the second half of the adventure.
    • 56 Metascore
    • 61 Critic Score
    Jump Force is a very disappointing game and not only because of the choice to set the narrative on our planet. The low-deep combat system and the clumsy technical department outline a raw game, though full of interesting material to draw on. Paradoxically, the singular artistic direction is only the last of the problems of the game, which sees in its encyclopedic nature the only truly good element.
    • 49 Metascore
    • 60 Critic Score
    Power Rangers: Mega Battle captures the player with the promise of nostalgia but has no elements capable of restraining it once vanished the effect of the memories.
    • 58 Metascore
    • 60 Critic Score
    Prime World: Defenders has some good ideas, but the execution of its core mechanics lacks of dedication. If you are a fan of tower defense genre, you can get some fun, but beware: grinding between missions is required and can be a boring chore.
    • 67 Metascore
    • 60 Critic Score
    Strong in atmosphere, weak in gameplay, Call of Cthulhu is a missed opportunity to build a great lovecraftian experience.
    • 56 Metascore
    • 60 Critic Score
    ICY
    An interesting postapocalyptic survival adventure. Narration is pretty good, but on the technical side the game is really lacking.
    • 57 Metascore
    • 60 Critic Score
    Unfortunately, all of its mechanics are shallow and mixed up... If you love the franchise, go back to playing Sonic Mania.
    • 40 Metascore
    • 60 Critic Score
    Escape Dead Island is a decent game, but nothing more (though also nothing less).
    • 54 Metascore
    • 60 Critic Score
    Danganronpa S Ultimate Summer Camp is a modest spin-off for fans. While it makes sense as a collection addition, it is far less appealing as a stand-alone purchase.
    • tbd Metascore
    • 60 Critic Score
    A game with unexpressed potential, which is lost in a tangle of needless difficulties.
    • 59 Metascore
    • 60 Critic Score
    An uninspired return, frantic and fun, but lacking the soul and depth that made the original Painkiller a cult game.
    • 66 Metascore
    • 60 Critic Score
    A recommended appointment for those who have enjoyed the previous episodes of the series in the past, but it probably remains an all too simplistic and self-referential product for the simply curious players.
    • 73 Metascore
    • 60 Critic Score
    Despite its ingenious puzzles, some good ideas and fun boss battles, World to the West fails in many aspects, such as story, exploration, and atmosphere. As if it wasn't enough, there are also some bugs, translation errors and unclear suggestions, which certainly do not help. However, it's still a title that fans of puzzle games and Teslagrad will probably enjoy.
    • 68 Metascore
    • 60 Critic Score
    Night Call is an interesting thriller adventure. With good atmosphere and promising mechanics, its "noir" side shows the madness and the difficulties of the nights in Paris. Sadly there are some problems with the general pacing and all the management side is poor.
    • 67 Metascore
    • 60 Critic Score
    It's got some nice potential and it could grow with future expansions, but right now Train Fever is a very thin and convoluted game.
    • 50 Metascore
    • 60 Critic Score
    We still love Edward Carby and Alone in The Dark, but the nostalgia effect is powerless against its sloppy control system.
    • 58 Metascore
    • 60 Critic Score
    Marvel Heroes honours the Marvel material, but its game mechanics lack enough variety and personality to justify the intrusive and aggressive monetisation model implemented by Gazillion.
    • 58 Metascore
    • 60 Critic Score
    Peaky Blinders: Mastermind is a puzzle game with interesting mechanics, which pays dearly for choosing to remain faithful to the structure of the TV series, only to reveal its potential in the final stages - just like Thomas Shelby usually does with his opponents, ironically.
    • 64 Metascore
    • 60 Critic Score
    God of War: Sons of Sparta is an incomprehensible project, whose purpose is unclear and whose overall presentation, both gameplay and narrative, fails to keep pace with both other exponents of the Metroidvania genre and the high quality that has more or less always distinguished the saga.
    • 52 Metascore
    • 60 Critic Score
    Peggle is still a great game, but this freemium version is... well... freemium.
    • 58 Metascore
    • 60 Critic Score
    This is the first "real" mobile SimCity and it's a nice game, but it's more Clash of Clans than classic Sim City and the free to play model doesn't work very well.
    • 57 Metascore
    • 60 Critic Score
    Mugen Souls Z boasts a lot of content and all the fan service you could want, the lack of challenge, the bad writing and the mediocre graphics drag it down. Only for fans.
    • 69 Metascore
    • 60 Critic Score
    A small story that serves well to introduce new users to the world of virtual reality, but the experience of Vader Immortal is unfortunately very limited and gives very little reason for a new game, after having reached the end credits.
    • 72 Metascore
    • 60 Critic Score
    For now we have to settle for a first weak chapter, not without merits (dialogues, characters, settings) but even more full of flaws, including adventurous elements almost entirely absent, a bit of boredom and a confused and botched first part.
    • 60 Metascore
    • 60 Critic Score
    Drawn to Life: Two Realms loses some of the series' most characteristic traits while attempting to gain new ones. The result is a mixed bag, combining interesting levels and an overall pleasant narrative department with many technical flaws, unjustified difficulty spikes and a game that often seems to aim at the wrong target audience.
    • 57 Metascore
    • 60 Critic Score
    Onechanbara Z2 Chaos owes almost everything on her sexy fighters. While touching a pass-fetched sufficiently, is a title too immature to be recommended without reservation.
    • 56 Metascore
    • 60 Critic Score
    An overpriced DLC which just adds permadeath and a countdown to the original formula without changing anything else, turning Far Cry into Fast Cry.
    • 59 Metascore
    • 60 Critic Score
    A game that tries too hard to be what it's not. A roguelike game trying to be a soulslike. Losing its identity, the result is simply a missed shot, nor good or bad enough to be worth remembering.
    • 66 Metascore
    • 60 Critic Score
    Nights of Azure 2 is an action-RPG with a good number of content, but despite a great artistic direction, it's technically underdeveloped and with a still too low level of difficulty.
    • 53 Metascore
    • 60 Critic Score
    An interesting implementation of the deck-building mechanic troubled by tedious shows and some balance issues.
    • 43 Metascore
    • 60 Critic Score
    Repetitive, short-lived, without a real plot and full of senseless massacres. Hatred is not a great game, but in its simple twin-stick shooter mechanics, it’s not too bad and it provides some cute ideas.
    • 70 Metascore
    • 60 Critic Score
    The Cub is a halfway successful adventure. It has lost the elegance of the narrative of Golf Club: Wasteland and the uniqueness of an alienating gameplay that made the radio alone the narrative tool of a game where, in fact, you played mini-golf. It remains a fitting story about the conditions our Earth is in and what we must do to safeguard and protect it, but the timid attempts to propose almost alternative paths and some puzzles are not enough to save stale sections of stealth and escapes. The Cub is still a pleasant game to spend a few hours on and be amazed by the wonderful moments given by the radio, but not much more.
    • 67 Metascore
    • 60 Critic Score
    A charming game, unfortunately thwarted by its sense of progression and how the gameplay is handled.
    • 64 Metascore
    • 60 Critic Score
    A huge, but frankly boring game, which not only lacks innovation, but also feels like a step back from the previous episode.
    • 75 Metascore
    • 60 Critic Score
    A game with some interesting ideas and concepts, that sometimes manage to provide meaningful content to the players but are too often obscure by the deeply repetitive nature of gameplay and quest design.
    • 72 Metascore
    • 60 Critic Score
    Rain is a laconic, precarious and delicate game, made of loneliness, fear and phrases choked in his throat. Unfortunately, its gameplay is quite intriguing at first, but soon monotonous and repetitive.
    • 65 Metascore
    • 60 Critic Score
    A fast and confusing game, that can be fun but has got quite a few issues.
    • 50 Metascore
    • 60 Critic Score
    An original and interesting strategy game with some balancing issues.
    • 63 Metascore
    • 60 Critic Score
    The House of the Dead: Remake is a lukewarm game that lives on reflected light and has several glitches in the control system. Only for those who sleep with a light gun under their pillow.
    • 52 Metascore
    • 60 Critic Score
    The Carmageddon: Max Damage formula is always the same, but with a mediocre technical sector and obnoxious controls the game is just average.
    • 62 Metascore
    • 60 Critic Score
    A restart from scratch for the WRC series, but does not leave a mark in the mud of the World Rally Championship.
    • 73 Metascore
    • 60 Critic Score
    Life is Strange: Double Exposure aspires to great heights but ultimately struggles to reach them. There are some exciting ideas behind Deck Nine's last work. Still, the execution is undermined by plot inconsistencies, gameplay that only marginally considers the player's actions, and an ending that seems to steer the series in a direction that ultimately betrays its own foundations. The game has moments of brilliance, mainly due to the charisma of its lovable protagonist, a strong art direction, and a few interesting characters, but at no point does it feel like Max Caulfield's new adventure enhances the overall experience.
    • 57 Metascore
    • 60 Critic Score
    A missed opportunity: Kingsroad captures Westeros well but is overwhelmed by pay-to-win mechanics. Only the most patient fans might endure it.
    • 57 Metascore
    • 60 Critic Score
    Easy Days Studios strove to achieve a great and realistic control system for Skater XL, and they nailed it. On the way to geting it, though, they forgot to build a proper and fun game around it.
    • 72 Metascore
    • 60 Critic Score
    A nice and very good looking, but also too simple, linear and limited an adventure, even for its young target.
    • tbd Metascore
    • 60 Critic Score
    Night Book is lost in the magnum sea of similar productions and you have plenty of titles to play before jumping on the unfortunate protagonist and her cursed book.
    • 71 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 60 Critic Score
    A chapter with more flaws than values, without significant innovations, and with a total focus on the online which distances it further from its original idea of ​​a party game.
    • 67 Metascore
    • 60 Critic Score
    We all love games based on a pirate's life (well, maybe Ninja doesn't) but we need the right amount of challenge in it. Assassin's Creed: Pirates is blessed with stunning visuals, lots of things to do and fun naval battles, but it gets repetitive too early and is not challenging at all.
    • 62 Metascore
    • 60 Critic Score
    Slitterhead is an action horror game that collapses under its loop—both in terms of narrative and gameplay—and doesn't shine as much as it could have.
    • 78 Metascore
    • 60 Critic Score
    Had it lasted 4-5 hours and offered more variety in locations and gameplay, Metro Awakening could have been a solid FPS-survival experience in VR. As it stands, though, it risks becoming tedious well before reaching the end.
    • 60 Metascore
    • 60 Critic Score
    With a little more attention, Endless Ocean Luminous could have been an interesting video game. However, as it is, it is merely a wasted opportunity: interaction with environments and sea creatures is stripped to the bone, while the direction is not exactly outstanding. It remains a relaxing experience, but it is not enough.
    • 59 Metascore
    • 60 Critic Score
    Mario Party: The Top 100 is a game made with great diligence. Its party game nature, however, fails to take off and express itself fully, especially if you've played a lot of the mini-games re-proposed. Although it's a sort of mecum vate of the Nintendo saga, the game is very derived and essential, slipping too soon into oblivion.
    • tbd Metascore
    • 60 Critic Score
    The PC version of Shufflepuck Cantina substitutes the touchscreen with the mouse keeping its naturalness in terms of control system, yet inevitably loosing the portable appeal of such a fast niche game. It would have been better to keep the free-to-play formula, too.
    • 53 Metascore
    • 60 Critic Score
    Funny and with some nice character design, but there's not enough interesting gameplay to support the nice visuals and the humour.
    • 59 Metascore
    • 60 Critic Score
    The truth is pretty simple: PlayStation VR Worlds should have been included for free along with every PlayStation VR unit sold in order to introduce people to the wonders of Virtual Reality. Under those conditions, this decent example of simple and disposable fun would have made a lot more sense (after all, as they say, "you shouldn't look a gift horse in the mouth"). At 39.99€ it becomes harder to recommend this hit & miss compilation.
    • 56 Metascore
    • 60 Critic Score
    Too short, linear, and with a limited gameplay. Theseus has many flaws, but the atmosphere, graphics and the excellent VR management are worth not to be underestimated.
    • 59 Metascore
    • 60 Critic Score
    Chibi-Robo doesn't make a good comeback with Zip Lash. The game has some good ideas... and that's it. Sometimes controls are dull and, despite the first levels actually are fun, in the long run it gets, unfortunately, monotonous.
    • 61 Metascore
    • 60 Critic Score
    An ambitious and brave survival horror that suffers of technical limits, as well as of an asynchronous gameplay that goes too far in favor of Jason.
    • 59 Metascore
    • 60 Critic Score
    There is nothing of Ultima's original spirit in this Quest For Avatar. If you can survive to a (light) pay-to-win economy, network problems and technical issues, you may find a good RPG which can be played alone or with your friends.
    • 70 Metascore
    • 60 Critic Score
    Mirror of Fate is a fun and engaging game, but it doesn't live up to the Castlevania name and it's very disappointing from a technical standpoint.
    • 62 Metascore
    • 60 Critic Score
    Malicious Fallen is an aesthetically pleasing action game, flawed by many problems that would have been quite easy to address. Just like its previous chapters it's a title with good potential, unfortunately not exploited, which will be certainly appreciated by fans of the series.

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