Hey Poor Player's Scores

  • Games
For 1,720 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Talos Principle 2
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1720 game reviews
    • tbd Metascore
    • 70 Critic Score
    Seasonspree is a delightfully enchanting romp through time with wholesome aesthetics, endearing characters, and a charming story. As cuddly creature friends work together to plan cheerful end-of-season celebrations to commemorate the passage of time, players will become absorbed into this delicate little world full of wonder and whimsy. Perfect for just about anyone to pick up, Seasonspree will captivate anyone who feels drawn to the tiny time-nudging title.
    • 68 Metascore
    • 70 Critic Score
    Despite feeling like a bit of a plot dump, First Ones is another solid episode of The Expanse: A Telltale Series. It features excellent atmosphere, exciting choices that build upon what came before, and some character development. While I’ve definitely started to question if the game would have better served by releasing as one complete package, I’m still looking forward to seeing what comes next for Camina Drummer.
    • 54 Metascore
    • 70 Critic Score
    Wave Break is a frantic, over-the-top skateboater with style and moves to burn. Its campaign mode is a welcome addition, and online play and a park editor add variety. All the pieces are here for a sublime tricking experience. The only thing missing is the Steam version’s features, most notably local play. The game is practically screaming for it, and the gameplay perfectly lends itself to local matches.
    • 80 Metascore
    • 70 Critic Score
    With deep and challenging combat and tight controls, F.I.S.T. often provides a welcome challenge. That’s why it's such a shame that slow progression and poor design choices hold it back from reaching its full potential. Still, at its best, F.I.S.T. is a memorable Metroidvania with variety and depth. If you’re up for the challenge and willing to deal with these issues, there’s definitely a good time to be had.
    • 71 Metascore
    • 70 Critic Score
    Despite any aforementioned hiccups, Patron is an addicting medieval city-builder that can hold its head up high amongst the others in this well-established genre. With absolutely gorgeous visuals and a soothing, ambient soundtrack to match, Patron looks and sounds good — and for players who loved similar titles like Banished, it’ll feel good as well. If this is one of your first medieval city-builders, you may need an attempt or two before you really understand the ins and outs of running such a settlement, but diehard fans of the genre are bound to discover that Patron is their pewter goblet of mead.
    • 77 Metascore
    • 70 Critic Score
    In many ways, Steel Assault is the best current example of a true arcade-style experience I’ve played. It’s full of action, style and is challenging enough for fans old and new. It even made me fondly recall games like Contra Hard Corps and Blazing Chrome. My biggest quibble with the game is that it’s shockingly short, which makes the price tag a bit hard to justify. That said, any fan of arcade games and the 16-bit era owes it to themselves to check this out.
    • 70 Metascore
    • 70 Critic Score
    Road 96 Mile 0 takes familiar elements from Road 96 and Lost in Harmony and impressively incorporates them fairly seamlessly. Although I did feel that the exploration portions could have benefited from some variety in gameplay, the music-running portions definitely picked up the slack. If anything, Road 96 Mile 0 excels in its ability to showcase two best friends struggling against an unfair world while still trying to be regular teenagers. Whether or not they remain friends is for players to decide.
    • 76 Metascore
    • 70 Critic Score
    Even though I admire Inti Creates for the risk of trying out a new genre and feel they did a reasonably good job with it, Card-en-Ciel will ultimately be a hard sell to everyone who’s not a patient deckbuilder enthusiast. While the gameplay is nuanced and fun, and though the artwork is generally pretty stunning, the game felt unbalanced on several occasions. When paired with a confusing story and not fully realized characters, we’re left with a unique adventure that will only appeal to fans of the publisher.
    • 73 Metascore
    • 70 Critic Score
    Mechwarrior 5 is for the detail-oriented mech fans who are willing to sacrifice immediate excitement and gratification for a more grounded simulation of what it would be like to pilot a massive mechanical monster. The career mode provided with this new expansion might please those who are craving more action from the base game, but there’s no new story to be had or any major gameplay additions to hook in anyone else. For the weighty price tag – Heroes of the Inner Sphere is only worth a purchase for those truly addicted to this more thoughtfully paced mecha-mercenary-em-up.
    • tbd Metascore
    • 70 Critic Score
    Murder Mystery Machine utilizes a fun detective mechanic that makes you really feel like you’re connecting the dots, but there are a few technical issues that brought down the experience ever so slightly. With that being said, it’s one of the few detective games that actually feels like you’re piecing the puzzle together instead of being lead to the correct answer, so be sure to get your brain ready for some extreme teasing. If you love murder mysteries and want a fascinating story with a lot more going on underneath than initially meets the eye, booting up Murder Mystery Machine is a no-brainer.
    • 82 Metascore
    • 70 Critic Score
    Ib
    While Ib is not as fully fleshed out as many of the other pixel horror games, it’s certainly a strong entry in the genre. Its creepy atmosphere, well-timed and executed jump scares, and a delightfully unique setting make for an engaging, addicting game. There’s a decent amount of replayability as well, with a post-game bonus dungeon, multiple endings, and the True Guertena Exhibit, where you can examine every piece of art you discovered while playing the game. It’s not a perfect game by any stretch; it’s a little too short for my tastes, and it’s not very clear how to select answers to questions posed by the others trapped in the museum with you to get different endings, and I felt it was perhaps a little too easy. Still, Ib is a delight if you’re looking for a couple of hours to get your horror on.
    • 76 Metascore
    • 70 Critic Score
    If you’ve got a taste of blood and metal in your mouth and have a fever for retro-futuristic patriotism, look no further. Operation Eagle soars when it comes to getting a shot of pure freedom juice in our favorite full-metal mech warfare. While somewhat short and a bit heavy-handed getting you ready for the fights ahead, it does its best to be a shining example of quality DLC to an already awesome RTS game.
    • 66 Metascore
    • 70 Critic Score
    Maneater: Truth Quest isn’t without its issues. At times, the lack of mission variety can make you feel like you’re treading water. And while the new setting and commentary on the ridiculousness of internet conspiracy theories work well, the gameplay doesn’t feel like a cohesive part of the narrative. In Maneater, you had a tried-and-true tale of revenge with exciting twists and a satisfying conclusion. Truth Quest certainly offers witty writing and flawless narration. It’s just a shame that they almost feel wasted without meaningful missions to support them. Despite these issues, Maneater: Truth Quest still manages to dredge up more of what kept the base game so addicting. Upgrading your shark into a radioactive killing machine is hugely entertaining. And the new bounty hunter missions and apex hunts are fun and deliver a meaty challenge to those eager to dip their fins back in the water.
    • tbd Metascore
    • 70 Critic Score
    With incredible aesthetics and real, raw characters, Synergia paints a dark and moody picture and, for the most part, delivers on its promises. If you’re interested in a cyberpunk love story that pulls heavily from classics like Blade Runner, Akira, and Ghost in the Shell that is perhaps too interesting for its own good, give Synergia a download.
    • tbd Metascore
    • 70 Critic Score
    If you’re a fan of Bomberman or rogue games in general, Cave Bad is still probably worth the price of admission. I just hope Oratio the Dwarf’s next adventure is a bit more action-packed.
    • 70 Metascore
    • 70 Critic Score
    At its core, Faraday Protocol does what it needs to as a puzzler and has all the necessary elements to deliver a compelling experience, but it needs refinement in a few other aspects before it can really shine. I would’ve loved to see a more cohesive tutorial system for guidance, and maybe some more sprinkles of story stuff scattered around. As it stands, if you’ve got the time to sort out the hows and whys to the game’s many mechanics, I can’t think of any reason why you shouldn’t give Faraday Protocol a good old college try.
    • 62 Metascore
    • 70 Critic Score
    Monster Menu: The Scavenger’s Cookbook feels more like a first try on NIS’ part than anything else—a fun first try, but a first try nonetheless. I legitimately enjoyed my time learning the ins and outs of the game and, as a fan of roguelikes and RPGs alike, didn’t mind having the game repeatedly stomp me into the ground. With that being said, however, I’d definitely call this one niche, and I’m not sure that everyone will find its flavor quite as appealing as I did.
    • 73 Metascore
    • 70 Critic Score
    Tandem: A Tale of Shadows is a fun puzzle-platformer that will absolutely please fans of the genre and/or Tim Burton. Don’t let its creepy cute demeanor fool you — these puzzles are definitely on the cerebral side and will take some time to tease that solution out. I can see this being a terrific Halloween title for streamers who don’t love the typical scary fare for this spooky holiday but still want to please their followers. In the very least, this little treat has a few tricks up its sleeve that make Tandem: A Tale of Shadows worth the price of admission.
    • tbd Metascore
    • 70 Critic Score
    Hermitage: Strange Case Files is not your average visual novel, nor is it your average cosmic horror title. With relaxing-yet-energetic jazzy tunes that’ll have you sipping coffee and pondering the depths of the darkness that resides within the human mind, Hermitage: Strange Case Files feels oddly comfortable and confusing at the same time. It’s not that I didn’t want Hermitage: Strange Case Files to end — it got to a point where I genuinely didn’t think it would, its unexplained mysteries consuming all that’s left of me. If you’re looking for an interactive visual novel to get absolutely lost in (in every possible sense of that phrase), Hermitage: Strange Case Files has a literal bookstore to delve into.
    • tbd Metascore
    • 70 Critic Score
    Despite the supposed horror theme, My Sticker Book has such an adorable, cute drawing style as well as the music background that sounds like the nostalgic tones from a toy music box. From art to music, My Sticker Book really reminds me of that feeling of childhood innocence. Fans of Gloomy Bear’s cute and creepy aesthetic would certainly appreciate the art style in this game too. Play My Sticker Book and get in touch with your inner child.
    • 81 Metascore
    • 70 Critic Score
    At the end of the day, Barbearian isn’t too hard to figure out. It’s a slightly above-average, bite-size hack-and-slash game with a charm that feels incredibly Flash-esque. It’s not on my list of top contenders or anything, but it’s not something that I’d steer people clear of, either. If you’re looking for something fun, fast, mindless, and relatively inexpensive, there are definitely way worse things that you could play than Barbearian.
    • 80 Metascore
    • 70 Critic Score
    Almost everything that’s currently present in Them’s Fightin’ Herds is excellent, with the exception of a few platforming sections in the story mode. The issue is that even two years after initially releasing on PC, it still doesn’t feel like a completed game, nor have the developers been clear about when that will change. If what’s here sounds like enough for you, though, or you’re a big My Little Pony fan, you should absolutely give Them’s Fightin’ Herds a chance.
    • 75 Metascore
    • 70 Critic Score
    Super Monkey Ball Banana Mania is a vibrant celebration of the series' history that will test both your skills and your patience. But if you're up for the challenge, don't hesitate to add this to your PS5 library.
    • 79 Metascore
    • 70 Critic Score
    Metal: Hellsinger is relatively short, and while there are additional challenges you can complete if you fell in love with it, that’s mostly a good thing. While its core mechanics are strong, and I love its soundtrack, it’s a one-dimensional game where you’ll have seen most everything it has to offer quickly. At that point, it’s just a matter of how much you enjoy the feel of it. While it won’t be for everyone, it’s absolutely a game those with Game Pass should give a chance.
    • 79 Metascore
    • 70 Critic Score
    Golden Idol Mysteries: The Spider of Lanka isn’t easy to return to if you haven’t played The Case of the Golden Idol for some time, but once you get into it, it offers some of the best content in the entire game. Providing an interesting set-up for the main story and some of the best logic puzzles the developers have derived yet, those who loved the original game last year should absolutely consider checking this out. Those who can, however, should try to play these soon after completing the main game.
    • 77 Metascore
    • 70 Critic Score
    Chants of Sennaar is beautifully designed from the ground up. With a fantastic look, beautiful music, and unique gameplay almost entirely focused on translating various languages, there’s nothing like it on the market. If that sounds like something you’d be interested in, you’re almost certainly right that it will be. If you’re like me, though, and barely managed to squeak through foreign language classes in school by memorizing what you needed for the next test, Chants of Sennaar likely isn’t for you.
    • 70 Metascore
    • 70 Critic Score
    I really enjoyed my time with Yurukill. It brings together two very different genres and presents a satisfying version of each. If those two sides elevated each other, we could have been looking at a terrific game. Instead, however, those sides mostly just sit alongside each other, feeling like a strange marriage that doesn’t entirely make sense. Fans of both visual novels and SHMUPs should certainly check Yurukill out, but if you’re only into one side of this equation, it may not entirely satisfy.
    • 65 Metascore
    • 70 Critic Score
    Despite my issues with the game, The Outbound Ghost is still the best Paper Mario styled game I’ve played in many years. It easily offers a dozen hours of gameplay, and that’s just if you play the main story. For those that like to wander, there’s plenty of hidden secrets to unearth, as well as randomizer effects to mix up your experience. While the game wasn’t as tight or well organized as I would have liked, it’s still a solid turn-based RPG that fans should enjoy.
    • 80 Metascore
    • 70 Critic Score
    Potionomics is bubbling over with personality — in fact, this may just be the most charming game I’ve played all year. It has so many elements blended beautifully together that would make many different types of gamers happy. With some UI tweaks to highlight critical information to players when its desperately needed, Potionomics will undoubtedly receive even more positive attention than it’s already getting (which is saying something). If you think you have what it takes to be the very best potioneer that ever was, Potionomics is ready to soul-bound itself to you.
    • 79 Metascore
    • 70 Critic Score
    Life is Strange: True Colors remains one of my favorite titles of 2021. Wavelengths isn’t everything I wanted when it comes to DLC. Being able to explore Haven Springs further, or at least bringing more of Haven Springs into the record store, would have provided a more satisfying experience. Still, Steph’s story is moving and does an excellent job exploring her character. If you’re a fan of hers, you’ll absolutely want to check out Wavelengths.
    • 70 Metascore
    • 70 Critic Score
    Siberian Mayhem is an entertaining little jaunt for fans of Serious Sam 4. It’s a quick five levels to run through, and I wish it had been a little longer, but for all the new weapons and vehicles it introduces, it keeps the familiar Serious Sam formula fresh and fun without overstaying its welcome. Siberia doesn’t seem an obvious destination for those looking to escape the seasonal bleakness this Winter, but for fans of pulse-pounding action, Siberian Mayhem hits the sweet spot (with a cannonball).
    • tbd Metascore
    • 70 Critic Score
    You’ll finish Underland relatively quickly, even if some of the late puzzles end up giving you trouble. As I said up front, this is a small game. That’s not inherently a bad thing, though. It’s well priced and provides a few pleasant hours of entertainment. If solving some solid puzzles and helping your astronauts reach the remnants of humanity sounds like a good time, give Underland a try.
    • 71 Metascore
    • 70 Critic Score
    Those issues aside, I very much enjoyed my time playing Spidersaurs. Fellow fans of Contra will find something to love here, while fans of WayForward’s brand of uplifting and chaotic fun should also have a good time. This is the best unofficial spiritual successor to the Contra franchise I’ve played in quite a while, and a great example of a classic genre done justice in the modern era. If you’re itching to blast some hideous hybrids to a pulp, this is your game.
    • tbd Metascore
    • 70 Critic Score
    I’m a little torn about Forgotten Mines. While I did enjoy my time with the game, I also fear it’s just unbalanced enough to dissuade most gamers from spending the time necessary to grind enough Gems to help stack the odds in their favor. And while the combat is fast-paced and punchy, it’s also unpredictable and often cruelly weighs everything against you. If you’re truly patient and can put up with dying many, many times in your quest to retake the mines, you’ll find a game to love here. For everybody else, this is a harder sell.
    • 83 Metascore
    • 70 Critic Score
    Look Outside is a wonderfully eerie adventure with some of the most unique scenarios and sights I’ve seen in a horror game in years. While it makes a strong first impression, though, as time went on, I sometimes wondered if I’d be better off just looking outside. However, there are still enough strong moments to make it worth checking out for those who love horror games and RPGs.
    • 74 Metascore
    • 70 Critic Score
    Potion Permit is a quaint little alchemy simulator that will delight anyone looking for something cozy. It’s not exactly the Stardew Valley sibling it appears to be, but it has the potential to become just as beloved in its own right nonetheless. If you’re hurting for a cute life sim that blossoms over time, Potion Permit will cure what ails you.
    • 74 Metascore
    • 70 Critic Score
    At its best, Back 4 Blood offers a ton of variety to keep you and your friends interested for a long time. Even returning to levels you’ve already played gets interesting thanks to different cards, which can make major differences in how things play out. If you have three friends to play the whole game with, I highly recommend it. That its available as a Game Pass title is awesome because you can get a group of friends together without them all having to buy the game. If you don’t have that group though, a poorly balanced solo mode and issues with matchmaking will sink this one for most.
    • 73 Metascore
    • 70 Critic Score
    The Crush House does something different, combining aspects of social interaction, photography, and simulation with a deeper mystery waiting to be uncovered, always lurking below the surface. It’s an interesting combination, and while it could offer a more cohesive experience, there’s little else like it on the market. Reality TV fans interested in how the medium can translate to video games should absolutely give The Crush House a look.
    • 64 Metascore
    • 70 Critic Score
    Do I like Cultist Simulator: Initiate Edition? Or do I like the idea of it? It’s hard to tell, but one thing’s for sure — I’m going to be playing this one for a very long time. The writing is superb, the atmosphere is spooky, and the gameplay is unlike anything I’ve experienced before. Although I understand the design choice of making players learn competency through experimentation and that it was done well here, I cannot say it’s going to be fun for everyone. I’ve barely scratched the surface with Cultist Simulator: Initiate Edition and I’m certainly not very good at it, but I can’t stop thinking about it. Cultist Simulator: Initiate Edition beckons, and I feel compelled to continue.
    • 77 Metascore
    • 70 Critic Score
    There are a few excellent moments scattered across its approximately eight hours, particularly its boss fights. It all comes back to your investment, though. If you can play this game on Game Pass, it feels like an easy decision. There’s plenty here for me to recommend you do just that. If you’re dropping money specifically on this experience, though, it feels like you deserve to expect a little bit more. That some part of actually playing this game feels truly interesting instead of just fine. I very rarely got that during my time with South of Midnight. Still, with a solid enough foundation, I’d love to see the team at Compulsion Games try for a sequel that builds on its strengths and does more to provide a great overall experience.
    • 75 Metascore
    • 70 Critic Score
    LEGO Bricktales cleverly combines familiar LEGO construction play patterns with an all-new exploratory experience. Although the exploration segments feel a bit too aged-down for this tired millennial’s tastes, the construction is delightfully challenging and exactly what I would have hoped to see in a LEGO game. If you want great LEGO prompts and don’t mind extremely linear (yet still charming) storytelling or are a literal child, LEGO Bricktales is here to unlock your wildest imaginations.
    • 68 Metascore
    • 70 Critic Score
    Clash of Chefs VR may appear simple and childish due to its bright and cheery aesthetics, but don’t judge a menu by its cover — this game will even challenge those with a food handler’s permit. Spending three years in Early Access did Clash of Chefs VR plenty of good, as all that time in the oven ensured a smooth and relatively bug-free experience. If you’re looking for a good VR simulator that you can keep coming back to for fun and frantic gameplay, Clash of Chefs VR will satisfy that craving.
    • 77 Metascore
    • 70 Critic Score
    With 32 games included, most players are going to be able to find a few titles to fall in love with in Capcom Arcade 2nd Stadium. With more duds in the lineup this time around, though, combined with a higher percentage of the collection being featured in recent collections you may already own, the value proposition is a lot harder to judge. Thankfully, this time around, Capcom are letting you buy just the individual games you want from the start. Most players with a love of classic arcade games will want to grab at least a few titles from this collection, even if the collection as a whole isn’t quite the no-brainer some of Capcom’s recent classic offerings have been.
    • 83 Metascore
    • 70 Critic Score
    As someone who’s constantly striving for novelty in gaming, I really wanted to give LISA: Definitive Edition a higher score. But sadly, the game’s perplexing and unpredictable combat, combined with huge difficulty spikes, made that impossible. With that in mind, there’s still a really fascinating and darkly compelling story here and some unique gameplay elements. If you live for strange and unique experiences, you need to pick up LISA: Definitive Edition right now. Just prepare for the unexpected in this harrowing adventure.
    • 83 Metascore
    • 70 Critic Score
    Stray has charm to spare and a wonderful world well worth exploring. It would have been nice to have a bit more variety in your objectives and to have to spend a bit more time actually thinking about what to do, but it’s never less than fun to play.
    • 74 Metascore
    • 60 Critic Score
    EA Sports PGA Tour lays the foundation for what could be a really strong golf game, with a lot of content, deep mechanics, and excellent presentation. Its UI issues, though, are a significant problem that shouldn’t have made it into the final release, and its swing mechanics, while easy to pick up, never feel particularly comfortable. In future years there’s definitely potential to win the tour, but for the moment, I still think the competition offers a more compelling experience.
    • 71 Metascore
    • 60 Critic Score
    With its bite-sized stages and mostly braindead enemies, CrossFire: Sierra Squad might disappoint players hoping to find the closest thing to Call of Duty in VR. However, that doesn’t mean you should write it off completely. If you’re looking for a solid arcade shooter with a wide variety of weapons to wield and lots of replay value, CrossFire: Sierra Squad is a solid addition to your PSVR2 library. And if you can find a friend to enlist with, you’re bound to have some fun ridding the world of terrorists, one bullet at a time.
    • 64 Metascore
    • 60 Critic Score
    In some ways, Front Mission 2: Remake is an improvement on the first game’s remake. It looks better, and the gameplay has a bit more depth and complexity, even if it isn’t a significant upgrade. In the end, though, I actually had more fun with that original title, thanks to a more compelling story and far better localization. It’s nice that Front Mission 2 is finally officially available in English, but this is still much more a remaster than a remake.
    • 71 Metascore
    • 60 Critic Score
    If you’re a beat-’em-up fanatic with a PlayStation Store balance to burn, 9 Monkeys of Shaolin might soothe your fighting spirit for an afternoon or so. But at $30, it’s hard to recommend to all but the most pugilistic players out there. If you’re looking for a PS4 brawler with a bit more meat on its bones, I’d recommend getting your hands on Fight’N Rage or Streets of Rage 4 first. Not only are they cheaper options, but they also offer much more bang for your gaming buck.
    • 81 Metascore
    • 60 Critic Score
    More than anything, I feel amazing Metroidvanias need to strike a great balance between combat and exploration, where everything you accomplish is constantly bringing you one step closer to reaching the end of the game. I don’t feel that’s the case in Ultros. The rewind aspect of the game, combined with constantly losing platforming abilities and combat upgrades, makes the entire experience a painful slog. So even though I respect the ambition and creativity on display, ultimately, that’s not enough to elevate this game beyond its peers.
    • 66 Metascore
    • 60 Critic Score
    Front Mission 3 Remake at its best is held back by a weak story and characters, but the best gameplay in the original trilogy means there is absolutely fun to be had by players more focused on the strategic battles and mech customization. The core game mostly holds up after all these years. The awful aesthetic choices, though, make this the sort of remake that is hard to recommend because it’s a worse experience in many ways than the version that came out over a quarter century ago.
    • 70 Metascore
    • 60 Critic Score
    Make no mistake, Turrican Flashback is a nice retro throwback. But I wish Factor 5 and publisher ININ Games did more to make it the proper celebration of the series it could have been. Aside from four pixel-perfect ports, there isn’t a lot here to justify the collection’s $30 price tag. Sure, you get the usual features like the ability to rewind your game and save states and a few visual filters. But save for those modern amenities, Turrican Flashback doesn’t offer much else apart from the aforementioned soul-crushing challenge and a load of zany weaponry.
    • 61 Metascore
    • 60 Critic Score
    Hellboy Web of Wyrd is a title brimming with promise and love for its source material, reflected in its atmospheric visuals and intriguing narrative elements. It effectively encapsulates the grim allure of the Hellboy universe, offering a visually enthralling journey through its stylized, comic-esque realms. Yet, the game decides to tread the roguelike path that ultimately casts a shadow on its narrative strengths, often turning what could have been an engrossing narrative-driven experience into a slog through repetitively structured levels.
    • 59 Metascore
    • 60 Critic Score
    There are some real fault lines running through Redemption Reapers that are hard to look past. The story and characters just aren’t given enough history to make anything feel particularly meaningful; there’s no real driving force. Early difficulty spikes are extreme and frustrating, and poor stat growth, coupled with extremely low hit points for many characters, makes it feel like the odds just grow increasingly insurmountable – at least until you can go back and grind to obtain experience points, which you won’t be able to do for the first part of the game. While the dark atmosphere, gorgeous visuals, and haunting soundtrack are promising, and while the combat mechanics have some real potential, the balancing issues, difficulty spikes, poor AI, and flat storytelling simply bog Redemption Reapers down too much.
    • 69 Metascore
    • 60 Critic Score
    Crime O’Clock’s unique spin on the hidden objects game genre is worthy of note and should be praised for its creativity; unfortunately, it delivery gets in the way of an otherwise mechanically fascinating experience. The first couple of levels will interest hidden objects fans, but the last few will lose them entirely. Had Crime O’Clock allowed its story to unfold naturally and ramp the difficulty up gradually, giving players the freedom to explore these full and vibrant worlds on their own, I suspect Crime O’Clock would have received higher marks. Alas, Crime O’Clock instead serves as a reminder that a great concept can be bogged down by itself if not allowed to flourish properly.
    • 72 Metascore
    • 60 Critic Score
    Combined with the lack of balance, overly complex mechanics, and brutal CPU opponents, ultimately, I found plenty of roadblocks to my enjoyment in Battle Train. I wanted the art, humor, and overall play experience to mesh better. But sadly, it’s just one deckbuilder that’s hard for this fan to recommend.
    • tbd Metascore
    • 60 Critic Score
    Though I was hoping to start the new year on a high note, Wings of Bluestar just wasn’t up to snuff. It’s not a horrible game, but it’s incredibly mediocre, with bland design, poor writing, and generic boss battles. While it’s relatively affordable, it’s nevertheless very hard to recommend to hardcore shmup fans.
    • 76 Metascore
    • 60 Critic Score
    Raiden III x MIKADO MANIAX is ultimately a good if unspectacular rerelease of a nearly 20-year-old game, but it’s really only for die-hard fans of the genre. At the end of the day, this was only ever a solid entry in the series, and nothing here has changed that. The new music is nice, but not enough to justify the game’s cost. This is the sort of game that would be best reissued as part of a Raiden collection instead of being released on its own.
    • 75 Metascore
    • 60 Critic Score
    Shiren The Wanderer: The Tower of Fortune and the Dice of Fate isn’t a bad game, but the fact that there exist other Mystery Dungeon, more enjoyable (in my opinion, anyway), games made by the same developer certainly works against it. If you enjoy brutally difficult dungeon-crawlers that offer a selection of extremely lengthy dungeons that pull no punches, then, by all means, this game is for you. However, for those wanting something more varied, I might suggest some of Spike Chunsoft’s other Mystery Dungeon titles.
    • 63 Metascore
    • 60 Critic Score
    Aztech Forgotten Gods is a game that undoubtedly comes with issues in general feel when playing, and the questionable design choice in going with an open world. Having said all that, Aztech Forgotten Gods is also an experience that is loaded with such heart and ambition that it’s impossible not to enjoy your time spent in this world with this fantastic cast of characters. If you’re someone who can look past the rough edges that likely resulted from a modest budget, then I would definitely recommend joining Achtli in her conflict that not only pits her against the titular Forgotten Gods, but also her own inner demons in a way that will resonate with many.
    • 52 Metascore
    • 60 Critic Score
    Overall, I had a good time with Skyforge. The combat and the missions were enough to make me want to return to it, and the story was passably entertaining, if not exactly riveting. While it’s got some issues, I think that if it gets a little polish, it’ll be a pretty solid game. Pending the necessary currency clarity and a bit of cleaning up, it could fill an enormous void on the Switch and give us an MMO we need.
    • tbd Metascore
    • 60 Critic Score
    Romance of the Three Kingdoms XIV: Diplomacy and Strategy Expansion Pack will only please players who actually enjoyed the base game, and even then, only if they really enjoyed the base game. It offers a lot of weird padding that sounds fantastic on paper but ends up being just “enh” in practice. Often there’s a hope that DLC can save a title, but if the core mechanics were already lacking there isn’t much an expansion pack building on said mechanics can do. If you loved Romance of the Three Kingdoms XIV and want more action, definitely watch some YouTube videos showcasing all that it has to offer; if you didn’t fall in love with the base game and wonder if you should take the plunge, I recommend waiting until the inevitable release of Romance of the Three Kingdoms XV.
    • tbd Metascore
    • 60 Critic Score
    Beat Souls is easy to learn but hard to master; it’s also easy to like but hard to love. A lot of promise upfront unfortunately doesn’t carry through the rest of the game, which is a shame considering how finely tuned the entire experience is. I wish I could remember a single song or recall a fun beat pattern where I really connected with the game; instead, I’m left with the feeling that I would have put up with Beat Souls if either music or mechanics had been better. Still, if you’re wondering about how jazz or vaporwave-inspired tracks would work in a genre flooded with higher energy tunes, Beat Souls won’t break the bank for curious minds with disposable income to spare.
    • 69 Metascore
    • 60 Critic Score
    While Serial Cleaners isn’t without its issues, this macabre mop-’em-up has its moments, but only the most patient custodians of carnage will likely want to see it through to the end. The writing is fantastic, and the characters all bring something new and exciting to the table with their various talents. If you enjoyed the original game and can look beyond the grime and viscera that occasionally gunk up the experience, you might just find Serial Cleaners to be a dirty job worth undertaking. It’s not much, but it’s honest work.
    • 59 Metascore
    • 60 Critic Score
    Forgotten Fields, at first glance, is intriguing, meaningful, and deep. And maybe it is — it certainly has its beautiful moments that make you yearn for tropical beaches. But stunning cinematics and dazzling soundtracks can only carry a game so far, especially when movement sticks, cameras are broken, and gameplay itself just feels overall unfinished. Forgotten Fields is done — it’s playable — but I would love to see a lot more work before I can truly recommend this narrative game about narratives.
    • tbd Metascore
    • 60 Critic Score
    Fixeight may not be as good as its predecessor, but it’s still a fun run-and-gun game in its own right. The main action still feels fantastic, and some of the boss battles are truly thrilling. If Toaplan had focused on what worked best here, we might have even gotten a must-play title. Instead, Fixeight is worth checking out for players who enjoyed Out Zone or are picking up these games in a bundle.
    • 73 Metascore
    • 60 Critic Score
    Pumpkin Jack isn’t a bad game. But it’s not a good game, either. It’s just, well, fine. For some, fine is fine; I imagine that some people will buy this game and enjoy it, and that’s okay. However, as someone who really has a fondness for GCN-era platformers, I hold games like this to a higher standard. I expect, if you will, a certain level of greatness. Do I think that this game had the potential to reach said greatness? Absolutely. But it didn’t, and, unfortunately, it’s the end result that matters the most.
    • tbd Metascore
    • 60 Critic Score
    Can’t Drive This is an absolute riot. It’s ridiculous, over the top, and you’re practically guaranteed to laugh until you can’t breathe. It’s unfortunate that it runs out of gas so quickly, though.
    • 60 Metascore
    • 60 Critic Score
    RWBY: Arrowfell is the definition of a mixed bag. Rewarding and fast-paced exploration does provide some satisfaction, but the combat, which makes up the majority of the game, fails to impress through the awkward way in which character progression has been implemented. If you’re willing to overlook that, then RWBY: Arrowfell serves as a perfectly fine distraction that I feel does just enough right with its narrative, presentation, and exploration to make it worth a look for action platformer fans.
    • tbd Metascore
    • 60 Critic Score
    While playing EDENGATE: The Edge of Life has plenty of issues, I still enjoyed my couple of hours with it. Mia is an interesting protagonist, the atmosphere is strong, and it doesn’t overstay its welcome. This is a case where a game being short plays to its advantage. Considering the game’s low price, I’d recommend anyone interested in it give it a try.
    • 69 Metascore
    • 60 Critic Score
    Big Bang Pro Wrestling looks great, and parts of it hold up really well, even 22 years after its initial release. Its gameplay is a somewhat odd mix of simple mechanics, which require a bit too precise of timing and positioning, but get some friends together who loved wrestling in the era it was originally made, and I’m confident you’ll have some fun.
    • 64 Metascore
    • 60 Critic Score
    Seven Pirates H is a flawed but enjoyable game. An extremely unique system of leveling up, a light-hearted plot, and a cast of adorable characters somehow manages to mix charming and lewd in a surprisingly effective way. Unfortunately, the game is hampered by uninspired dungeons, combat that eventually grows repetitive (especially considering enemies tend to be far, far weaker than boss fights, which can be a slog), and an over-reliance on the booby training gimmick. Perhaps the game’s most damning flaw is my least favorite design choice ever: forcing players to revisit every single dungeon to fight a new boss as part of the story. Still, even with the obvious flaws, if you’re looking for a silly RPG with over-the-top fanservice, Seven Pirates H is very, very likely to scratch that itch.
    • 74 Metascore
    • 60 Critic Score
    I liked ILA’s story a great deal as well, and think it explores emotionally challenging situations in a mature way, which will work for all ages. I also believe, though, that the overall experience doesn’t fully come together in a satisfying way. With some more interesting puzzles, a bit of work on the skating sequences, and slightly better pathfinding, this could be a real winner. For now, it’s a nice enough game that doesn’t reach its full potential.
    • 67 Metascore
    • 60 Critic Score
    In the sake of fairness, I’ll admit that I genuinely enjoyed playing through Malgam Lord, and I think that it definitely has a niche fanbase that will enjoy it just as much—if not more than—I did. Despite any personal enjoyment, however, I can’t help but feel as though it’s ultimately a very middling game. While Maglam Lord does have some decent high points in terms of its story and setup, its bland level design, repetitive combat, and compressed crafting system weigh it down to an unfortunate degree.
    • 72 Metascore
    • 60 Critic Score
    Brigandine: The Legend of Runersia offers an intriguing point of entry with a story told from many different perspectives, a ton of gameplay over its many campaigns, and a ton of options to strategize and plan out your upcoming attacks. I may wish the attacks themselves were more exciting or that the story had more payoff, but those who are fans of both traditional strategy RPGs and more PC style strategy titles will still find this interesting hybrid worth a look.
    • 78 Metascore
    • 60 Critic Score
    Lemnis Gate firing on all cylinders can be a delightfully cerebral experience, its time loop concept and diverse character roster paving the way for some truly spectacular moment-to-moment gameplay. It’s just a pity then that at launch, the majority of the player base, at least outside of the higher ranks, seem unwilling to embrace the whacky concept. Given time, though, once a core of dedicated fans develops, Lemnis Gate has the potential to provide a truly novel alternative take on the hero shooter genre.
    • tbd Metascore
    • 60 Critic Score
    I spent an embarrassing amount of time playing Legend of Homebody, but I have no regrets. I feel like I saw a peek into the daily routine of a freelancer trying to find what works best for them, really giving their all into this lonely yet rewarding lifestyle. The translations really should have been attended to better, but that doesn’t stop Legend of Homebody from being simple, addicting fun. If you’re looking for a different kind of casual strategy game, you could do a lot worse than Legend of Homebody. Can you make the freelance life work for you?
    • 74 Metascore
    • 60 Critic Score
    If you enjoyed Fatshark’s previous projects on Vermintide and its sequel, or you’re just an overall Warhammer 40K fan, then you will feel right at home with Darktide. As long as you can dig past the rough state the game is in right now with unfinished content and performance issues, then there’s truly an addictive and satisfying cooperative horde shooter lying underneath all those corpses.
    • 35 Metascore
    • 60 Critic Score
    Overall, Red Colony is a fun game, but not a great game. I think if the dialogue was polished up, if the weapon system was rebalanced some, and if the puzzles were just a little more challenging, this game could have been something special. Like a house in need of work, it’s got solid bones. It just needs to be spruced up a bit. As it stands, you can beat the game in under 3 hours. I was entertained during my hours with the game, and I got several enjoyable jolts of adrenaline for my troubles. If you can look past the flaws, I think you’ll find an enjoyable experience.
    • tbd Metascore
    • 60 Critic Score
    Perhaps it’s time I stopped rewarding 2K every year for simply putting out another game. While I still have fun with the same modes I’ve been playing for twenty years, I don’t need a new version of this game to do so, and neither do you. The core gameplay is still very good, albeit stuck several years in the past, but everything around it is awful. The modes I still enjoy feel like they’re buried further in the menus every year. It feels like the only way to enjoy NBA 2K23 in a nonexploitive way is to avoid all the parts of it that its creators want you to play. I don’t see this strange dynamic ending soon, so players will continue to have to decide if being the only basketball game around is enough reason to pick it up each year.
    • 69 Metascore
    • 60 Critic Score
    It’s been hard to hide my disappointment with The Callisto Protocol throughout this review. While the game has the same creative forces behind Dead Space, and many of the features are retconned into the game, it’s not quite lived up to my expectations. The game strikes me as a conglomerate of ideas, like a novel approach to dodging, a similar but different storyline, tough combat borrowed from challenging games like Dark Souls, packed into a beautifully presented game. But here’s the thing: all of these ideas sound great in isolation. But the execution here in The Callisto Protocol makes for an inferior gaming experience compared to other titles.
    • 83 Metascore
    • 60 Critic Score
    I really hate dunking on a cute, creative Metroidvania like DOOMBLADE, but I feel it just fails to make the game approachable and enjoyable. Much as I wanted to get lost in this dark, humorous world, the core mechanics never got more intuitive or fun, making the entire experience a slog. That said, there’s definitely a great game in here somewhere for those willing to push through the pain to find it.
    • 66 Metascore
    • 60 Critic Score
    River City Saga: Three Kingdoms offers solid brawler gameplay and an open world that you can get around conveniently. Combat feels impactful, and the story even has its moments. Unnecessary complexity, slippery platforming, and a tone that never quite hits make this a game primarily for the series’ faithful and big-time brawler fans who have played most of the genre’s more successful recent releases.
    • 52 Metascore
    • 60 Critic Score
    Unholy is a mish-mash of interesting but underdeveloped ideas, with an intriguing aesthetic style. There are scares to be had but they’re often undermined by clunky design and a somewhat goofy dramatic delivery. Unholy is one of those games that I’m painfully ambivalent about; I love and hate parts of it. I can see the promise of a brilliant horror game here, but like the Prophet’s false promise of an eternal paradise, it’s one that goes unfulfilled.
    • tbd Metascore
    • 60 Critic Score
    Seeker: My Shadow is not without its issues, and it’s ultimately a fairly short journey, but it’s got adorable little diorama puzzles so full of charm that it’s really hard not to fall in love. If you have a young gamer in the house and want to play family friendly VR titles with them, I’d recommend Seeker: My Shadow right away. If you loved Captain Toad’s Treasure Tracker and want to experience the whimsical world of the Seekers, look no further than Seeker: My Shadow.
    • 49 Metascore
    • 60 Critic Score
    There's something great in Saint Kotar, but I can't exactly tell you what. It feels like a great game is, well, kind of stuck inside of a "just okay" game at the present. The atmosphere, premise, and voice acting are stellar, but are ultimately brought down by pacing that doesn't quite feel all too thought out. I spent the entire game feeling like I was working toward something special—only to still feel like I was "working my way up" by the time I got to the end.
    • 74 Metascore
    • 60 Critic Score
    Ultimately, Ara: History Untold is a collection of good ideas that don’t harmonize well. The game feels unfinished, with many mechanics feeling half-baked or monotonous. The overwhelming micromanagement and lack of distinct playstyles reduce the desire to replay, as each session starts to feel like a repeat of the last, mired in the same frustrations. The game doesn’t do a good job of highlighting what’s important, despite having a comprehensive in-game encyclopedia and tooltip system. Important information gets lost in the clutter, and the lack of smooth gameplay flow makes it difficult to stay engaged. For players who enjoy deep micromanagement and have the patience for an unwieldy interface, Ara offers some enjoyment, especially in the early game, where glimpses of a rewarding strategy experience shine through.
    • 72 Metascore
    • 60 Critic Score
    Despite not feeling good about the way this collection has released, and the collection itself feeling like a cash-in more than a celebration of Wonder Boy, there are some excellent games present in Wonder Boy Anniversary Collection. While the two best games in the package have excellent modern remakes, playing the rest of these games is worthwhile, as is seeing the original versions of these classics. This isn’t a release for every player, certainly, but if you’ve yet to check out the series, Wonder Boy Anniversary Collection offers a thorough introduction.
    • 65 Metascore
    • 60 Critic Score
    Best Month Ever! is truly unique in its premise and setting. Stepping into the shoes of a terminally ill single mother was gut-wrenching, and navigating 1969 through the eyes of her biracial son gave me anxiety. Although I do wish my choices had a bigger impact and that more focus was given to preparing Mitch for the future instead of hanging on by my fingernails to what felt like Louise’s wild last ride, Best Month Ever! was different enough to keep me going. If you love narrative-driven games and have plenty of patience, Best Month Ever! is worth the road trip.
    • 81 Metascore
    • 60 Critic Score
    I don’t want to be too negative because you could do far worse than to spend some time with Flynn: Son of Crimson. This is a consistently adequate game that, now and then, can reach a bit above that level. It enters a truly crowded market for its genre, though. Game Pass subscribers may be tempted to check it out, and with the game being included, there’s no real cost to do so. The service is filled with more exciting titles in a similar vein, though—games like Celeste, Dead Cells, Katana Zero. When you have options like that, it becomes more difficult to recommend Flynn. If you’ve already played them and want more, though, then checking this one out could be worth your time.
    • 67 Metascore
    • 60 Critic Score
    Fallen City Brawl has its strengths, with its crunchy combat, a solid variety of weapons, and a fantastic soundtrack. But those high points are often dragged down by inconsistent visuals, a lack of polish, and some frustrating design decisions. With more time and refinement, it could’ve stood alongside the genre’s modern greats like Streets of Rage 4 or TMNT: Shredder’s Revenge. As it is, it’s a decent but uneven experience that genre fans might still enjoy, especially in co-op, provided they go in with tempered expectations.
    • 67 Metascore
    • 60 Critic Score
    I had a blast during my time spent with Destropolis. However, chances are it’s probably not the type of game that will keep you glued to your Switch for hours. With only one mode available, things do get repetitive fairly quickly. Still, the game features co-op for up to three players. So if you have a handful of friends to bust some blocks with, it’s a delightfully chaotic way to kill a half-hour or so. But after that, you’ll probably want to move onto something a bit more substantive.
    • tbd Metascore
    • 60 Critic Score
    I really wanted to love Ponpu. The zany premise, delicious artwork, and Bomberman-inspired gameplay could have resulted in a triumphant indie classic. Instead, it was held back by glitches, occasionally sloppy game design, and a lack of real progress. But when you consider this was only the second time mobile developer Purple Tree tried their hand at consoles, I can moderate some of my frustration. If you’re a fan of Bomberman looking for something weird, then this still might be the game for you. As for myself, I find myself eagerly awaiting the next game from Purple Tree, and hoping it patches over any annoying imperfections.
    • 54 Metascore
    • 60 Critic Score
    SkateBIRD is a fun, if flawed, experience. Charming, with a light-hearted story and a good sense of humor, there’s plenty to enjoy, even with the overly floaty feeling that hampers the controls. While it’s likely not the best skater you’ll ever play, it’s probably one of the more unique ones. I don’t think I’d really recommend it to hardcore fans of skater games, but for people looking for a casual experience you can pick up anytime and not feel too invested in, it might be worth a look.
    • 68 Metascore
    • 60 Critic Score
    Overall, the Switch port of Firefighting Simulator – The Squad is a bit of a mixed bag. Graphical issues and AI quirks aside, the game still delivers where it counts: the fundamental mechanics and the thrill of multiplayer gameplay. Despite its repetition and simplicity, it does a decent job of introducing players to the nuts and bolts of firefighting. The game truly comes alive in multiplayer, where teamwork elevates the experience, capturing some of the excitement and challenge of the job. It’s not perfect, but for those with a keen interest in firefighting and a willingness to overlook its technical issues on the Switch, this game can be a solid pick.
    • 71 Metascore
    • 60 Critic Score
    Despite its flaws, No More Heroes III is a worthwhile addition to the series. With the performance issues that distracted on Switch now a thing of the past, and the best combat that the series has produced to date, No More Heroes III is capable of providing an overload of gorgeous, chaotic fun. With combat this good, it's a shame that the rest of the package feels so woefully outdated at times. By relying so heavily on past gimmicks and humor, No More Heroes III becomes a recommendation for die-hard fans only, rather than something that could have had a more widespread appeal had some more efforts been made to modernize the experience.
    • tbd Metascore
    • 60 Critic Score
    Powertris has a solid concept. It does. And playing it on iOS proved that it works. But something got lost in translation when moving to the Nintendo Switch, and unless you’re a diehard Tetris fan who really needs something different to learn how to master, I can’t see the appeal. If you’re remotely interested in the title, grab it on mobile first for a test run; otherwise, it’s best to lay these pipes to rest.
    • 78 Metascore
    • 60 Critic Score
    All that being said, Trine 5 is still a fine old time for puzzle platformer fans, even if it does feel like a series that needs to evolve going forward. Its reliably refined puzzle platforming combination can still be a joy to get lost in, and that eureka moment when you finally stumble across a neat way in which to combine the abilities of its roster never fails to delight. Fans who just want more Trine will feel right at home with Trine 5, and if the goal of Frozenbyte was to continue to appease the core fanbase with another solid entry, then I think they’ve successfully achieved that.
    • 65 Metascore
    • 60 Critic Score
    Shadow Labyrinth has some ideas that really connect, but the game they’ve been placed within rarely feels more than serviceable. Once you gain some power-ups and can take advantage of the full suite of abilities you have, it’s fine, but seldom interesting, and, considering how unique its premise is, that’s a problem. There are much worse games in the genre, but there are so many better options available that I expect Shadow Labyrinth will be mostly remembered more for just how weird it is, rather than the journey it offers.
    • 58 Metascore
    • 60 Critic Score
    LOVE – A Puzzle Box Filled with Stories has such a clever concept implemented in a unique way — who would have thought to make a game focused on a building’s past and present, its windows open for players to peek inside and see how love grows or wanes over time? Unfortunately, this labor of love was a little hard to understand, its stories only sometimes resonating through confusing feedback and cluttered scenes. If you’re here for puzzles, you may want to pass this one up (or at least give it a go on your PC); if you prefer sentimental stories above gameplay, then let love conquer all and give LOVE – A Puzzle Box Filled with Stories a shot.

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