Hey Poor Player's Scores

  • Games
For 1,720 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Talos Principle 2
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1720 game reviews
    • tbd Metascore
    • 70 Critic Score
    I won’t go so far as to call The Namco Legendary Pack a must-purchase. The history captured here isn’t unique enough for that, especially when you consider only a handful of playable games have been added to the overall package. Still, what’s here is interesting, well presented, and offered at a reasonable price for the couple of hours of education and entertainment it can provide. If you’re a fan of Namco’s earliest works, it’s worth the price of admission.
    • tbd Metascore
    • 70 Critic Score
    Fossil Corner takes an extremely simple scientific concept and turns it into an utterly addictive puzzle mechanic. Sure, it gets repetitive and maybe doesn’t offer much in terms of fossil diversity, but I dare you to tell me that you can just play one round (newsflash, you can’t). If you’re looking for a puzzle game that you can zone out to after a stressful day, Fossil Corner is your game. Just… keep an eye on the clock if you intend to go to bed at a decent hour.
    • tbd Metascore
    • 70 Critic Score
    If you've never gotten into the series and want to start, or are like me and love Undead & Undressed so much that you just want to know what came before it, then Hellbound & Debriefed is absolutely worth your time.
    • 76 Metascore
    • 70 Critic Score
    I really wanted to give ANTHEM#9 a higher score. But even though I enjoyed the game, I feel that the lack of progressive upgrades, as well as the occasionally barebones storytelling, finicky interface, and incredible difficulty, made a higher score impossible. That said, if you’re eager for something utterly unique and want to support a new game developer, I’d definitely give it a shot.
    • 71 Metascore
    • 70 Critic Score
    This game made some really strange choices, and I can't say that I agree with all of them. And, to that end, I feel like some of you out there will end up feeling that way as well. You'll still be able to find all of the traditional SoS garnishings within Story of Seasons: Pioneers of Olive Town if you're willing to dig deep enough—just be prepared to do a whole lot of crafting along the way.
    • 66 Metascore
    • 70 Critic Score
    Despite a few rough spots in the experience, I’m still very happy I was able to review Firegirl DX. It’s a lot of fun playing rogue games on my Switch, since they’re so custom-tailored to a more portable mode of gaming. While there are some minor glitches and design flaws that hold the game back, fans of the rogue genre should enjoy this utterly unique firefighting experience.
    • 81 Metascore
    • 70 Critic Score
    Children of the Sun delivers a distinctly edgy experience, blending stylized graphics, shocking cutscenes, and quirky elements. While the narrative loses some steam and gameplay variety is limited, its core mechanics – precision sniping, bullet manipulation, and cleverly designed levels – remain consistently engaging. This makes Children of the Sun a worthwhile and uniquely visceral experience for fans of score-based shooters who enjoy a strong, satirical tone and strategic problem-solving. While it might not offer endless replayability, those who appreciate its offbeat nature will find a refreshingly different and satisfying gameplay loop.
    • 73 Metascore
    • 70 Critic Score
    Storyteller is filled with charm and offers interesting mechanics, which really do make it feel like you’re telling a story. Unfortunately, it just takes too long to get going for a game that ends so soon. I completed every level in the game, including the alternate challenges, in about two hours. For the right price, this is definitely a story worth telling, though, and those in need of a new take on the puzzle genre should have a good time.
    • 61 Metascore
    • 70 Critic Score
    Nitro Kid offers that slice of synthwave cyberpunk heaven in the form of a turn-based deckbuilding roguelike. It has a solid mechanic and balanced gameplay that proves addicting when you throw the amazing soundtrack into the fray. Although I wish there had been a little more in terms of a storyline — or even just backstory — that’s not a dealbreaker for an otherwise great game. If you’re looking for a fight with plenty of synthwave flair, Nitro Kid is ready to deal you in.
    • tbd Metascore
    • 70 Critic Score
    Terminal Velocity’s gameplay is a little dated after two and a half decades in the hangar, even with a fresh coat of paint, and isn’t going to win in a dogfight with today’s premier flight sims or space shooters. Nonetheless, the developers have done a great job of polishing it up and making it work perfectly on modern systems. I enjoyed playing it again for its high-octane tunnel-traversing, radical soundtrack and bombastic alien blasting, and I think others could too provided they’re primed for a nostalgic blast from the past.
    • tbd Metascore
    • 70 Critic Score
    There’s a ton to like about The Library of Babel. From a presentation standpoint, this is one of the strongest games I’ve played in 2023. That just makes it more annoying when the title’s core gameplay mechanics don’t hold up to the experience the developers have created. While they’re mostly okay in the early going, as the game tries to push players further, they simply don’t hold up well to what’s being asked of them. I still overall had a good time with The Library of Babel, and this is a game that, with a bit more refinement, could really have been something special, but as is, this is a game I can only recommend strongly to die-hard fans of classic cinematic platformers.
    • 75 Metascore
    • 70 Critic Score
    RAIDOU Remastered: The Mystery of the Soulless Army may not be a true classic, but it is a very solid action RPG with strong combat and an interesting story. Investigative work may not be a strength, but it gets to be less of a focus as the game goes on, mostly for the better. Shin Megami Tensei fans who missed this one late in the PS2’s life cycle will have a good time exploring an underplayed part of the franchise, but those who have already experienced this story won’t find a ton new to grab their interest.
    • tbd Metascore
    • 70 Critic Score
    Absolute Tactics: Daughters of Mercy is a solid entry-level tactical RPG that just needs…more. More enemies, more level variety, and a more compelling story. Newcomers to the genre will find a lot to like here; experts, your mileage may vary.
    • 73 Metascore
    • 70 Critic Score
    SpongeBob SquarePants: The Cosmic Shake lays the Spongebob charm on thick, the Bikini Bottomites and their worlds ripped right out of one of the many, many, many episodes we’ve come to know and love over the years. Although it has a lot of great ideas pulled from the vast Spongebob universe, there’s something just a little sticky about the way it all came together in the end. SpongeBob SquarePants: The Cosmic Shake is good, clean F.U.N., and as long as you don’t expect too much out of it, you’ll have a totally coral time.
    • 79 Metascore
    • 70 Critic Score
    Anger Foot is the B-movie of video games: it’s loud, messy, and doesn’t pretend to be anything it’s not. It’s the kind of experience you’ll either love or hate, depending on your tolerance for toilet humor and over-the-top violence. The game’s unapologetic immaturity might be a turn-off for some, but those who embrace its chaotic energy will find a surprisingly polished and addictive power fantasy. It’s a weekend fling of a game, best enjoyed in short bursts before the charm wears off. So, if you’re in the mood for a mindless, adrenaline-fueled rampage with a healthy dose of crude humor, strap on your kicking boots and let loose.
    • tbd Metascore
    • 70 Critic Score
    Kaichu – The Kaiju Dating Sim reinforces what makes the genre delightful. Its ingenuity is perfect for those who love looking through their Steam queue and finding a ridiculous-sounding title to sink a few hours into, and the price pretty much seals the deal. Although this casual, wholesome experience swings very, very far into the “casual” side of things, it is still a good time, especially for those who seek novelty. If you’re ready to look for love in all the tall places, Kaichu – The Kaiju Dating Sim has a gigantic pink protagonist who gives monster hugs and kisses.
    • 80 Metascore
    • 70 Critic Score
    Fire Emblem Engage is a clear step backward for a great series. While the strategy gameplay at the core of it is perhaps the series’ best, everything else here feels weaker. I still enjoyed my time with the game, ultimately thanks to its gameplay which is some of the best in the genre, but after how great Three Houses with, it’s hard not to come away from Engage disappointed.
    • 73 Metascore
    • 70 Critic Score
    If you’re looking for an unabashedly old-school brawler that doesn’t pull any punches, Final Vendetta certainly delivers that much. But only the most patient of pugilists will be able to get the most out of this package.
    • 72 Metascore
    • 70 Critic Score
    There are times when I really did start to feel like I was getting Akka Arrh, that I was so close to slipping into that state of bliss the best arcade games can provide. Inevitably though, some new mechanic would show up and knock me right out of it. That’s not to say I didn’t have fun with Akka Arrh, it’s an incredibly interesting game worth a look from fans of classic arcade games and fans of Jeff Minter, but the same issues that kept that original prototype from the 80s from seeing the light of day are still present and stop it from being a must-play.
    • 69 Metascore
    • 70 Critic Score
    I didn’t expect to be so utterly engrossed in The Invisible Hand, but I guess you could say I found myself pretty invested in it. The aesthetics are rough and the replay value isn’t totally there, but if you’ve been waiting for a stock market simulator, The Invisible Hand is absolutely it. If you want to experience the thrill of watching your gains blast off to the moon as you invest in extremely unethical things that have genuine consequences, look no further than The Invisible Hand.
    • 68 Metascore
    • 70 Critic Score
    Pecaminosa – A Pixel Noir Game hits all the right notes in both the pixel-art style and noir genre. It has fun fights, challenging bosses, interesting art, and even some entertaining mini-games to break the routine. It’s easy to recommend but difficult to master; expect more action and less mystery with this police action RPG. If you want something that feels new yet simultaneously possesses retro vibes, take a deep, long draft of Pecaminosa – A Pixel Noir Game.
    • 76 Metascore
    • 70 Critic Score
    Curious Expedition 2 isn’t for those looking to relax at the end of a long day, rather for those looking for an 1800s adventure crazier than their wildest dreams. It’s a punishing experience in the vein of what it must have actually been like back in the day (sans the glowing purple fog and disappearing islands and all that), and one that will absolutely exhaust players as they lose track of time exploring the chain of procedurally generated islands. If you’re very fond of rogue-likes and want to try a unique spin on the genre, Curious Expedition 2 is very likely your cup of Earl Grey; anyone else may want to watch a let’s play or two before spending your hard-plundered riches here.
    • 72 Metascore
    • 70 Critic Score
    Operation: Tango is a solid addition to the PS5 library that offers an experience unlike anything else on the platform. With clever puzzles, charming visuals, and novel gameplay mechanics, it’s a great way to spend a couple of afternoons with a friend. Sadly, once you complete each stage as both the Hacker and the Agent, there’s no real reason to come back to it. Nevertheless, if you don’t mind the game’s relatively short runtime and lack of replayability, you’ll find a unique and exciting game that’s worth diving into. Just keep in mind that this is a strictly two-player mission. Solo spies need not apply.
    • 75 Metascore
    • 70 Critic Score
    While it is my firm belief that ISLANDERS should be enjoyed by all gamers, I’d first recommend the PC version over the Switch port. If your only option is the Switch, then please — get this game. But if you have a PC, I’d start there instead (honestly, it’s so cheap you might as well buy it on both platforms). ISLANDERS is fantastic for a few minutes of play to chill out during lunch or wind down before bed. No matter which platform you choose to play it on, ISLANDERS is a simple, soothing strategy game that’ll make you rethink city builders — one island at a time.
    • 67 Metascore
    • 70 Critic Score
    Frozenheim is probably the most serene war-mongering game I’ve ever played, with a lot of fun details that truly flesh out the entire experience. Not quite a city-builder but not entirely a full-on RTS, Frozenheim toes a themed line between the two genres in a fascinating, relaxing way. It has the potential to be a much more in-depth challenge, but for now, it’s a somewhat casual romp through Scandinavian lands (until a neighboring Nord horde burns your village down, of course). If you’re ready to plunder and pillage, then build up your village, Frozenheim awaits those with a lust for blood (and an eye for Viking carpentry).
    • 75 Metascore
    • 70 Critic Score
    Tainted Grail: The Fall of Avalon is a compelling, atmospheric RPG that punches above its weight in narrative ambition and gameplay depth. Unfortunately, the PlayStation 5 port of the game suffers from some extremely rough technical edges and UI frustrations, and needs a lot more time to bake in the oven. That being said, the game’s dark storytelling, rewarding exploration, and flexible combat might make it a worthwhile experience.
    • 79 Metascore
    • 70 Critic Score
    I’d consider the smoother gameplay, more detailed story mode, and more interesting art style a fair trade-off for this extra content. There’s enough content in House Flipper 2 right now to keep players busy for a long time. I have a lot harder time accepting the major bugs the game currently features, though. In time, House Flipper 2 may well morph into one of the best examples of this sort of simulation title, but for now, there’s still work to be done.
    • 58 Metascore
    • 70 Critic Score
    All in all, Seed of Life has all the tools it needs to sprout a lovely little flower, but it’ll need to take special care to groom and care for itself to get there. There’s a good number of thorns in this garden, so you should approach with caution, knowing this. But you can see where Seed of Life tried its best to shine, so if you’re itching to take a hike through alien lands, Seed of Life is a charming enough indie gem to keep you well-watered for a few hours.
    • 62 Metascore
    • 70 Critic Score
    Goodbye World is an important game development story for gamers and developers alike. It has interesting characters, fantastic art design, and pacing that kept me engrossed in the narrative from start to finish. Unfortunately, its game within a game will polarize players, who will either love its retro-inspired platforming or loathe its stop-go positioning within the story. Goodbye World is a must-play experience for the story alone, so if you find yourself with an hour or two to kill and $12 to spare, Goodbye World says “hi!”
    • tbd Metascore
    • 70 Critic Score
    Re:Turn 2 – Runaway may not be perfect, but it ironed out enough of the bumps present within the original Re:Turn to keep me hopeful. Shortcomings aside I still really enjoy the series that Red Ego has been building for us, and I’m hoping that they’ll continue to improve with yet another return to the series in the future. If they do, I’m sure that it’ll be even better than what we’ve got, now!
    • 70 Metascore
    • 70 Critic Score
    Button City isn’t perfect. But it is a passionate indie project that really makes you feel something. That last part is especially rare the older I get. If you’re playing this for an extensive experience with amazing arcade games, you might want to look elsewhere. But if you enjoy games with heart and wonderful characters, you need to check this game out—a loving tribute to living through the ’90s.
    • 79 Metascore
    • 70 Critic Score
    Even with flaws, and a few too many mechanics for me to truly get lost in, I had a surprising amount of fun with The Knight Witch. I wouldn’t have thought that a bullet hell SHMUP could fit so smoothly into a Metroidvania, but that aspect of the game worked for me. While its story and characters didn’t connect as strongly as I’d have liked, it has enough personality that players looking for an interesting take on the genre should consider it.
    • 72 Metascore
    • 70 Critic Score
    The best way I can describe The Alien Cube is a very thin slice from an authentic Lovecraftian pie. It doesn’t entirely look the part, but you’ll take a bite and know exactly what you’re sinking your teeth into and probably end up reminded why you love this flavor of horror. From the surreal environments to the indescribable horrors after your blood, it’s the stuff known and loved by the Lovecraft community. Be warned though, that while the flavor tastes the part, The Alien Cube‘s optimization issues and occasionally lacking gameplay can make it tough to swallow. That said, if you can forgive a few missteps and have a hankering for hellish horrors, it’s worth digging into – especially when you consider its asking price.
    • 76 Metascore
    • 70 Critic Score
    Melon Journey: Bittersweet Memories is reminiscent of the wacky RPGs of yesteryear that captured our hearts as children with its cute aesthetics and humorous writing, but it also surprisingly delves into some more serious material. Although I wish I had been able to better grasp the intricacies of its storyline, the overall picture was painted in well enough and the throwaway NPC lines were entertaining enough in their own right. If you miss the silliness of retro RPGs and need a dose of nostalgia juice, Melon Journey: Bittersweet Memories invites you to take a melon-flavored sip.
    • 67 Metascore
    • 70 Critic Score
    The Almost Gone tries something advanced — digging deep into memories while keeping a clean aesthetic — and it does a fine job of it. If you’re just looking for a different kind of puzzle game, you’ll find plenty of enjoyment here; however, if you prioritize story over mechanics, you might feel a little discouraged. Regardless of why you’re interested in playing The Almost Gone, I’d still recommend picking it up for an interesting indie that is worth the price of admission. Will you uncover the secrets that led to your fate?
    • 71 Metascore
    • 70 Critic Score
    In the end, I have very mixed feelings about Cathedral. I appreciate the style and concept, and even find the game fun a lot of the time. But all that is put at risk by questionable design and unbalanced difficulty. If you’re not afraid of a little pain, you’ll likely have a lot of fun. Those that are adverse to annoyance will need to decide if this game is worth the price of admission. That said, I do hope that developer Decemberborn AB is able to use my critiques to make a more balanced Metroidvania in the future. Because rough spots aside, there’s a lot that I enjoyed here.
    • 80 Metascore
    • 70 Critic Score
    While I do feel its balancing could have used some work, and the overly busy visuals can sometimes make the action indecipherable, Jets'n'Guns 2 is tough to put down once it gets its hooks in you and you learn to look past its occasional shortcomings. With its excellent presentation and an upgrade system that encourages experimentation and careful planning, this one's easy to recommend to shmup junkies looking for a challenge.
    • tbd Metascore
    • 70 Critic Score
    It’s always a pleasure to stumble upon a well-crafted game, and even moreso when it’s free. Tree Trunk Brook is a relaxing little title that will lower the blood pressure and allow players to venture into the woods at a time when people can’t really travel. Of course, those woods may be pixelated, but it’s really the thought that counts. So what are you waiting for? Get your cameras and masks ready, and take a hike with Tree Trunk Brook.
    • tbd Metascore
    • 70 Critic Score
    Rise of the Triad: Ludicrous Edition is a lovingly made restoration of a cult favourite FPS title that significantly improves the source material. However, it can’t hide how fundamentally dated and limited the core design is. It just doesn’t stand the test of time like Doom or other classic 90’s shooters. Nonetheless, old-school FPS fans, and those looking for a shooter that doesn’t take itself too seriously, will be pleased and punch with this truly definitive version of Rise of the Triad.
    • tbd Metascore
    • 70 Critic Score
    Rainy Season isn’t so much a game as it is an experience — one that will soothe the senses and bring peace through childlike wonder. It’s a short and sweet trip down someone else’s memory lane, but it’s a path that will feel familiar to all. If you enjoy slice of life experiences and want a quick palate cleanser between bigger titles, you really cannot go wrong curling up with Rainy Season.
    • 70 Metascore
    • 70 Critic Score
    I’m a big supporter of shorter titles for the busy adult gamer, but Fire Tonight seemed to take the challenge to the extreme when they created this 40 minute experience. There’s a ton of quality packed into Fire Tonight, making for a great streaming or YouTube pick for content creators or just an easy, breezy game for those who want something a little more casual. Where the aesthetics are a sight for sore eyes and provide chill synth beats to relax to, there’s not a whole lot of replayability to be had here. But for the price of a cup of coffee, you could do a lot worse.
    • 83 Metascore
    • 70 Critic Score
    Wayward Strand is less an active experience and more like sinking into a comfortable, worn couch. At first, you find the seat to be relaxing, but as time goes on, you find yourself sunken into its cozy depths, all desire to move from your resting place evaporated. The floating hospital becomes its own character, just like the colorful cast that resides within; soon, your goal to see the game through becomes less important than learning all you can about the airborne convalescent home. If you’re looking for a game that places more importance on the journey instead of the destination, Wayward Strand welcomes you aboard.
    • 58 Metascore
    • 70 Critic Score
    Star Wars: Battlefront Classic Collection definitely needs some more time to bake in the oven with a few more patches and server updates. At its very core, it’s still a solid choice for Star Warsenthusiasts and those who enjoyed the original Battlefront games to experience a dose of nostalgia, but it’s difficult to look past the technical issues and bugs that currently plague it.
    • 76 Metascore
    • 70 Critic Score
    It’s hard to complain about a ten-game collection where every game is at least good. The NeoGeo Pocket Color Selection Vol. 1 is a fascinating look back at a system that deserved better. With few games that are truly essential, though, and many of them having better versions out there, it’s also not a must-own. For those who have fond memories of these games, or who are just interested in checking out a sadly forgotten device, though, check it out.
    • tbd Metascore
    • 70 Critic Score
    DLC can vary wildly in length, and just because the added content is short doesn’t always mean it’s not worth checking out. Cassette Beasts: The Pier of the Unknown is, unfortunately, far closer to the lean side. But beyond its brief runtime and some same-y boss fights, it still managed to tick off most of the boxes of things I was looking for. There are a few interesting new monsters to transform into, Archangels to battle, and some challenging platforming to make this eerie expansion a worthwhile experience for the spookiest month of the year. That said, here’s hoping this is just the first hint of potentially larger DLC to come in the future, because the short length certainly has me wanting more.
    • 83 Metascore
    • 70 Critic Score
    Despite failing to live up to its name, however, what is here is largely excellent. Llamasoft: The Jeff Minter Story does a solid job of telling the story of the first half of Jeff Minter’s career and features a ton of cool games that weren’t easily available previously. I’m glad this collection is out there, and for players interested in Minter’s career, this is a must-buy.
    • 64 Metascore
    • 70 Critic Score
    Scars Above is a valiant attempt at providing a fresh spin on the Souls-like genre. Its elemental-based third-person shooting feels genuinely fresh, with its reliance on environmental debuffs and stacking combos representing a genuine innovation within a space that isn’t exactly known for innovating, so it’s just a shame that the progression system feels so at odds with the efforts gone to by the developers in order to make Scars Above stand out.
    • 85 Metascore
    • 70 Critic Score
    Despite its issues, Dragon Quest I & II HD-2D Remake is a beautiful collection that modernizes these games in many compelling ways. In doing so, however, it loses the identity of the first game and only offers band-aids for the issues of the second title. These are still incredibly basic RPGs which will mostly appeal to long time fans of the series, but they’re likely the best versions of these classic titles.
    • 72 Metascore
    • 70 Critic Score
    While its lack of optimization and frequent glitches occasionally crashed the party like an enemy hand grenade, Metal Slug Tactics‘ fast-paced, feature-rich combat and wealth of unlockable content kept me coming back for more. If you’re a fan of the franchise with a love for classic PS1 SRPGs like Vandal Hearts and Final Fantasy Tactics, then this is a fight worth enlisting in – even if it’s a patch or two away from reaching its full potential.
    • 81 Metascore
    • 70 Critic Score
    Death’s Gambit: Afterlife isn’t without its share of perplexing decisions, but, all-in-all, it’s a fun Soulslike Metroidvania with just the right amount of challenge. Sure, finding your way around the game’s world can be a little frustrating, but at least it’s fun once you get to where you need to be—and that, in my opinion, is what matters the most.
    • 68 Metascore
    • 70 Critic Score
    Even though I managed to return Kuon to the world of the living and her loving owner, I found myself a bit disappointed with Umbraclaw. While it’s a novel and fascinating adventure, it’s also held back by some poorly utilized systems, frustrating save functionality, and often inconsistent and overwhelming difficulty. While I enjoyed it overall, it failed to stand out from recent spectacular entries from Inti Creates.
    • 83 Metascore
    • 70 Critic Score
    I really enjoyed playing TR-49, but it’s too wrapped up in its characters for me to totally forgive the fact that I came away from it not caring about any of them. Still, the formula at the center of this one is a winner, and if you’ve already played some of the genre’s very best, TR-49 is absolutely still worth a look.
    • 83 Metascore
    • 70 Critic Score
    Cthulhu Saves Christmas is a fun game with great dialogue, a combat system that’s more hit than miss, and an overall amount of content that’s way too short for its own good. If you’re hungry for some JRPG action, appreciate a well-written comedic story, and don’t mind something that’s a quick burn, this is definitely something that you’ll want to pick up this holiday season. Or, you know, sometime in November. Whatever works for you.
    • tbd Metascore
    • 70 Critic Score
    Subjectively speaking, I absolutely adore this game. Objectively, however, it’s far from perfect. All-in-all, The Caligula Effect: Overdose is a unique JRPG with a captivating story enveloped in the fragility of human psychology, but tends to fall a bit flat when it comes to actual gameplay. Its decision to move to the PS5 also still baffles me. Still, I’d recommend playing it if you’re interested. And, hey, I guess you can play it on the modern PlayStation platform of your choice, too.
    • 76 Metascore
    • 70 Critic Score
    Like Prodigal and Curse Crackers: For Whom The Belle Toils before it, Veritus is an unapologetically old-school adventure made for a very particular demographic. It has its quirks and can feel a bit unfair at times due to some questionable design decisions. But stick with it for the excellent puzzles, delightful dungeon variety, and irresistible presentation. If you happen to be a retro gamer at heart with a soft spot for the Game Boy Color era, Veritus comes easily recommended.
    • 58 Metascore
    • 70 Critic Score
    I don’t want to come across as too negative because I still think there’s a lot of good in Shattered Space. While the planet of Va’ruun’kai itself may not offer much unique to the game, it looks great and the core quest line here is worth your time. The amount of content you get for nearly half the price of the original game, though, is wildly underwhelming, and there’s nothing here that is going to change the mind of anyone who doesn’t already like Starfield. Fans of the game should absolutely check Shattered Space out when they get the chance, but I might consider waiting for a sale.
    • 68 Metascore
    • 70 Critic Score
    Flynn: Son of Crimson was ultimately worth the wait. Even though it didn’t quite live up to the potential I felt was possible, it’s still a solid platformer with beautiful art and plenty of spunk. Sure, I was disappointed by the half-baked story and how repetitive the combat becomes, but I still had fun playing it. If you’re a fan of retro-inspired games that harken back to the ’90s, I’d check it out.
    • 71 Metascore
    • 70 Critic Score
    Glitchhikers: The Spaces Between is excellent, but it’s not for everyone. If walking simulators aren’t your speed, I don’t know if this is going to be the one that’ll change your mind. But if you’re a huge fan of liminal spaces and esoteric musings, Glitchhikers: The Spaces Between is absolutely for you, but I recommend it in small bursts. If anything, it’s reminded me that sometimes it’s not the answer that matters, but the fact that we’re asking questions is enough. Thanks, disembodied low poly heart particles in the middle of the woods.
    • 73 Metascore
    • 70 Critic Score
    I really was hoping to score METALLIC CHILD more highly. It’s a fun and challenging game full of heart and creativity. But ultimately, the various poor design choices and outright glitches I encountered kept if from a better score. That said, the game is still well worth the price of admission and has plenty to keep you coming back for more. If you’re a fan of rogue-likes and want something new to spend some time with, I’d check METALLIC CHILD out.
    • 74 Metascore
    • 70 Critic Score
    Despite not being drawn in by the hunt for high scores, the interesting twists TOKOYO puts on action platforming did grab my attention. Movement feels great, and having to approach situations with combat as a last resort instead of my main plan required me to think my way up the Tower of Perpetuity. If that sounds like it’s for you, then definitely check this one out.
    • 72 Metascore
    • 70 Critic Score
    If you’re looking for more brilliantly brutal gunplay and satisfying supernatural shootouts, Outriders: Worldslayer delivers the goods. But there’s a solid chance your mileage will vary depending on what you hope to get out of the DLC. If you love fine-tuning your builds and tackling the highest World Tiers, Worldslayer will keep you glued to your controller for the foreseeable future. However, if you’re the type of player who’s strictly in it for the campaign and quest lines, you’ll probably want to wait for it to go on sale before pulling that trigger.
    • 64 Metascore
    • 70 Critic Score
    Vampire: The Masquerade – Swansong does wonderfully with creating an engaging atmosphere and has some legitimately creative ideas, but its overall execution still leaves much to be desired. I can appreciate an entirely combat-free RPG, but I think that you’re going to have to do more than occasionally let players unlock certain dialogue choices or bypass locks by leveling up specific skills. I’m not too worried, though. This series has been going on for a long time, and while this game may have Swansong in its title, I doubt it’s the last Vampire: The Masquerade game we’ll be seeing. And, hopefully, the next one will have just a little bit more polish.
    • 50 Metascore
    • 70 Critic Score
    The Good Life can be summed up as one of the more polished SWERY experiences. For some, that explains all they need to know; for everyone else, it’s like a fun, repetitive, sweet and sour mixture between Little Dragons Cafe, Animal Crossing, Harvest Moon, Pokemon Snap, No More Heroes III, and Katamari Damacy. So few games leave me at a loss for words like The Good Life did, yet this is somehow one of my longest articles. As a gamedev and reviewer, I’m confused. As a gamer, I’m content.
    • 65 Metascore
    • 70 Critic Score
    I’m very ambivalent about Tower of Fantasy, but despite seeing quite a few flaws, I also see a lot of potential here. The attempts to riff on Genshin Impact and Honkai Impact 3rd wind up leaving some of the things it attempts to emulate feeling inferior to where it’s drawing inspiration from. That said, what it tries to do differently is help make a functional, stable platform from which Tower of Fantasy could truly start to grow from, and make something entirely fresh and unique from its competition. The exploration features, the Relic system, and even the weapon types are willing to come together and make something fun and unique, but it’s held back by a mostly lackluster world, bad story writing, annoying upgrade systems, and currency overload. I’d say go in strictly on Free-to-Play ideals, temper your expectations and focus on the things it does differently, and you’ll probably find something to like.
    • tbd Metascore
    • 70 Critic Score
    I wouldn’t recommend this DLC (or the base Train Sim World 2) to anyone looking for a conventional game – only those who want a technically accurate simulation of running a train between Boston and Providence. Think of it as an intricately designed train set with some bonus activities to do, but no real added frills. Though there’s a pretty hefty price tag on it, if you’re looking for an accurately rendered ride across two of America’s founding states, Boston Sprinter won’t disappoint.
    • 78 Metascore
    • 70 Critic Score
    Trying to shove so many different gameplay styles for all of these guest characters was definitely ambitious and I applaud the developers for trying, but next time around I’d much rather they focus on moving this series forward and making the best Cotton game they can.
    • tbd Metascore
    • 70 Critic Score
    Megaquarium: Architect’s Collection is the perfect expansion for a-fish-ionados who want to take their base game to the next level. The new fish are definitely worth getting excited about, and the addition of bridges and tunnels makes for interesting aquarium layouts. It doesn’t add as much as the previous DLC did, but for only $8, it’s still a worthy purchase for experienced players. If you’ve already poured dozens of hours into Megaquarium but you want something a bit novel to bait you back in, Megaquarium: Architect’s Collection definitely does the trick.
    • 69 Metascore
    • 70 Critic Score
    Zoeti is a beautiful game with a steep challenge. While I don’t mind some difficulty, I do find the balance more than a bit skewed against the player. And I say that as a fan of the rogue genre. That said, if you don’t mind the challenge and can put up with some minor glitches, this is a game that is well worth your time.
    • tbd Metascore
    • 70 Critic Score
    If you’re looking for a bullet-hell shooter that demands pixel-perfect skills and pattern memorization, you’re not going to find that here. Dogfight: A Sausage Bomber Story is about as casual a shoot-’em-up as you’ll likely come across. But don’t pass it up like you might a sad gas station roller dog languishing under a flickering heat lamp. With a beefy and satisfying upgrade system and spicy four-player co-op, it might just be a hit at your next gaming gathering. If you have three friends to bring along for the ride, there’s a good chance you’ll relish your time with Dogfight: A Sausage Bomber Story.
    • tbd Metascore
    • 70 Critic Score
    Other than the aforementioned problems with the doll-finding puzzles and the frame rate hiccups, this is an intriguing game. Sorrowvirus explores the endless death-and-rebirth cycle of poor Wyatt, with each successful playthrough shifting the dialogue, the information learned, and the very look of his personal Purgatory, all underscored by an incredibly haunting melody. You’re certain to be left wondering if immortality is really as promising as it sounds.
    • tbd Metascore
    • 70 Critic Score
    Overall, I enjoyed my time with the game. Divination is unique, and explores some pretty intense topics, with an appropriately dark art style to match its themes. It definitely gives off vibes of those 80’s dystopian sci-fi films, which all focus on the same question: are any of us truly in charge of our own fates?
    • 65 Metascore
    • 70 Critic Score
    Nickelodeon All-Star Brawl feels incomplete in a lot of ways. It needed more modes, better sound design to provide some personality, a better selection of stages. If the developers take the time to fill the game out further, it could even end up being something pretty special. For now, this is still far better than a Nickelodeon fighting game has any right to be. The most important part of a fighting game is the feel, and the team at Ludosity nailed that. When I was tearing through foes with Reptar online, I had a hard time caring about what was missing. Players coming in with the right expectations will have a ton of fun, just don’t expect a game that is more than it is.
    • 73 Metascore
    • 70 Critic Score
    While #BLUD’s occasionally frustrating hit detection and repetitive late-game dungeons keep it from realizing its full potential, it’s still very much worth checking out, thanks to its entertaining writing, imaginative boss fights, and pixel-perfect presentation. If you’ve got a soft spot for the cartoons of the late 1990s or are simply looking for a fun twist on the Zelda formula to sink your teeth into, #BLUD should leave you satisfied.
    • 66 Metascore
    • 70 Critic Score
    I had a wonderfully pleasant time playing Before We Leave. While consoles may never be ideal for simulation titles, if I’m going to check one out with a controller, this is exactly the version I’m looking for. A few performance issues and a lack of variety may make this a game to be enjoyed briefly, but the cozy vibe it gives off feels just right. Grab a nice cup of tea, wrap yourself up in a warm blanket, and enjoy.
    • 69 Metascore
    • 70 Critic Score
    Siege Survival: Gloria Victis is a thoroughly brutal mix of simulation and roguelike. It’s only for those who want an unforgiving experience and are happy to labour not for a glorious kingdom, but for one more day of desperate survival. If you want a darker simulation title then you’ll find Siege Survival: Gloria Victis is gritty enough to clear a snowed-in driveway in Antarctica.
    • 76 Metascore
    • 70 Critic Score
    I know that The Land Beneath Us might still be a hard sell for some people, but personally, I loved the game. It’s not only unique and challenging, but it eventually balances that difficulty with new features that open the experience up smartly. If you’re willing to put in the time, this is a rogue-like I would highly recommend.
    • tbd Metascore
    • 70 Critic Score
    When it comes down to it, Monster Energy Supercross – The Official Videogame 4 is absolutely a game for pre-existing fans—whether casual or hardcore—of supercross. So long as you know a thing or two about the sport, you probably won’t have too much of an issue jumping right into things, and I’m sure that you’ll enjoy all that the game has to offer. Those who don’t know anything about supercross might want to watch out, however. While things are nice and friendly once you understand the basics, you’re in for a pretty rough start if you’re coming in completely green.
    • tbd Metascore
    • 70 Critic Score
    The paper-thin narrative and characters may leave some underwhelmed, but ultimately Date Night Bowling does its job as a fun, cute, and stylish mash-up of genres. It's a short and sweet experience that will no doubt have you smiling with its charming collection of mini-games, along with the solid arcadey bowling tossed in for in good measure.
    • tbd Metascore
    • 70 Critic Score
    No More Heroes 2: Desperate Struggle reflected on what made the first game great and took exciting risks to see the next one soar to new heights. Did it recapture that winning formula? It all depends on player preferences — if you enjoy more streamlined fights and a deeper storyline over free-roaming freedom, No More Heroes 2: Desperate Struggle is certainly a step up. If not, that’s okay; much like how bad pizza is still good because, hey, pizza, No More Heroes 2: Desperate Struggle is still a No More Heroes game, and that’s all that really matters anyway. Just be sure to play it on the Wii or the Switch instead of PC if at all possible.
    • tbd Metascore
    • 70 Critic Score
    Slime Girl Smoothies is an engaging, sometimes sexy puzzle excursion from eastasiasoft. While I was initially perplexed to discover it’s not a match-3, I grew to enjoy the puzzle mechanics. It features an eclectic group of rather horny slime girls to interact with, and a few modes to keep things fresh. Despite all that, it’s held back by some translation issues, long load times and some confusing UI issues. But if you can look past that, it’s a solid puzzle experience for mature gamers.
    • tbd Metascore
    • 70 Critic Score
    The Caligula Effect 2 is far from unique. It wears its influences front and center and isn’t quite on the same level as any of the modern Persona titles. There are only a few of those, though, and if you’ve played them and want something more, then The Caligula Effect 2 is absolutely worth checking out. With an interesting battle system, appealing characters, and a killer soundtrack, I consistently had a good time until the credits rolled.
    • 73 Metascore
    • 70 Critic Score
    Ultimately, how much enjoyment you get out of Fobia depends on what you’re looking for. If you’re just dying for gripping gunplay with myriad monsters to encounter, there’s no denying that you’ll probably be pretty disappointed with what this title has to offer. But if you can look beyond its rougher edges, Fobia – St. Dinfna Hotel offers tantalizingly terrifying accommodations for survival horror fans.
    • 80 Metascore
    • 70 Critic Score
    Moonstone Island is easily going to become the favorite game of many. When people rattle off games they’ve dumped an insane amount of hours into, Moonstone Island will fall somewhere between Stardew Valley and Potion Permit. While I do think there are a few aspects that are objectively holding it back (and a few that are subjectively distracting), the fixes to those issues are a few quality of life updates away. At the end of the day, Moonstone Island has done more than given players a chance at capturing cute creatures — it’s given them a chance to capture pure magical whimsy.
    • tbd Metascore
    • 70 Critic Score
    White Day: A Labyrinth Named School is a somewhat uneven package, arguably held back by how dated the jump scares and obtuse nature of the puzzles feel. That doesn’t mean it’s not worth experiencing, though – if you value an uncomfortable, oppressive atmosphere in your survival horror, along with a haunting and compelling story, then White Day: A Labyrinth Named School is definitely worthy of your time.
    • tbd Metascore
    • 70 Critic Score
    As the first DLC of The Dungeon Of Naheulbeuk: The Amulet of Chaos, The Dungeon Of Naheulbeuk: Ruins Of Limis had a lot of expectations placed on the shoulders of the six remaining adventurers. And while the DLC did not add anything new in terms of mechanics, it gave players exactly what they loved about the first game — great story, funny dialogue, and deeply involved tactical battles that would make any DM proud. If you loved the base game and want to spend a little more time with this ragtag group of adventurers, The Dungeon Of Naheulbeuk: Ruins Of Limis is worth diving back into this dungeon for.
    • 72 Metascore
    • 70 Critic Score
    When it’s firing on all cylinders, the weird and wonderful world of Heidelberg 1693 provides an exhilarating challenge that evokes the glory days of the genre, all punctuated by fantastic and imaginative boss design. If you’re willing to look past the frustrations that present themselves at times in the form of uneven balancing, then Heidelberg 1693 will provide a few hours of horrendous fun that genre fans will lap up.
    • tbd Metascore
    • 70 Critic Score
    Bad Writer feels uncomfortably realistic at times. Sure, it sometimes feels good (or maybe even necessary) to spend all day in bed or chilling in front of the TV, but the depression that follows afterwards can be all too real. Although it feels perhaps a little too short, there’s something oddly special about Bad Writer; the dread and excitement of trying to follow your dreams, the anxiety of waiting to discover if your work was accepted or rejected, and the daily struggle are all surprisingly poignant. If you’re looking for a unique life-sim that won’t always be particularly relaxing, Bad Writer might be the game for you.
    • 66 Metascore
    • 70 Critic Score
    Neptunia hits a real middle-of-the-road balance with this one. On one side, the combat falls short of frantic ninja battles and the graphics desperately need a touch-up. On the other side though, the character designs are some of the best I’ve seen for a spin-off, it’s a treat to see the Senran Kagura gang interact with our favorite CPUs, and the story brings along the same meta humor and gaming references that Neptunia rarely fails to deliver. While the uninitiated might not find it fleshed out enough, for those who are fans of both series in this crossover, Neptunia x Senran Kagura: Ninja Wars is a beautiful bacchanalia of busty, battling babes.
    • 75 Metascore
    • 70 Critic Score
    This episode is again quite short though. I finished it in under an hour and a half. If all five episodes end up being similar in length, then we’re only going to have so many chances to move the plot forward, so it does feel strange that we have an entire episode that does so little to advance the game’s main story. Perhaps the third episode will throw things into full burn, but right now, I’m left wondering if there’s even time for this to be a truly deep plot or if, in the end, The Expanse: A Telltale Series will end up telling a fairly straightforward and minor tale. Either way, I’m definitely ready to see what comes next which is always what you want in an episodic game.
    • 58 Metascore
    • 70 Critic Score
    Cowards who love horror games, rejoice! For in TAPE: Unveil The Memories we have a psychological thriller title that offers plenty of eerie ambiance without a total barrage of cheap jumpscares. Oh sure, there’s definitely a haunting tale to be had here, but one that will only raise the blood pressure a little bit. If you’re looking for a standard horror game experience, you’ll have to look elsewhere, but if you’re after a thriller game that offers an interesting puzzle mechanic and a scintillating story full of secrets to uncover, TAPE: Unveil The Memories is just waiting for you to press play.
    • tbd Metascore
    • 70 Critic Score
    Do Animals Dream? is unlike anything I’ve ever played. Its cute exterior masks an intensely serious interior. You’ll question what you think you know about what you eat and why. And you’ll likely be very uncomfortable during most of your experience. Yet the discomfort is a compelling factor in the game. Push through it, and keep an open mind. While I doubt it will convert anybody to veganism, it may make you connect more with your food, which is never a bad thing.
    • 79 Metascore
    • 70 Critic Score
    New escape sequences are the highlight of No Sleep For Kaname Date – From AI: THE SOMNIUM FILES. It’s a shame that its low-stakes story makes it hard to really connect with the overall experience. If you just want to hang out with the series’ cast, you’ll get that here, and there’s definitely joy to be found in doing so, as a lot of members of this cast are fantastic. Despite this, the overall story ultimately feels held back by being stuck between two established stories, and the entire experience feels afraid to take any risks. Fans of the series will have a nice time with this one, but it certainly doesn’t offer a good point of entry for new players.
    • tbd Metascore
    • 70 Critic Score
    Bassmaster Fishing 2022 provides a really in-depth and realistic simulation of fishing at the tournament level, but it is missing a lot of the flair that might have made it more accessible to gamers at large. It’s not a catch that will go down in legend, but for fishing fanatics it’s a hearty haul nonetheless.
    • 81 Metascore
    • 70 Critic Score
    That’s actually a frequent issue with Darkest Dungeon II. I admire that the team at Red Hook Studios took a real swing here, trying new paths forward for the series instead of just tinkering around the edges and making an iterative sequel. The issue is that most of the game’s strengths are still the parts that came from the first game, with most of what’s new feeling fine but also like downgrades to what they’ve replaced. It leaves Darkest Dungeon II in a strange place where, on its own merits, it’s an interesting and well-made game that doesn’t quite live up to the example set by its predecessor.
    • 78 Metascore
    • 70 Critic Score
    I’d like to applaud Imagine Earth for what it’s attempted, which is to create a city-builder that stresses the importance of a self-sustainable civilization despite a seemingly never-ending supply of Earth-like planets. Fostering a future that asks humanity to consider its carbon impact before its capital gains is one we’ll need to see if we’re to thrive in the 22nd century and beyond, and it’s great to see a game where such a simulation can play out positively. Although the characters can feel a bit robotic and the peripheral mechanics could use better explanations, Imagine Earth is absolutely worth adding to any city-builder fan’s library, and that goes doubly so if Alpha Centauri and Civilization IV were your jam.
    • 77 Metascore
    • 70 Critic Score
    Evertried does a lot right — fans of roguelites who have played them all and want to explore something novel might enjoy this unique spin on turn-based tactical gameplay. It definitely instills that “one more turn” kind of feeling from the get-go, eagerly inviting players to die, die again. If Into The Breach was your cup of tea and you’re looking for something with that kind of flavor, Evertried is here to take you to new heights.
    • 72 Metascore
    • 70 Critic Score
    Where Cards Fall has a uniquely interesting puzzle mechanic with a melancholy vibe that will please those who love to feel their way through a title. While the story is difficult to grasp, those who prefer puzzles over story won’t mind that too much, as the puzzles themselves are the driving force behind the game and more than make up for any perceived issues. If you’re looking for something familiar with a novel twist, play your cards right with Where Cards Fall.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, it’s hard to give The Gunk a strong recommendation. It’s a very old-fashioned game, one that feels like it wouldn’t have truly stood out even in the era it feels like it belongs to. Despite likable characters, the story doesn’t really satisfy either. The core mechanics just plain work, though, and its short length doesn’t overstay its welcome. While it feels like the development team squandered the potential for more, those who can check it out without a significant investment will find a few fun hours. Perfect for Game Pass, indeed.
    • 68 Metascore
    • 70 Critic Score
    I know this is a concise review by HPP’s standards, but to say much more would spoil what’s already a very bite-sized offering. What I can say with certainty, though, is that I’ve been playing video games for about 35 years, and until now, I’d never played anything quite like Arrog. It may be easy and short – very short. But despite its brevity, I very much enjoyed this tantalizing tour of Peruvian funerary traditions and culture. If you’re fascinated by this kind of stuff, or just really like games with big stonkin capybaras, I think you will too."
    • 79 Metascore
    • 70 Critic Score
    Elden Ring Nightreign blends Soulslike combat with roguelike mechanics, resulting in a mostly dynamic cooperative adventure. However, the game’s lack of crossplay and duo support makes grouping inconvenient, and reuses too many assets while offering somewhat shallow progression.

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