GamingTrend's Scores

  • Games
For 5,257 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5285 game reviews
    • 67 Metascore
    • 70 Critic Score
    The list of things I don’t like about Rage 2 is much longer than the things I like about it, but the one thing it does better than I even expected is combat. Once you’ve filled up your toolbox of weapons and powers, you have seemingly endless ways to take on the game’s foes. Unfortunately, its bland story, drab tone, and scattered open world drag it down, but the fierce firefights kept me engaged the whole way.
    • 66 Metascore
    • 70 Critic Score
    If you like Armored Core in general, and love the ability in games such as "Gran Turismo 4" to tune a car from the wheels up, then this may just be the mech-combat game for you.
    • 68 Metascore
    • 70 Critic Score
    The lack of any extra modes could be forgiven if the main story wasn't so short. You can easily finish this title in a weekend play through.
    • 77 Metascore
    • 70 Critic Score
    Kero Blaster proves that going back to a genre’s roots can be a refreshing experience. While marred by a sense of strict linearity and some barren background elements, it’s a treat for those that want a solid run-and-gun title.
    • tbd Metascore
    • 70 Critic Score
    Gun Crazy is a fun game that anyone should want to jump into and wreak havoc of pixelated destruction from start to finish. With its classic gameplay and frantic style of pace, Gun Crazy is easily one of the easiest games to jump into. Though it’s lacking on the level design and the overall necessities of feeling like recent game, it's the panic-stricken pace and boss battles that will keep you coming back.
    • 80 Metascore
    • 70 Critic Score
    Signs of the Sojourner is an intriguing deckbuilder with a great cast of characters and integrated story and gameplay. While there are some glaring flaws with its mechanics, this is a nice relaxing game that teaches the beauty of communication.
    • 76 Metascore
    • 70 Critic Score
    While the overall world-building and customization options leave a lot to be desired, Eldest Souls is still a worthy game for Souls' fanatics despite its blatant flaws.
    • 84 Metascore
    • 70 Critic Score
    Shin Megami Tensei IV: Apocalypse is a hell of a mess. At moments, the complex and fun combat and progression systems break through the game’s ick presentation and sexist character designs, but what little fun exists gradually fades before you’re even halfway through the campaign. If you’re a fan of the series, there’s plenty to love here, but Apocalypse is unforgiving for any new players
    • 60 Metascore
    • 70 Critic Score
    Last Days of Lazarus is a fun indie (almost) horror game with a lot to puzzle over. The game is well designed, taking much inspiration from the developer’s Romanian roots. The voice acting does leave much to be desired but the gameplay and exploration were a good offset.
    • 78 Metascore
    • 70 Critic Score
    Sagebrush delivers on an interesting plot that draws you into the game. However, the gameplay is not quite enough to carry the rest of the game. It’s short length and limited gameplay options cut a bit into what was an overall positive experience. I just wish that there was a bit more to experience.
    • 72 Metascore
    • 70 Critic Score
    The bottom line is that I feel like I should be liking it a lot more than I am. I keep finding myself alternating between frustrated and bored - a combination I never thought I'd see from a Puzzle Quest game.
    • 81 Metascore
    • 70 Critic Score
    You can still clearly see the 3DS roots in Rune Factory 4 Special’s PC port, but it’s still a fantastic game worth enjoying if you haven’t already played it. It does have some keyboard input issues, particularly with name entry, and some aspects were clearly not intended to be viewed at a high resolution, however it does put forward enough effort to work on PC that makes it a decent platform to play on.
    • tbd Metascore
    • 70 Critic Score
    Voidrun is an interesting roguelite where you're a spaceship that surrounds enemies with bombs to destroy them. The game is simple to learn but difficult to master. With three different modes to play, you'll have plenty of time to practice your moves.
    • 65 Metascore
    • 70 Critic Score
    Wondershot succeeds at being an entertaining party game, but is too easy to master, and best played in small doses.
    • 66 Metascore
    • 70 Critic Score
    Even with the Vita’s meager library, you could do far better, and in a sea of choices, Ninja Gaiden Sigma 2 Plus drowns itself with above-average gameplay, unnecessary additions, and technical issues. It’s not a bad game – just superfluous.
    • 73 Metascore
    • 70 Critic Score
    If Crash had loosened up the open-world gameplay a bit and fixed the horrible camera system, this could have been another excellent PS2 platformer.
    • 72 Metascore
    • 70 Critic Score
    Warhammer 40k Mechanicus contains a bevy of interesting narrative and mechanical decisions, but this tactics game is also marred by questionable implementations of those decisions. This Switch port often feels poorly thought out, but if you can make your way past its annoyances, you will find an engaging experience, filled with love for 40k lore. I hope to see more from this team, as their creativity and skill shows through with charm, even if this entry was not ultimately without flaws.
    • 64 Metascore
    • 70 Critic Score
    This game is great value for the money as long as you know what you’re buying.
    • 69 Metascore
    • 70 Critic Score
    Simple and safe, Tumble VR provides a nausea-free virtual reality block stacking puzzle experience suitable for gamers and non-gamers alike. Intuitive and reasonably challenging, it should keep you busy for a few hours. Just don’t expect a lot of variety.
    • 77 Metascore
    • 70 Critic Score
    One of those games where the reviewer just bangs his or her head on their desk because it’s such an average title, since you can’t go wrong recommending it or advising people to avoid it.
    • 59 Metascore
    • 70 Critic Score
    Godstrike will test your patience and your abilities with a controller. When at its best, this game is fully creative, fun, and all around a good time, but not one game is perfect, and this game will show its cracks from time to time.
    • 69 Metascore
    • 70 Critic Score
    The first season is one that is full of hard choices and a lot of sacrifice and feels very much in line with what fans have come to expect from Game of Thrones, but just how much all of this will matter has been hidden away for a second season.
    • 70 Metascore
    • 70 Critic Score
    For fans of the original, Code Vein II delivers more of what you enjoyed with meaningful expansions to the formula. For newcomers, the partner system creates a low barrier to entry. For those hoping Bandai Namco would finally create their own Elden Ring, temper your expectations.
    • 77 Metascore
    • 70 Critic Score
    Spending time playing the different modes, and just getting a general feel for MLB The Show 22, I found myself enjoying more of the game than I thought I would. Homerun Derby among the other game modes really helped to engulf and immerse myself in the game. Between stats and rosters it is always fun to mess around with major league rosters the way you would want real teams to manage their rosters. With what should be a lasting impression MLB The Show 22 leaves little to the imagination from its predecessor. What should be a definitive installment with the addition of online co-op, winds up being more of the same formula that needs some updates and changes if it is to have a lasting legacy.
    • 71 Metascore
    • 70 Critic Score
    I came away from Undisputed frustrated. In here is an incredible boxing game buried under entirely too many bugs, balance issues, and incomplete features for launch. Maybe round 2?
    • 81 Metascore
    • 70 Critic Score
    Final Fantasy XV’s seems to be confused as to what it wants to be, and it makes one game feel like several, none of which execute upon their ideas well enough to stand above its modern contemporaries.
    • 63 Metascore
    • 69 Critic Score
    It lacks the depth needed to become a really good adventure game, and ends up being a platform game with some good puzzles built in.
    • 61 Metascore
    • 69 Critic Score
    The worst part about Ape Escape: Pumped and Primed is that it is not "Ape Escape 3."
    • 70 Metascore
    • 69 Critic Score
    The graphics are average for the Wii, the sound is out of place, the sword fighting is Red Steel levels of bad and the fact that the bad guys will let their guard down when their buddies are lying dead at their feet all add up to a disappointing game. Hopefully Ubisoft goes back to the drawing board before releasing Tenchu 5.
    • 65 Metascore
    • 69 Critic Score
    Izuna 2 certainly does have personality, and it does help to offset a lot of its deficiencies, but it's just not enough to push it over the top.
    • 39 Metascore
    • 69 Critic Score
    It's a rare thing when a company wants to roll the dice with a valued property, and the results sometimes turn out great. In this case, not so much.
    • 63 Metascore
    • 69 Critic Score
    I felt myself compelled to play, but the control issues really got to me. Had there been no control issues, I would have been able to recommend this without any problem.
    • 71 Metascore
    • 69 Critic Score
    In the end, Avalon Code is a unique game that is hamstrung by from some incredibly clunky interface and navigation issues.
    • 58 Metascore
    • 69 Critic Score
    APB attempts to combine the feel of an MMO with the PvP of a first person shooter. By themselves, each concept works well. But here, each feels like it only received partial effort.
    • 71 Metascore
    • 69 Critic Score
    It's decent fun for the $20 price point, but good graphics and a nice interface aren't enough to mask poor AI and a complete lack of depth.
    • 81 Metascore
    • 69 Critic Score
    Were THQ holding a bazooka next to your head demanding that you play Worms: Open Warfare 2 or they just might pull the trigger, then it might be worth turning on.
    • 69 Metascore
    • 69 Critic Score
    I can only say that it was nice spending the half-dozen hours with my kids playing the game, and that my wrists really hurt from shaking the Wiimote around. There are some funny bits, but it's not as good as the movie.
    • 64 Metascore
    • 69 Critic Score
    The lack of a single-player really hurts, and the AI for your computer-controlled partner is atrocious. I just came away wishing for so much more.
    • 59 Metascore
    • 69 Critic Score
    I really wish the designers had done something far more creative with the characters. There is a rich universe here to play with, but they took the easiest road out it seems instead of trying something different.
    • 68 Metascore
    • 69 Critic Score
    If the controls were more solid and the graphics a bit better, then Juiced would be a winner. Instead, Juiced gets left behind in the dust.
    • 64 Metascore
    • 69 Critic Score
    If you're not a fan of puzzle games, you won't like this one. If you have only a passing interest in puzzle games, you might find Puzzle Kingdoms more frustrating than fun. If you love puzzle games, are suffering from withdrawal and desperately need your fix, Puzzle Kingdoms should provide a good experience despite its obvious flaws.
    • 63 Metascore
    • 69 Critic Score
    Comparatively there is a lot of reason to buy Alive over its predecessor Reflex in terms of improved gameplay, but what burns on the way down is the way that content is handled. Level locked, pay for instant upgrades, and a DLC-fueled business model left me feeling like players won't get their money's worth without paying 40 for the disc and 20 for the rest of what should have been on it in the first place.
    • 51 Metascore
    • 69 Critic Score
    It just seemed that the game conspired to suck all the fun out of it.
    • 69 Metascore
    • 69 Critic Score
    I wouldn’t say it’s bad, but it certainly is mediocre on every level except the graphics. If you and your kid enjoyed the movie, then chances are you’ll enjoy this game.
    • 74 Metascore
    • 69 Critic Score
    A number of nagging problems and annoying glitches mar an otherwise good product. Much of the promotion surrounding this latest Tiger promised a much more difficult and realistic golf experience; perhaps this is why EA has graced us with numerous unnecessary loading and saving screens, broken sounds, and a lot of time angrily staring at Pebble Beach’s beautiful sandy beaches.
    • 56 Metascore
    • 69 Critic Score
    Thanks for the demo Krome, when does the full game come out?
    • 56 Metascore
    • 69 Critic Score
    It's got average graphics, sound that does not stand out, and decent replayability due to unlockable items, but the issues with control and timing outweigh these items.
    • 72 Metascore
    • 69 Critic Score
    Axel and Pixel gets full credit for attempting to make a creative, artistic game, but the low difficulty and short length cause it to unfortunately fall short of the mark.
    • 62 Metascore
    • 69 Critic Score
    It also lacks a great deal of fun, a key ingredient which the developers ignored while opting to add in a host of monotonous mini-games instead.
    • 63 Metascore
    • 69 Critic Score
    The lack of innovation and depth of this game, as well as the password system, really ruin the game.
    • 83 Metascore
    • 69 Critic Score
    It has an unmistakable charm, and it could have been a great game. As it is, it's hard to recommend to anyone except for hardcore rhythm game fans.
    • 45 Metascore
    • 69 Critic Score
    007 Legends lets us see Bond, but never actually be the suave, debonair, brash, and ultimately human British Secret Agent. Instead we are forced to watch as our generic agent shoots people in the face and then punches them in the sides for a few moments.
    • 68 Metascore
    • 68 Critic Score
    The exclusion of online play destroys any replay value this game may have though.
    • 63 Metascore
    • 68 Critic Score
    What could have easily been a stroll down memory lane instead turns into a frustrating disaster. The addition of a mid-mission save would have probably edged this game towards sanity, but the lack of it hampers the gameplay to the point where it simply isn't fun.
    • 66 Metascore
    • 68 Critic Score
    The game has some interface issues, unsatisfying military options, and an overall lack of variety in the cities you build. As impressive as the cities look, they all start to feel the same after a while.
    • 61 Metascore
    • 68 Critic Score
    I hope that EA goes back to this idea again eventually. If they do, they need to allow the player to actually CREATE things, fix the menus, and also allow for a little more open-ended gameplay. If they do, I would love to recommend it. Until then, it's worth a rental for the curious and not worth much else for those who aren't interested.
    • tbd Metascore
    • 68 Critic Score
    This would have been a perfect Wiiware offering or budget title, but as a full-price retail product, it simply doesn’t offer quite enough value.
    • 63 Metascore
    • 68 Critic Score
    It’s just a derivative brawler game with a Batman-sugar coating.
    • 64 Metascore
    • 68 Critic Score
    I give props to Naruto vs. Sasuke for faithfully recreating the entire second season of Naruto Shippuden. Some stuff was cut out, but the main story points are here.
    • 63 Metascore
    • 68 Critic Score
    Sony took a year off from the NBA scene. Unfortunately, it seems like they could have used another year with NBA 06.
    • tbd Metascore
    • 68 Critic Score
    Your kids might have some fun with this, or maybe with someone else who enjoyed the game show. After a few games the experience gets rather dry.
    • 53 Metascore
    • 68 Critic Score
    There is a lot of fun to be had; I put over 30 hours into unlocking most of the game. It's just too bad that it's all solo gaming; the multiplayer aspects of the Wii are totally lost on Katana.
    • 67 Metascore
    • 68 Critic Score
    Out of Time’s unique take on the rogue-like genre is fun and engaging, but the game suffers from a lack of polish in a few areas. Still, if you love grinding for game-changing gear with friends, then check this game out.
    • 59 Metascore
    • 68 Critic Score
    The game never drew me inside the world of Robotech. "Battlecry" did a much better job capturing the feel and atmosphere of Robotech.
    • 61 Metascore
    • 68 Critic Score
    Spy Fiction is a mess. Beyond cheesy. Beyond embarrassing. Aggravating cutscenes and dialogue pull you right out of the story, while subpar controls and visuals sour the game experience.
    • 69 Metascore
    • 68 Critic Score
    Fun fluff- here one minute, gone the next, but there was some fun had along the way. Some very cool puzzles are worth playing the game for, but this is not one I would voluntarily own.
    • 58 Metascore
    • 68 Critic Score
    Dungeons and Dragons Tactics does a good job of trying to recreate those sessions where you get together with several buddies and eat junk food while rolling dice. Unfortunately, some of the rules are adhered to too well, and sometimes the game doesn’t allow you to do the things you can do in a regular game of D&D.
    • 53 Metascore
    • 68 Critic Score
    If you enjoyed the first game, you might enjoy the second game, although the minor differences between the two games make you wonder if Team Ninja could have done more to differentiate it from the first game.
    • 49 Metascore
    • 68 Critic Score
    Either wait for Damage Inc. to hit the discount skids, or pick up any of the comparable Mad Catz flight sticks – this flight title is not flight-ready.
    • 75 Metascore
    • 68 Critic Score
    SO: SE will appeal to some RPG fans, but I’m certainly not one of them. I need at least a somewhat interesting story and/or characters to keep me engaged in a game, and these aspects were completely missing.
    • 52 Metascore
    • 68 Critic Score
    In the end, I can’t recommend Cross Edge to everyone, but I can recommend it to people who like deep RPGs and don’t mind a little bit of camp with their story.
    • 84 Metascore
    • 68 Critic Score
    Formula 1 2012 is a great F1 racing simulator, but it's only an okay game. For a title that aims to be approachable to all audiences, it has failed in that regard, but for those who are racing fanatics and crave a realistic immersion into the F1 world, F1 2012 is the game for you.
    • 66 Metascore
    • 68 Critic Score
    The biggest knock against Duel Masters is something that has plagued the card game to videogame scene for a long time: no online component.
    • 72 Metascore
    • 68 Critic Score
    I would only recommend this game to those who have attached themselves to Shank's story from the first game, or perhaps the hardcore gamer that enjoys a challenge. The art is good, the mayhem is there: too bad it sometimes feels like you're bringing a knife to a gunfight.
    • 76 Metascore
    • 68 Critic Score
    No, I’m Not a Human is the kind of game that makes for an excellent demo, but fails to capitalize on what’s established in its opening hour. The crushingly grim mood and uncanny visuals are worth experiencing, but its opaque mechanics are better at creating confusion than intrigue. With a narrower scope and a more specific narrative, No I’m Not a Human could have been a prime candidate for a cult classic.
    • 64 Metascore
    • 68 Critic Score
    N-Space did everything they could with GoldenEye. They've pushed the DS as far as they could, but it simply doesn't have the power to do anything more than the most basic shooter mechanics.
    • 76 Metascore
    • 68 Critic Score
    By no means is it worthy of owning. Midway has a great idea here, but the game play and graphics are just plain awful.
    • 74 Metascore
    • 68 Critic Score
    Cavemania is a gorgeous, fun, and addictive game that should probably be on your phone, but doesn’t quite hit the high mark in terms of free-to-play iOS games quite the way Real Racing 3 or Pixel People has.
    • 78 Metascore
    • 68 Critic Score
    It's not that Fallen Enchantress is isn't broken like it's predecessor War of Magic–it's just that it doesn't grab hold of you in the way that a 4X game should.
    • 60 Metascore
    • 68 Critic Score
    While the complexity of Generation of Chaos could have been a positive for the game, without a gentle learning curve and in-game assistance, the complexity turns out to be a negative factor for the game, restricting the fun that can be had with the game.
    • 58 Metascore
    • 68 Critic Score
    Full Control has taken a board game and brought it to the PC, staying true to the source material all while breathing considerable life into the actual gameplay experience itself. With a bit more time, and much more content, I’d be recommending this one to any turn-based tactics fan straightaway.
    • 65 Metascore
    • 68 Critic Score
    Ultimately a disappointment. Instead of being a sharply delivered hard rubber ball to the face, it ends up being a limp-wristed, easily dodged throw towards the ankles.
    • 54 Metascore
    • 68 Critic Score
    It made me interested in tracking down the movie to play, and gave me a good number of hours playing an enjoyable RPG.
    • 68 Metascore
    • 68 Critic Score
    Anchor did the wrong thing in slightly refining the already crappy gameplay instead of either totally refining it or totally rebuilding from scratch. Another big mistake was leaving the AI kick/pin cycle in the game. It gets aggrivatingly annoying.
    • 65 Metascore
    • 68 Critic Score
    For those of us that are hardcore 007 fanatics, James Bond 007: Blood Stone is good enough to hold us over until the eventual resurrection of the film series (or perhaps another game), but most players will rightfully pass on this one in favor of other gaming options.
    • 62 Metascore
    • 68 Critic Score
    So what is the point here? Are we trying to invent an RPG/Shooter/Mouse-chaser with the thinnest of story lines and low-brow acting and call it revolutionary?
    • 61 Metascore
    • 67 Critic Score
    Unfortunately, the game really didn't stick with me, and the wrestling itself just felt stilted.
    • 67 Metascore
    • 67 Critic Score
    The thing that sucks is that you really don’t have much of an idea what is going with Turok or the enemy you are fighting against.
    • tbd Metascore
    • 67 Critic Score
    Storm is a game with a great concept, but a few problems in execution prevent it from realizing its true potential. It’s still worth a try for those with a fondness for unique puzzle games, but gamers who were hoping for the next Flower may be a little disappointed.
    • 61 Metascore
    • 67 Critic Score
    Those looking for a truck driving sim will find a decent simulation here that doesn't really add anything new to the genre but doesn't significantly detract from it either. Those who are expecting a game that brings truck driving sims into the mainstream, however, will likely find themselves falling asleep at the wheel.
    • 69 Metascore
    • 67 Critic Score
    That doesn’t mean that the game isn’t worth a try, especially if you were a fan of the 90′s titles it draws inspiration from, but I think the current price tag may be a little high for the amount of gameplay you get.
    • 79 Metascore
    • 67 Critic Score
    Ultimately, Scribblenauts is a novelty but little more than that.
    • 59 Metascore
    • 67 Critic Score
    I liked this game for maybe an hour. Then the game started to become repetitive and boring. There were some good reminiscent parts and some really drab parts.
    • 69 Metascore
    • 67 Critic Score
    Another game that really has a lot of potential but ultimately comes out to be disappointing.
    • 44 Metascore
    • 67 Critic Score
    But if you're a person who doesn't want to wait around for patches and who likes a gaming experience you can glide into rather than struggle through, I sadly suggest either giving this one a pass or at least giving it time to get patched up in time for a steep Steam sale.
    • 64 Metascore
    • 67 Critic Score
    There’s probably a fantastic game in there somewhere, and given a bit more development time, it might have shown it’s true colors. As is, however, NFS:UC is awfully tough to recommend.
    • 68 Metascore
    • 67 Critic Score
    The storyline used to merge the two is slightly clumsy, but that can only be expected when combining two relatively disparate franchises. What I didn’t expect, though, was for the merge to be treated as a zero-sum game; where Unmasked expanded the depth and breadth of DC content, it has responded by limiting the scope and difficulty of the core Scribblenauts experience.
    • 56 Metascore
    • 67 Critic Score
    The story is truly grand and most of the gripes could be forgiven separately. But with all of them combined I cannot recommend this game to anyone other than very hardcore RPG fans.
    • 78 Metascore
    • 67 Critic Score
    The game is as linear as a meterstick and the graphics aren't showcase quality, so after finishing the eight levels (not 32 as listed on the back of the box) there's no reason to keep this one in your collection.
    • 65 Metascore
    • 67 Critic Score
    Quantum of Solace ultimately fails to provide a satisfying experience but not for lack of trying. It’s a classic "almost" game because there are a few things the game does right.

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