No, I'm not a Human Image
Metascore
76

Generally favorable reviews - based on 10 Critic Reviews What's this?

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  • Summary: WARNING. Stay inside. Lock your doors. Close the blinds. Only let humans in. Eliminate all Visitors. An anxiety horror about paranoia in the End of Times.
Score distribution:
  1. Positive: 5 out of 10
  2. Negative: 0 out of 10
  1. Sep 18, 2025
    90
    No, I’m Not a Human is a game with a core premise of paranoia and survival compelling enough to make the first playthrough memorable. Unfortunately, its shallow mechanics, weak writing, and limited replay value keep the game from living up to its own hype.
  2. Sep 26, 2025
    85
    No, I'm Not Human will likely go down as one of those clever psychological horrors, thanks to its concept of using the player's own mind against them.
  3. 80
    No, I’m not a Human is a masterclass in suspense that revels in the paranoia it creates. Some of the magic is lost when trying to unearth specific outcomes for this tale of cosmic horror, but for a single playthrough it’s a deeply disturbing experience where everyday traits of average people are twisted into a mine field.
  4. Sep 17, 2025
    72
    With its despairing yet fascinating world, gorgeous art style, and slick dialogue, there are few reasons not to dive into the wonderful indie game, No, I'm not a Human. It falls just shy of perfection; had it offered a more robust system for multiple playthroughs and greater save convenience, it would have been flawless.
  5. Sep 16, 2025
    70
    No, I’m Not Human thrives on atmosphere, weaving paranoia and dread into every knock at the door, and its shuffled characters and multiple endings give it strong replay value. It’s not a game of polished mechanics—its testing restrictions are frustrating and its bugs are noticeable—but for $14.99 it delivers a tense horror experience that sticks with you.
  6. Sep 15, 2025
    70
    If No, I'm not a Human manages to do one thing, it's making you second guess your own humanity by putting you in front of the mirror of prejudice. What starts off as a seemingly simple lo-fi project, quickly turns into a nifty social experiment where every choice could potentially be a fatal one and you'll never know when consequences will come knocking at your door. It's a shame that the experience can get ruined by random softlocks, made worse by a lack of auto-save. I guess the developers are humans after all.
  7. 60
    Good ideas don’t always make good games, and sadly, No, I am not Human is a reminder of just that.

See all 10 Critic Reviews