GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • tbd Metascore
    • 52 Critic Score
    Reality Pump creates a tower defense game which for once doesn't force me to just watch while the opponent attacks – and then the game mechanics are a failure, the game is unbalanced the AI is very, very dumb.
    • 36 Metascore
    • 52 Critic Score
    Please, Calypso and Nova Core: Rescue, what can be saved.
    • 60 Metascore
    • 52 Critic Score
    Russian developers are said to make very difficult and unapproachable games, totally missing the international market. Reign: Conflict of Nations is an impressive proof. If you haven't thought of invading Jaroslawl with Latvia, you're better of with the Total War series.
    • 49 Metascore
    • 52 Critic Score
    Looks like the developers had to spend all their budget to buy the D&D license, otherwise it's hard to explain the amount of bugs and the lack of care for the game.
    • 75 Metascore
    • 52 Critic Score
    The only bright spot is the graphical and atmospheric implementation.
    • 53 Metascore
    • 52 Critic Score
    In theory, we're supposed to build a trucker empire - but numerous bugs and balance weaknesses slow down the fun.
    • 51 Metascore
    • 52 Critic Score
    Should have stayed in the dark. Only the scary moments, which are often achieved by cheap tricks, save this game from getting a slating review.
    • 40 Metascore
    • 51 Critic Score
    With its archaic graphics, dull missions and a flawed game balance, only the multi-player part saves this game from being a total disappointment. But that alone can't justify its existence.
    • 39 Metascore
    • 51 Critic Score
    Playing Turning Point feels like travelling back in time. The game looks awful, the levels are boring, the enemies act foolish and the story is mediocre at best. Except for the music made by Michael Giacchino, nothing is worth mentioning. A case for the first person shooter garbage dump.
    • 44 Metascore
    • 51 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 51 Critic Score
    Despite the short playing time of four hours, Sacred Citadel quickly become a tedious treadmill.
    • tbd Metascore
    • 51 Critic Score
    The third instalment of the series is better than its predecessor, but it still has a lot of room for improvement.
    • 51 Metascore
    • 51 Critic Score
    For two hours, hunting Titans is fun, then monotony takes over due to similar fights and uninspired tasks.
    • 37 Metascore
    • 51 Critic Score
    Nothing seems to be finished. The cover system is laughable, the AI as intelligent as an amoeba and the graphics aren't impressive either. The story is totally nuts, too. There are better alternatives out there.
    • 61 Metascore
    • 50 Critic Score
    A free roaming role-playing game with pirates? Sounds great, but the developer managed to sink the ship. Apparently the programmers thought it would be funny to force a pirate to use the enter key a lot instead of the mouse, the story is broken and all that’s left is to get rid of this game somewhere in the Bermuda Triangle.
    • 45 Metascore
    • 50 Critic Score
    Someone must have noticed during development that this game doesn't work on PC with controls from tablet hell! There's an interesting story, but you have to walk barefooted over broken glass to find it. Not worth the money.
    • 58 Metascore
    • 50 Critic Score
    At best, a mediocre action shooter that is reminiscent of games from the turn of the millennium, mainly due to its outdated technology.
    • 67 Metascore
    • 50 Critic Score
    Buggy and unfinished.
    • GameStar
    • 71 Metascore
    • 50 Critic Score
    Disappointing Star Trek adventure that badly needs additional polish and bug fixes to be at least mediocre.
    • tbd Metascore
    • 50 Critic Score
    Grimgrad does far too little with its promising ideas and remains a pale imitation of classic building sims.
    • 49 Metascore
    • 50 Critic Score
    It's too short, it possible to count the different enemies and weapons on one hand and gameplay variety apparently was vaporized on Judgment Day. Only one thing is really high class: the price 10 Euros per hour of gameplay is a rip off.
    • 54 Metascore
    • 50 Critic Score
    Action role-playing game with an inherently interesting story, yet it suffers from countless technical issues.
    • 39 Metascore
    • 50 Critic Score
    Functional third-person shooter with neat-looking story sequences, but not much more.
    • tbd Metascore
    • 50 Critic Score
    Lousy use of a license but at least contains Counter Strike 1.6. Hopefully just a trial run for a better successor.
    • 63 Metascore
    • 50 Critic Score
    Not that good at all - the pixel brawl with Bud and Terence scores with original soundtracks, but it's a disaster in a lot of aspects.
    • 57 Metascore
    • 50 Critic Score
    This game shows what most athletes have to endure during the Olympic Games: losing and nervous breakdowns. There are 14 disciplines, each of which is extremely hard to master, mainly because of the bad controls, leaving you to guess what caused the problem. It looks and sounds good, but that’s it.
    • 43 Metascore
    • 49 Critic Score
    After this shock I must urgently re-play something better. For example, Aliens: Colonial Marines.
    • 38 Metascore
    • 49 Critic Score
    The basic concept is solid, but due to its bad implementation, the game is almost a total write-off.
    • 49 Metascore
    • 49 Critic Score
    Only the fact that games like this are rare on PC may make Garshasp an interesting game for some people. But we hardly had any fun with it. What did the developers do during the three years of development time?
    • 44 Metascore
    • 49 Critic Score
    Scorpion: Disfigured uses some well-known features from other games, like weapon and character improvements (Deus EX) or psychic abilities (System Shock 2). But nothing really works well, not even shooting, which feels like throwing cotton balls. For a shooter, that's the final nail in the coffin and this game should be buried.
    • 43 Metascore
    • 49 Critic Score
    We didn't expect part 2 to be better than part 1, but it scores 49 instead of the 48 points of the predecessor. Only 33 more Harry Potter games to go to be as good as the first one from 2002.
    • 43 Metascore
    • 48 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 48 Critic Score
    Uninspired button-mashing that is saved neither by humor nor story.
    • 37 Metascore
    • 48 Critic Score
    This is Harry Potter and the Deadly Shallows. It's only six hours long, but just as boring and confusing as the book and just as bad as the console versions.
    • 56 Metascore
    • 48 Critic Score
    There's just one basic problem with Pirates of Black Cove: the developers forgiot to deliver a game. What's the point of all the items and upgrades if nothing really makes a difference?
    • tbd Metascore
    • 48 Critic Score
    What I absolutely do not think is right: to sell a half-cooked game as a "finished" product - with less content than six years ago! Because so leaves the completely surprising release of Cube World a more than bland connotation.
    • 41 Metascore
    • 48 Critic Score
    Quotation forthcoming.
    • 47 Metascore
    • 48 Critic Score
    It feels rushed and it's probably only good as a reminder how unapproachable team shooters have been at the turn of the millennium.
    • 45 Metascore
    • 47 Critic Score
    Quotation forthcoming.
    • 43 Metascore
    • 47 Critic Score
    Quotation forthcoming.
    • 49 Metascore
    • 47 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 46 Critic Score
    Lovely Planet wants to hammer home that it is sweet, crazy and colorful. But unfortunately, this is all just a facade. Underneath it's a superficial shooter that offers little variety and I can always shoot down the same boring tube passages.
    • 41 Metascore
    • 46 Critic Score
    Neil Gaiman should have stuck to writing, too complex for kids, too boring for adults.
    • tbd Metascore
    • 46 Critic Score
    Story shooter with big ambitions and plenty of rough edges, that would have deserved more time and care.
    • 24 Metascore
    • 45 Critic Score
    I could fill novels with what is wrong with Postal 3. To shorten the whole thing, three words are enough: I am shocked. Not by the representation of violence and the scabrous knee-slappers, that many people see in the series. No, I'm shocked that Postal 3 turns out to be a technically older than dirt data cluster with lame gameplay, which has absolutely nothing really individual anymore. Oh dear, Postal 3 stimulates not even controversial discussions! In the end, it consists only of trivial game mechanics, which were copied cheesy from other games and have nothing to do with Postal itself anymore. Thereby Postal 3 is one of the biggest disappointments of 2011 for me. What have the developers just done for all eight years?
    • 51 Metascore
    • 45 Critic Score
    An adventure game with clever puzzles and a nice story that stumbles over bad technical quirks and out-of-date graphics.
    • 46 Metascore
    • 45 Critic Score
    There are some interesting ideas, but the simulation can't keep up with its own claims of being a job simulation.
    • 57 Metascore
    • 45 Critic Score
    The concept of fusing open world and Musou is interesting, but it misses the mark due to poor performance and numerous bugs.
    • tbd Metascore
    • 44 Critic Score
    Legendary cult games in a botched collection. Here Konami didn't put any effort into releasing a decent edition.
    • 33 Metascore
    • 44 Critic Score
    The renovation fails: not only are the new additions crooked and wrong, they also bring the really solid foundation down.
    • 55 Metascore
    • 43 Critic Score
    Quotation forthcoming.
    • 27 Metascore
    • 42 Critic Score
    As an RPG, it's a disaster. Seen as a trashy pirate adventure it's crazy, funny and absurd.
    • 40 Metascore
    • 42 Critic Score
    As a stylistic experiment The Quiet Man is quite courageous, as a game in terms of execution an absolute flop.
    • 44 Metascore
    • 42 Critic Score
    Instead of being an entertaining horror game, I’m Not Alone seems to be a zombie itself. Should you see it somewhere, remember zombie rule number one and run for your life.
    • 52 Metascore
    • 40 Critic Score
    A shooter with bugs, missing features, balancing problems and an ingame-shop using real money.
    • 49 Metascore
    • 40 Critic Score
    I would like to like that game because of its B-movie story and because of the natural-disaster-weapon. But as far as game design is concerned everything is just plain wrong: controls, AI and path finding.
    • tbd Metascore
    • 40 Critic Score
    Moderately entertaining action RPG that [...] aggressively pushes players into the in-game shop.
    • 20 Metascore
    • 39 Critic Score
    The War Z is plagued by too many mistakes, but the developers seem to be unprofessional. I've watched the development of the game for too long now - without realizing improvement.
    • tbd Metascore
    • 38 Critic Score
    Dumb sexism, catastrophic controls, pretended tuning: racing fans should steer clear from Super Street: The Game.
    • 43 Metascore
    • 37 Critic Score
    It would be a quite decent theme park simulations if it weren't for all those bugs, crashes and a sub-par performance.
    • tbd Metascore
    • 37 Critic Score
    A disappointing first DLC that Empyrion doesn't deserve. Better stick to the base game and mods.
    • tbd Metascore
    • 37 Critic Score
    Rotating lights and lots of shadows: Autobahn Police Simulator puts great ideas into a merciless shredder.
    • tbd Metascore
    • 36 Critic Score
    We like Indie games – but Dead meet lead just offers boring gameplay, unfair levels, no atmosphere or story and an ancient kind of presentation. Nobody needs that.
    • 39 Metascore
    • 36 Critic Score
    Quotation forthcoming.
    • 43 Metascore
    • 35 Critic Score
    The gameplay is a wreck, the heroine is lame, the story is ridiculous and the humor is cringe-worthy. Already one of the worst games of the year.
    • 55 Metascore
    • 35 Critic Score
    Unfinished, overpriced, void and technically weak expansion with inferior gameplay.
    • 55 Metascore
    • 35 Critic Score
    The actually good concept is mercilessly drowned in a flood of poor game design choices and flawed programming.
    • tbd Metascore
    • 35 Critic Score
    If life as a supermarket manager were as boring and terrifying as it is here, then we would have a problem - because nobody would do the job.
    • tbd Metascore
    • 34 Critic Score
    Quotation forthcoming.
    • GameStar
    • 53 Metascore
    • 33 Critic Score
    Do you have a six year old son who likes to watch CSI? Then this is the game for him. There's a shattered body lying next to the Empire State building, so we start collecting evidence all around it: Pretzels, empty cans, flowering pots and rubber ducks. That doesn't make any sense? That's right, this just a simple game of "find the hidden object" with a thin story and some CSI people. Asking 30 Euros for all that is nothing but a rip-off. Well done, Ubisoft.
    • 43 Metascore
    • 33 Critic Score
    I have to kill everbody. It works, but it's a primitive piece of garbage. It's so bad, it's almost funny.
    • 34 Metascore
    • 32 Critic Score
    Quotation forthcoming.
    • GameStar
    • 23 Metascore
    • 31 Critic Score
    The subtitle of Flatout 3 is "Chaos & Destruction". Quite appropriate: This impudence sparked in me an unexpected destructive frenzy so far. And after throwing my gamepad about twentyseventimes through my office, it was also there, indeed, pretty chaotic. The subtitle, however, remains the only promise that redeems Flatout 3 - the rest is utter misnomer. Here is pursued, in the most shameless way, to flog off an abysmal racing game with a known name to unsuspecting fans of the series. Flatout has not deserved this!
    • 54 Metascore
    • 30 Critic Score
    Lousy open-world roguelite with a sterile, lifeless game world, weak combat and ridiculously little content.
    • 38 Metascore
    • 30 Critic Score
    A monotonous, frustrating adventure game that wouldn't be fun even without the severe bugs and performance problems.
    • 47 Metascore
    • 30 Critic Score
    There is no meaning, no point. It's just a boring game that lasts three hours.
    • tbd Metascore
    • 30 Critic Score
    Classic RPG in the style of Might & Magic and Eye of the Beholder that was published in an unintuitive and unfinished state and without manual.
    • 30 Metascore
    • 29 Critic Score
    In all respects an uncalled-for continuation of one of the supposedly worst games ever. Yes, the original was better.
    • 40 Metascore
    • 28 Critic Score
    Quotation forthcoming.
    • 25 Metascore
    • 28 Critic Score
    It's the worst-rated game on Steam for a reason, soccer fans are left heartbroken.
    • 35 Metascore
    • 26 Critic Score
    The most pointless sequel since Duke Nukem Forever. Every single good idea is crushed by five bad ones.
    • 25 Metascore
    • 25 Critic Score
    Stupid name, stupid game. There are some games which will be remembered because of their quality. And then there are others which we would like to forget, but can't - because of their stupidity. This game is one of the latter, causing sore eyes and ears.
    • 19 Metascore
    • 23 Critic Score
    The 'Alone in the Dark" movie by Uwe Boll was the worst thing to happen to the series - until this game. It feels like the developers just stopped working at some point and went home.
    • 16 Metascore
    • 23 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 21 Critic Score
    To create something worse than your last product is almost an achievement, but Road Rage is really worse than Flatout: Chaos & Destruction.
    • 35 Metascore
    • 19 Critic Score
    Every single activity is unbelievably repetitive and boring and the graphics look like they're from the year 2003. It may have been a cool idea, but the implementation is awful.
    • tbd Metascore
    • 19 Critic Score
    The number of bugs in Airport Simulator 2019 is so absurd and almost funny that it almost made us increase the review score. This idea was rejected by editorial vote.
    • 34 Metascore
    • 10 Critic Score
    What happens when you invest the entire budget for a game in top-class actors and then have nothing left for the rest?

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