GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 70 Metascore
    • 72 Critic Score
    Great setting, but it's more or less another Call of Duty clone with some nice ideas. But everything feels like the game just had to be released, so a lot of potential hasn't been realised yet. Maybe that's something for the sequel.
    • 67 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 72 Critic Score
    DSC: Black Shark is full of technical details and you should read the 488 pages of the PDF manual, because the tutorials only show a handful of the functions. It's a tough and realistic simulation with 130 missions and a mission editor and especially fun in co-op missions over LAN or the internet.
    • tbd Metascore
    • 72 Critic Score
    The SoLA expansion brings more of the same. However, there is still a lot of untapped potential.
    • 71 Metascore
    • 72 Critic Score
    To have fun with this game, there need to be a lot of players and able commanders. If you find some with matching abilities, the game is extremely entertaining. But that's a rare case.
    • 74 Metascore
    • 72 Critic Score
    Minimalistic and consistent real-time strategy game, which lacks some variety in the long term.
    • 75 Metascore
    • 72 Critic Score
    Quirky and entertaining space adventure for patient people with a lot of patience, patience and above all patience.
    • 73 Metascore
    • 72 Critic Score
    A lightning-fast and entertaining arcade racer that is slowed down by its wide array of game systems.
    • 81 Metascore
    • 72 Critic Score
    A game like a comic book, driven by its snarky story. Gameplay suffers from weak gunplay and repetition, though.
    • 69 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 72 Critic Score
    Lincoln Clay's personal vendetta offers a thrilling story and a great setting, but a lot of the game is just grunt work.
    • 72 Metascore
    • 72 Critic Score
    If you are looking for a heart-warming and funny game between all those shooters and dark action games, this is the one for you.
    • 74 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 72 Critic Score
    The faultlessly working speech recognition of Tom Clancy's Endwar achieves its objective: you really feel like a military leader - at least for one hour, because in terms of speed and precision the human voice is still inferior to controlling the game with a mouse. The game itself resembles World of Conflict, but doesn't come close. Especially the game balance needs to be fixed.
    • 55 Metascore
    • 72 Critic Score
    A thrilling first person shooter with some flaws. If it wasn't for those unnecessary action interludes it would have been much better and probably even a great game.
    • GameStar
    • 62 Metascore
    • 72 Critic Score
    The core of the tower defense strategy mix is demanding and entertaining.
    • tbd Metascore
    • 72 Critic Score
    It's a sold simulation if you like the genre but with several bugs and unnecessary mini games.
    • 78 Metascore
    • 72 Critic Score
    Mageseeker delights with action-packed combat if you can overlook the crude story and some superfluous features.
    • 65 Metascore
    • 72 Critic Score
    The cumbersome control passages also disturb the flow of the game rather than doing anything for Blacksad.
    • 73 Metascore
    • 72 Critic Score
    It’s not a third expansion, just a well done mini-campaign. The adventure takes place in busy Westgate and some smaller areas, there is no world outside of the city walls. There are a lot of things to do, weird characters to meet and dialogues which even surpass the quality of the main game from time to time.
    • 76 Metascore
    • 72 Critic Score
    Stolen Realm may not impress with its graphics and staging, but it does with its entertaining battles and a diverse roguelike mode.
    • 81 Metascore
    • 72 Critic Score
    The time for original concepts and new genres is not over yet. Defense Grid: The Awakening is a highly motivating game, it's not easy, but not unfair and there are always new elements added to the game. There's no story and the controls are not perfect, but the game can still glue you to your chair for days.
    • 67 Metascore
    • 72 Critic Score
    Simulation with an unusual zombie scenario, which nevertheless leaves many opportunities untapped.
    • 82 Metascore
    • 72 Critic Score
    Charming and colourful pixel action-adventure with a lot of heart, solid combat and puzzle dungeons, yet apparent deficiencies in the narrative pace.
    • 68 Metascore
    • 72 Critic Score
    It's not as good as Mount & Blade: Warband. There may be a story driven campaign, but less complexity. The captain mode isn't what it's meant to be and there are still some bugs to fix. And there are better and free mods, so why pay for that one?
    • 58 Metascore
    • 72 Critic Score
    Recore is a refreshing mix of platformer and shooter at heart, but also an action adventure that suffers from too much slack.
    • 75 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 72 Critic Score
    At release, Stormgate is not as extensive as promised, but it is still a much better RTS than it was at the start of Early Access.
    • 61 Metascore
    • 72 Critic Score
    Good Formula One racing sim, but with lots of wasted potential regarding features, penalties and damage midel.
    • 68 Metascore
    • 72 Critic Score
    It's extremely detailed - a bane for casual gamers, a bliss for expert gamers.
    • 76 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • GameStar
    • 69 Metascore
    • 72 Critic Score
    Decent medieval strategy with turn-based battles and a pleasant soundtrack. However, the low budget is somewhat noticeable.
    • 70 Metascore
    • 72 Critic Score
    The basic substance of Dungeons 2 is really good. You can tell that the developers had good ideas and have invested a lot of heart and soul into their baby.
    • 72 Metascore
    • 72 Critic Score
    Virtual Tipp-Kick using mouse clicks, an insider tip for soccer fans, ideal and entertaining for quick games.
    • 69 Metascore
    • 72 Critic Score
    Despite a very atmospheric world and fun basic idea it requires a huge amount of grind and is suitable especially for players with a lot of patience.
    • 64 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • GameStar
    • 67 Metascore
    • 72 Critic Score
    An exciting mix of construction sim and real-time strategy, which unfortunately forgoes depth for this balancing act.
    • 82 Metascore
    • 72 Critic Score
    Where Origins and especially Odyssey still had a clear mission towards roleplaying, Valhalla seems like a half-hearted step backwards. Yes, there is now real action again, and deadly sneaking. Yes, in its best moments Valhalla has exactly what I want from an Assassin's Creed. But instead of focusing on the highlights, Ubisoft buries the strengths of the game under boring open world stuff.
    • 67 Metascore
    • 72 Critic Score
    We Are Football succeeds in carrying over the strengths of the old soccer management games into 2021, but it fails to develop them further.
    • tbd Metascore
    • 72 Critic Score
    Solid multipayer battles with huge space ships. Plays with a leisurely speed, but suffers from lack of players.
    • tbd Metascore
    • 72 Critic Score
    Entertaining DLC, which is surprisingly fun as an alternative to the main game, but is over too quickly.
    • 69 Metascore
    • 72 Critic Score
    An old-school and very vivid business simulation with limited depth. Motivating station building, annoying humour that lacks subtlety.
    • 72 Metascore
    • 72 Critic Score
    A jump and run with puzzles. Average gameplay, but great story and atmosphere.
    • 65 Metascore
    • 72 Critic Score
    Instead of being some kind of "Best of" Need for Speed: Underground is nothing more than an uninspired generic racing game with high hardware requirements. It's a good game, but still very disappointing, because the good parts of the game are just like in NfS: Most Wanted and the new bits don't work very well.
    • tbd Metascore
    • 72 Critic Score
    A bit more polish and above all, more time for the fine adjustment in the action passages Pine would have done well and may even make it an indie surprise hit. So it's rather something for fans of interesting thought experiments.
    • 66 Metascore
    • 72 Critic Score
    Less story, action and poor characters, but a larger area to explore and lots of fights. Maybe that's what you are looking for, but a thrilling story and diverse quests would have been better.
    • tbd Metascore
    • 72 Critic Score
    The last DLC for Star Wars Outlaws feels more like a nice episode rather than an epic finale.
    • tbd Metascore
    • 72 Critic Score
    Windchaser really is like a fresh breeze, with a handful of new ideas for roleplay/strategy games. Using the old game of scissors, paper, stone and enhancing it through character talents, morale, counter attacks and combos leads to complex battles, but can make it difficult to estimate the outcome. The mission design is a good mix of conquering sectors, using the mobile base and tactical battles. Choices have logical consequences and take the player through two well done campaigns.
    • 71 Metascore
    • 72 Critic Score
    In Memorapolis, you build cities like nowhere else. However, some game mechanics aren't fully fleshed out.
    • 77 Metascore
    • 72 Critic Score
    This is the second episode of Tales of Monkey Island. It's as good as the first part, no more, no less. It's fun for 3 or 4 hours, but the puzzles are too easy, the graphics and the controls could be better. Where are the long and challenging puzzles? Where's Monkey Island?
    • 72 Metascore
    • 72 Critic Score
    It's like an alternative Fallout with simple turn-based fights and old school atmosphere. A good tip for Fallout veterans.
    • 65 Metascore
    • 72 Critic Score
    The best Stronghold for a long time nevertheless exhibits many flaws and disappoints in several core mechanics.
    • 71 Metascore
    • 72 Critic Score
    Breathedge is one crazy ride with a lot of fun, as a survival game it nevertheless doesn't tap its full potential in the second half.
    • 72 Metascore
    • 72 Critic Score
    A slightly different blue-collar simulator that often does not take itself too seriously and thus becomes unique.
    • 73 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 72 Critic Score
    Ghostwire: Tokyo intrigues with Japanese mythology and a gorgeous open world, whereas its gameplay is not fully developed.
    • 68 Metascore
    • 72 Critic Score
    Charming puzzle action-adventure with novel vacuum cleaner alien-slime mechanics. It can be completed on a cozy evening.
    • 67 Metascore
    • 72 Critic Score
    Surviving the Aftermath offers sound building sim gameplay, but it loses a lot of potential due to grind and missing content.
    • 72 Metascore
    • 72 Critic Score
    The "little brother" of GTA is loaded with action, variety and over-the-top characters and some mission can even be more fun than GTA IV. But the PC-conversion with all it's faulty controls, graphical errors and other annoying bugs needs to fixed soon.
    • 73 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • GameStar
    • 70 Metascore
    • 72 Critic Score
    The second add-on to Company of Heroes offers new campaigns, new multi-play modes and new units - but not enough of anything: only one small episode instead of a new campaign, only one map for each multi-player mode and just a few alternative units instead of new factions.
    • 73 Metascore
    • 72 Critic Score
    While the new location, the plot and Stasis as a new subclass type do enhance Destiny 2, Beyond Light adds too little overall.
    • 73 Metascore
    • 72 Critic Score
    The new RPG start options and endgame contents are fun, but no must-have for Stellaris fans.
    • 73 Metascore
    • 72 Critic Score
    A sophisticated mix of building sim, exploration, hack & slash and tower-defense in a lovingly designed variant of Norse mythology.
    • 79 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 72 Critic Score
    A beautiful and complex sandbox game full of activities without a real endgame, lots of grind and weak PvE.
    • 54 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 72 Critic Score
    If you don't expect the promised but mostly missing D&D rules, this can be a very entertaining RPG. Otherwise you will be disappointed. The editor is useless (for now).
    • 65 Metascore
    • 72 Critic Score
    The Guild 3 is rarely challenging, often relaxing, and unintentionally funny most of the time.
    • 73 Metascore
    • 71 Critic Score
    Fans of the series are happy about new visuals and content, the unchanged gameplay won't win over anyone who finds farming boring.
    • 72 Metascore
    • 71 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 71 Critic Score
    Lots of retro feeling, small scale. Only real fans of the 80s' transformers will enjoy Devastation. Sorry kids, these are not the Transformers you're looking for.
    • 62 Metascore
    • 71 Critic Score
    It's still a good hockey game, but all in all it's the same game sold four years in a row anyway. While EA Sports polishes the PS3 and Xbox 360 versions of the game, it neglects the PC version, e.g. it's impossible to change the aspect ratio to 16:9 and the maximum resolution is 1280x1024. Time for 2K Sports to step in with it's NHL 2k- series. It worked for NBA 2k9.
    • 65 Metascore
    • 71 Critic Score
    Behind the beautiful Star Wars façade lurk fundamental design flaws, making Battlefront 2 a shooter that just barely manages to be good.
    • 63 Metascore
    • 71 Critic Score
    Project Motor Racing offers a great lineup of cars and often looks fantastic, but falls short in terms of handling and AI.
    • 75 Metascore
    • 71 Critic Score
    The creativity put into this game is more than enough for three games, but behind the art there's not much diversity. But we still wanted to know how the story ends.
    • 79 Metascore
    • 71 Critic Score
    As much as I like the oppressive atmosphere of the Space Station in Observation, the game works effectively for me only in the moments when the game takes control of me and I am a passive observer.
    • tbd Metascore
    • 71 Critic Score
    Atmospheric dino-adventure with great visuals, but a minuscule amount of content and a story without depth.
    • 66 Metascore
    • 71 Critic Score
    Ambitious debut from Myrkur Games with a fascinating game world but a lack of polish.
    • 75 Metascore
    • 71 Critic Score
    A little more intelligent AI would have made the stealth and evasion exciting passages, taking somewhat more precise control of some frustrating moments. However, Warp is a nice game, everyone should try this one, especially since it only costs ten euros.
    • 75 Metascore
    • 71 Critic Score
    Let Them Trade convinces through its cozy construction gameplay and a good bit of tinkering, but it doesn't really offer much replay value.
    • 79 Metascore
    • 71 Critic Score
    A mechanically solid, but also strangely artificial-looking DLC that mainly boosts your in-game bank account.
    • 56 Metascore
    • 71 Critic Score
    It's one of those games that is just ok. It's fun, but not thrilling or clever.
    • 79 Metascore
    • 71 Critic Score
    Nightreign is stressful, merciless and sometimes unfair, even for an Elden Ring. It's a shame, because there's a good game underneath.
    • 65 Metascore
    • 71 Critic Score
    Both Star Wars classics are still fun today, but overall the collection offers very few new features.
    • 66 Metascore
    • 71 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 71 Critic Score
    The first expansion for Red Alert 3 comes without a multiplayer mode. Producer Amer Ajani said there was need to care about game balance in single player missions. But in Uprising, some missions are highly frustrating and unfair, mainly because of the starting conditions and scripted encounters, others are almost boring. EA has gone too far disregarding game balance.
    • 68 Metascore
    • 71 Critic Score
    Battlefield 2042 contains a great multiplayer shooter sandbox that is buried under half-baked game design, bugs and performance issues.
    • 75 Metascore
    • 71 Critic Score
    A fast-paced mix of turn-based tactics and action elements. Partly confusing combat areas with cool events. Little tactical depth.
    • tbd Metascore
    • 71 Critic Score
    The turn-based campaigns and real-time battles are well intertwined - but it feels tough and cynical due to the lack of terrain gains.
    • 63 Metascore
    • 71 Critic Score
    Imperium Romanum is fun, but it could have been so much better. There is no story to connect the varied missions -- that causes the game to feel lifeless and shallow. It's a shame, because it looks beautiful and is full of ideas, but fails in vital areas.
    • 76 Metascore
    • 71 Critic Score
    A thoughtful overhaul of two classics that nevertheless leaves a lot of potential untapped.
    • 72 Metascore
    • 71 Critic Score
    Great atmosphere, a great settings, heroes and villains built by the players - and still it's not enough for a great game. Most of the quests are too easy, usually it's no problem to fight opponents up to four levels above your own characters, so there's no need to group with other players. So why play an online game?
    • tbd Metascore
    • 71 Critic Score
    Quotation Forthcoming
    • 55 Metascore
    • 71 Critic Score
    Saw
    This action adventure is just like the movies: dark, bloody and always copying itself. The villain of the game and his plots are the game’s greatest asset. But there’s not enough substance behind the great presentation.
    • 77 Metascore
    • 71 Critic Score
    Quotation forthcoming.
    • 53 Metascore
    • 71 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 71 Critic Score
    Warhammer 40K meets Civilization, but focuses solely on warfare. Only for 40K fans who prefer gameplay to story.
    • 71 Metascore
    • 71 Critic Score
    Stylish Shakedown: Hawaii hits the mark with its 16-bit look and great soundtrack. Retro GTA fans will also get a similar mix with the predecessor Retro City Rampage in the DX version - without grafted-up, ultimately unnecessary economic simulation elements.

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