GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 62 Metascore
    • 70 Critic Score
    Interesting city builder concept with a political focus, but it lacks information and fine tuning.
    • 62 Metascore
    • 70 Critic Score
    It's not as huge as Supreme Commander and not as fast as Star Craft, but it doesn't want to be. But without a single player campaign there's something missing.
    • 67 Metascore
    • 70 Critic Score
    Great mud-parcours for fans of enormous green diesel monsters - needs a bit more "game" though.
    • 62 Metascore
    • 70 Critic Score
    Gravel offers arcade racing fun at a high level, but can't quite compete with games like Dirt 4 or Forza Horizon 3.
    • 70 Metascore
    • 70 Critic Score
    In its best moments, Ark is the dream game of every Dino fan. But bugs and the grind-based game-mechanics often spoil the fun.
    • 73 Metascore
    • 70 Critic Score
    Nebuchadnezzar is a solid economic simulation game that lacks inspiration. Solely the choice of setting is remarkable.
    • 61 Metascore
    • 69 Critic Score
    Even fans of the original should expect more here.
    • 63 Metascore
    • 69 Critic Score
    A nice little build-a-vault-game, great for spending a little time. But it lacks the depth to be motivating in the long term.
    • 60 Metascore
    • 69 Critic Score
    Whole levels look like they've been done between first and second breakfast. The name seems appropiate though - the sloppyness and laziness of execution may cause players to black out.
    • 73 Metascore
    • 69 Critic Score
    Brutal action shooter with a complex combat system and some flaws in balancing, storytelling and technology.
    • 66 Metascore
    • 69 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 69 Critic Score
    Starship Troopers: Terran Command makes many missteps in basic RTS virtues. Still, it's fun.
    • tbd Metascore
    • 69 Critic Score
    Nostalgic, entertaining shooter experience with a clear vision of what it wants to be. Sadly the game falls apart its second half.
    • 72 Metascore
    • 69 Critic Score
    Thrilling turn based strategy with a fresh setting, at least at the beginning. The half-baked combat system disappoints despite time-travel manipulations.
    • 64 Metascore
    • 69 Critic Score
    Beginners will have fun playing the game, more experienced players will be more challenged by the imprecise controls than by the opponents. Technically the game is years behind the competition.
    • 66 Metascore
    • 69 Critic Score
    I was so looking forward to the sequel of the surprise hit King Arthur, because the conditions were all present: a predecessor with awesome expandable ideas, a thought-out mix of RPG and strategy, nice-looking presentation, a fresh, well-formulated scenario and airworthy units, which are yet not overpowering. But what happens? Like so many other titles, King Arthur 2 releases in the market in a completely immature state. Persistent fans can take delight in playing it, but only with a stubborn will. But I'm tired of struggling through crashes, plot-stoppers and judder-performance. Actually, I appreciate Paradox as sympathetic niche publisher of games offside the mainstream. But nothing is squandered as fast as sympathy and confidence. So please, Paradox: from now on no more hasty reactions.
    • tbd Metascore
    • 69 Critic Score
    The skill system still seems fresh, the battles run smoothly. And in the bizarre and brutal world of Fable I felt I was always at home. A worthy HD update to celebrate the 10 years anniversary, with a few technical problems.
    • 59 Metascore
    • 69 Critic Score
    Jagged Alliance Light: Only four controllable mercenaries, small maps and comic graphics - but if you don't expect Jagged 3, you'll get solid tactics.
    • 64 Metascore
    • 69 Critic Score
    The fifth episode of the series is shocking PC gamers - with long distances to cover and stupid riddles to solve. It still has some well done horror moments to offer, but it's not as creepy as the earlier episodes. A lot of effects were just copied over, so instead of being scary they cause the feeling of "been there, done that".
    • 53 Metascore
    • 69 Critic Score
    Don't expect this game to be a remake of the classic Mad TV game or you'll be disappointed. It may look similar, but some key elements of the classic game are missing. So it's just a solid simulation game.
    • 75 Metascore
    • 69 Critic Score
    As always, Telltale Games manages to capture the atmosphere of the movies, but the story of The Muzzle feels artificial and could use a twist every now and then. There are also some camera problems towards the end. But if you like Wallace & Gromit, go and get it.
    • 49 Metascore
    • 69 Critic Score
    Quotation forthcoming.
    • GameStar
    • 70 Metascore
    • 69 Critic Score
    Cooperative fun for the whole family with typical Minecraft optics. Gets boring quickly, though.
    • 69 Metascore
    • 69 Critic Score
    A rock-solid RTS with mass battles, but only for fans of multiplayer and skirmish. The campaign turns out to be a sad affair.
    • tbd Metascore
    • 69 Critic Score
    Stonehearth is a quiet, fascinating and thrilling building game, at least as long as we are spared the bugs.
    • 75 Metascore
    • 69 Critic Score
    Ambitious DLC with a great atmosphere and strong ideas, but noticeable weaknesses in its AI.
    • 69 Metascore
    • 69 Critic Score
    Mediocre shooter sustained by its incredible, gritty humour - but only if you're open to it.
    • 81 Metascore
    • 69 Critic Score
    It can be fun, even addictive, but the overly complicated controls and bugs prevent it from being a great game. Wait for patches.
    • 68 Metascore
    • 69 Critic Score
    Under the great bodywork there's a lame engine. Need for Speed looks great, but the races are lacking.
    • 76 Metascore
    • 69 Critic Score
    Legend of Keepers is a witty tactics game, nevertheless frustrating through too much randomness, it also lacks long-term motivation.
    • 58 Metascore
    • 69 Critic Score
    Shroud of the Avatar want to be everything: single-player RPG, co-cop game and MMO, but does not quite manage that balancing act.
    • 63 Metascore
    • 69 Critic Score
    Thanks to the close combat parts, Necrovision feels a bit like Serious Sam for brawlers. But all in all there's not enough variety and most of the 15 hours of playing time are filled with battles against the same enemies again and again. It's still fun though.
    • 69 Metascore
    • 69 Critic Score
    PvP-heavy survival game for gamers resistant to frustration, with weaknesses in construction and discovery.
    • 72 Metascore
    • 69 Critic Score
    If you can't get enough of killing Zombies and co-operative play, Killing Floor may be a cheaper alternative to Left 4 Dead. It doesn't come close though and it's obvious that Killing Floor once was a mod for Unreal Tournament 2004.
    • 55 Metascore
    • 69 Critic Score
    Another case of "would have been much better with more fine tuning". The botched controls and some bugs are annoying.
    • 70 Metascore
    • 69 Critic Score
    The remaster begins with two timeless highlights and ends with an unavoidable crash landing.
    • 70 Metascore
    • 69 Critic Score
    The new additions may be entertaining and well done, but this add-on is still far too expensive, if you don't really care a lot about your Sims and their fun.
    • 71 Metascore
    • 69 Critic Score
    Solid and true to the original, but even mordernized graphics can’t save the mediocre gameplay of the original.
    • 72 Metascore
    • 69 Critic Score
    At its best, it's an exciting mix of chess and RTS but there are just too many frustrating moments.
    • 68 Metascore
    • 69 Critic Score
    With a bit more time, this could have been a great game. But now it's just a hint of what could have been.
    • 74 Metascore
    • 69 Critic Score
    Atmospheric and thematically very dense strategy game about agents, with some weaknesses and annoying mechanics spoiling the fun.
    • tbd Metascore
    • 69 Critic Score
    As a puzzle-type Dark Souls, Infernium is difficult to master and often frustrating, but convinces with its clever level design.
    • 52 Metascore
    • 69 Critic Score
    It should have been a worthy successor, instead it's just a clone without distinct highlights.
    • 70 Metascore
    • 69 Critic Score
    Posh PvP carnage featuring a for the genre exceptional combat system. Plot, PvE and endgame are however more limited.
    • tbd Metascore
    • 69 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 69 Critic Score
    Only the fleet magic system, although it has its flaws, is a real highlight for me.
    • 69 Metascore
    • 69 Critic Score
    State of Mind pursues a thematically exciting idea, but fails due to trivial gameplay and weak staging.
    • 74 Metascore
    • 69 Critic Score
    A fun zombie shooter for coop players, though without innovative elements. Beware of in-game purchases and pay walls.
    • 60 Metascore
    • 69 Critic Score
    The game is stuck between being a dry simulation and an arcade-style game. It’s a weird mix without a lot of long time motivation. Some missions are too hard, the controls are not well done and it can get boring quite fast.
    • 69 Metascore
    • 69 Critic Score
    I respond to the countless explosions only with copious yawns. The action game is not really bad, but it's just not particularly good either.
    • tbd Metascore
    • 69 Critic Score
    Raising Hell doesn't really introduce anything new, it just offers more of the same. For better or for worse.
    • 65 Metascore
    • 69 Critic Score
    While Crimes and Punishments was an outstanding game, Devil's Daughter is pure mediocrity. More quick time events are a step in the wrong direction.
    • 66 Metascore
    • 69 Critic Score
    The core game works surprisingly well, the dynamic space battles make for some great moments - and what a sublime feeling it is, if one has been bitten again.
    • 63 Metascore
    • 69 Critic Score
    It's an open world RPG for extremely patient and cooperative settlers who can also stand a lot of grinding for resources and skills.
    • 60 Metascore
    • 69 Critic Score
    I really like Wolcen very much. This talent tree - complex and full of variants on the one hand and user-friendly on the other hand without gaps - has been my wish for Path of Exile for years...The cutscenes are also great. It's just a shame that the story runs out of air in the last third.
    • 73 Metascore
    • 69 Critic Score
    Not a great year and a PC downgrade: FIFA 22 still plays well, but its PC version is graphically limited and offers little innovation.
    • 65 Metascore
    • 69 Critic Score
    It may be a simple game with unspectacular graphics, a thin story and an out-of-date presentation, but it's still good enough to be played occasionally. If you liked Blazing Angels, you can't go wrong with Heroes over Europe.
    • 63 Metascore
    • 69 Critic Score
    Empire of Sin offers solid turn-based tactics, a swag 20s gangster setting and an economic layer; however, it lacks depth and polishing.
    • 48 Metascore
    • 69 Critic Score
    Past Cure with its mix of stealth and action is entertaining. After the moderate entry, the mysterious story picks up speed.
    • tbd Metascore
    • 69 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 69 Critic Score
    One of the most disputed game series is back and expectations are as big as the name. It turns out to be a decent game, but there are not enough innovation to make it a great game. The multi-player mode is entertaining, but not as good as it was.
    • 63 Metascore
    • 68 Critic Score
    Suicide Squad offers entertaining action, but feeds all of its potential to the insatiable hunger for service.
    • 66 Metascore
    • 68 Critic Score
    Biomutant is an open-world with (too) many original ideas, none of which really work.
    • 79 Metascore
    • 68 Critic Score
    iRacing is a very tough simulation and can only be recommended to gamers immune to frustration. Only real motoring fans should pay a monthly fee and even more for additional packs. The graphics give the impression of an unfinished beta, but at least the atmosphere between the players is always friendly.
    • 68 Metascore
    • 68 Critic Score
    Improved visuals, the typical Resident Evil feeling and zombies. If you can accept the shortcomings, you should give it a try.
    • 71 Metascore
    • 68 Critic Score
    Fast-paced mecha action game with great aesthetics, but problems with controls and story.
    • 77 Metascore
    • 68 Critic Score
    The Void has its fascinating sides, lucid colors on dull grey, bizarrely warped beings, floating bodies and bare breast. Surrealism plays a huge role in this otherwise quite simple game. Using an out-of-date function like time limits is simply annoying. But the game manages to surprise from time to time and is still worth giving it a try, despite the weaknesses.
    • 61 Metascore
    • 68 Critic Score
    It took seven years to finish this game. It's a bit like a huge box of Legos without a manual. Lot's of great parts, but it takes some time and work until everything fits together. With a bit more design it could have been a milestone of simulation games.
    • GameStar
    • 71 Metascore
    • 68 Critic Score
    Kingdoms and Castles is plain and modest in a good way. However, due to the lack of content, there is a lack of long-term motivation.
    • 44 Metascore
    • 68 Critic Score
    The fights are fun, but the same opponents and surroundings become boring very fast. There's no story to speak of, which is a shame regarding a license like Watchmen. The arguments between both heroes and the multi-player mode are fun, though.
    • 72 Metascore
    • 68 Critic Score
    Despite dusty graphics and annoying teenager protagonists, Until Dawn is excellent spooky entertainment for a Halloween evening - but the tech is not working as intended.
    • 63 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 66 Metascore
    • 68 Critic Score
    During the first four chapters, almost everything about Dark Sector is wrong: Boring levels, boring weapons and complicated controls. After he commits a murder for no apparent reason even the main character becomes unlikeable. It all gets better later on, but there's a lot of wasted potential.
    • 68 Metascore
    • 68 Critic Score
    Inspired by the classic Alpha Centauri, it looks like a modern version at first glance, but lacks the depth and long term motivation.
    • 77 Metascore
    • 68 Critic Score
    One Piece Odyssey is a mediocre JRPG with slow progression. The charming adaptation still makes fans happy.
    • 75 Metascore
    • 68 Critic Score
    3D remake of the 1994 classic with 14 races and tons of troop types and spells. Few comfort functions, needs a lot of patience.
    • 72 Metascore
    • 68 Critic Score
    Cooperative and family-friendly sandbox adventure with a few roleplay elements without strategic depth, but with an entertaining build mode.
    • 77 Metascore
    • 68 Critic Score
    An enjoyable co-op shooter that doesn't know what it wants to be - other than taking your money.
    • 72 Metascore
    • 68 Critic Score
    The developers just ignored the releases of the last four years, so everthing in this game is way out of date: AI, mission designs, physics and online mode. Get Need for Speed: Hot Pursuit instead.
    • 58 Metascore
    • 68 Critic Score
    Fun racer with adorable tracks and toy cars, that suffers from his online focus and technical problems.
    • 60 Metascore
    • 68 Critic Score
    Graphics and sound aren't that important in a turn baesd strategy game, but the problem with this game is the bad AI. It's still fun, but without long term motivation.
    • 53 Metascore
    • 68 Critic Score
    The same game thrice? That doesn't work and that's a shame. Maybe that's why this game has been released without great announcements.
    • 78 Metascore
    • 68 Critic Score
    On the one hand, there are the open world and the freedom to do what you want to do, on the other hand, the world is lifeless. It's a great game for some people, but the opposite for most.
    • 54 Metascore
    • 68 Critic Score
    The series continues after 15 years and it's true to it's predecessors. That's good and bad at the same time. It's a colorful slapstick adventure, but today a game like this needs a real story, characters and some more functions. But it's still very funny and original.
    • 61 Metascore
    • 68 Critic Score
    The technically moldy Left-4-Dead clone is entertaining with the right team, but tries too hard.
    • 69 Metascore
    • 68 Critic Score
    The purchase is basically only worthwhile if you have not played the predecessor yet...This lack of innovation is all the more disappointing for me because the developers of Undead Labs had originally planned their game as a zombie MMO, where we were to fight with hundreds of players on a map together for survival. And now, instead, they deliver a mediocre co-op mode.
    • 54 Metascore
    • 68 Critic Score
    If there's a game that deserves to be called "old school", this is it. There's hardly a change in gameplay and the graphics are out of date, too. The most remarkable thing about this game is the fact that they actually finished it.
    • 63 Metascore
    • 68 Critic Score
    Cossacks 3 is a disappointing remake of the first installment with new graphics and lots of very old bugs.
    • 84 Metascore
    • 68 Critic Score
    If you like those kind of games, it's probably the best of the last 25 years. It's a game of extremes, the graphics are simply annoying, but it can keep you playing one level for a whole day.
    • 76 Metascore
    • 68 Critic Score
    Gripping point and click adventure with some unintuitive moments and an unsatisfactory conclusion.
    • 67 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 68 Critic Score
    Above all, Forges of Corruption gives you more Warhammer: Boltgun, but lacks any innovation.
    • tbd Metascore
    • 68 Critic Score
    Republic of Pirates can pass as an Anno for beginners and pirate fans, but is too trivial for construction sim professionals.
    • 72 Metascore
    • 68 Critic Score
    Change sides: In this RPG with base building and turn-based battles, you play cute goblins - but game design flaws spoil the good mood.
    • tbd Metascore
    • 68 Critic Score
    What did 49 Games do during winter? Summer Athletics didn't change a lot compared to last year. Presentation, the frugal graphic and the disciplines only show slight signs of further development. It's still fun with when playing with others.
    • 73 Metascore
    • 68 Critic Score
    The underwhelming release version of a shooter classic that shines mainly thanks to its mercilessly realistic atmosphere.
    • 74 Metascore
    • 68 Critic Score
    A Vampyre Story creates a wonderful atmosphere, looks good and is very detailed, but the open end and the riddles change the picture a lot. There are not enough hints, but far too many pointless interactions. The game requires a lot of patience, which kills the fun playing it.
    • 61 Metascore
    • 68 Critic Score
    The action fan in me is entertained sumptuously by the brutal battles and the beefy revenge story.
    • 73 Metascore
    • 68 Critic Score
    At the core it's a solid strategy game but almost nothing is better or different. Less innovation than FIFA or Call of Duty.
    • 78 Metascore
    • 68 Critic Score
    The quality of the Rainbox Six-series has reached an all-time low. The AI opponents don't take cover properly and then don't even realize when they are hit. The story doesn't seem to be connected to Rainbow Six: Vegas and some scenes in the game are simply absurd. It feels like Vegas 2 was made out of bits and pieces that didn't make it through quality control when the predecessor was made. Great controls and game mechanics can't save the game from being mediocre.

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