GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 74 Metascore
    • 68 Critic Score
    Battlestations Pacific looks nice, but that doesn’t help if the rest of the game is just plain boring. Every mission plays like the last one, there’s no rise in difficulty and no real connection between the missions. After playing the game for a few hours you’ll ask yourself “What’s the point?”
    • 60 Metascore
    • 68 Critic Score
    Story and atmosphere make the new Black Mirror worthwhile, but the reboot of the series lacks gameplay substance.
    • 62 Metascore
    • 68 Critic Score
    Silent Hunter has all ingredients to be a thrilling historical submarine simulation. But there are so many bugs and flaws that most of the fun is drowning.
    • 69 Metascore
    • 68 Critic Score
    A lot of fun for Ghostbusters fans and nostalgists, but it runs out of breath in the long run.
    • 68 Metascore
    • 68 Critic Score
    Very accessible Soulslike with an intriguing setting, yet it suffers from technical issues and balancing flaws.
    • 71 Metascore
    • 68 Critic Score
    Very similar to its predecessor, and the protagonist truly is an unpleasant one - but the flower power action remains entertaining.
    • 63 Metascore
    • 68 Critic Score
    An atmospheric role-playing experience made with genuine passion, that unfortunately falls short due to technical flaws and a clunky combat system.
    • 72 Metascore
    • 68 Critic Score
    Stargate Timekeepers is a decent representative of the genre, but can only hold its own against the competition because of its license.
    • tbd Metascore
    • 68 Critic Score
    A colorful hommage to Warcraft, made for rushes only, with little tactical depth and the stupid AI sucks.
    • 79 Metascore
    • 68 Critic Score
    We expected much more from this game. It's a bit short with just 12 hours from start to finish, but it has a certain charm. It's fun to play around with abilities and upgrades and the story is entertaining, but the game itself is just slaughter and violence with a lack of variety.
    • 76 Metascore
    • 68 Critic Score
    The best Robocop game up to this date is a solid shooter that loses itself in plain battles and too much triviality.
    • 72 Metascore
    • 67 Critic Score
    It's very thrilling for a short time, but the limited amount of weapons and levels will bring you back down to earth quite fast. It's still a dynamic and action-packed shooter with great graphics, but doesn't offer much in the long term.
    • 72 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 67 Critic Score
    Atmospheric adventure game with many Witcher influences and an exciting detective story. Graphically and in terms of gameplay, however, The Inquisitor is rather weak.
    • 61 Metascore
    • 67 Critic Score
    The first Hellboy game in 15 years impresses with its faithful graphics. Sadly the gameplay can only be described as mediocre at best.
    • 68 Metascore
    • 67 Critic Score
    Even as a remake, Outcast: Second Contact isn't up to date, but offers a very purist open-world experience.
    • 55 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 67 Critic Score
    Aerofly FS 4 is perfect for stress-free flying but it requires a willingness to compromise.
    • 68 Metascore
    • 67 Critic Score
    Four Spider-Men in four parallel worlds is no guarantee for four times the fun. If the game was comic, we would skip ahead to the cool bits.
    • 62 Metascore
    • 67 Critic Score
    Planetary Annihilation is a game full of wasted opportunities.
    • 61 Metascore
    • 67 Critic Score
    Except for the huge selection of characters, there's no real reason to pay full price if you already own the predecessor.
    • 71 Metascore
    • 67 Critic Score
    It's actually a very likeable LEGO sandbox game, but its hiding its charms behind hours of boring quests and cumbersome controls.
    • 59 Metascore
    • 67 Critic Score
    Neat action-adventure with role-playing elements, which surprises with many fresh ideas, while ultimately implementing them inconsistently.
    • 72 Metascore
    • 67 Critic Score
    Tactically challenging, but in terms of content rather trivial superhero battles.
    • 69 Metascore
    • 67 Critic Score
    Galactic Civilizations 4 is a competent 4X turn-based strategy game, but it doesn't offer any reasons to choose it over its competition.
    • 67 Metascore
    • 67 Critic Score
    The basic gameplay is always the same: send your fleet to the east, sell your goods, buy goods, send the fleet home and repeat. Except for a sea battle from time to time, there's not enough diversity, no special missions, no hidden areas, no buried treasures.
    • 75 Metascore
    • 67 Critic Score
    I doubt that I'll ever see the final boss playing on maximum difficulty, but a few more tries won't hurt.
    • 70 Metascore
    • 67 Critic Score
    Graphics and sound are good and the weapons are convincing, even KI and controls are good. If the game was longer and would have a convincing story, it could be a well done shooter. But the developers apparently forgot that second part of the recipe for good games and so the game is too short, without soul and too expensive.
    • 74 Metascore
    • 67 Critic Score
    The least interesting add-on for The Sims 3. There's a good amount of new accessories, but hardly any new rules or challenges. It's like EA saying here are some new toys, go and play."
    • 61 Metascore
    • 67 Critic Score
    Confusing, disoriented, and with less focus on the crisp Faust ballet.
    • GameStar
    • 59 Metascore
    • 67 Critic Score
    Eternally repetitive missions, outrageously long loading times and a completely irrelevant story. That could not be everything. But after the credits, I was disappointed again: that was actually everything.
    • 67 Metascore
    • 67 Critic Score
    A motivating and visually appealing bus game for beginners, which will make hardcore simulation fans gasp.
    • 60 Metascore
    • 67 Critic Score
    You're a soldier, fighting aliens and robots - as long as you manage to stay awake. The new game made by Chris Taylor fails because of its pointless story and that's not even the biggest problem of Space Siege. Uninspired levels, boring missions and the same opponents over and over again don't offer enough variety. It still has a certain appeal and would be worth 15 Euros, but definitely not 50 Euros.
    • 71 Metascore
    • 67 Critic Score
    The technically great remaster hides a badly aged Turok. Those who don't miss the dinosaurs will at least get some entertaining retro action.
    • 75 Metascore
    • 67 Critic Score
    South of Midnight fails to make anything out of its fantastic setting, but its atmosphere alone makes it special.
    • 68 Metascore
    • 67 Critic Score
    Solid clone of Age of Empires with technical mishaps, which barely offers single-player content, but varied factions and strategies in PvP.
    • 63 Metascore
    • 67 Critic Score
    A horror adventure in the woods of Norway, which offers a slightly scary story rather than real horror.
    • 63 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 52 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 67 Critic Score
    Guinea pigs are not the usual heroes. But in G-Force the little animals are part of a secret squad that has to stop the villain Saber. The game follows the movie, almost looks as good, but is clearly meant to be played by younger players.
    • 66 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 52 Metascore
    • 67 Critic Score
    For a fan of the series it may be great to explore the locations and talk to well known characters, but even the greatest atmosphere is going down the drain if the lack of enthusiasm of the developers is so obvious. Sloppily created missions, repetetive riddles and unnecessary howlers in design make it difficult to enjoy the game.
    • 59 Metascore
    • 67 Critic Score
    Godfall is another Anthem, although, due to its intense combat system it could have been so much more.
    • 69 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 67 Critic Score
    At the core it's a game full of potential but it will need lots of patches for lots of technical problems.
    • 59 Metascore
    • 67 Critic Score
    There's a lot of potential and the game's concepts are genius. But the game itself is too easy, too simple and that's a pity.
    • 68 Metascore
    • 67 Critic Score
    Citadelum initially reminds us of the great Caesar series, but quickly wears off due to a lack of depth.
    • 48 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 66 Critic Score
    Colourful pirate adventure with delightful naval combat. In the long term, large distances and tedious quests take the wind out of its sails.
    • 69 Metascore
    • 66 Critic Score
    It's hard to understand why the main problems of the part one haven't been solved. It's basically Magicka 1.5 with some improved graphics.
    • 67 Metascore
    • 66 Critic Score
    Enough for me but not enough to motivate in the long run.
    • GameStar
    • 62 Metascore
    • 66 Critic Score
    It doesn't offer a lot of content, but it's a nice alternative to Left 4 Dead. Contagion won't start a new zombie hype, though.
    • 54 Metascore
    • 66 Critic Score
    A scantily clad woman with two blades and lots and lots of monsters, that sounds like an entertaining game, but turns out to be a laborious task. It's fun for one hour or so. But once you realize that there is nothing more to the game than fighting huge amounts of monsters in similar looking areas, it becomes annoyingly repetitive.
    • 58 Metascore
    • 66 Critic Score
    Quotation forthcoming.
    • 65 Metascore
    • 66 Critic Score
    The game switches from too difficult to boring all the time. In the end we had to force ourselves to keep on playing. A perfect example for game mechanics gone wrong.
    • tbd Metascore
    • 66 Critic Score
    The interactive solo adventure Wolves on the Westwind is a solid experience for fans, though only for them.
    • tbd Metascore
    • 66 Critic Score
    Quotation forthcoming
    • 59 Metascore
    • 66 Critic Score
    There are some good ideas, the fights look great, but Liquid Entertainment wasted their good concept. The fights turn out to be simple key bashing, there is not enough good dialogue for a RPG and far too much babbling for an action game.
    • 59 Metascore
    • 66 Critic Score
    The remaster stays far below its possibilities and makes multiplayer worse than in the original. The single-player campaign is still great.
    • 58 Metascore
    • 66 Critic Score
    Skull and Bones is the unfinished framework of a great pirate open world that still needs a lot more content.
    • 64 Metascore
    • 66 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 66 Critic Score
    Good ideas with mediocre implementation. The basics just don't work.
    • 59 Metascore
    • 66 Critic Score
    The developers must have noticed that the controls hinder game play and that the pathfinding doesn't work at all. The editor is missing, too. What a waste of potential.
    • 77 Metascore
    • 66 Critic Score
    ARMA 2 doesn't seem to be a finished game. The AI is cheating, physics and controls are out of date and the game is full of annoying bugs. That the game manages to look great from time to time doesn't help much. Hopefully Bohemia Interactive will release some patches soon. The game still has a lot of potential.
    • tbd Metascore
    • 66 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 66 Critic Score
    Star Drive is still a lot of potential.
    • 77 Metascore
    • 66 Critic Score
    Zeno Clash offers a really good combat system, good AI and a real innovative design. But instead of seeing more of the world, you're back in the arena after taking a few steps. The story raises more questions than it answers. In the end, it's just a few hours of mandatory boxing.
    • tbd Metascore
    • 66 Critic Score
    While it's perfectly all right to appeal to casual gamers as well, Stranded Sails - Explorers of the Cursed Islands is squandering a lot of potential.
    • 68 Metascore
    • 66 Critic Score
    Tabletop tactics game with a half-baked mix of real-time-gameplay and card decks. Overall it looks unfinished and has too much idling.
    • 69 Metascore
    • 66 Critic Score
    Beautiful to behold, but gameplay-wise undemanding feel-good escapism with a great sense of freedom that invites you to relax and dream.
    • 56 Metascore
    • 66 Critic Score
    An atmospheric dungeon crawler for fans of the genre who can overlook the combat system's shortcomings.
    • 68 Metascore
    • 66 Critic Score
    Absurdly rectacular: Genital Jousting presents itself as a satisfying quickie.
    • 64 Metascore
    • 65 Critic Score
    Overall, the new Farming Simulator could have been so much better. On our wish list for a next installment are a reasonable campaign to improve accessibility and ... a radio. It is time that we hear more than just the loud tractor hum, but also the country radio.
    • GameStar
    • 66 Metascore
    • 65 Critic Score
    A mediocre gameplay forces the player to wait a lot and this overshadows the great decision making.
    • tbd Metascore
    • 65 Critic Score
    The city builder in imperial China delights with its outstanding graphics but suffers from flaws in all other aspects.
    • 64 Metascore
    • 65 Critic Score
    In spite of the fumbling control, which requires pixel-precise working, I am now able to turn meat and fish in the pan quite well.
    • tbd Metascore
    • 65 Critic Score
    Rather intriguing bunker construction simulator besides the mediocre presentation and some balancing issues.
    • 69 Metascore
    • 65 Critic Score
    It's an entertaining simulation, but the developers changed only small details and ignored the bigger problems of the series.
    • 69 Metascore
    • 65 Critic Score
    Ambitious sci-fi investigation for clues about expatriates on Mars, which technically doesn't meet its own standards.
    • 53 Metascore
    • 65 Critic Score
    It has quite rough edges, but also some nostalgic charm. If only the developers had a bigger budget to sort out the technical flaws and improve the level design!
    • 64 Metascore
    • 65 Critic Score
    Sound, controls, graphics and Sean Bean - all fine. But it's just not scary enough and has a weak story which is bad for a horror game.
    • 58 Metascore
    • 65 Critic Score
    I experience these moments of happiness much less often than its predecessor. For the most part of the campaign, I'm disappointed to be annoyed by all the inconsistencies.
    • 66 Metascore
    • 65 Critic Score
    With its huge amount of drones, Drone Swarm offers an innovative idea, but apart from that it feels very unfinished.
    • 70 Metascore
    • 65 Critic Score
    An unconventional psychological adventure with grand ambitions and significant flaws, which piques curiosity at the beginning but leaves you feeling bored by the end.
    • 64 Metascore
    • 65 Critic Score
    After 19 years Team 17 excavated its classic Amiga game and it still has some charm today. But it's a game to play for half an hour a day at most due to its lack of variation.
    • 63 Metascore
    • 65 Critic Score
    Dead on time: Garage: Bad Trip presents itself as a fast-paced zombie shooter for very experienced or frustration resistant saviors of the world.
    • 34 Metascore
    • 65 Critic Score
    With Shadow Harvest the developers bit off more than they could chew. Such a porject would have needed more ressources to be successful. The potential for that lies hidden deep inside the game.
    • 70 Metascore
    • 65 Critic Score
    if you like to spend a lot of time thinking about organising an army and love historical accuracy, then you might add 10 points to our review score. But if you want to go to battle and prefer a logical system for research and economy, try the demo first.
    • 60 Metascore
    • 65 Critic Score
    As of now, Terminator: Resistance is no more than a grabber box candidate for fans of the movies or the genre.
    • 38 Metascore
    • 65 Critic Score
    The fourth part of the Painkiller series plays just like the other ones. Using weapons like the painkiller you're fighting lots of weird opponents like axe-wielding monks or pirate zombies. As usual they act dumb, there is no AI to speak of. It's a game to play casually for 30 minutes now and then and doesn't aspire to be anything else.
    • 65 Metascore
    • 65 Critic Score
    Counting sheep may send you to sleep, but abducting sheep is much more exciting. Playing an alien, you need to abduct animals like sheep, cows, chickens or pigs while avoiding obstacles or hungry wolves. There are 50 levels and a simple editor to create your own ones.
    • 79 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • GameStar
    • 64 Metascore
    • 65 Critic Score
    Starships is a small game. This in itself is not a problem as long as you do not expect a strategy monster the size of a Civilization.
    • 53 Metascore
    • 65 Critic Score
    Raid: World War 2 copies Payday 2, but does little better and a lot of things worse than its role model. But the potential is there.
    • 62 Metascore
    • 65 Critic Score
    Kaiserpunk fails to turn its exciting ideas into a consistent gaming experience.
    • tbd Metascore
    • 65 Critic Score
    Beginner-friendly tavern building sim with a lot going on, yet little depth. Okay for a while, too repetitive in the long run.
    • 65 Metascore
    • 65 Critic Score
    Classic GTA gameplay in a medieval setting, coarse humour with countless pop culture references and a horrible save system.
    • 69 Metascore
    • 65 Critic Score
    My first thought when playing was "Okay, there is not enough content here, but for a cheap indie-diablo, it's okay."
    • 63 Metascore
    • 65 Critic Score
    Solid Quidditch entertainment for Harry Potter fans, which lacks in terms of variety and depth in the long run.
    • 66 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • GameStar

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