GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 70 Metascore
    • 70 Critic Score
    Project Cars 3 might not be the sequel you expected from the series, but its shift to a more arcade style of racing is one that makes the series approachable for the first time. It's not a clean cut from its roots, and Project Cars 3 retains just enough of its simulation options to provide enough of a challenge with all of its assists turned off. The transition isn't seamless, with some confounding racing objectives and uneven AI that takes the sting out of some events. But if you're looking for another way to get out on a virtual track, Project Cars 3 is an exhilarating new alternative.
    • 70 Metascore
    • 70 Critic Score
    Nilin is the best reason to make this game a future memory: she's resolute, conflicted, and all too human, making her a terrific escort through this beautiful and underutilized world.
    • 68 Metascore
    • 70 Critic Score
    NASCAR 07 shows little improvement over its predecessor, and the lack of substantial new features is disappointing.
    • 68 Metascore
    • 70 Critic Score
    Variety and slick presentation go a long way toward making you forget about the lack of originality and the quest's brief length.
    • 76 Metascore
    • 70 Critic Score
    After almost a decade away from the sport, EA's return to the golf course is a promising one. The range of shot types, courses, and tangible variables make for a methodical and tactical game of golf that's both challenging and rewarding. It stumbles by barely introducing players to its robust mechanics, while a laggy swing and inconsistent putting are notable flaws on what is otherwise a fantastic golf sim. EA Sports PGA Tour represents a solid re-entry for the series and lays down a sturdy foundation for an auspicious future.
    • 57 Metascore
    • 70 Critic Score
    Some flashy action, a playful sense of humor, and a clean visual style bring this otherwise straightforward beat-'em-up to life.
    • 81 Metascore
    • 70 Critic Score
    It's a shame Firewatch fails as a mystery because it succeeds in so many other ways. Its world is captivating, its design is clever, and its characters are among the most well-written in gaming. Though it might sound counterintuitive, the plot is in many ways secondary to the relationship you build between Henry and Delilah, and that portion of the game is truly inspired.
    • 77 Metascore
    • 70 Critic Score
    The Xbox 360 version of this humorous strategy game can be fun, but it falls short in a few key areas.
    • 69 Metascore
    • 70 Critic Score
    New Tales from the Borderlands manages to accomplish many of the narrative highs of its predecessor by providing a glimpse into how normal, everyday people handle the outrageous going-ons of the Borderlands series. The story is helped along by the narrative arcs of its three main characters, each of which feeds into and builds on one another. The narrative momentum stalls mid-way through the story, but New Tales from the Borderlands manages to finish strong, delivering a charmingly fun space western adventure.
    • 69 Metascore
    • 70 Critic Score
    Project Cars 3 might not be the sequel you expected from the series, but its shift to a more arcade style of racing is one that makes the series approachable for the first time. It's not a clean cut from its roots, and Project Cars 3 retains just enough of its simulation options to provide enough of a challenge with all of its assists turned off. The transition isn't seamless, with some confounding racing objectives and uneven AI that takes the sting out of some events. But if you're looking for another way to get out on a virtual track, Project Cars 3 is an exhilarating new alternative.
    • 72 Metascore
    • 70 Critic Score
    Remember Me is a good game loaded with intriguing ideas; here's hoping that its sequel, should we ever have one, rides these ideas to greatness.
    • 76 Metascore
    • 70 Critic Score
    It's short on variety, but an innovative risk-vs.-reward scoring system makes Burn Zombie Burn an intriguing entry in the top-down shooter genre.
    • 84 Metascore
    • 70 Critic Score
    Gears of War 4 makes the best of the franchise's multiplayer modes, but delivers a lackluster campaign in the process.
    • 76 Metascore
    • 70 Critic Score
    Firewatch suffers from minor yet persistent technical issues on PS4: Every time the game autosaves or quietly loads a new section of the world, the framerate noticeably stutters. That means every few minutes, there's a second or two of chugging, which hinders the immersion in a game that thrives on atmosphere. I also experienced two crashes--one while playing, and one while in a loading screen between story chapters.
    • 70 Metascore
    • 70 Critic Score
    The latest Guitar Hero is an Aerosmith fan's dream come true, but the game's narrow focus and lack of content will prove unappealing to many others.
    • 76 Metascore
    • 70 Critic Score
    The Old Blood certainly displays intelligent action FPS design that's fun and effortless to play. Just don't expect the deep examination the game hints at to go anywhere. Here, the gloriously dumb (yet smartly designed) reigns. Progress can wait. Long live The Old Blood.
    • 65 Metascore
    • 70 Critic Score
    Within Remember Me, there's an outstanding game struggling to be set free, held back by a story that never takes off and claustrophobic levels that never allow the fantastic near-future setting to take center stage.
    • 69 Metascore
    • 70 Critic Score
    Destiny 2's Lightfall expansion doesn't make a good first impression, but beneath a threadbare story that relies on an exasperatingly fuzzy motivation for your Guardian, it still feels mechanically satisfying to dive into. Comparing it to the standard of excellence that 2022's The Witch Queen saga established only exposes the numerous shortcomings of Lightfall, and that's a shadow that the next year of seasonal content will need to step out of if Bungie wants to develop the expansion into something more than a middle-of-road entry that stumbles toward a final showdown that has been a decade in the making.
    • tbd Metascore
    • 70 Critic Score
    A pretty lightweight tennis simulation, though it's clearly on the right track and is much more enjoyable than last year's game.
    • 81 Metascore
    • 70 Critic Score
    Horizon: Burning Shores lays even more groundwork for the future of the franchise than Forbidden West, which had already signaled a clear direction for the next entry. It does this in a tight, engaging little package that reignited my love for the world and its characters without feeling burdened by it. While much of Burning Shores feels familiar, it's a sweet, condensed experience that captures what makes Horizon games great. After feeling more exhausted than excited at the end of Forbidden West, I'm glad for the reminder.
    • 72 Metascore
    • 70 Critic Score
    Blazing Angels 2 is a clear improvement over the previous game, though history buffs will probably hate the game's fictional missions.
    • 78 Metascore
    • 70 Critic Score
    Pit People's irreverent appeal isn't enough to make it stand alongside the greats, but it's entertaining and mildly engrossing.
    • 76 Metascore
    • 70 Critic Score
    Whether it's Kessler's empathy or the supplementary notes you find, The Old Blood seems to have something to say about the evolution of games, but never arrives at a solid point. The sledgehammer that is B.J.'s philosophy always wins out, stranding the gray areas in a game that clearly won't give them the time of day.
    • 66 Metascore
    • 70 Critic Score
    Destiny 2's Lightfall expansion doesn't make a good first impression, but beneath a threadbare story that relies on an exasperatingly fuzzy motivation for your Guardian, it still feels mechanically satisfying to dive into. Comparing it to the standard of excellence that 2022's The Witch Queen saga established only exposes the numerous shortcomings of Lightfall, and that's a shadow that the next year of seasonal content will need to step out of if Bungie wants to develop the expansion into something more than a middle-of-road entry that stumbles toward a final showdown that has been a decade in the making.
    • 74 Metascore
    • 70 Critic Score
    It can be very addicting. Hours will fly past as you progress from one exploit to another, hooked on the hack-and-slash formula that was made popular by Blizzard's hit "Diablo."
    • 69 Metascore
    • 70 Critic Score
    The story, and the way it confronts a universal but often misunderstood part of life, is Sea of Solitude's biggest draw. The gameplay is passable at best and tedious at its worst, but this is still a journey worth experiencing because of the way Jo-Mei Games has managed to weave a heartbreaking tale out of genuine characters and believable grief. Kay wants to know why she turned into a monster, and this is the driving force behind the whole game. What could have triggered it and why are these monsters so intrinsically linked? Despite some missteps along the way, Sea of Solitude is difficult to put down until you can answer those questions for yourself.
    • 70 Metascore
    • 70 Critic Score
    Destiny 2's Lightfall expansion doesn't make a good first impression, but beneath a threadbare story that relies on an exasperatingly fuzzy motivation for your Guardian, it still feels mechanically satisfying to dive into. Comparing it to the standard of excellence that 2022's The Witch Queen saga established only exposes the numerous shortcomings of Lightfall, and that's a shadow that the next year of seasonal content will need to step out of if Bungie wants to develop the expansion into something more than a middle-of-road entry that stumbles toward a final showdown that has been a decade in the making.
    • 80 Metascore
    • 70 Critic Score
    It's a peek into the early days of complex level design, interlocking combat mechanics, basic physics, and the best of what could be accomplished visually and sonically on the NES. Just don't ask me to beat Snake Man again. Please, never ask me to do that.
    • tbd Metascore
    • 70 Critic Score
    Tomb Raider: Legend on the GBA delivers a solid platforming experience that actually manages to mix in a healthy dose of the gunplay and puzzles that the console versions contained.
    • 68 Metascore
    • 70 Critic Score
    Costume Quest 2 retains the child-like irreverence and genuine heart that make it a game worth becoming something like your favorite Halloween movie: an experience to revisit every holiday.
    • 79 Metascore
    • 70 Critic Score
    Tales of Berseria’s weak presentation and dull world design may not excite, but they only account for a piece of an otherwise enjoyable tale. The refined combat, and the darker tone, paired with the sinister characters, makes for a more engaging experience overall . In these ways, Tales of Berseria actually takes the series in an intriguing new direction.
    • 80 Metascore
    • 70 Critic Score
    Dicey Dungeons is a charming and often rewarding game, as long as you learn to accept that sometimes the dice won't roll your way.
    • 72 Metascore
    • 70 Critic Score
    Blippo+ feels like an art school project that broke containment and went international. What the team has done with a seemingly shoestring budget makes for a laudable DIY effort. Calling this a game could mislead some users, given it's really more like a '90s-colored cable TV package without any on-demand features. It's interactive, yes, but only in the way one's TV was in the mid-'90s. This sort of experience is sure to be unlike anything else you've ever played--and for younger players, anything they've even experienced in the first place--though a significant number of people will surely come out of it more confused than amused. Still, if you can match Blippo's vibe, you may find yourself homesick for another world.
    • 75 Metascore
    • 70 Critic Score
    This rim-rocking arcade classic returns, and though it's pretty shallow, it's still an awful lot of fun.
    • 66 Metascore
    • 70 Critic Score
    NHL 2K10 may be a shallow, straightforward arcade hockey game, but it isn't without its charms.
    • 74 Metascore
    • 70 Critic Score
    Ion Assault is an engaging addition to the dual-stick shooter genre, but first-time players might want to look elsewhere.
    • 79 Metascore
    • 70 Critic Score
    If sharp visuals and higher frame rate are huge factors in your enjoyment, then you're better off playing L.A. Noire on PS4 and Xbox One, which sport added bells and whistles that elevate the game's performance. But if you're charmed by the idea of experiencing it portably, then L.A. Noire on Switch comes recommended. It may not work the best under pressure, but it's well worth replaying or experiencing for the first time on Nintendo's convertible console.
    • 70 Metascore
    • 70 Critic Score
    This game is doesn't significantly build on or vastly improve any of the features of its predecessor, so those with high hopes for a stellar sequel will be disappointed. Still, Crackdown 2's core action and appeal remain very strong, and there is great potential for cooperative mayhem, making this a fun stop on your summer videogame tour.
    • 84 Metascore
    • 70 Critic Score
    As a further expansion of Barlow's ideas about what games can be, Telling Lies is a success. It's unfortunate that, in the end, it doesn't further embrace its interactive possibilities.
    • 63 Metascore
    • 70 Critic Score
    The core action that dominates the gameplay is highly repetitive and not particularly interesting, but Drakengard is still worth a look from those intrigued by the game's strange theme.
    • 74 Metascore
    • 70 Critic Score
    Jotun is a short game, and good players can probably plow through it in about 3 or 4 hours, but even with the ending behind me, I find myself dying to witness some images again and wanting to try different strategies. I want to hear Thora tell her tale again. Any good bedtime story that makes you want to hear it again right after it’s over is one for the ages.
    • 76 Metascore
    • 70 Critic Score
    It's hardly frustration free, but there's enough payoff in Speed Devils Online to make it worth your time.
    • 80 Metascore
    • 70 Critic Score
    While Fire Emblem's combat mechanics have never been better, Engage's story and structure lack the ambition of its predecessors. The result is a predictable and straightforward romp that's carried by its fantastic presentation and engaging combat. And although the Emblem Rings add a deep and satisfying wrinkle to the battles, the heroes contained within them are one-dimensional apparitions that leave a lot to be desired. If you’re looking for a deep tactical RPG with some colorful characters, it will certainly scratch that itch. But beyond that, Fire Emblem Engage feels like a safe, straightforward entry in Nintendo’s long-running series.
    • 75 Metascore
    • 70 Critic Score
    Flipping Death's logic is sometimes too ridiculous for its own good, and frustrating platforming sections add some tarnish. But the game’s silly puzzles, self-aware humor, and crazy characters still make a wonderful experience filled with plenty of chuckles, which help to leave you satisfied as the credits roll.
    • 80 Metascore
    • 70 Critic Score
    Monster Hunter Generations Ultimate game is not for the faint of heart. It is a commitment, and it's not something that you genuinely play casually. You can sink dozens of hours into the game and still not get close to conquering the full set of monsters contained within. For those that are down for such an extraordinary adventure, there's more than enough here to thrill and delight. Just know what you're getting into.
    • 67 Metascore
    • 70 Critic Score
    Do Not Fall offers a much more demanding experience than its vibrant visuals suggest.
    • 73 Metascore
    • 70 Critic Score
    The technical upgrade just makes the game run better. Cutscenes that struggle and stutter on PS4 run smoothly on PS5. Some of the game's previously long load times have been cut to virtually nothing. A few spots, like the pre-mission character select screen, still take a little time to work through, but the time to get in and out of missions has improved substantially.
    • 69 Metascore
    • 70 Critic Score
    Though it doesn't look space-aged, R-Type Command offers you a mildly entertaining future in which you'll spend hours and hours blasting aliens with rockets.
    • 71 Metascore
    • 70 Critic Score
    For the most part, the DLC's structure has you alternating between brawls, stealth encounters, crime scene analysis, and environmental traversal in a way that keeps the pace moving. It doesn't finish strong, but Cold, Cold Heart is still a satisfying sliver of Arkham storytelling.
    • 68 Metascore
    • 70 Critic Score
    On the whole, I've enjoyed my time with Marvel's Avengers, and if Crystal Dynamics can deal with the technical issues plaguing the game, I'm looking forward to spending time mastering the combat styles of all the characters and exploring the expansions of its story the live game has set up. At times, Marvel's Avengers struggles to unify a thoughtful story focus with a more momentum-based, action-heavy live game system--but both have their good qualities. As with Bruce Banner and the Hulk, it'll be worth sticking with Marvel's Avengers to see how it might reconcile the two halves of its personality in the future to make something even better.
    • 76 Metascore
    • 70 Critic Score
    What counts is that its fresh anti-gravity mechanics transcends its first-glance novel appeal and creates limitless combat situations that will be new and inviting to many shooter fans.
    • 81 Metascore
    • 70 Critic Score
    Danganronpa V3 doesn't top the first two games overall. Its murder cases generally aren't as memorable, and its slow pace can make it feel flat in the middle. But as a sequel to those two games, it does a great job of tying the loose threads together and remaining surprising to the very end.
    • tbd Metascore
    • 70 Critic Score
    The larger, more tangible improvement comes from picking up the frame rate. Like other boosted ports, the smoother animation at 60fps makes the game better to watch and to play. Combos flow together more smoothly as you pummel robots into shiny, little pieces. And, while I could see some slight differences when I realy scrutinized both versions, you aren't losing any significant detail in performance mode.
    • 78 Metascore
    • 70 Critic Score
    Mary-Ann reminds me a lot of Twin Peaks' Laura Palmer, a girl known primarily as a victim. It's only until the movie Fire Walk With Me that we know just how much was going on behind the eyes of that idyllic photograph we saw of her every episode. In Tell Me Why, our clearest, enduring image of Mary-Ann Ronan is the dead woman whose childrens' lives were destroyed after her death. Finding out everything beautiful, intelligent, and loving that was going on behind those eyes is the most powerful thing in Tell Me Why, and matched in how her life created two strong, empathetic children who knew her well and didn't even realize it. There's a lot of empty disengaging space to be filled in in this game, but with a little patience and sympathy, what it does provide you is worth the effort.
    • 83 Metascore
    • 70 Critic Score
    What makes Advance War 1+2: Re-Boot Camp an exciting prospect today is the same as what made the games compelling when they were first released: fun and approachable strategic gameplay that is built on a solid foundation. While the first title certainly shows its age in the latter stages, the moments of magic that earned Advance Wars a passionate fan base are still there. If turn-based tactical combat is your thing, there is plenty to sink your teeth into here.
    • 69 Metascore
    • 70 Critic Score
    This is by far the most feature-packed and enjoyable game in the FIFA series to hit a Nintendo console. It's not the best version out there, but it's a good start to the series on the Wii U all the same.
    • 69 Metascore
    • 70 Critic Score
    Ultimately, it's the variety of planes and unlockable goodies available for each aircraft that keep you pushing through the more limited, recycled stretches of this airborne assault freebie. There's room to grow here, but World of Warplanes leaves the runway with a sound foundation intact.
    • tbd Metascore
    • 70 Critic Score
    Satazius is a good way to scratch your shooter itch, but it won't win any awards for creativity.
    • 77 Metascore
    • 70 Critic Score
    And that's just what Labo is at the moment: a great tool for creation, rather than for playing.
    • 63 Metascore
    • 69 Critic Score
    For anyone that poured their heart into any of the last two or three games, however, Mega Man Battle Network 6 definitely comes across as been there, done that.
    • 72 Metascore
    • 69 Critic Score
    While it accomplishes its goal of providing a fun WWII-themed shooting gallery, it doesn't really shine in any one particular area, resulting in a game that's competent but not very compelling.
    • 58 Metascore
    • 69 Critic Score
    This 2D fighting game is a real blast from the past, but its big cast of fairly interesting characters and its online play can make it worthwhile for NeoGeo fans.
    • 66 Metascore
    • 69 Critic Score
    The original Galaga is an undisputed arcade classic, and this is a fairly faithful version of it.
    • 62 Metascore
    • 69 Critic Score
    Diehard fans of the series will probably be pleased simply because they can take Dynasty Warriors with them everywhere, though if you haven't been impressed by the series lately, this simplified handheld installment won't do anything to reel you in.
    • 66 Metascore
    • 69 Critic Score
    Using a tweaked version of EA Tiburon's Madden engine, Arena Football at the very least manages to nail down many of the intricacies of the sport. But the actual gameplay feels like too much of a nebulous gray area between arcade and simulation, and both the presentation and the features set are lacking.
    • 69 Metascore
    • 69 Critic Score
    This is about as standard as a mission-based flight game can get--you'll get to bomb targets, dogfight, and defend a lot of stuff in a variety of era-specific planes. While it's a competent package, it doesn't stand out in any way.
    • 71 Metascore
    • 69 Critic Score
    This console and PC trip through the Wardrobe is a mostly run-of-the-mill action adventure that might hold some measure of appeal to fans of the film, but not so much anyone else.
    • 57 Metascore
    • 69 Critic Score
    Solid graphics and sound and fun gameplay are things just about everyone can appreciate in a game, and while the fishing genre doesn't have the widest appeal, the arcadelike aspect of the game opens it up to a wider audience.
    • 62 Metascore
    • 69 Critic Score
    For anyone that poured their heart into any of the last two or three games, however, Mega Man Battle Network 6 definitely comes across as been there, done that.
    • 68 Metascore
    • 69 Critic Score
    It's marred by substandard graphical performance, long loading times, and artificial intelligence issues, and it simply isn't as impressive as its counterparts on other platforms. On its own merits, though, it can still be a tense and exciting first-person shooting experience.
    • 68 Metascore
    • 69 Critic Score
    A huge improvement over the last two games. Of course, that isn't saying much. Actually, Regeneration is a lot of fun to play, but it's marred by a host of bugs and an ugly presentation.
    • 61 Metascore
    • 69 Critic Score
    Unfortunately, Panzer Claws' skirmish mode doesn't offer much in the way of new thrills, and to date [11/26/02] there are hardly any players playing the game online.
    • 90 Metascore
    • 69 Critic Score
    Die-hard fans of the original may feel a twinge of déjà vu when they dig into the update. For everyone else, though, Colin McRae Rally 2.0 represents one of the most solidly addictive racing experiences that money can buy.
    • 66 Metascore
    • 69 Critic Score
    This trio may not look or sound as nice as recent games developed specifically for the GBA, but they're far from ugly, and, more importantly, the gameplay in each of them still holds up.
    • 55 Metascore
    • 69 Critic Score
    Monster Bomber isn't as complicated as some puzzlers, but its quick pace and hands-on nature are undeniably appealing.
    • 72 Metascore
    • 69 Critic Score
    Though The Getaway's combination of driving and on-foot shooting sequences is occasionally entertaining, and the production values are impressive, usually the game just isn't fun--in place of almost every gaming convention The Getaway boldly tries to defy, it offers a significantly worse alternative.
    • 70 Metascore
    • 69 Critic Score
    There's still some fun to be found here, but ultimately Killzone is a barely adequate game that probably won't hold your attention for very long.
    • 62 Metascore
    • 69 Critic Score
    The style and attitude are available in spades, but unfortunately the battles just feel sloppy and unsatisfying. There are some great singular mechanics in play here, but they're all just tossed together in a mess of flashy effects and shallow gameplay.
    • 71 Metascore
    • 69 Critic Score
    You'll probably dig on the game's unique concept, but when it comes to playing Pac-Pix, that concept gets old real fast.
    • 58 Metascore
    • 69 Critic Score
    Though Marvel Nemesis: Rise of the Imperfects is a competent portable beat-'em-up, it's not the best value the PSP has to offer.
    • 82 Metascore
    • 69 Critic Score
    Fun for a short while, and at least you'll have some great sightseeing ahead of you before the game starts to lose its interest.
    • 65 Metascore
    • 69 Critic Score
    A pretty dry game that's a little too light on the action for people who don't like an equal dose of slowly paced strategy, but if you're as much into customizing your own ship as you are blowing other ships to pieces, Naval Ops: Commander might be for you.
    • 72 Metascore
    • 69 Critic Score
    It's not as complex as current-day management sims, but this portable remake of the 1994 classic is as addictive and time consuming as ever.
    • 65 Metascore
    • 69 Critic Score
    Arguably the finest PC-based tennis simulation to date. It is strategic, positional, somewhat realistic, and at times extremely challenging.
    • 73 Metascore
    • 69 Critic Score
    The problem is that it's far too arcadelike for its own good, and it really only lends itself to short amounts of time spent playing.
    • 68 Metascore
    • 69 Critic Score
    Disney's Meet the Robinsons is a fairly satisfying movie tie-in that borrows heavily from a number of classic adventure and action games.
    • 69 Metascore
    • 69 Critic Score
    But even if you're a fan of the original bongo-bangin' rhythm game who's eager for more of the same, it's likely that the game's strained musical selection will put a damper on the experience.
    • 74 Metascore
    • 69 Critic Score
    Puzzle gamers looking for a quality weekend rental need look no further than Frogger 2.
    • 80 Metascore
    • 69 Critic Score
    With the addition of online play, Bomberman Online takes an old standard and makes it feel at least somewhat fresh again.
    • 61 Metascore
    • 69 Critic Score
    With a simple concept and some stylish design, Honeycomb Beat is a nice game to look at that ultimately doesn't go anywhere.
    • 67 Metascore
    • 69 Critic Score
    This isn't exactly the most overachieving action game around, but it's not a bad showcase of what the PSP can do, and it's generally entertaining for as long as it lasts.
    • 71 Metascore
    • 69 Critic Score
    For all that The Hulk misses on, like the repetitive level designs and the clumsy stealth action sequences, the game gets enough of it right to tip the scales in its favor.
    • 66 Metascore
    • 69 Critic Score
    Blazing Angels has nice looks, but the action doesn't distinguish itself in any way.
    • 67 Metascore
    • 69 Critic Score
    It's a solid but unremarkable addition to the aging tactical shooter.
    • 73 Metascore
    • 69 Critic Score
    Oni
    A fairly plain third-person action game that contains a more robust combat system than those found in most similar games. Its graphics, particularly the environments' graphics, aren't noteworthy, and its story isn't fully developed.
    • 70 Metascore
    • 69 Critic Score
    It may prove to be too easy for the more experienced player.
    • 74 Metascore
    • 69 Critic Score
    If you can manage to get a handle on the controls, you may find a likeable boxing game in Round 3 for the PSP.
    • 64 Metascore
    • 69 Critic Score
    The action is fast and basically satisfying, resulting in what's a simple but fairly good game all around.
    • 65 Metascore
    • 69 Critic Score
    It's a better hack-and-slash experience than Brotherhood of the Blade, but The Warrior's Code is still only suitable for dedicated fans of hack-and-slash dungeon crawlers.
    • 77 Metascore
    • 69 Critic Score
    While it accomplishes its goal of providing a fun WWII-themed shooting gallery, it doesn't really shine in any one particular area, resulting in a game that's competent but not very compelling.

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