GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 66 Metascore
    • 70 Critic Score
    Mario & Sonic at the London 2012 Olympic Games proves that it's still worth having a party with these two gaming legends.
    • 67 Metascore
    • 70 Critic Score
    The tennis is merely average, but the challenges and minigames in Sega Superstars Tennis are creatively done and a lot of fun.
    • 74 Metascore
    • 70 Critic Score
    Taken as a whole, however, Soul Hackers 2 is a mostly satisfying experience. The character interactions and stylish art help it stand out from the pack, and the smooth-flowing, fast-paced combat makes even some of the more annoying dungeons (I don't want to see another abandoned subway for a very long time) feel like less of a drag. Soul Hackers, as a series, has a lot of potential to further grow into its own unique experience the way Persona has. Soul Hackers 2, despite its flaws, is a very promising start.
    • 74 Metascore
    • 70 Critic Score
    Intense tactical encounters filled with firefights and flying bodies prove thrilling enough to make it easy to look beyond Insurgency's less impressive visual design. The team dynamic and unique squad system inject something different into the mix too, offering match after match of absorbing cooperative killing that proves good looks aren't everything.
    • 73 Metascore
    • 70 Critic Score
    The essence of Team Sonic Racing is good; its handling feels tight and smooth, drifting has a good flow to it, and the items are fun to use, as are the tracks to race on. It doesn’t bring much new to the genre, but it delivers where it counts. The racing is fast and fun, and the team aspects offer enough of a change to the formula to make Team Sonic Racing the endearing arcade racer it is.
    • 73 Metascore
    • 70 Critic Score
    Even with the questionable atmosphere and strange real-time/planning/movie setup, The Sting! does offer an enjoyable amount of tension and mental challenge as you creep around stores at night and run for cover when guards stroll by.
    • 69 Metascore
    • 70 Critic Score
    A revamped Career mode and some fine racing are offset by some strange AI quirks in Capcom's latest two-wheeled racing game.
    • 72 Metascore
    • 70 Critic Score
    The essence of Team Sonic Racing is good; its handling feels tight and smooth, drifting has a good flow to it, and the items are fun to use, as are the tracks to race on. It doesn’t bring much new to the genre, but it delivers where it counts. The racing is fast and fun, and the team aspects offer enough of a change to the formula to make Team Sonic Racing the endearing arcade racer it is.
    • 80 Metascore
    • 70 Critic Score
    Farewell North is a grounded, slice-of-life game given some fantastical elements through Ches' unique perspective. As it reaches its emotional climax, it becomes a stirring meditation on the role pets play in their humans' lives as comfort and support, and likewise, the role that humans play in the lives of their pets as providers and protectors. While its waypointing can be occasionally frustrating, it's a sweet, emotionally resonant experience that will stick with you, and maybe prompt a little extra cuddle time with your own pets.
    • 76 Metascore
    • 70 Critic Score
    While some great strides have been made since last year, as far as the actual gameplay is concerned, the dynasty mode is still broken, which makes the game feel like an incomplete product.
    • 80 Metascore
    • 70 Critic Score
    Attila is more of the same and a little bit extra, then, not as convincingly realized as the best Total Wars, but strong enough to keep you clicking until the inevitable patches and expansions trickle in.
    • tbd Metascore
    • 70 Critic Score
    The follow-up to a tile-flipping puzzle game for the Nintendo DS features a simple, challenging design that makes up for a bare-bones presentation.
    • 71 Metascore
    • 70 Critic Score
    Detective Pikachu is a simple game. There's not much variety to the way you solve cases; the story follows a standard detective formula, and as long as you're thorough, you won't have too much trouble connecting the dots. But it's full of heart, and its silly characters and intentionally campy tone are what make it fun.
    • 78 Metascore
    • 70 Critic Score
    I imagine most players will quit shortly after having completed Dune: Awakening's main story and arriving at the Deep Desert. But that doesn't mean all the hours prior to reaching the endgame aren't worth experiencing or aren't enjoyable. Funcom has turned Herbert's legendary sci-fi planet of Arrakis into a captivating video game setting. Part story-driven RPG, MMO, survival base-builder, sci-fi helicopter simulator, and third-person shooter, Dune: Awakening is a multi-headed hydra of experiences that, somehow, coalesces into a largely satisfying whole. While it suffers from a serious lack of variety when it comes to enemies and activities, and its endgame as of writing is a largely pointless endeavor with no real goal to strive for, Dune: Awakening nonetheless succeeds at bringing the universe of Dune to life in a way never before seen. When the Spice is flowing, it's easy to lose oneself to the rhythms of Dune: Awakening's desert for hours at a time. Just take care not to attract Shai-Hulud.
    • 77 Metascore
    • 70 Critic Score
    Immortals Fenyx Rising is far from perfect--but it is good. It stumbles frequently as it explores Greek myths through a new lens, its best features are borrowed, and for as large and fun as its world is, it always feels like you're on a guided tour instead of really exploring it. But even as it lives in the shadow of better games, its puzzles, combat, and open-world loop come together often enough for me to not only see it through for a few dozen hours, but also want to keep filling out its almighty checklist, even if it lead me by the nose most of the way through.
    • 66 Metascore
    • 70 Critic Score
    Because of its high production values, fans of the movie will undoubtedly enjoy this movie tie-in, but the epic scope of the adventure is hampered by the unoriginal gameplay.
    • 62 Metascore
    • 70 Critic Score
    I'm enjoying The First Soldier and I'll keep it in my BR rotation, but it already seems like a game I'll struggle to get better at. This is a battle royale title that's good enough, smart enough, and different enough to attract and keep a healthy player base--it's bursting at the smartphone's seams. On PC or console, The First Soldier would take a well-deserved place against other BR powerhouses, but on mobile, it's just too cramped.
    • 61 Metascore
    • 70 Critic Score
    Some technical troubles notwithstanding, this derivative action game is a bunch of silly, stylish fun.
    • 67 Metascore
    • 70 Critic Score
    Luffy's newest voyage isn't one for the ages, but it still offers up plenty of goodhearted fun.
    • 73 Metascore
    • 70 Critic Score
    The thing about Call of Duty games is that, with each yearly iteration, you pretty much know what you're getting--and that's largely the case here. It's both a blessing and a curse for Vanguard, however. Elements of Vanguard feel like good additions to the franchise, but its ideas also don't always mix well with the series' framework. That framework is still strong, and the solid gunplay, exciting multiplayer, and inventive moments of the campaign are worth seeking out. But forcing those two parts together exposes the seams in Call of Duty: Vanguard at times, weakening both parts of the game rather than pushing either one to the forefront.
    • 73 Metascore
    • 70 Critic Score
    Although Blues and Bullets isn’t without its flaws, this first episode sets a distinctive comic-book, crime-noir attitude compelling enough to keep you playing and looking forward to what the series will offer in future installments. Anyone who enjoys classic noir fiction or the decidedly modern, bloody take on it offered up on the grim streets of Sin City will find a lot to like here.
    • 75 Metascore
    • 70 Critic Score
    There's still a lot to love about NHL 18, even if the core on-ice experience has only seen minor tweaks.
    • 81 Metascore
    • 70 Critic Score
    Immortals Fenyx Rising is far from perfect--but it is good. It stumbles frequently as it explores Greek myths through a new lens, its best features are borrowed, and for as large and fun as its world is, it always feels like you're on a guided tour instead of really exploring it. But even as it lives in the shadow of better games, its puzzles, combat, and open-world loop come together often enough for me to not only see it through for a few dozen hours, but also want to keep filling out its almighty checklist, even if it lead me by the nose most of the way through.
    • 65 Metascore
    • 70 Critic Score
    Because the PS2 version of Mafia unavoidably compromises the PC version's graphical presentation--while also introducing longer loading times and injecting more interruptions into the gameplay--it comes off like a mere shadow of the original.
    • 59 Metascore
    • 70 Critic Score
    Some flashy action, a playful sense of humor, and a clean visual style bring this otherwise straightforward beat-'em-up to life.
    • 75 Metascore
    • 70 Critic Score
    Tales of the Abyss is still an entertaining role-playing game, but poor 3D makes this handheld version slightly disappointing.
    • 73 Metascore
    • 70 Critic Score
    It's ultimately your duty to provide the fun because the included puzzles rarely test your skills, and though the extreme flexibility means it's inherently fun just to mess around, that does grow tiresome too quickly.
    • 70 Metascore
    • 70 Critic Score
    A great sense of humor and flashy style make the Caped Crusader's latest adventure entertaining, despite the lack of challenge.
    • 74 Metascore
    • 70 Critic Score
    Street Fighter V has a long road ahead of it, and Capcom has to iron out the game's issues if it wants to keep casual players engaged. If it sticks to its projected update plans, that may very well happen; time will tell. Those willing to stick it out now will discover one of the best fighting engines around, with a great cast and intelligently balanced fighting styles making it both challenging and fun.
    • 76 Metascore
    • 70 Critic Score
    Tomb Raider Underworld will satisfy fans of Lara's previous adventures, but it does little to address previous games' problems.
    • 74 Metascore
    • 70 Critic Score
    The Big Con is a pleasant nostalgic road trip, where cassette tapes still need to be rewound, MTV still plays music videos, and America's capitalist excess is exemplified by the relative quaintness of the bustling shopping mall.
    • 64 Metascore
    • 70 Critic Score
    The latest Armored Core makes up for the series' lack of progress by simply being fun to play.
    • 78 Metascore
    • 70 Critic Score
    If you're tired of the genre, Airborne won't do anything to change your mind, but if you're looking to fight for the Allied cause yet again, it's a worthy tour of duty.
    • 80 Metascore
    • 70 Critic Score
    A remade classic and a passable sequel meet in this fun but inconsistent package.
    • 76 Metascore
    • 70 Critic Score
    WWE 2K19 might not reach the lofty heights of wrestling video gaming's heyday--or maybe that's just the nostalgia talking--but it's 2K's best effort so far. Maybe next year we'll be on to a true title contender.
    • 79 Metascore
    • 70 Critic Score
    This rim-rocking arcade classic returns, and though it's missing modern amenities, it's still an awful lot of fun.
    • 77 Metascore
    • 70 Critic Score
    The Big Con is ultimately about its story, though, and it's a story that mostly works despite an inescapable sense of familiarity. There aren't many beats here that you haven't seen before, and while that lends the closing hours the feeling that expected pieces are simply falling into place, the game has enough verve and style that it manages to hold it together. The writing isn't especially funny or clever, but there's enough personality in the art style and story conceit that I was still entertained for the bulk of the six hours that I spent with it.
    • 67 Metascore
    • 70 Critic Score
    MySims Racing doesn't shatter kart-racing conventions, but it has a couple of fun new ideas that set it apart from the pack.
    • 75 Metascore
    • 70 Critic Score
    This demon-controlling adventure lets you do more fun things with your evil minions, but Overlord II hasn't shaken all of the issues that held back the first game.
    • 74 Metascore
    • 70 Critic Score
    However, the vast majority of my time was not spent wading through inscrutable dialogue. It was spent exploring a diverse steampunk world, mastering the surprisingly rich combat, and filling out the smartly-designed skill tree. Gestalt: Steam and Cinder is a joyful journey into nostalgic metroidvania action, and a great start for a potential franchise.
    • 87 Metascore
    • 70 Critic Score
    Conquest is a great game, and I fell for its hardcore lean at times, but when I was backed into a corner after a series of hard fights with no resolution but to lower the difficulty, I wished I was playing Birthright instead.
    • 76 Metascore
    • 70 Critic Score
    This pirate-themed strategy game is accessible enough to be enjoyed by just about anyone.
    • 74 Metascore
    • 70 Critic Score
    Far Cry 6 is often a fun game that feels like it's throwing everything at you, and if you want a heap of content, Far Cry 6 absolutely has you covered. In isolation, a lot of its elements are interesting ideas. Taken together, though, it feels like a lot of disparate things that keep taking your attention back to menus and map icons. It's a lot of exhausting extra stuff, when really, what Far Cry 6 is good at is giving me opportunities to blow stuff up.
    • 70 Metascore
    • 70 Critic Score
    The trouble is that All-Stars has the misfortune of being released as the Dynasty Warriors 9 hype train is gathering speed, and Tecmo-Koei have made it quite clear that they're on the cusp of bringing substantial changes to the admittedly formulaic series. While it might seem unfair to judge All-Stars against a game that doesn't even have a release date yet, it's hard to see it as something more than a stopgap to keep fans happy while the promised headline act is still in development.
    • 76 Metascore
    • 70 Critic Score
    Phantom Brave is a charming and challenging strategy role-playing game that should satisfy both new and returning players.
    • 72 Metascore
    • 70 Critic Score
    The game hasn't aged perfectly, but it still provides a memorable experience that players should enjoy even if this newest edition serves as their introduction to Nights, Claris, and Elliot. Flying through magical worlds is still fun, much like you probably dreamed it would be.
    • 68 Metascore
    • 70 Critic Score
    Dogfights in HAWX 2 can be exciting, but some dodgy AI and lackluster missions stop this game from being an air combat ace.
    • 70 Metascore
    • 70 Critic Score
    A game of enjoyable moments that are, unfortunately, far too easy to breeze through.
    • 74 Metascore
    • 70 Critic Score
    Despite all these issues, however, Potion Permit is one of my favorite games I've played this year as well as one of the best life sims in recent history, which is a massive testament to just how high its highs are. Coming to the game's end was bittersweet because of how much I adored my time in Moonbury--how much I was enamored of the art, gameplay, characters, world, and writing as a whole. More than anything, I long for a Potion Permit series. I believe it has the potential to proudly stand next to games like Stardew Valley, Harvest Moon, and Story of Seasons and, if it addresses some of its most glaring issues, could push the genre forward in meaningful ways.
    • 70 Metascore
    • 70 Critic Score
    The wonky camera gets in the way, but extra modes make this a Force-powered adventure worth taking.
    • 67 Metascore
    • 70 Critic Score
    A decent game to play alone and it's better with friends. It has enough different trivia questions to last you for some time, provided you don't sit and play through the game continuously for several hours on end.
    • 70 Metascore
    • 70 Critic Score
    Dogfights in HAWX 2 can be exciting, but some dodgy AI and lackluster missions stop this game from being an air combat ace.
    • 72 Metascore
    • 70 Critic Score
    Together, Make and Break showcase the strengths and weaknesses of Rock of Ages 3 overall. At its best, it's a thrilling and often hilarious ride through an imaginative and surreal landscape. At its worst, its formula is too rigid, its challenges too rote, and it can feel like your frustration with its idiosyncrasies could boil over at any moment. Thankfully, in such times, the bite-size structure comes to the rescue, and you can roll into something new.
    • 71 Metascore
    • 70 Critic Score
    What it may lack in scope, The Order of Giants makes up for with some of the best and most inventive puzzles in the game. It's disappointing that we didn't get another expansive environment to explore, but this is still an engaging mini-adventure that's rich in lore and quintessentially Indy. Those playing The Great Circle for the first time might appreciate the detour a lot more, but putting on that wide-brimmed fedora again still feels great (if only I could get John Williams' theme music out of my head).
    • 80 Metascore
    • 70 Critic Score
    Blood and Truth is uneven, especially when it's determined to get you to focus on an uninteresting story while you're putting up with the shortcomings of VR. But the beauty of Blood and Truth is that it also does marvelous things with the platform. The addition of motion control make familiar and mundane mechanics engaging, while also breaking up the smartly designed first-person shooting and establishing a great rhythm to the six-or-so-hour campaign. Blood and Truth doesn't manage to stick the landing in all aspects, but it's definitely a step forward for PSVR shooters.
    • 64 Metascore
    • 70 Critic Score
    Conduit 2 overcomes its problems by offering a long and varied single-player campaign with a good sense of humor.
    • 68 Metascore
    • 70 Critic Score
    I was expecting to simply giggle at a nonsensical game in which I tried to woo feathered men, and what I received instead was wholly and wonderfully unexpected. Anyone with a taste for the unusual would do well to enjoy the company of these fetching fowl.
    • 76 Metascore
    • 70 Critic Score
    A fun new character breathes life into Dragon Age II: Mark of the Assassin.
    • 72 Metascore
    • 70 Critic Score
    At times, then, Snake Pass can be a wonderfully relaxing journey through some beautiful habitats. The late game switches into an engaging and challenging puzzler, requiring some deft flicks of the left stick, but one that can feel immensely gratifying when you elegantly slalom your way over a narrow assault course that's suspended over lava. It's the middle third, when the game expects too much of you far too soon, that causes the momentum to stutter. Nevertheless, Snake Pass is a quirky puzzler that innovates while simultaneously evoking memories of your favourite platformers of yesteryear--just don't expect to grow into your new skin overnight.
    • 73 Metascore
    • 70 Critic Score
    Imagine sitting on the floor in front of your TV watching the pilot episode for Teenage Mutant Ninja Turtles in the 1990s, and that's how it feels to play TMNT: Tactical Takedown. All the elements are there, you had a great time while it lasted, but you can sense it's really the rock-solid foundation for something much grander. The game itself is a great distillation of some radical concepts, but it also feels like it's straining against its own limitations. Nonetheless, this is a great start to what I can only hope becomes another way to spend time with the turtles.
    • 82 Metascore
    • 70 Critic Score
    Though you won't find a paradise in your pocket, Viva Pinata makes animal romancing fun while you're on the road.
    • 76 Metascore
    • 70 Critic Score
    Despite some new and enduring weak spots, Doom Eternal's frantic combat (mostly) continues to shine through. Once you get back into the swing of the action, the rock-paper-scissors design philosophy still results in a great time. I just wish Doom Eternal could get out of its own way.
    • 78 Metascore
    • 70 Critic Score
    Tales of Xillia is a gorgeous and fast-paced Japanese role-playing game that suffers from a few questionable design choices.
    • 75 Metascore
    • 70 Critic Score
    Though I had my fun with the original game 10 years ago and had moved on, I still found coming back to the core loop and flow of Scott Pilgrim vs. The World: The Game to be a satisfying romp. It's not often to see games that get pulled from circulation get a second chance, yet the Complete Edition more than makes the case that this cult favorite beat-'em-up has earned another shot. While much has changed over the last decade when it comes to geek-appeal and retro gaming appeal, what's here is still a solid beat-'em-up that's gotten mostly better with age.
    • 65 Metascore
    • 70 Critic Score
    This stand-alone Painkiller expansion is pure, stupid fun, despite slow loads and an utter lack of innovation.
    • 77 Metascore
    • 70 Critic Score
    The fierce foes and expansive dungeons of Etrian Odyssey III welcome all those with a love for a good old-fashioned challenge.
    • 75 Metascore
    • 70 Critic Score
    On the DS, Call of Duty 4 is an intense first-person-shooter that's knocked down a few pegs by the lack of online play.
    • 74 Metascore
    • 70 Critic Score
    It's definitely light on the science--you won't find any doctors endorsing Big Brain Academy right on the box, like they did with Brain Age--but Big Brain Academy's 15 exercises and three difficulty levels are more than enough to justify the game's $20 price tag.
    • 79 Metascore
    • 70 Critic Score
    Despite some new and enduring weak spots, Doom Eternal's frantic combat (mostly) continues to shine through. Once you get back into the swing of the action, the rock-paper-scissors design philosophy still results in a great time. I just wish Doom Eternal could get out of its own way.
    • 64 Metascore
    • 70 Critic Score
    Kid-friendly action both on and off the pitch is the main attraction in Academy of Champions: Soccer.
    • 57 Metascore
    • 70 Critic Score
    Bolt is an action platformer that benefits from its super ambitions, even if it doesn't completely live up to them.
    • 75 Metascore
    • 70 Critic Score
    The story in Alan Wake's first downloadable episode lacks a purpose, but exciting combat and a moody atmosphere make this a good addition.
    • 72 Metascore
    • 70 Critic Score
    Despite some new and enduring weak spots, Doom Eternal's frantic combat (mostly) continues to shine through. Once you get back into the swing of the action, the rock-paper-scissors design philosophy still results in a great time. I just wish Doom Eternal could get out of its own way.
    • 74 Metascore
    • 70 Critic Score
    While it's true that 1503 A.D. does have a number of changes and improvements over the original game, it's really just more of the same, but fleshed out a bit.
    • 80 Metascore
    • 70 Critic Score
    There's no denying that Puyo Puyo Tetris 2 offers a lot of value--and even if you're just here for simple Tetris or Puyo play, there's plenty to satisfy. But as a sequel, the new additions it brings to the table feel rather inadequate, particularly the flawed Skill Battle mode. If you've never had a taste of this flavorful mashup before, then Puyo Puyo Tetris 2 will certainly quench your thirst for wacky puzzle antics and then some. But if you're a veteran looking for a truly substantial upgrade to the original game, Puyo Puyo Tetris 2 might leave you feeling rather unfulfilled.
    • 73 Metascore
    • 70 Critic Score
    Regardless of which version you own, Legacy of Kain: Defiance Remastered is an excellent remaster of a flawed but decent game. The story is the main event, concluding the Soul Reaver saga with one of the best-written, acted, and scored games of all time. The addition of a free-flowing camera and enhanced navigation improves upon the original experience and makes it more playable for a modern audience, while the sheer amount of archival, behind-the-scenes content is a boon for fans. Some notable flaws still persist, but if you have any reverence for the original game or have recently played through Soul Reaver 1&2 for the first time, adding Defiance to the collection is a no-brainer.
    • 76 Metascore
    • 70 Critic Score
    This fourth karaoke release from Sony ironically rocks harder than the SingStar with "rocks" in the title.
    • 72 Metascore
    • 70 Critic Score
    Blood on the Sand is better enjoyed with a friend, and the well-implemented drop-in/drop-out Cooperative mode is a solid addition. It's easy to let people join your game, and just as easy to keep them out or boot them should they become a nuisance.
    • 65 Metascore
    • 70 Critic Score
    This gory, gorgeous action game has plenty of flaws, but it will still satisfy your thirst for blood.
    • 71 Metascore
    • 70 Critic Score
    The simplicity of the campaign's stealth gameplay and the enemies' readiness to submit at the sound of "Freeze!" is comical, though the silliness was not likely Visceral's intention.
    • 56 Metascore
    • 70 Critic Score
    Majesty 2 embarks on its best expansion yet, adding monster sidekicks and softening the difficulty level to the real-time king simulation.
    • 76 Metascore
    • 70 Critic Score
    This intriguing real-time strategy game overcomes its feeble campaign by encouraging a different approach to battlefield tactics.
    • 72 Metascore
    • 70 Critic Score
    Short but sweet can sound like a back-handed compliment. But to apply it here is not to damn with faint praise. Both short and sweet, Turnip Boy turns a hearty root vegetable base into a frothy, fizzy confection that doesn’t let you over-indulge.
    • 74 Metascore
    • 70 Critic Score
    Smackdown vs. Raw is showing its age, but there's plenty of fight left in this old superstar.
    • 60 Metascore
    • 70 Critic Score
    Mama's minigames bloom nicely in their new garden thanks to improved game design.
    • 79 Metascore
    • 70 Critic Score
    It's clear that Battle for Azeroth tries very hard to balance the needs of new players with those of long-time fans, and as was the case in Legion, it demonstrates that the line between refinement and oversimplification can feel very thin. It's an overall good addition to World of Warcraft's current state, but it's a gamble as to whether its upcoming content will make it truly special.
    • 77 Metascore
    • 70 Critic Score
    De Blob 2 has an infectious feel-good vibe, but some frustrations cramp this platformer's funky style.
    • 82 Metascore
    • 70 Critic Score
    PowerWash Sim originally owed a lot of its success to the pandemic. It was an awesome hangout game at a time when everyone was just sort of... hanging out. PowerWash Sim 2 arrives in a different world than its predecessor, though the gameplay at the heart of the series is essentially timeless; it's a lot of fun even without a pandemic forcing us into taking fake jobs for fake money. Before the end of the game, I was looking to change careers, but there will surely be times in the future when I'm itching to get back to it, too. Maybe PowerWash Simulator 2 is best approached as a game where you're your own boss, working on your own schedule. If you can avoid burnout and work as a team with a few friends, it's a good gig.
    • 77 Metascore
    • 70 Critic Score
    The three experiences complement one another with unique elements and welcome context that is a treat for longtime fans and newcomers alike; plus, there's enough variety to keep everyone engaged for the 50 or 60 hours it can easily take to absorb everything.
    • 70 Metascore
    • 70 Critic Score
    Its individual elements may not be much on their own, but Dungeon Maker: Hunting Grounds' unique combination of gameplay styles is still enjoyable.
    • 66 Metascore
    • 70 Critic Score
    This is a game that demands a lot up front but pays off down the road as long as you stay patient when it comes to online homework and in-game experimentation.
    • 81 Metascore
    • 70 Critic Score
    A hard-hitting fighter that plays to the hardcore crowd. Its creative use of background objects coupled with satisfying fighting mechanics make it both fun and distinct from it contemporaries. But for newer players, the minimal instruction modes and disappointing story provide little incentive for your sustained interest. And the absence of replay support is a loss for everyone involved.
    • 74 Metascore
    • 70 Critic Score
    De Blob 2 has an infectious feel-good vibe, but some frustrations cramp this platformer's funky style.
    • 71 Metascore
    • 70 Critic Score
    The games are certainly strong enough to stand on their gameplay alone.
    • 77 Metascore
    • 70 Critic Score
    This version of Splinter Cell is a good enough game on its own merits to tide over Splinter Cell fans looking for a portable version or GBA owners looking for a briskly paced game to have on the go.
    • 62 Metascore
    • 70 Critic Score
    Armchair tycoons who haven't already played RollerCoaster Tycoon to death on their PCs should find a lot to like here.
    • 64 Metascore
    • 70 Critic Score
    The game is simply designed and has a few annoying quirks, but it's got a genuine charm that helps to balance it out.
    • 89 Metascore
    • 70 Critic Score
    The first Death Stranding was eerily prescient. Releasing in 2019, it was impossible to divorce it from the COVID-19 pandemic that followed a year later, the parallels between preppers living in bunkers and people struggling to find ways to connect with others reflecting a period of quarantine and uncertainty about the future. By contrast, Death Stranding 2 is less precise and clear about what it wants to say; it seems committed to making you ponder many things at once, inviting different takeaways. Its story touches on topics like the increasing harms of climate change, how our everyday actions are being automated with each passing day, the damaging presence of guns, the clash between governments and privately owned entities, and the importance of helping others in any way we can. If the sequel is prescient of anything, it is that fixation on the past binds us to repeat history, no matter how much we try to pretend otherwise.
    • 78 Metascore
    • 70 Critic Score
    Injustice provides a complex fighter with some unique twists, but is found wanting in features that have become commonplace in its contemporaries.
    • 80 Metascore
    • 70 Critic Score
    Despite some unremarkable additions to the standard Ryu ga Gotoku template, by the end of Judgment it's hard not to feel like you want to spend dozens upon dozens more hours with Yagami and friends.

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