GameSpew's Scores

  • Games
For 3,619 reviews, this publication has graded:
  • 51% higher than the average critic
  • 10% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Returnal
Lowest review score: 10 Planet 2000
Score distribution:
3630 game reviews
    • tbd Metascore
    • 60 Critic Score
    Despite its flaws, Moonlight is still an entertaining and delightful platformer. Its pleasing graphics and wonderful, calming soundtrack won me over right away but its brief playing time, frustrating jumping mechanics and underwhelming ending let the overall experience down in my opinion. At around four hours playing time, Moonlight offers a silly, quick platformer game, but those looking for anything with more depth or longevity are best looking elsewhere.
    • 65 Metascore
    • 60 Critic Score
    Gift of Parthax is an enjoyable title, just not a spellbinding one.
    • tbd Metascore
    • 60 Critic Score
    As it is, Of Carrots and Blood is an entertaining and energetic, if not short-lived, twin-stick shooter that is enjoyable in short bursts or with friends. However, the repetitive nature of its gameplay and the lack of diversity or variety really hinders the overall experience, and results in a title that is ultimately underwhelming and one that fails to distinguish itself as anything but mindless arcade action.
    • 71 Metascore
    • 60 Critic Score
    It won’t scare your socks off, but if you can avoid getting bogged down by The Sinking City’s clunkier elements, there’s enough to enjoy here.
    • 73 Metascore
    • 60 Critic Score
    Kosmokrats is, like the raw potatoes your protagonist devours, best enjoyed in small bites. The daft, post-apocalyptic storyline is a real draw, and successfully completing a station, serving the Glorious, Radioactive Motherland is rewarding in its own right. But Kosmokrats is only ever a few steps away from infuriating, and if you’re to get the best out of this puzzler, you’ll need a lot of patience.
    • tbd Metascore
    • 60 Critic Score
    If you can live with its budget nature, War Tech Fighters will provide you with many hours of mech building fun. Just don’t expect too much from its monotonous campaign devoid of any real highlights. Its real draw is levelling up, powering up and customising your very own tool of destruction. If you pick it up for that, you won’t be disappointed.
    • 67 Metascore
    • 60 Critic Score
    It’s commendable that Double Dragon Gaiden: Rise of the Dragons tries to do something a little new with the formula – although Streets of Rage 4 did get their first with its Survival mode which also features roguelike elements. There is fun to be had here, but ultimately, the late-game difficulty spikes are a major hurdle to get over – and the moment-to-moment action never reaches the heights of some of the best in the genre.
    • 58 Metascore
    • 60 Critic Score
    On the whole, there are enough changes for the better to elevate Tennis World Tour 2 from being a sub-par to a decent tennis game. Graphically it’s still not going to wow players, and there’s still some work to be done on the animation and AI side if Tennis World Tour 3 ever comes to fruition, but Tennis World Tour 2 is at least now somewhat enjoyable. Throw in a considerable amount of extra content and next-gen consoles not only now have their first tennis game, but also one that’s worth considering.
    • 54 Metascore
    • 60 Critic Score
    The direction in art and story is the high point in RIOT – Civil Unrest for sure. It helps depict these events, and teach the player about them – most of them I’d never heard of, but now I feel like I’ve learnt a bit about each. It’s grim and effective in that regard, but its gameplay really lets it down. RIOT – Civil Unrest‘s captivating art style and audio design is worth paying a visit to, and the game has some great ideas, but poor UI design, buggy AI and gameplay glitches really dampen the experience.
    • 63 Metascore
    • 60 Critic Score
    There’s nothing particularly wrong with Lost Grimoires: Stolen Kingdom, per se. Had I not played any Artifex Mundi game before, I’d probably be pretty satisfied with what’s on offer. It looks nice, it plays well, and the puzzles are fine. But there’s nothing particularly outstanding about it, either.
    • 64 Metascore
    • 60 Critic Score
    We somewhat enjoyed Scars Above, but we wanted to like it a lot more than we did. It has some interesting ideas and a solid story, but the gameplay unfortunately feels a tad too basic. And then there are the bugs. They might not be all that common, but when you do encounter them, they frustrate. Hopefully they’ll be quashed quickly after launch. In any case, pick up Scars Above, manage your expectations, and chances are you’ll have an enjoyable time with it overall. Just be aware that it’s more akin to a B-movie than a main feature.
    • 73 Metascore
    • 60 Critic Score
    It’s a gorgeous game in a simple yet enchanting package, but it’s just a shame that as you unwrap it and delve deeper into its core, you’re left with little but frustration and disdain.
    • 58 Metascore
    • 60 Critic Score
    Mitsurugi Kamui Hikae has the potential to be an enjoyable title if you learn to master its combat system, making use of all the moves on offer.
    • 62 Metascore
    • 60 Critic Score
    I couldn’t feel particularly satisfied when the credits rolled. The Council had a great deal of potential, but ultimately, the final package ended up being rather disappointing.
    • 60 Metascore
    • 60 Critic Score
    The game is slow moving, bland at times, and a bit forgettable. It’s unfortunate that its best moments are towards the end of the game because most players won’t make it that far.
    • 85 Metascore
    • 60 Critic Score
    It’s a shame that Gone Home is a bit of a non-starter. It has a lot of potential; the game is genuinely captivating whilst you’re playing it – it’s just unfortunate that it leaves you so disappointed once you’ve reached its conclusion. The human story it tries to tell is relatable, but it’s a story that’s so ordinary it’s barely even worth telling. By all means, play Gone Home for the exploration; for the 90’s nostalgia and for its down-to-Earth quirks, but don’t go into it expecting anything mindblowing. Expect a grounded story about a typical family and you won’t be disappointed, but anything else will leave you feeling rather underwhelmed.
    • 60 Metascore
    • 60 Critic Score
    Double Dragon is back, and it looks better than ever. Good looks and more freedom when it comes to movement doesn't translate to a game that's more fun to play, however, with the combat of Double Dragon Revive feeling rather clunky. And so, while it isn't a bad game by any means, it's simply not as enjoyable as it should be.
    • 74 Metascore
    • 60 Critic Score
    Cygni: All Guns Blazing is the best-looking shoot 'em up out there, and along with its epic soundtrack, it's a treat for the eyes and ears. But a number of issues, such as its stages being too long and the screen often being simply too busy, mean that it doesn't fulfil its potential.
    • 58 Metascore
    • 60 Critic Score
    The core of it is basic but solid. Ultimately, though, it’s let down by League mode which becomes a repetitive slog way too quickly. It’s also disappointing that you can’t easily party up with friends in any mode other than Versus, where you’re stuck fighting against each other or the CPU. If you find solace in repetition, or have a group of friends that regularly get together and would enjoy some mech-based mayhem, definitely consider picking it up. Otherwise, you might want to give it a miss and see if it’s improved further down the line.
    • 68 Metascore
    • 60 Critic Score
    Perhaps even worse is that Lost Sphear doesn’t have much to say, other than how remembering our past is just as important as enjoying the present. I love Tokyo RPG Factory’s admiration of the past, but Lost Sphear offers little for both longtime fans of the genre and casual passersby.
    • 63 Metascore
    • 60 Critic Score
    If you’re hankering for a new kart racing game, DreamWorks All-Star Kart Racing will do the job. It’s a solid enough game, offering a good selection of unique tracks and some much-loved characters. There’s plenty of single-player content to keep you busy too, and split screen play is always entertaining if you have a couple of friends to hand. But like any karting game, the on-track action is often too frustrating to be fun, and I’m not getting over the criminally bad voice acting any time soon.
    • 60 Metascore
    • 60 Critic Score
    It’s a responsive, smooth experience, but Ancient Amuletor lacks the depth it needs to be a truly worthwhile PSVR title.
    • 77 Metascore
    • 60 Critic Score
    Trails of Cold Steel looks very nice indeed thanks to its colourful and well-designed character and enemy models as well as a consistently smooth framerate, although you can’t say that it makes the most of the handhelds power.
    • 67 Metascore
    • 60 Critic Score
    For those that eke fun out of balancing profits against supply and demand and don’t mind a bit of repetitive click-work, then Weedcraft Inc may well be engaging enough. But for everyone else, its divisive subject matter is mostly wasted on dull gameplay mechanics, so if you were hoping for an engaging and edgy management sim, you’re still better off looking elsewhere.
    • 51 Metascore
    • 60 Critic Score
    With a running time of five hours or less, Silver Chains provides an evening’s worth of entertainment for those seeking ample scares and little more. That is to say that it’s enjoyable, but not exactly rememberable. It stands out as one of the best indie-developed post-P.T. horrors, but as the credits roll you’ll still be lamenting the loss of Kojima’s potential horror masterpiece. At least Silver Chains is a complete game, however, available at a price that won’t send shivers down your spine.
    • 53 Metascore
    • 60 Critic Score
    Loading Human is definitely worth a look, as it does offer something unique and the story is certainly intriguing, but it remains a long way from being a must-buy – at least until its inexplicably unreasonable price drops.
    • 77 Metascore
    • 60 Critic Score
    Its beautiful visuals and flourishes of gameplay ingenuity are hampered by bugs, combat that doesn’t excite, and what often feels like an unfair level of difficulty.
    • 53 Metascore
    • 60 Critic Score
    Aerea‘s story is great, the concept is lovely, but the execution doesn’t hit the right note. It’s colourful, full of bombastic music and character, but lacks depth and fluid gameplay mechanics.
    • 67 Metascore
    • 60 Critic Score
    It’s a shame that the bulk of Azkend 2 is hampered by a lacklustre story that feels unnecessary and cumbersome. The actual match-three gameplay is enjoyable, and the mixture of gameplay types on offer add a unique spin on an otherwise tired and overdone genre.
    • 71 Metascore
    • 60 Critic Score
    While Fishing Sim World hasn’t got me hooked for the long term, I can see myself biting and going back for more from time to time.
    • 49 Metascore
    • 60 Critic Score
    It’s too bad that its production values and general lack of polish keep it from ever achieving a proper moment of emotional transcendence… [but] there’s enough earnest desire to show you the world through a glass darkly that We Are Chicago isn’t without value.
    • 66 Metascore
    • 60 Critic Score
    Control issues and poor pacing will turn off some players before the game truly hits its stride, but those who persist will find an experience that has cavernous depth.
    • 60 Metascore
    • 60 Critic Score
    I just wish it tried less hard to be funny and more hard to be fun.
    • 63 Metascore
    • 60 Critic Score
    Autopsy Simulator is a realistic exploration of the work of a pathologist, with horror elements thrown in. But, as gorgeously gruesome as its graphics are, it's seriously held back by the amount of hand-holding, robbing you of any real decision-making.
    • 62 Metascore
    • 60 Critic Score
    It’s a lovely looking game, but The Falconeer just doesn’t entertain like it should. From its repetitive missions to its story that you’ll quickly stop caring about, it fails to capture your attention in the long term, while occasional frustration in combat puts a bit of a downer on the gameplay. Just flying around in its world can be quite a calming experience though. Silver linings and all that.
    • 59 Metascore
    • 60 Critic Score
    Different Cloth’s Drive!Drive!Drive! is ambitious and could have been great. Instead, it is a decent entry that could, maybe, be a solid launching pad for future sequels.
    • 51 Metascore
    • 60 Critic Score
    If you’re the patient sort, chances are you’ll have a good time with Balan Wonderworld overall. Costume management is clunky, but you’ll deal with it in order to find the secrets hidden within each world, and you won’t be too perturbed by the eagerly respawning enemies and repetitive Balan Bout sequences. For most players though, everything combined will probably prove to be a little too much. Balan Wonderworld is a game that’s capable of bringing out both delight and dismay in its players, though it serves up a little too much of the latter at times to be easily recommended.
    • 68 Metascore
    • 60 Critic Score
    It’s just a shame that gameplay quickly gets repetitive; with a bit more variety, Saturday Morning RPG could have been a stand-out title.
    • 66 Metascore
    • 60 Critic Score
    While the core gameplay of Redout 2 is solid, the difficulty spikes will suck much of the fun out of the experience for some. And while steadily developing your ship helps players adjust to the increase in speed over the course of the career, it’s a strange and unfortunate choice to not offer a range of starting craft, tuned to multiple play styles. With a bit of work, then, Redout 2 could really stand out in the anti-gravity racer genre. But until then, it’s hard to recommend to all but the brave and the hardcore.
    • tbd Metascore
    • 60 Critic Score
    Transformers: Earthspark – Expedition would have benefited from a wider range of activities; as it is, repetition doesn’t take long to set in thanks to limited mission variety and bland environments. But it’s not all bad: taking control of Bumblebee is plenty of fun, and being able quickly switch between two forms keeps the action fast and fluid. It’s hardly going to set your world on fire, then, but if you’re a Transformers fan, there’s enough to keep you occupied for a few hours.
    • 61 Metascore
    • 60 Critic Score
    Armikrog on the Xbox One isn’t as good an experience as it was on the PC, which still wasn’t perfect by any means. Its puzzles aren’t particularly strong, the control scheme is problematic, and it has the odd technical issue, but yet for fans of the genre it’s still worth a playthrough if only for the beautiful audio and visuals and likeable characters.
    • 70 Metascore
    • 60 Critic Score
    If you’re an ardent Super Monkey Ball fan then you might want to pick up Super Monkey Ball Banana Blitz HD, but you probably won’t be having the best time of your life with it. It’s a shame that Super Monkey Ball Deluxe hasn’t been given the remaster treatment instead, which amalgamated all the levels from the original Super Monkey Ball and its sequel as well as adding in a smattering of original stages for PS2 and Xbox. That was the ultimate Super Monkey Ball game, and it still is. The new additions here detract from the experience rather than enrich it.
    • 68 Metascore
    • 60 Critic Score
    Fans of Touken Ranbu will likely enjoy Touken Ranbu Warriors, but those who are also keen gamers will see its obvious flaws. This is a cut-down Warriors experience, for better and for worse. Newcomers may appreciate the more bite-sized maps that you move through in a linear fashion, but others will find them suffocating. And ultimately, the gameplay just feels more repetitive than ever. Still, if you want to follow the story of Touken Ranbu and feel like you’re part of the action, it might be worth a look.
    • 72 Metascore
    • 60 Critic Score
    Unless you still love playing retro video games today, you’re likely to find playing Aladdin and The Lion King an arduous experience. Even if you loved the games as a kid, they’re unlikely to live up to your memories. Disney Classic Games: Aladdin and The Lion King is a nicely presented collection with some nice features, but don’t expect to be blown away by the games.
    • tbd Metascore
    • 60 Critic Score
    Had there been more variety on offer, a few more random elements to make Death or Treat‘s playthroughs feel more varied, we wouldn’t hesitate to recommend this roguelike. It looks great, its Halloween theme is wonderful, and even though its internet parody worlds might be a little tonally dissonant, they still raise a smile. But there needs to be more to keep it feeling interesting, and as it is, slashing through the same enemies in the same environments time and time again just isn’t quite enough.
    • 70 Metascore
    • 60 Critic Score
    We’ve come away from Under The Waves with mixed feelings. We’ve very much enjoyed some elements of the game: exploring the ocean is simply wonderful, and the more tense moments set in the eerie underwater facilities have kept us on the edge of our seats. But there are plenty of frustrations, too, and the impact of the experience is ultimately dampened by the fact it all feels like one big advert for a non-profit organisation.
    • 56 Metascore
    • 60 Critic Score
    Dynasty Warriors 9 is a game that's just too sparse and too easy for its own good. But what's worse is that it's perhaps the worst performing game I've played on the Xbox One X.
    • tbd Metascore
    • 60 Critic Score
    In the grand scheme of things, Shadow Gangs is an accomplished reimagining of a seemingly forgotten series. While its gameplay is rooted in the past, the visuals have modern-day sheen – Shadow Gangs‘ HD sprites really pop out of the screen, and the environments are both varied and detailed. It’s far from perfect, but there’s plenty here to delight any classic Shinobi fan.
    • 59 Metascore
    • 60 Critic Score
    It’s surprising to see such little care done [in the console release], thanks to the age of the original PC version.
    • 77 Metascore
    • 60 Critic Score
    Tchia has left us slightly cold – and that in itself is disappointing, because we had high hopes for this title. If you’re expecting a Breath of the Wild-style adventure, as trailers and previews (even ours) may have led you to believe, you probably should keep your expectations in check. There is beautiful island fun to be had here, and Tchia’s abilities are wonderful – but by the time you’ve fought your way through its surprisingly drab and disappointing campaign, you’ll unlikely see much reason to return.
    • 70 Metascore
    • 60 Critic Score
    With some perseverance and dozens upon dozens of retries, you’ll get the level down eventually, but you have to be determined and willing to go through hell. For a party game, I’m just not sure that many people will be.
    • 36 Metascore
    • 60 Critic Score
    Despite its simplicity and lack of content, there’s something strangely addictive and compelling about Super Night Riders, something that draws you to it even though on paper you know it’s not very good.
    • tbd Metascore
    • 60 Critic Score
    While Kandagawa Jet Girls is somewhat entertaining on the whole, its gameplay simply doesn’t excite like it should. Your jet ski isn’t particularly fast, even once it’s been upgraded, and combat feels rather passive; you just press a button and the game auto aims for you for the most part. And so, the gameplay found within Kandagawa Jet Girls isn’t broken, or bad – it’s just mildly entertaining. If you’re more interested in the game for its lively chests and ridiculous dialogues then it probably won’t matter to you too much, but those also expecting a solid racing experience alongside them may find themselves disappointed.
    • 80 Metascore
    • 60 Critic Score
    Ultimately, while Arise: A Simple Story has some wonderful ideas, it’s let down by unenjoyable gameplay.
    • 60 Metascore
    • 60 Critic Score
    As far as sci-fi Souls-likes go, Dolmen sits somewhere between Hellpoint and The Surge in terms of quality. It can offer a rewarding experience to Souls-like fans, but it falls short of the bar set by the creators of the genre. Still, for those who have patience and persistence, and like the idea of exploring a new, futuristic setting while engaging in challenging combat, it’s worth checking out.
    • tbd Metascore
    • 60 Critic Score
    If you feel that static/simplified tower defence games are a bore… then maybe Infinium Strike is what you’ve been looking for.
    • 60 Metascore
    • 60 Critic Score
    Being a live-service game with plenty of content to come post-launch, it’s impossible to say right now whether Suicide Squad: Kill the Justice League will have legs. There’s certainly the possibility of it getting better in the future, if missions can be made more interesting and loot can lead to more unique builds. At the moment, though, when the campaign is the main focus and there’s limited endgame content, it’s hard to not be disappointed by what’s on offer. This isn’t a bad game by any means, but poor mission variety and some other minor issues really do suck much of the fun out of it.
    • 49 Metascore
    • 60 Critic Score
    If you’re a fan of side-scrolling beat ‘em ups, have an open mind when it comes to humour, and don’t mind the odd bout of tedium, you’ll probably like Shaq Fu: A Legend Reborn quite a lot; just like me. Technical issues do pull it down a little though; just be aware of them, and its ability to offend, before you buy into it.
    • 75 Metascore
    • 60 Critic Score
    Sheepo is a charming game, although its lack of variety in environments means it might outstay its welcome as the end draws near. Its gameplay is enjoyable and easy to pick up, however, and the fact there’s no combat makes this a great starting point for anyone new to the Medtroidvania genre. If you’re looking for a quirky adventure, Sheepo is worth picking up, but just don’t expect too much substance.
    • 56 Metascore
    • 60 Critic Score
    It’s a refreshing change from the rest of the first-person shooters and goes to great lengths to ground itself in reality.
    • 66 Metascore
    • 60 Critic Score
    With all of the changes and improvements made, Monster Energy Supercross 4 should have been the best game in the series yet. And it still could be with a patch or two. But right now, the issues with the difficulty, AI and physics are notable setbacks. Series veterans who can give Realistic AI a run for their money will find plenty to be happy about, but those who aren’t so capable are likely to find themselves frustrated time and time again. It’s not so much that Monster Energy Supercross 4 is hard, it’s that sometimes it feels like it’s unfair – that the AI doesn’t play by the same rules as you. And that doesn’t lead to a fun racing experience.
    • 78 Metascore
    • 60 Critic Score
    For fans of otome games, Bad Apple Wars may feel like a love-it-or-hate-it experience that will mostly depend on how much you’re able to put up with. If you’re able to find aspects of the characters you like, its romance subplots will probably pay off. Yet, even if you can’t, there’s an interesting enough plot that will make its few hours long of a campaign feel justified.
    • tbd Metascore
    • 60 Critic Score
    Leviathans offers some nice new features, but does not add enough worthwhile content to Stellaris to recommend purchasing alone or to justify the price tag.
    • 52 Metascore
    • 60 Critic Score
    I think I just really wanted Fimbul to prove it had more to offer. It’s not a must play, but it’s a game that, if presented to you as a player or spectator, is worth charging through.
    • 67 Metascore
    • 60 Critic Score
    I’m glad that Shenmue 3 exists, and I hope the series continues so fans get the conclusion they deserve. It’s just a shame that it has rooted itself in the past. What’s been delivered is sure to delight those who were eager for Ryo Hazuki’s story to continue, but more could have been done to make the series relevant to gamers who haven’t played the 20 year old originals. Shenmue 3 is both a miracle and a missed opportunity. It’s no doubt a masterpiece for a minority, but most will find it simply mediocre.
    • tbd Metascore
    • 60 Critic Score
    A side-scrolling shooter roguelike set in space, Dangerous Galaxy is clearly inspired by the likes of Vampire Survivors and FTL. It's not going to blow you away, but it's a fun way to spend an hour or two, especially considering its super-budget price.
    • 61 Metascore
    • 60 Critic Score
    At the very least, it’s made me think twice about swatting any bee that ends up inside the house from now on. Not wasps, though. They can still go right to hell.
    • 75 Metascore
    • 60 Critic Score
    Rive is responsive enough that nothing feels like a particular chore. I always felt that I could calculate instantly how far a jump will go and the twin stick shooting does not leave anything to desire.
    • 47 Metascore
    • 60 Critic Score
    With its interesting story and a variety of unique ideas Thief of Thieves: Season One is bound to entertain. Just don’t expect it to make a lasting impact on you, because it won’t.
    • 56 Metascore
    • 60 Critic Score
    It looks quite nice, has a soothing ambience about it, and it’s rather cheap (£7.79/$9.99). It’s just a shame that using a controller isn’t an option, and that long-term competition is limited.
    • tbd Metascore
    • 60 Critic Score
    In short bursts, it could be a fun diversion, but in the annals of history, Age of Rivals may be a short-lived one.
    • tbd Metascore
    • 60 Critic Score
    For its asking price of $19.99/£19.99, ArmaGallant feels short on content. Yes, it does offer a unique and polished experience, but with only two maps and one game type to choose from, it almost feels like it should be a free-to-play version of the full title.
    • 65 Metascore
    • 60 Critic Score
    Daymare: 1994 Sandcastle obviously can’t compete with the likes of the Resident Evil series; it simply doesn’t have the same polish or scope of any of the modern remakes. Considering it’s made by a small studio and is delivered at a budget price, however, there’s a lot to be applauded here. This is a massive step up from Daymare: 1998 in many ways, resulting in a survival horror experience that genre fans are likely to lap up despite its numerous faults. And if Invader Studios gets to make another game and can improve on the formula yet again, you can be sure we’ll be paying attention.
    • tbd Metascore
    • 60 Critic Score
    Formula Retro Racing – World Tour is a fun but unremarkable way to waste away a number of hours. It’s nice that it packs in multiple modes and two classes of vehicles, even if the drift class isn’t quite as enjoyable to get to grips with as the other. And with its retro aesthetic and global leaderboards, some are likely to return to it again and again.
    • 66 Metascore
    • 60 Critic Score
    So a masterpiece it is not, but Dustoff Z has its merits. Its polygonal art style is cute, and its easy pick-up-and-play level system means it’s the ideal game to stick on for a few minutes while you’re waiting for an update to install elsewhere. It might feel like little more than a mobile game, but it’s an entertaining way to pass the time in between more engaging endeavours.
    • tbd Metascore
    • 60 Critic Score
    A run and gun shooter where you need to kill enemies as you collect items to open a level's exit, all against the clock, Speedollama is fast-paced and fun. The action can get rather repetitive quite quickly though, and there are some other issues that also bring it down a little.
    • 59 Metascore
    • 60 Critic Score
    It’s a real shame that Summer in Mara subjects you to such monotony, because it’s a beautiful game. Its characters are delightful and its world is a joy to explore. The music, too, is wonderful, if slightly repetitive; some of those tuns will get well and truly stuck in your head. But there’s no looking past the fact that its core gameplay makes Summer in Mara a chore to play. It’s enjoyable in short bursts, at least to begin with, but being little more than everyone’s lackey doesn’t stay fun for long.
    • tbd Metascore
    • 60 Critic Score
    Exo-Calibre is a colourful vertically-scrolling shooter with a neat soundtrack, but it isn't the most interesting to play thanks to bland stages and enemies. Its story dialogue is also likely to annoy. Still, it's a decent effort overall, with multiple additional pilots and modes to unlock.
    • 66 Metascore
    • 60 Critic Score
    A fast-paced action platformer with roguelike elements, Atomic Owl has attractive visuals and enjoyable core gameplay. It soon gets quite repetitive, however, and a myriad of other issues introduce a fair amount of frustration, too.
    • 68 Metascore
    • 60 Critic Score
    Like a cryptic film, you’ll probably find yourself finishing a playthrough and heading to Google to search ‘Dear Esther meaning'.
    • tbd Metascore
    • 60 Critic Score
    If you enjoy score-chasing, levelling and some seriously hard enemy waves towards the latter halves of your games, Castle Invasion: Throne Out is a neat little package.
    • 65 Metascore
    • 60 Critic Score
    If you don’t mind forking out for a spooky experience that you’ll complete in an evening and then perhaps never think about again, you could do a lot worse than Insomnis. It is genuinely unnerving at times, and its puzzles are rewarding to solve. It’s just a shame there isn’t more to it.
    • 73 Metascore
    • 60 Critic Score
    A game funded by fans for fans, it’s perhaps miraculous that R-Type Final 2 even exists. It’s a shame that Granzella wasn’t a little forward thinking with its development, enticing new players into the fold to ensure the future of the franchise. As it is, R-Type Final 2 feels old-fashioned and punishing to a fault. There are simply better shoot ’em ups available that are faster paced, fairer, better looking and more accessible.
    • tbd Metascore
    • 60 Critic Score
    Under the hood Warhammer Quest is a good game – at least for a while. The gameplay loop of killing, looting and upgrading is an enjoyable one; it’s just a shame it gets buried underneath a few negative issues, exacerbated by frustrating controls.
    • 72 Metascore
    • 60 Critic Score
    Is Backbone worth a look? Yes, particularly if the idea of playing as an anthropomorphic animal appeals to you. There are times when it’ll have you on tenterhooks and there are several characters that are strong enough to stand out. It’s admirable that this was achieved on a small budget, but ultimately the developers have tried to cram too much in for Backbone to be truly successful.
    • 67 Metascore
    • 60 Critic Score
    Heavily inspired by Streets of Rage and Final Fight, Fallen City Brawl is a retro-styled side-scrolling beat 'em up that has some some unique ideas but ultimately falls short in a number of areas.
    • 64 Metascore
    • 60 Critic Score
    What you should take away from this, then, is that Spirit of the North: Enhanced Edition isn’t a great game. I’d even struggle to call it good. It’s overly simple at times, and when the puzzles do ramp up, they quickly become repetitive or let down by the game’s stilted controls. But it’s not all bad. You’ll no doubt enjoy taking in the picturesque scenery and listening to the game’s wonderful soundtrack, and there are some pockets of fun to be found. If you’re after something a little bit different and have a lot of patience, give it a try, especially if you like foxes. If not, steer clear, or maybe pick it up in a sale.
    • tbd Metascore
    • 60 Critic Score
    Those who love anomaly detection games might get a kick out of The Exit Project: Backstreets, but it's not the best example of the genre. While it looks great, AI voice acting is a distraction, and it's not all that challenging.
    • tbd Metascore
    • 60 Critic Score
    The point-and-click sections seemed lazy and rather poorly thought out; and they’re drawn in black and white, a strange choice for an otherwise beautifully colourful game.
    • 74 Metascore
    • 60 Critic Score
    With a fairly short running time, at least Greak: Memories of Azur doesn’t require much commitment to see it through. I just can’t help but feel that if your companions were computer-controlled and actually assisted you in combat, or at least tried to keep out of the way of your enemies rather than simply standing motionless, my review would be much more glowing. As it is, for every few minutes of joy I had with Greak: Memories of Azur, I generally had another filled with some level of frustration. Ultimately that lead to a great deal of disappointment, which is a real shame.
    • 70 Metascore
    • 60 Critic Score
    There’s no doubt that some will absolutely love what The Last Case of Benedict Fox: Definitive Edition sets out to offer. It is genuinely unique, and you might feel a pull to bring the case to an end in spite of its many issues. It is a bit of a mess, though, both technically and mechanically, and it’s telling that there are options to trivialise both the game’s combat and puzzles. Still, they help make completing Benedict’s last case more palatable, and that’s all you can ask.
    • 72 Metascore
    • 60 Critic Score
    Sticky Business is a nice idea, and for a few hours, we’ve had a great time creating our own stickers and sending out orders. But if you’re the creative sort, you’ll feel much more fulfilled by doodling your own tangible designs, or opening up Photoshop to create something you can admire in the real world. As a game, there’s just not enough sense of meaningful progression to keep us engaged in the long term – but we did enjoy hearing our customers’ stories, at least.
    • 60 Metascore
    • 60 Critic Score
    SNK Heroines Tag Team Frenzy isn’t going to wow you. It’s not going to blow you away with its depth or visuals, or just about anything really. It is quite fun though, at least in small doses.
    • 59 Metascore
    • 60 Critic Score
    There really are some great moments to be had with PlayStation VR Worlds, but as a package, it’s not overly impressive.
    • 60 Metascore
    • 60 Critic Score
    For fans of 3D platformers, Hell Pie has a lot to offer. It’s an inventive little title with an original premise and setting, and while it has some issues, it’s enjoyable on the whole. For those that can see past its drab visuals and overcome the occasional frustration, then, it’s worth picking up. Well, as long as you’re happy with ripping off horns from defenceless animals for your benefit.
    • 65 Metascore
    • 60 Critic Score
    Disappointing is perhaps the best word to sum up Dangerous Driving. It could have been so much better, but instead it’s just passable fun. The saddest thing is, if you want a game that plays like classic Burnout, it’s the best option currently available. Like a cover band howling the tunes of your favourite but now defunct artist, it’s not a patch on the real thing, but you make do with what’s on offer. Dangerous Driving is good enough to provide some high octane entertainment, but it’ll still leave you craving a worthy Burnout successor.
    • 71 Metascore
    • 60 Critic Score
    Offering no single-player or online options, team ok’s love letter to the 90s yearns for the day when couch co-op reigned supreme.
    • 53 Metascore
    • 60 Critic Score
    Disappointing, that's the best word to describe Test Drive Unlimited: Solar Crown. Its handling is solid and it has a large open world filled with a variety of events and activities for you to explore, but technical issues, poor visuals and other frustrations just bring it down.
    • 71 Metascore
    • 60 Critic Score
    It’s a shame that the combat of Born of Bread only feels half-baked, as it brings down what is otherwise a relatively entertaining adventure. Though while it might prove to be too irksome for some players, those who can at least tolerate it will find that the positives of the game outweigh the negatives on the whole, resulting in an RPG with plenty of charm and some genuinely funny moments.
    • 59 Metascore
    • 60 Critic Score
    Cars 3: Driven to Win isn’t really a bad game. It can be fairly enjoyable in short bursts, especially in co-op. At the same time, however, it’s not what I’d call a good game either. It’s decidedly average, chock full of content and variety, but let down by being prescriptive, uneven in difficulty and quite frankly, a bit dull.

Top Trailers