GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 67 Metascore
    • 70 Critic Score
    In the end, East India Company is a game that manages to merge effectively its twin themes of trading and naval combat. Unfortunately its also a game that is plagued with several important interface issues that make the game more frustrating and tedious than it really should be.
    • 68 Metascore
    • 70 Critic Score
    Some youngsters might get impatient with stopping the action to draw every little nick-nack in the game (which requires a lot of sheathing and unsheathing the stylus), but those with an artistic flair will have a great time.
    • 68 Metascore
    • 70 Critic Score
    It's not very realistic - the A.I. is <I>really</I> dumb...Even though Pandora Tomorrow looks and feels a lot like Pandora Yesterday, that doesn't mean it's not a good game. A little slow, a little frustrating, sure, but still fun. [May 2004, p.78]
    • 74 Metascore
    • 70 Critic Score
    While Forever is still a fine offering that die-hard fans will certainly enjoy, the lack of new content really put a dent in the game's overall enjoyment value for me.
    • 52 Metascore
    • 70 Critic Score
    Deca Sports Extreme is, like the past Deca Sports games, an all-around solid mini-game compilation.
    • 71 Metascore
    • 70 Critic Score
    An enjoyable if unremarkable cooperative action-adventure title.
    • 67 Metascore
    • 70 Critic Score
    If not for the low price-point, I'd recommend Robot Unicorn Attack: HME for the hard-rocking sountrack alone.
    • 74 Metascore
    • 70 Critic Score
    Discovering hidden ghosts and piecing together the mystery of the mansion are almost fun enough to excuse the lame combat controls, but not quite.
    • 65 Metascore
    • 70 Critic Score
    The game's style suits portable gaming perfectly, it's just a shame that there isn't much there to keep any gamer occupied for long.
    • tbd Metascore
    • 70 Critic Score
    Sure the soundtrack and controls are a bit strange, but Sr. Mistu is one of those games that deserves to be played. It's pretty and sports a genuinely unique mechanic, which I thought was a lot of fun. After a patch or two, this has the potential to be really great.
    • 73 Metascore
    • 70 Critic Score
    A game that has enough personality to stand above the crowd, at least until its audience tires of its regurgitated gameplay mechanics.
    • 60 Metascore
    • 70 Critic Score
    I am giving FoF the benefit of the doubt because it's obvious that it's geared towards a younger audience: the difficulty is low, the action is mind-numbingly simplistic and the overall vibe of the game, from the art style to the character dialogue, is juvenile--as in youthful, not immature.
    • 66 Metascore
    • 70 Critic Score
    The first-person combat is lively, but decidedly average. The controls are overly-sensitive and a little imprecise, particularly for movement up and down (the y-axis). Oddly there are no adjustments to dampen or even this out.
    • 68 Metascore
    • 70 Critic Score
    It's as mindless as they come, and combing over the uninspired levels looking for needles in haystacks isn’t particularly fun, but if you're looking for a PS2 meatgrinder of a game, Wayward’s a top candidate.
    • 63 Metascore
    • 70 Critic Score
    Most gamers may not want to pay full retail price for only a handful of light features, despite how pretty the game is, but if you love your fighters old-school and 2D, The King of Fighters XII is probably worth checking out.
    • 78 Metascore
    • 70 Critic Score
    Though the implementation of combat-enhancing Force abilities is a welcome addition to the sequel, overall the game lacks depth&#151;mostly because by now we should expect more intricate enemy-A.I. routines.
    • 71 Metascore
    • 70 Critic Score
    Though it has flaws, Sacred 2 has more than enough personality to make it a solid action RPG.
    • 64 Metascore
    • 70 Critic Score
    It takes time before it breaks out of its shell to show its true colors (which you can dive into immediately if you hop online), but Nail'd is rarely dull and has a lot to offer.
    • 81 Metascore
    • 70 Critic Score
    Deceptively engaging.
    • 61 Metascore
    • 70 Critic Score
    A perfectly competent beat-'em-RPG, even if it doesn't do much to carve out its own niche in the Lord of the Rings universe. Its strength and weakness is that it's completely inoffensive -- the perfect middle-of-the-road game. Unfortunately, it's hard to see what helps differentiate War of the North from the pack, and the pack is where it's apt to stay.
    • 71 Metascore
    • 70 Critic Score
    Even with its conservative mechanics, bland graphics, and user-unfriendly interface, the sheer depth of the game will still appeal to the faithful who've persevered for nine sequels - however few they may be. [July 2005, p.98]
    • GamePro
    • 76 Metascore
    • 70 Critic Score
    Despite some frustrating control quirks, this innovative touch-based action/puzzle/stealth title makes a solid addition to any gamer's iDevice.
    • 79 Metascore
    • 70 Critic Score
    It's $.99, and it'll run on both your iPhone and iPad. Do you like Canabalt? Yes? Well, you'll likely enjoy Grim Joggers.
    • 69 Metascore
    • 70 Critic Score
    Even if you're new to the series, this is a nice, easy way to get the gist of Monster Hunter without going through the motions of the main games' early quests and other tutorials.
    • 77 Metascore
    • 70 Critic Score
    If you&#146;re a Harry Potter fan with Buddha-like patience, you&#146;ll likely love this game.
    • 63 Metascore
    • 70 Critic Score
    A perfectly competent beat-'em-RPG, even if it doesn't do much to carve out its own niche in the Lord of the Rings universe. Its strength and weakness is that it's completely inoffensive -- the perfect middle-of-the-road game. Unfortunately, it's hard to see what helps differentiate War of the North from the pack, and the pack is where it's apt to stay.
    • 58 Metascore
    • 70 Critic Score
    Overall, Overlord Minions is a missed opportunity for the Nintendo DS. It had a lot of potential, but it was lost to the inaccuracy of game play.
    • 72 Metascore
    • 70 Critic Score
    While it shows significant improvement over its previous release, Divinity II's visuals and gameplay still lack the level of polish we've come to expect from this generation's entries.
    • 77 Metascore
    • 70 Critic Score
    A ridiculously fun pick-up-and-pummel kind of game. Just don&#146;t buy it expecting a revolution.
    • 73 Metascore
    • 70 Critic Score
    Showcases a pleasant portion of gory violence and splashy red sprays, but the aloof camera can easily loses your character in the sea of suffering humanity, forcing you to rely on blind button mashing.
    • 79 Metascore
    • 70 Critic Score
    Cearly, the new team feature needs to be better tuned as do the disappointing visuals. [Oct 2005, p.100]
    • 67 Metascore
    • 70 Critic Score
    Chaotic, fun Dynasty Warriors&#150;style action that lacks DW&#146;s up-front variety (only four characters) but makes up for it with a more complete battle system and a fantasy setting that&#146;s easier to get into.
    • 79 Metascore
    • 70 Critic Score
    Are you willing to put up with a particularly long opening that's nearly devoid of tactics, challenging puzzles, or meaningful plot developments? Because if you are, a pretty fantastic fantasy role-playing game awaits. If not, well, there are plenty of other RPG alternatives on the DS.
    • 58 Metascore
    • 70 Critic Score
    Challenging both in terms of difficulty and convention (you do more than just run to the right), Pitfall looks gorgeous on the small screen, especially its fluid character animation, while the controls respond well and the sounds are sharp.
    • 78 Metascore
    • 70 Critic Score
    While all the aforementioned features make Iridion incredibly unoriginal, they also make the game finally worth playing for more than the visuals. [June 2003, p.99]
    • 65 Metascore
    • 70 Critic Score
    While not without value, instead of wrapping up my time in the Capital Wastelands in a nice big irradiated bow, Mothership Zeta just left me wondering how much fun being in space could’ve been.
    • 67 Metascore
    • 70 Critic Score
    The collection itself is great, but the way it's been fleshed out is really impressive. The full-fledged treatment of each game makes this edition of Namco Museum really feel like a museum.
    • 73 Metascore
    • 70 Critic Score
    I can definitely say the faults on the game attribute to the fact the title is based on a handheld system and is definitely better suited for a system that doesn't include dual screens.
    • 73 Metascore
    • 70 Critic Score
    A good game with beautiful graphics, an interesting story, and clever puzzles, but a few flaws prevent it from being the amazing game it could have been.
    • 68 Metascore
    • 70 Critic Score
    The most faithful rendition of the Batman animated series yet. The graphics are appropriately dark and angular, successfully evoking the series&#146; &#147;dark deco&#148; look, and the animation is fast and dynamic. The end result, however is marred my occasional murkiness and poor collision detection.
    • 77 Metascore
    • 70 Critic Score
    Brute Force is fun for a while, a forgettable destruct-a-thon with an OK squadly gimmick, but that&#146;s about it. This gang of four doesn&#146;t add up to one Master Chief.
    • 61 Metascore
    • 70 Critic Score
    PowerUp Heroes is cute and likable, and the motion controls work surprisingly well.
    • 75 Metascore
    • 70 Critic Score
    Although the core gameplay&#146;s still pretty mundane, nearly all the faults of the original have been fixed. The control&#146;s much more forgiving (you can actually land combos now), the graphics aren&#146;t so drab anymore, and the music&#146;s a dead ringer for the anime soundtrack.
    • 73 Metascore
    • 70 Critic Score
    Ultimately, if you like Breakout-style games, you'll like Breakeroids. The game is extremely cheap, so if taking out some asteroids using Breakout mechanics sounds even the slightest bit appealing to you, you're very likely going to be happy with your purchase.
    • 56 Metascore
    • 70 Critic Score
    With so much dialogue and so little action, Blair Witch Volume 2 is even slower than the first game in the series and not quite as scary.
    • 64 Metascore
    • 70 Critic Score
    One of the better 'toon-to-game adaptations you're likely to find.
    • 74 Metascore
    • 70 Critic Score
    Just as you can't fully appreciate heavy metal without experiencing Black Sabbath, any gamer with any interest in truly understanding the video-game medium's roots should at least rent this compilation of classic arcade games.
    • 71 Metascore
    • 70 Critic Score
    There's no denying it: Blood on the Sand is completely senseless, wholly obnoxious, incredibly thoughtless, and insanely fun. Hampered by a sore lack of multiplayer, Fiddy's second console excursion still remains an entertaining, if completely mindless experience.
    • 66 Metascore
    • 70 Critic Score
    Overall, the unique approach of NFL Head Coach makes this game a smart pick for football freaks and sports gamers looking to add some analytical and intellectual flavor to their library.
    • 74 Metascore
    • 70 Critic Score
    If you're into puzzles and/or games with a high level of challenge, and you don't mind plenty of charm (and let's face it, except for Communists, who does?), Hamilton's Great Adventure is a download you should make.
    • 70 Metascore
    • 70 Critic Score
    If you're a Rainbow Six veteran, you'll be disappointed with the watered-down gameplay. But if this is your first time combating terrorists, you'll find that RS3 is adequate enough to appeal to your shooting instincts. [May 2004, p.63]
    • 70 Metascore
    • 70 Critic Score
    With more technical polish on the exterior, some better camera work, and a few more clever level designs, Dual would have been quite a thing...but even as it stands, you&#146;ll still find plenty of gameplay value.
    • 55 Metascore
    • 70 Critic Score
    Also lacking is the game's graphics, which are a huge letdown. Despite its tight story and well-balanced action, the killer buzz Haze cultivates all but dies when it comes to the visuals thanks to janky animations, blurry textures, and downright pitiful special effects-it really is fitting that the game is called Haze.
    • 61 Metascore
    • 70 Critic Score
    For a fraction of the cost of Mario Kart (HCR sells for 800 Nintendo Points/$8) gamers can have almost as much family racing fun, almost.
    • 75 Metascore
    • 70 Critic Score
    "Fantavision" has prettier graphics, but the time-tested gameplay in Bust A Move makes the switch to the PS2 nicely.
    • 68 Metascore
    • 70 Critic Score
    While still basically a Pok&#233;mon clone, Robopon 2 is a far better game than the short and unsatisfying Game Boy Color original.
    • 55 Metascore
    • 70 Critic Score
    There&#146;s a lot of game to explore in Driven if you&#146;re dedicated; just be prepared for a steep learning curve.
    • 59 Metascore
    • 70 Critic Score
    Not only can you not just doodle to your heart's content, but when you get near the limit they post annoying signage all over the drawing field as a warning to be feared, and the help tips up top get replaced with messages that tell you to watch it, buster.
    • 75 Metascore
    • 70 Critic Score
    Gameplay mechanics and controls are pretty solid, but there're a handful of missions where after a cut scene my shooting button actually ceased to function for a minute or two. Additionally, the ally AI is pretty dumb.
    • 56 Metascore
    • 70 Critic Score
    But the core still involves lots of non-skippable cinematic sequences, a fidgety camera (and finicky controls), overearnest voice acting, and tepid platform-style action (any game where the first true action sequence takes place in a room full of crates set up for jumping puzzles is trouble).
    • 69 Metascore
    • 70 Critic Score
    Far from a bad game. Stellar art and a darkly unique stage help set it apart from the brown and bloom of this console generation, and Spicy Horse should no doubt be commended for their approach to an underfed genre in the HD-gen platformer.
    • 75 Metascore
    • 70 Critic Score
    A forgiving, kid-friendly experience. Any times I somehow fell off the course were balanced by the times I probably should have, but didn't. Since you never actually explode, it's pretty much mindless fun, even when dealing with AI that always seems to manage to catch up.
    • 70 Metascore
    • 70 Critic Score
    Far from a bad game. Stellar art and a darkly unique stage help set it apart from the brown and bloom of this console generation, and Spicy Horse should no doubt be commended for their approach to an underfed genre in the HD-gen platformer.
    • 67 Metascore
    • 70 Critic Score
    If you just wanna run around and bust heads, this mindless, Mature-rated game is for you!
    • 70 Metascore
    • 70 Critic Score
    Contains the most enjoyable modifications the series has seen in some time. [Oct 2004, p.82]
    • 66 Metascore
    • 70 Critic Score
    While it's always great to see an arcade title faithfully ported to a home console, Crisis Zone is nearly too arcadey for its own good as both story mode scenarios can be completed in well under an hour on the normal difficulty setting.
    • 46 Metascore
    • 70 Critic Score
    Overall the visuals for creatures and terrain are crisp, sharp, and Pokemon-perfect even if the sounds are a little too sweet. Dash might not make much of a splash, but it should be a good kid-pleaser.
    • 73 Metascore
    • 70 Critic Score
    New arrivals will probably enjoy the multitude of activities in Animal Crossing: City Folk, but long-time residents won't find much to keep them from moving out.
    • 57 Metascore
    • 70 Critic Score
    This mediocre conversion is better than the last Game Boy effort, providing gamers with fairly short-lived button-mashing fun.
    • 71 Metascore
    • 70 Critic Score
    This recipe needs a little more work before its ready to be served as a main dish. [Dec 2004, p.114]
    • GamePro
    • 74 Metascore
    • 70 Critic Score
    It takes more than formulaic adventuring and dusty turn-based combat to craft a role-playing title worthy of the LOTR name.
    • 43 Metascore
    • 70 Critic Score
    It's fun enough, but it's definitely not dangerous.
    • 74 Metascore
    • 70 Critic Score
    Marvel: Ultimate Alliance 2 certainly builds upon the ideas of the original, but the minor changes make the upgrade seem more status quo than truly super-powered. It's still (mostly) fun to blast and claw through large groups of foes, but it's also much harder to overlook recurring issues when so much time has passed.
    • 75 Metascore
    • 70 Critic Score
    Vastly more playable, but still falls short of the series' graphical capabilities and ideological potential.
    • 63 Metascore
    • 70 Critic Score
    Despite the shortcoming of its snail-like pacing, it's hard not to like Atelier Iris 3, what with its anime-style art and solid battle system.
    • 66 Metascore
    • 70 Critic Score
    Mind-boggling quick, XGRA is quite possibly the fastest entry in the futuristic racing subgenre - so fast that a lot of time is spent playing knock-hockey against barriers despite tight controls.
    • 57 Metascore
    • 70 Critic Score
    NBA
    This isn't a game that's going to make you want to abandon your big-screen basketball games by any means, but it can be enough to temporarily satisfy a serious basketball jones.
    • 67 Metascore
    • 70 Critic Score
    I can't really recommend Metal Slug XX if you're not already an established fan of the franchise, and in all honesty, I have a bit of trouble recommending it if you've already purchased Metal Slug 7.
    • 81 Metascore
    • 70 Critic Score
    In the end, Tiger Woods PGA Tour 07 is a solid golf game that should keep you interested for hours. [Nov. 2006, p.103]
    • 80 Metascore
    • 70 Critic Score
    When enemies appear in the same place and use the same simple attack patterns, the game becomes more monotonous than fun.
    • 71 Metascore
    • 70 Critic Score
    Aero does provide a fun ride, albeit one you&#146;ve taken many times before.
    • 48 Metascore
    • 70 Critic Score
    The graphics are stunning and the season mode will keep you busy for quite a while.
    • 73 Metascore
    • 70 Critic Score
    Stepping into the cockpit of a dive-bomber or Destroyer-class vessel just isn't that much fun.
    • 54 Metascore
    • 70 Critic Score
    Where March Madness really falters, however, is in its startling lack of gameplay modes.
    • 70 Metascore
    • 70 Critic Score
    The game isn't perfect--the game still has trouble picking up your commands on the touchscreen at times and some tasks require numerous tries before you can even figure out what to do--but Cooking Mama 2 is a winner without a shadow of a doubt. Every gamer, from the hardcore to the casual, should put in some time with this one.
    • 71 Metascore
    • 70 Critic Score
    If you've bought a 3DS and are dying for a game to play, Pilotwings Resort is a pretty good option -- but keep in mind that it might just look like that in comparison to a pretty weak launch line-up.
    • 63 Metascore
    • 70 Critic Score
    SOCOM isn't the genre-defining multiplayer experience it once was.
    • 78 Metascore
    • 70 Critic Score
    Tabula Rasa is a fun game, but frustrating enough that you are left with a feeling that the fun parts are mocking you from their inaccessible tower guarded by the lag monsters, poorly designed controls and the never ending kill-or-be-killed pacing.
    • 90 Metascore
    • 70 Critic Score
    Empire proves no different: It's a game that has great potential and with some extra tweaking, could have proven itself an excellent title. For now, Empire: Total War is a fine game, but one that has a heap of problems that need resolving before its worth any more of my time.
    • 78 Metascore
    • 70 Critic Score
    Last year&#146;s installment still has a lot more replay value and there are plenty of noteworthy soccer alternatives for the GameCube that you can spend your money on.
    • 75 Metascore
    • 70 Critic Score
    Wireless multiplayer mode (only available in the U.S. version) pits two players head-to-head, but this option is unlockable only after several hours of play (that may be too long for many players).
    • 84 Metascore
    • 70 Critic Score
    Given its challenging gameplay, emphasis on techniques, and required replayability, Rocket Bunnies has the potential to offer hours of fun while turning away the casual audience.
    • 78 Metascore
    • 70 Critic Score
    Rez
    Ultra bass-thumping tunes that magically mesh with the game’s ever-changing sound effects will draw you in and keep you enthralled...Unfortunately, the game is super short and seems more like an experiment than a full game.
    • 61 Metascore
    • 70 Critic Score
    Too laid back. It plays more like a lazy day at the beach, rather than a gonzo ride atop a force of nature.
    • tbd Metascore
    • 70 Critic Score
    This outlandish side-scroller charms with its slick presentation and risque sense of humor, but suffers from some wonky -- and limited -- controls.
    • 66 Metascore
    • 70 Critic Score
    The visuals are sharp and clean all around, and the game features plenty of slick aircraft shots and beautiful skylines.
    • 70 Metascore
    • 70 Critic Score
    Wet
    WET's sassy style and minimalistic gameplay give it a tasty enough flavor that you won't find anywhere else, but like movie theater popcorn, you can only consume so much of it before you're hungry for something with a bit more substance.
    • 63 Metascore
    • 70 Critic Score
    This game is strictly for action junkies and can be completed in a quick weekend rental. However, the quality of the graphics and gameplay hints at the potential for deeper, more compelling Batman games to come.
    • 69 Metascore
    • 70 Critic Score
    While the game's aesthetics and design is spot on to the franchises distinct style, gameplay teeters between fluidly fast-pace action and insanely difficult and tedious game segments.
    • 65 Metascore
    • 70 Critic Score
    The sluggish controls make it hard to maneuver Mister Mosquito from avoiding hand slaps, insect repellent, and everything else that’s thrown at you.

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