Gameliner's Scores

  • Games
For 502 reviews, this publication has graded:
  • 41% higher than the average critic
  • 5% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Blue Prince
Lowest review score: 30 Extremely Powerful Capybaras
Score distribution:
  1. Negative: 20 out of 502
513 game reviews
    • 63 Metascore
    • 60 Critic Score
    Dead or Alive 6 Last Round has two sides to it. For newcomers, it’s easy to recommend: you get a fairly complete version of the game, enhanced with an extensive photo mode and ray tracing on select stages, making for a solid package at a reasonable price. For veteran players, however, Last Round feels like a slap in the face: you lose quite a bit, gain very little in return, and still have to pay 'full' price, even if the core game remains a solid fighter.
    • 81 Metascore
    • 90 Critic Score
    Star Fox on Nintendo Switch 2 is a faithful reboot that modernizes the classic formula with gorgeous presentation and excellent voice acting. It plays things a little too safe at times, but the added challenges and polished gameplay make this the best Star Fox yet. Whether you're a longtime fan or a newcomer to the Lylat System, this is an easy recommendation, especially at its reasonable price point.
    • 75 Metascore
    • 80 Critic Score
    Deer & Boy is a beautiful cinematic adventure built around the growing bond between a boy and a deer. Its evolving gameplay, clever puzzles, strong pacing, and emotional presentation make it feel like a playable animated film. Some stiff controls occasionally disrupt the flow, but this remains a moving and visually impressive wordless journey.
    • 62 Metascore
    • 50 Critic Score
    In theory, I should like Dark Scrolls a lot more. However, the cozy atmosphere and strong audiovisual presentation can’t save this auto-scrolling platformer from the simple fact that it just isn’t much fun to play: while there’s plenty of variety on offer, doinksoft expects a significant time investment before you get to it, and the unrewarding progression, floaty controls, dull roguelite elements, and frustrating bugs make that a journey you’d rather avoid. If the developers push through a substantial number of updates in the coming months, it may be worth a look (especially given its modest price tag) but until then, just keep scrolling.
    • 80 Metascore
    • 70 Critic Score
    UFC 6 delivers where it matters most: the fights. The action is intense, satisfying, and backed by the strongest presentation the series has seen to date. Some new additions, like The Gym and Flow State, feel unnecessary and can disrupt the pace. Still, with its refined gameplay and robust career offerings, UFC 6 earns its place as the best entry in the franchise so far, even though it doesn’t win by knockout.
    • 81 Metascore
    • 80 Critic Score
    Square Enix has another successful JRPG on its hands with The Adventures of Elliot: The Millenium Tales. This charming HD-2D time-travel adventure may not reinvent the genre, but its entertaining story, beautiful visuals, and rewarding exploration make for a cozy and enjoyable journey. The action-based combat is somewhat simplistic and occasionally imprecise, yet players who can overlook those flaws will find a highly recommendable adventure.
    • tbd Metascore
    • 80 Critic Score
    With MOLE, Off Black Creations has managed to find a way to dig deep into the player's core by presenting it with something seemingly simple as a repair sim and then cranking up the psychological horror. Once the metaphors start to make sense, MOLE hits you right in the feels, while simultaniously making you run around in circles to keep it together in every sense of the word. There's only a few minor flaws that can halt the progress, but you'll really need to dig for them to find them a grievance.
    • 65 Metascore
    • 50 Critic Score
    NBA The Run has the DNA of a true NBA Jam or NBA Street successor, but fumbles too often to truly shine. The gameplay loop is fun at its core, yet frustrating mechanics and always-online requirements constantly get in the way. With its grindy structure and questionable longevity, it’s hard to recommend at launch, especially if you’re looking for a lasting arcade basketball experience.
    • 74 Metascore
    • 70 Critic Score
    Gothic 1 Remake stays remarkably faithful to the original, perhaps even a little too faithful, offering a demanding journey that refuses to hold your hand and makes every bit of progress feel earned. The challenge remains rewarding throughout, but the combat continues to feel stiff and cumbersome even after significant advancement, which undermines the action-RPG experience. Audiovisually, the remake is largely impressive aside from its often lifeless NPCs, making it an easy recommendation for longtime fans but a game newcomers should approach with caution.
    • 64 Metascore
    • 50 Critic Score
    The first few hours deliver a standard survival experience, with tree chopping and attention to thirst and hunger. After that, progression slows down due to excessive grinding for too little reward. While it may appeal to players focused on building, exploration-driven gameplay feels underdeveloped in Solarpunk.
    • 89 Metascore
    • 90 Critic Score
    Schrödinger’s Call is a hidden gem that proves powerful storytelling can leave a lasting impact without reinventing gameplay. Its emotional, relatable stories and creative character building make for a memorable eight-hour journey. The heavy themes and intense visual effects won’t be for everyone, but those who can handle them will discover one of the more unique indie experiences in recent memory.
    • 78 Metascore
    • 60 Critic Score
    Voidling Bound boasts a fantastic premise, blending creature collecting, evolution, breeding, and third-person shooter combat into a uniquely engaging experience that often feels like a mix of Spore, Risk of Rain, and Pokémon. Discovering new evolution paths, collecting parts, and experimenting with gene splicing provides plenty of creative enjoyment, but the game's potential is held back by uneven balance, simplistic combat, and an endgame that lacks meaningful challenge.
    • 75 Metascore
    • 70 Critic Score
    How you'll experience your return to Stauf's mansion will depend on your last visit. If that visit was 33 years ago, you'll be happy to see what Vertigo Games has done with the place. If you were there in 2023 - wearing a VR headset as you were puzzling your way out - you'll be dealing with the exact same place, minus some previous annoyances. Either way, Stauf is thrilled to taunt you again, no matter how long it has been since you last payed him a visit.
    • 76 Metascore
    • 80 Critic Score
    Crushed In Time is one of those games that just 'clicks', even if it has some minor but annoying flaws. Thanks to the immeasurable amount of creativity at Draw Me A Pixel, Crushed In Time overcomes the repetitiveness that comes with relying on a single gameplay mechanic of picking at stuff to make it move, bounce or fling. Fair warning though: certain scenes might turn you rabbid #IYKWIM.
    • 71 Metascore
    • 70 Critic Score
    Bluey’s Quest for the Gold Pen is a charming collectathon that perfectly suits younger players, with simple puzzles, colorful levels, and plenty of Bluey magic. The lack of Dutch localization and co-op feels like a missed opportunity, though. Currently it is a bit pricey at full retail, but for the right price, it’s an easy recommendation for young Bluey fans.
    • 84 Metascore
    • 90 Critic Score
    007 First Light captures the spirit of James Bond brilliantly, blending espionage, action, and player freedom into a package that feels distinctly its own. IO Interactive has delivered a confident start for its take on 007, with only a few minor blemishes holding it back. We can't wait to see what IO Interactive does next with an already stellar IP.
    • 81 Metascore
    • 70 Critic Score
    Coffee Talk charmingly builds on its predecessor with engaging stories, a beautiful art style, soothing lo-fi music, and light drink-mixing mechanics that create a relaxing atmosphere. At the same time, the limited gameplay, lack of meaningful interaction, and minimal impact on the narrative can make the experience feel repetitive over time. Ultimately, it is a game about listening, atmosphere, and small moments rather than deep gameplay; making it a comforting retreat for those seeking a cozy story rather than a truly interactive experience.
    • 70 Metascore
    • 50 Critic Score
    Echo Generation 2 is, for better or worse, quintessential Cococucumber: the closer you look at its aspiring RPG mechanics, the more its weak story, unfocused themes, and unnecessary gameplay systems begin to stand out. Thankfully, the developer’s talent still shines through in its gorgeous presentation, strong visual design, exotic locations, and entertaining mix of boss fights and deckbuilding possibilities despite the simple gameplay loop. Those qualities save Echo Generation 2 from falling into a deeper disappointment, and if you treat it as a casual in-between game, there’s just enough satisfaction to be found.
    • 90 Metascore
    • 90 Critic Score
    Mina the Hollower combines strong exploration, tight combat, and a fantastic retro presentation into an atmospheric action-adventure game packed with secrets and personality. Thanks to its smart gameplay systems, memorable boss fights, and a world that constantly encourages discovery, Yacht Club Games delivers one of the strongest retro-inspired games in recent years.
    • 66 Metascore
    • 50 Critic Score
    While the oscillator concept is innovative, the story is the game’s true standout. I was completely absorbed in the narrative and eager to discover what new twists would unfold after each completed level, but unfortunately the road to those moments often felt more like a chore than something I genuinely looked forward to. Some puzzles were enjoyable enough, yet the levels eventually started to feel repetitive, and more often than not I was simply relieved to be done with them; the name “Yerba Buena” is slightly misleading, as this herb is mediocre at best.
    • 62 Metascore
    • 60 Critic Score
    Thick As Thieves is a charming co-op stealth experience with clear caveats, that despite its flaws leaves you hungry for the bigger, bolder heist it could become.
    • 77 Metascore
    • 60 Critic Score
    Lumentale: Memories of Trey is an enjoyable monster-collection game with a charming world, strong art style, and memorable Animon designs. The story offers enough mystery to keep you engaged, but the catching system can feel unclear and the game lacks some polish. For genre fans, it’s worth trying, though it doesn’t reinvent the formula.
    • 71 Metascore
    • 80 Critic Score
    Warhammer 40,000: Mechanicus II smartly builds on the strengths of the first game, delivering a tactical experience with a dark atmosphere, strong combat, and an engaging dual campaign. The initiative system during battles, fully voiced dialogue, and varied Leaders add plenty of tactical depth and keep the progression satisfying throughout the game. Although the two playable factions feel less distinct than expected and some targeting issues can be frustrating, it remains a strong turn-based strategy game that will provide many enjoyable hours for fans of Warhammer 40,000 and tactical combat.
    • tbd Metascore
    • 50 Critic Score
    Burden Street Station kicks off with an intriguing premise and a handful of original ideas, but quickly derails thanks to frustrating navigation, unlikeable characters, and a messy clash of styles. The soundtrack and emotion-based mechanics keep things somewhat on track, yet in the end this train ride mostly ends in disappointment.
    • 67 Metascore
    • 40 Critic Score
    Bubsy 4D works fine as mindless platforming fun, but that’s about where it stops. Speedrunning is the only real highlight, while combat, story, and level design barely hold up. Fabraz fixes many of the issues from Bubsy 3D, but forgets to replace them with something truly engaging.
    • 80 Metascore
    • 80 Critic Score
    Luna Abyss is weird, chaotic and completely unafraid to do its own thing. Beneath the vague story lies a fascinating world that keeps pulling you deeper, while the fast-paced gunplay and slick platforming rarely give you a moment to breathe. It’s not flawless thanks to the clunky lock-on system and repetitive environments, but if you’re into relentless action with a bizarre edge, this is one to keep on your radar.
    • 73 Metascore
    • 60 Critic Score
    Call of the Elder Gods succeeds as an entertaining puzzle game, but falls short of becoming truly memorable. The puzzles are satisfying to unravel and the charming presentation makes it a pleasant world to spend time in, yet the unengaging story and sluggish pacing (an issue that already plagued the previous entry) continue to drag the experience down. If you’re mainly here for the brainteasers, you’ll find not a divine but certainly enjoyable puzzle adventure here, though you may want to bring earplugs for the endless barrage of uninteresting dialogue.
    • 80 Metascore
    • 90 Critic Score
    Yoshi and the Mysterious Book left me with a big smile and a fully satisfied puzzle brain by the time the credits rolled. While the game clearly aims at a younger audience, its clever puzzles, colorful worlds, and constant gameplay variety make it just as enjoyable for adults who love poking around every corner for secrets. If you’re looking for a straightforward platformer this won’t be your jam, but puzzle fans searching for a charming adventure packed with discoveries will absolutely feel at home here.
    • 83 Metascore
    • 80 Critic Score
    LEGO Batman: Legacy of the Dark Knight is the most complete LEGO Batman yet, packed with fan service, gorgeous visuals, and plenty to collect. Its darker open-world approach won’t appeal to everyone, but Batman and LEGO fans will still have a blast exploring Gotham together.
    • 76 Metascore
    • 60 Critic Score
    At its core, The Caribou Trail does a pretty good job telling a less mentioned WW1 history story regarding the Gallipoli campaign and the hardship of the Royal Newfoundland Regiment. Unfortunately though, developer Unreliable Narrators seems to have missed the mark with its action-driven marketing, reeling recruits in with images of trench warfare and eventually serving them a walking/soup stirring sim. The Caribou Trail shows flashes of greatness, but you might already have had your fill before you get to watch those unfold.
    • 91 Metascore
    • 90 Critic Score
    Forza Horizon 6 does exactly what it’s supposed to do. You’d be hard-pressed to find a better arcade racer on the market, as Playground Games remains the undisputed master of the genre: the sixth entry in the series looks stunning, features fantastic audio, plays like a dream, and is packed to the brim with content. Not every activity is equally compelling and the formula sees little true innovation, but for fans of arcade racing games this is still a must-play. An S2-class experience guaranteed to deliver countless hours of pure racing fun.
    • 77 Metascore
    • 80 Critic Score
    Battlestar Galactica: Scattered Hopes completely caught me off guard. Beneath its ruthless tactical gameplay lies a brutal fight for survival where politics, tough choices, and constant pressure collide. Alt Shift also proves the Battlestar IP couldn’t have landed in better hands.
    • 74 Metascore
    • 70 Critic Score
    Duck Side of the Moon is a charming and quirky space adventure that shines brightest through Doug himself and its relaxed, well-paced exploration. While the humor can feel a bit forced at times and the difficulty leans on the easy side, it remains an enjoyable five-hour ride filled with variety, charm, and plenty of duck-powered personality.
    • 74 Metascore
    • 80 Critic Score
    Nitro Gen Omega is pure indie passion, blending stylish anime-inspired visuals with accessible yet satisfying tactical combat. The worldbuilding can feel a bit rough around the edges, but the core gameplay more than makes up for it. If you love tactical RPGs and unique indie gems, Nitro Gen Omega is absolutely worth your attention.
    • 72 Metascore
    • 60 Critic Score
    Directive 8020 continues the trend of the earlier Dark Anthology games: entertaining B-horror where you constantly make decisions (sometimes under pressure) that determine whether your characters live or die. At its core, this is still a successful game, with plenty of fun moments, while the clear timeline and the option to rewind to earlier scenes are welcome additions. Yet for me, this is the least memorable entry in the series, as weak dialogue, mediocre performances, and overly frequent stealth sections often undermined the tension and made the formula start to feel worn out.
    • 73 Metascore
    • 60 Critic Score
    In a society where mascot horror seems to be the latest YouTube fad, Dark Pals: The 1st Floor follows suit with a potentially promising, but for now predictable take on the genre. While the mascots themselves show Skunx Games' creativity, the puzzles unfortunately don't. At the moment 'The Only Way Is Up' for the Dark Pals series.
    • 92 Metascore
    • 80 Critic Score
    Mixtape is a colorful, emotional, and deeply thoughtful game about the final moments of youth, with Beethoven and Dinosaur capturing the ache of growing apart through realistic dialogue, memorable characters, and bombastic audiovisual presentation. Yet this is not a melancholic experience, but a story about gratitude, cherishing everything life has to offer, and carrying the people you love with you forever, even if its constantly shifting gameplay can feel both like a strength and a flaw. Since Stacey felt the need to label every moment in the game with a song, I’ll return the favor: Mixtape is like Good Riddance (Time of Your Life). Not necessarily thrilling, but undeniably beautiful and the kind of experience that stays with you long after it ends.
    • 64 Metascore
    • 80 Critic Score
    A cozy exploration game that delivers exactly what it promises, blending relaxing camper travel with light base-building and rewarding exploration. While inventory limits and collectibles can feel a bit restrictive or grindy, they never take away from the overall chill experience. Outbound is a soothing road trip that lets you truly unwind behind the wheel.
    • 74 Metascore
    • 50 Critic Score
    Everything is Crab is a charming roguelite with a strong visual identity and entertaining early hours, centered around building your own bizarre creature. The mix of evolution, combat, and time pressure creates exciting runs, but is held back by limited variety and strict RNG. Fun in short bursts, but it lacks the depth and freedom to stay engaging long-term.
    • 73 Metascore
    • 70 Critic Score
    NTE: Neverness to Everness delivers a stylish and surprisingly varied gacha experience, packed with activities and strong presentation. While none of its systems truly stand out, the mix of vibes and accessible progression make it easy to sink hours into. The real test will be its long-term support, but for now, NTE has all the ingredients to become a lasting hit.
    • 85 Metascore
    • 70 Critic Score
    Wax Heads is a unique game with a strong love for music and community, where a touching story unfolds slowly and the original gameplay eventually becomes repetitive. Its characters and soundtrack elevate the experience, making it worthwhile for those drawn to atmosphere, music, and storytelling despite some uneven elements.
    • 52 Metascore
    • 40 Critic Score
    While hints of greatness linger in the streets of Industria 2's Nordvold, one can not deny that Bleakmill has work to do to let that greatness come to light. As of now, Industria 2 feels more like an Early Access game, held back by missing assets, curios level design choices and mediocre combat. This is not the Industria(l) revolution the fans were waiting for.
    • 77 Metascore
    • 50 Critic Score
    Motorslice shines when it leans into its strengths. Climbing massive machines and slick freerunning feel genuinely great. Unfortunately, clunky combat, unclear design choices and the weird interaction between its main characters drag the experience down. If you can look past the rough edges, there’s a rewarding adventure here, but it’s not without frustration.
    • 66 Metascore
    • 60 Critic Score
    Kiln sparks curiosity with its creative concept, unique systems, and that unmistakable Double Fine charm, backed by solid gameplay and appealing visuals. Yet beyond the surface, it quickly loses its grip due to imbalance, a lack of meaningful content, and a focus on live-service over cooperative play. It’s a fine pick for a quick Game Pass try, but ultimately fails to leave a lasting impression.
    • 77 Metascore
    • 80 Critic Score
    Quarter Up has managed to deliver a solid fighting game with Invincible VS. The focus appears to be on the gameplay, which is an absolute plus in my book. Invincible VS is a snappy tag fighter set in an absurd universe, and we are fully on board with that. It is just too bad that the story mode is insanely short and that there is a lack of gameplay modes. Overall, the game has managed to please the fighting fan in me; I just wish there was more to enjoy.
    • 65 Metascore
    • 70 Critic Score
    Adorable Adventures charms with its adorable protagonist Boris and its unique scent-based gameplay, though it becomes somewhat repetitive and suffers from technical hiccups. Still, it’s an easy recommendation for fans of exploration and anything irresistibly cute.
    • 78 Metascore
    • 70 Critic Score
    Moomintroll: Winter’s Warmth is a charming and atmospheric cozy adventure that beautifully fits the warm, dreamy world of the Moomins. Building on Snufkin: Melody of Moominvalley, it offers improved controls, more gameplay variety, and a stronger story that helps Moomintroll grow as a character. Its wintery atmosphere, gentle humor, and soothing soundtrack make it a delightful escape, while staying true to the franchise’s cozy identity. Though the puzzles are simple and the adventure is fairly short, its charm easily outweighs those minor drawbacks, making it a lovely recommendation for cozy game and Moomin fans alike.
    • 73 Metascore
    • 50 Critic Score
    All Will Fall offers a solid foundation for construction fans but feels like an Early Access game due to issues like AI pathing, a clunky camera, and repetitive events. Due to unlockable scenario’s there is progression. However, while there is enough content, the concept lacks depth, with little world-building. Overall, the game can be enjoyable for those who love building but falls short in terms of overall experience.
    • 75 Metascore
    • 60 Critic Score
    Milestone delivers another solid entry in the franchise with MotoGP 26, though the Italian developer still misses the mark in places. The new rider-based handling system looks more realistic, but barely feels different from previous years. Thanks to all official licenses, this remains the most authentic way to experience a MotoGP season, despite a career mode that still lacks depth.
    • tbd Metascore
    • Critic Score
    The difficulty level is definitely an issue. If you have no experience with the franchise, I therefore do not recommend Heroes of Might and Magic: Olden Era. However, if the game really appeals to you, I advise starting with the third installment so that you can learn the game's system without too much frustration. If you truly love a challenge, Olden Era is definitely for you, but it will certainly involve a lot of trial and error. Are you a long-time fan of the franchise? Then Olden Era is certainly worth the effort. The atmosphere does indeed resemble that of the old games, and the various modes and factions make the game pleasantly varied, allowing you to spend plenty of hours puzzling and exploring. It seems the developers have listened closely to the fans.
    • 64 Metascore
    • 60 Critic Score
    Aphelion turned out to be one of those games that I really wanted to love, but unfortunately started to dislike more as time progressed. DON'T NOD's marvelous UE5 showcase and its excellent Interstellar-like soundtrack can only do so much to disguise the flawed climbing and stealth gameplay mechanics.
    • 80 Metascore
    • 80 Critic Score
    With shapez 2, Tobias Springer takes the franchise to new heights, delivering a stellar sequel that improves on the original in every way. Its relaxing gameplay, smooth performance, and satisfying production-building offer hours of fun for both newcomers and veterans. Despite a forgettable soundtrack and occasional forced redesigns, it’s an easy recommendation for fans of management games like Factorio or Satisfactory.
    • 82 Metascore
    • 90 Critic Score
    Vampire Crawlers is a successful spin-off that goes beyond its name, translating the core of Vampire Survivors into a deckbuilder with light dungeon-crawling and surprising depth. The slower pace doesn’t hurt the tension, as the mix of cards, mana, and sequencing remains consistently engaging, especially for fans who will recognize many familiar elements. Minor flaws like a clunky deck overview hold it back from perfection, but it still stands as a strong and distinctive game with plenty to offer.
    • 87 Metascore
    • 90 Critic Score
    Saros builds brilliantly on Returnal’s foundation, refining the gameplay loop while opening the door for a wider audience. With flexible difficulty and strong design, it’s both accessible and deeply rewarding. A few rough edges aside, this is a standout roguelite and potentially your newest obsession.
    • 75 Metascore
    • 60 Critic Score
    Tides of Tomorrow has a strong and original concept that also serves a social purpose. The Story-Link system creates unique moments and gives the sense that you’re part of something bigger, where actions have consequences, even if the impact of your own choices sometimes feels limited and technical flaws and a sparse presentation hold it back from truly excelling. Still, it’s a game that lingers with you, precisely because of the question it leaves behind.
    • 77 Metascore
    • 80 Critic Score
    Tomodachi Life: Living the Dream delivers exactly what fans want: a chaotic, creative, and relaxing life sim full of charming, unpredictable Mii moments. The expanded creator and island customization make it a strong return for the series. While it still thrives on its unique charm, missing features like the concert hall and limited distinction between child and adult Miis hold it back slightly. Even so, it remains incredibly fun, the kind of game you pick up for minutes and end up playing for hours, making it an easy recommendation for fans.
    • 66 Metascore
    • 80 Critic Score
    Big Bad Wolf's Lovecraftian investigation horror experience pulls out all the stops to corrupt the brains of many a Cthulhu fan. From dazzling locations full of references to volumes of H.P. Lovecraft lore, Cthulhu: The Cosmic Abyss spares no detail. The fact that you have to scan every square centimeter until you lose your mind, and still run the risk of missing vital information, might well be a low point for some. With a bit of bad luck, it drives you to mental corruption, but it is a sacrifice that an audience with The Great Old One requires.
    • 86 Metascore
    • 80 Critic Score
    OPUS: Prism Peak stands out as a strong narrative adventure driven by its characters, atmosphere, and unique gameplay. Photography feels like a meaningful core mechanic, enhancing both the story and immersion, especially once the plot truly unfolds. While its many systems and lack of guidance can feel overwhelming at times, these issues don’t detract much from the overall experience. A memorable and emotional journey, highly recommended for fans of story-driven games with a unique twist.
    • 69 Metascore
    • 60 Critic Score
    Last Flag delivers a fresh multiplayer twist with tense matches and a solid presentation, though balance issues linger. Its longevity hinges on the playerbase, and in a 2026 free-to-play landscape, that price tag makes it a risky bet.
    • 80 Metascore
    • 90 Critic Score
    It's hard to hit a home run with a debut title, but Fumi Games managed to knock it out the park with Mouse: P.I. For Hire. The perfect mix of slapstick rubber hose esthetics and dark humored action make for an enjoyable trip through the vast, corrupted town of Mouseburg. Minor bugs and glitches are the only mouldy spots on an almost perfect wheel of cheese, one that Fumi sometimes oversalts with "cheesy" one-liners and dialogue.
    • 76 Metascore
    • 60 Critic Score
    REPLACED is pixel-perfect for players who want to immerse themselves in a rich, atmospheric cyberpunk world, yet Sad Cat Studios pushes it to the brink of being enjoyable. It’s a bit of a shame; REPLACED is only a few tweaks away from greatness, but right now it doesn’t quite get there, with slow pacing, sluggish gameplay, and a narrative that doesn’t always hold up. Add to that a fair number of bugs, from gameplay glitches to progression blockers, and it’s best to wait a few more months before diving into this visually stunning but not yet fully cohesive sidescroller.
    • 68 Metascore
    • 60 Critic Score
    Dosa Divas has a strong heart and delivers a flavorful story, even if the execution doesn’t always land. Its systems work but lack depth, and at around nine hours, it feels a bit short. It's a game that sticks with you for what it aims to be, not for how well it achieves it.
    • 85 Metascore
    • 90 Critic Score
    Capcom takes a bold swing with Pragmata, and it pays off: a gripping moonbound journey, strong character dynamics, and slick, addictive combat. Not everything sticks, though: the story plays it safe and floaty controls can frustrate but it never stops being a wildly entertaining space ride.
    • 70 Metascore
    • 80 Critic Score
    A Storied Life: Tabitha is a short but surprisingly powerful experience, delivering an emotional and layered story through a simple concept. Its mix of puzzles, narrative choices, and a calming atmosphere makes it stand out, even though the limited length and depth is a downside. Despite that, it leaves a lasting impression and is highly recommended for those seeking a quiet, story-driven experience.
    • tbd Metascore
    • 80 Critic Score
    Moses & Plato - Last Train to Clawville is an enjoyable detective journey that immerses you in the traditional world of crime fiction, with an animal twist. Each character has a distinct personality, making the conversations varied, and while the outcome felt somewhat predictable, the underlying motive was explored in more depth, adding context rather than delivering a true “wow” moment. Still, the ride to the finale is engaging and often amusing, making it well worth your time. Especially as an accessible entry point for newcomers to the genre, though seasoned sleuths will also find plenty to enjoy.
    • 76 Metascore
    • 70 Critic Score
    Minos is an engaging game, offering both accessibility and challenge, with cleverly designed levels that encourage experimentation. Strategically laying paths and equipping them with traps is something to behold. However, the narrative falls flat, some scenarios feel repetitive, and the roguelite system does hurt the overal experience—but if you can overlook these, Minos is a solid Taurus Defense experience.
    • 85 Metascore
    • 70 Critic Score
    Super Mario Bros. Wonder + Meetup in Bellabel Park lands somewhere in the middle. The minigames are fun and polished, but the lack of meaningful singleplayer content makes it feel a bit light. The game is great for co-op chaos on the couch, but solo players may come to find that the offering here is a little too thin.
    • 78 Metascore
    • 80 Critic Score
    People of Note is a distinctive RPG that smartly blends music with gameplay, featuring fresh combat and a clear identity. Not every note lands but the many options let you tailor the experience to your liking. It won't be a hit for everyone, but it delivers something genuinely unique.
    • 71 Metascore
    • 50 Critic Score
    DALOAR's The Occultist feels like a typical debut project: filled to the brim with a lot of ideas of which a fair amount unfortunately fail to hit the mark. While checking boxes of stereotypical creepy locations and ghoulish encounters, The Occultist rarely impresses in storytelling and character development. The pendulum also feels like it could have done so much more for the gameplay. But hey, at least we got Doug Cockle to grunt you through this 6-hour long experience.
    • 53 Metascore
    • 50 Critic Score
    What should’ve been a triumphant return for a long-dormant franchise ends up as a disappointing misfire. Legacy of Kain Ascendance shows flashes of promise—strong voice acting, a killer soundtrack, and some fun levels here and there, but they’re buried under clunky controls, odd design choices, and annoying difficulty spikes. Fans deserved better, and the series deserves another shot.
    • 73 Metascore
    • 80 Critic Score
    Life is Strange: Reunion isn’t groundbreaking, but it delivers a respectful and complete send-off for fans of Max and Chloe. Choices still matter, even if their impact is limited, while the familiar gameplay plays it safe. A worthy farewell for longtime fans, but not an entry point for newcomers.
    • 87 Metascore
    • 90 Critic Score
    A top-down soulslike was still relatively new territory for me, but Tombwater proves the perspective is well worth exploring. It offers a compelling narrative, varied combat, and an engaging gameplay loop, with meaningful upgrades and tools introduced at a steady pace to keep momentum strong, while its distinct environments reinforce the game’s grim tone. Navigation can be a bit unclear and the controls take some getting used to, but thanks to its stability and many strengths, those flaws are easy to overlook.
    • 76 Metascore
    • 50 Critic Score
    The core question is whether Super Meat Boy works in 3D, and the short answer is: more often not than it does. While Edmund McMillen’s cult classic spirit isn’t entirely lost, much of what made the original shine fades away, from its blistering pace and tight controls to its compact level design, with 3D proving a poor fit for the formula. In the end, Super Meat Boy 3D isn’t a bad game but an inferior one.
    • 75 Metascore
    • 50 Critic Score
    I appreciate Konami for taking risks on diverse indie projects, but Darwin's Paradox still needs significant work before it becomes truly worthwhile. Its charm and expressive animation can’t mask a shallow, low-impact story, and while flashes of creative mechanics shine through, they’re dragged down by tedious, dull, and occasionally frustrating sections. Ironically, despite its clear potential, Darwin's Paradox ends up feeling like a contradiction of what makes a puzzle platformer genuinely engaging.
    • tbd Metascore
    • 60 Critic Score
    The Seven Deadly Sins: Origin has all the ingredients for a strong anime game, with an engaging story, familiar characters, and an inviting world to explore, especially for fans of the franchise. However, its potential is currently held back by technical issues, clunky mobile-style controls, an unclear UI, and frequent glitches. The gacha system may also not appeal to everyone. As it stands, it’s a promising but rough experience that could grow into something great with updates, making it mainly worth it for dedicated fans for now.
    • 82 Metascore
    • 90 Critic Score
    Aether & Iron delivers a compelling story wrapped in gorgeous visuals and smart, tactical combat with its own CRPG twist. Despite some bugs and pacing dips due to heavy dialogue, the strong characters and presentation carry it through. Bottom line: an excellent game you shouldn’t miss.
    • 75 Metascore
    • 60 Critic Score
    Mega Man Star Force Legacy Collection is a solid bundle for fans, with enough extras to dive into. Newcomers get a decent introduction, but the repetitive battles and limited variety make it feel monotonous fairly quickly. Enjoyable, but it doesn’t reach the heights of the classic Mega Man(-X) titles.
    • 74 Metascore
    • 70 Critic Score
    Etrange Overlord is a weird one: light on depth, heavy on chaotic fun. Its quirky humor, colorful style, and absurd Japanese flavor carry the experience. Not for everyone, but if you
    • 76 Metascore
    • 80 Critic Score
    Screamer doesn’t fully become the narrative spectacle it sometimes seems to want to be, but when rubber meets the road, it fully delivers. The racing is slick, stylish, and deeply satisfying, backed by impressive visuals and smart progression. If you’re into arcade racers, Screamer might just be your next obsession.
    • 76 Metascore
    • 70 Critic Score
    If Project Songbird sets out to do one thing, it's pointing out how hard it can be for a developer to please everybody and ultimately end up with a passion project bogged down by undercooked concepts. Conner Rush's love child often teeters between artistically brilliant and genuinely creepy, and mildly disappointing due to frustrating combat/stealth sequences. In the end, going with less could have resulted in so much more.
    • 77 Metascore
    • 100 Critic Score
    Pearl Abyss delivers a dynamic and visually stunning open world that feels alive and full of discovery. There’s plenty to do, and the game expects you to explore on your own, with challenging puzzles, memorable bosses and little handholding. The many systems and mechanics can take time to master, but are very rewarding. While the story takes a backseat and is told through lore, it is still a tale you don't want to miss. Strong performance and a great soundtrack round out this must-play experience.
    • 73 Metascore
    • 60 Critic Score
    MLB The Show 26 only improves on a few fronts, while most of the experience remains largely unchanged from last year. The aging visuals are starting to show, though the gameplay still feels great and the soundtrack once again hits the right notes. Veterans may find little reason to return, but newcomers will still discover a solid baseball sim.
    • 74 Metascore
    • 60 Critic Score
    Homura Hime delivers where it matters most: tight combat, challenging boss fights and a satisfying gameplay loop for action fans. Sadly, everything around it feels underwhelming, with flat characters and uninspired level design. If gameplay is your main draw, there’s still plenty here to enjoy.
    • 65 Metascore
    • 60 Critic Score
    Greedfall 2: The Dying World offers an interesting story and meaningful player choices that encourage multiple playthroughs, though visually it doesn’t quite feel like a true PS5 title. The RPG systems are solid, but the dull and repetitive combat takes away much of the shine. Despite that flaw, there’s still plenty here that will appeal to fans of the first game.
    • 85 Metascore
    • 100 Critic Score
    Timberborn is a standout survival city-builder that combines creativity and strategy with the unique power of beavers. The game offers extensive freedom with vertical building, dam systems, and a focus on managing future challenges like droughts and badtide events. With diverse maps, two factions, and strong mod support, it promises hundreds of hours of engaging gameplay without feeling repetitive.
    • 74 Metascore
    • 80 Critic Score
    Fatal Frame II: Crimson Butterfly Remake brings the beloved horror classic back to modern platforms, sending players into the cursed Minakami Village where restless spirits lurk around every corner. The eerie atmosphere and stellar audio design shine, even if ghost fights drag on a bit too long. Miserable trip? Absolutely - and that’s exactly why it works.
    • 72 Metascore
    • 60 Critic Score
    While John Carpenter's Toxic Commando makes some interesting choices, it never quite stands out as a strong entry in the zombie shooter genre. Drawing on systems familiar from Saber Interactive, the varied arsenal, skill trees, and co-op gameplay can be enjoyable with a full squad, but a dull story, awkward characters, repetitive mission design, and an uninspired semi-open-world structure drag the experience down. There is still some fun to be found, though the genre offers better alternatives with more venom.
    • 76 Metascore
    • 60 Critic Score
    Tribute Games delivers another solid brawler with Scott Pilgrim EX, boasting great music, slick visuals, and satisfying combat. Unfortunately, a weak mission structure and a very short runtime keep it from reaching the heights of TMNT: Shredder’s Revenge. The open-world idea is fun but underused, making the €30 price tag feel a bit steep.
    • 77 Metascore
    • 70 Critic Score
    Tales of Berseria Remastered remains a fantastic JRPG, driven by its gripping revenge story and rock-solid real-time combat. The remaster adds smoother performance and visual upgrades, but little in the way of actual new content. If you’ve never played it, this is the best version to jump in. Veterans, however, may notice that there’s little reason to return.
    • 89 Metascore
    • 100 Critic Score
    Pokémon Pokopia is a surprisingly amazing spin-off that blends the Pokémon formula with building, habitat restoration, and a relaxing sandbox gameplay loop. Its charming story and adorable presentation add more depth than you’d expect from a sim. Despite some clunky building controls, it remains a cozy and addictive experience that can easily keep you busy for dozens of hours.
    • 86 Metascore
    • 90 Critic Score
    Monster Hunter Stories 3: Twisted Reflection is by far the strongest entry in the spin-off series thanks to its gorgeous presentation, full voice acting, and plenty of welcome additions. The classic rock-paper-scissors combat still works, though it starts to become repetitive over time. That said; JRPG- and Monster Hunter lovers will find a colorful, content-packed adventure with the potential to sink dozens of hours into.
    • 76 Metascore
    • 70 Critic Score
    Given that RoadCaft left me in the dirt, I honestly believed that Saber's simulation ship had sailed on me for good. Fortunately, Docked has managed to reel me back in, providing a seriously entertaining casual simulation with tons of tasks to keep the enthusiast (un)loading for hours. The only things ruining the immersion are graphical issues, QTE-minigames that just don't land the way they should, and Port Wake that isn't as hustling and bustling as you'd expect from a major transport harbor.
    • 80 Metascore
    • 80 Critic Score
    WWE 2K26 delivers rock-solid gameplay, stacked with moves and enough content to keep you busy for a long time. Not every mode is a main-event hit and the DLC strategy raises some eyebrows, but the overall package is impressively complete. For WWE fans, this is the best entry in years.
    • 85 Metascore
    • 80 Critic Score
    Planet of Lana II delivers another contemplative, emotionally resonant, and visually stunning journey, choosing careful refinement over daring reinvention. While that restraint preserves the spirit of the original, it also carries over its sluggish pacing, occasionally convoluted puzzles, and moments of frustration, resulting in a gorgeous but overly safe sequel that echoes rather than elevates its predecessor.
    • 81 Metascore
    • 60 Critic Score
    Planet of Lana II delivers another contemplative, emotionally resonant, and visually stunning journey, choosing careful refinement over daring reinvention. While that restraint preserves the spirit of the original, it also carries over its sluggish pacing, occasionally convoluted puzzles, and moments of frustration, resulting in a gorgeous but overly safe sequel that echoes rather than elevates its predecessor.
    • 65 Metascore
    • 50 Critic Score
    Gear.Club Unlimited 3 leans almost entirely on its Story Mode, yet even that fails to truly pull you in. Beyond that, frustrations stack up – clunky handling, technical hiccups and rubber banding – though the hub, duels and traffic-filled circuits offer brief flashes of promise. In the end, it falls short of must-have status, and you’re better off firing up GRID Legends instead.
    • 70 Metascore
    • 70 Critic Score
    With Legend of Kain: Defiance Remastered, the final chapter of the saga gets a modern-day polish: great news for preserving this legendary series. The story, lore and atmosphere still shine, and the visual upgrade plus a few neat extras will please longtime fans. Just don’t expect miracles: clunky controls, a rebellious camera and repetitive combat remind you this is very much a product of its time, even if the ride remains entertaining.
    • 73 Metascore
    • 50 Critic Score
    My enthusiasm for Laysara: Summit Kingdom has dropped, which is disappointing given its strong mountain setting and promising city-builder concept. The gameplay focuses heavily on fulfilling population needs, with limited production chains and objectives, making it feel more like a puzzle game than a strategic builder. The inability to rotate or upgrade buildings, combined with small building radii and no planning system, restricts creativity and player freedom. Although the game is visually appealing and accessible, it quickly becomes repetitive and fails to maintain long-term engagement.
    • 93 Metascore
    • 100 Critic Score
    I can only describe Resident Evil Requiem as an absolute blockbuster—a relentless rollercoaster where Grace’s nerve-shredding survival horror and Leon’s explosive action blend seamlessly, delivering a stunning, innovative yet faithful experience that stands among the very best the franchise has ever offered.
    • 76 Metascore
    • 80 Critic Score
    ANTHEM#9 delivers a tight, addictive puzzle-strategy loop that constantly rewards the player. The minimal storytelling holds it back slightly, but the smart mechanics more than compensate. An impressive solo project and a strong recommendation for fans of deckbuilders and tactical puzzlers.

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