Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 57 Metascore
    • 67 Critic Score
    But if I were a fan, I'd enjoy it a bit more because it does feel like an authentic, quality (relatively speaking) Dragon Ball experience.
    • 57 Metascore
    • 16 Critic Score
    The big kick in the eyes come with the laughable rain. Besides degrading the graphics to a PSX level, the rain only seems to fall in certain spots, like right over your car. It's as if there's a guy in a helicopter spraying water from above with a hose.
    • 57 Metascore
    • 50 Critic Score
    One of the most average games I've ever played. It has some mindlessly fun arcade moments balanced by a a mediocre plot and boring graphics.
    • 57 Metascore
    • 42 Critic Score
    It’s sad to think that with all its high-tech fanciness of the new console generation, TMNT can’t even muster up the personality and gameplay of the old arcade games.
    • 57 Metascore
    • 50 Critic Score
    Frankly, I’m not sure what the developers were thinking with Sacred 3.
    • 57 Metascore
    • 60 Critic Score
    Unfortunately, the changes in Dynasty Warriors 9 are a bit too superficial and kept too much of what made the series suffer in previous titles. The controls and animations need tightening, and the storytelling needs to evolve to a point where it's more coherent. If you're a fan of the Musou franchise, there's a lot of new stuff to experience and enjoy here. Dynasty Warriors 9 isn't likely to attract a ton of new fans, but it sets the groundwork for the future of the series, and we'll likely see the real fruits of this new direction in the next few entries in the franchise.
    • 57 Metascore
    • 25 Critic Score
    NBA
    Shoddy control and rough A.I. mar the gameplay, while the lack of any sort of deeper Franchise system leaves bus-stop managers out in the cold. If it weren’t for the online play, 989 should be permanently benched.
    • 57 Metascore
    • 80 Critic Score
    Honestly, if you can get past the idea that Akihabara nerds are coming off just a little too rape-y for the average player (and Japanese tentacle monster), the game itself isn’t bad at all.
    • 57 Metascore
    • 58 Critic Score
    Still, Faery is commendable for being among the first foray of the core RPG genre in the downloadable space dominated by twin-stick shooters and bite-sized platformers.
    • 57 Metascore
    • 50 Critic Score
    If this expansion were $10 or so, I wouldn't be so rough on it. However, when you're looking at paying $19.99 ($17.50 with the Expansion Pass) for Curse of Osiris when it offers so little new content, it seems a bit ridiculous. The worst thing of all is that if you want to keep playing Destiny 2 and keep getting new and relevant gear, then you have to buy it. This expansion is now required to get the full enjoyment out of even the base game, so even if you think it's not a good value you're trapped.
    • 57 Metascore
    • 33 Critic Score
    If the Kinect can't muster up a decent game and fast, it'll be hard for anyone to wash their mouths of the bad taste games like Body and Brain Connection leave behind.
    • 57 Metascore
    • 50 Critic Score
    Hunted has potential. It has the art design and spark, but the attempt at a genre hybrid ultimately falls short. Though the idea of a fantasy RPG with a third-person action mentality, from Gears of War or Resident Evil 5, is innovative, it just isn't polished enough to make it work.
    • 57 Metascore
    • 25 Critic Score
    British culture is certainly responsible for some fine works, like Shakespeare, David Bowie and Elizabeth Hurley. But as The Getaway: Black Monday proves, it’s also capable of some very bad ones, like the Spice Girls, blood sausage, Prince Harry's Nazi costume, and now Black Monday. Despite the name, we're pretty sure this game sucks every day of the week.
    • 57 Metascore
    • 16 Critic Score
    The game's best feature is its inclusion of the twenty year-old version of Rampage, which is actually smarter, deeper, and just plain better than Total Destruction. That's sad. Flee in terror.
    • 57 Metascore
    • 42 Critic Score
    Dark Void may be the most aptly named game to ever be released - with a half-dozen good concepts sucked in, alas, never to be seen again. It ranks even lower than last year's Bionic Commando in Capcom's list of franchises that had promise but turned out to be no fun to play. A little more fluidity, polish and thought would have made a big difference for this game, as it stands though, Dark aVoid this one.
    • 57 Metascore
    • 40 Critic Score
    If Mobile Suit Gundam Extreme Vs-Force intends to be the resurgence of the franchise here in the West, it could not start on a more wrong foot. This game is not a primer; it is only for the Gundam devout.
    • 57 Metascore
    • 50 Critic Score
    I could go on, of course, but the main idea is that Goliath, for having an authentically fun concept is not that much fun itself, venturing into being frustrating and overly cynical.
    • 57 Metascore
    • 33 Critic Score
    Strangely enough, Boogie works well on that extremely low level, EA has nailed the humor and charm with this musical cartoon. The actual game sucks if you’re expecting anything beyond a colorful puppet show.
    • 57 Metascore
    • 33 Critic Score
    If there were some kind of branch progression throughout the game that allows you to train your Pikachu instead of just playing peek-a-boo with it, this game might have been a little more tolerable.
    • 57 Metascore
    • 25 Critic Score
    If you’re going to go after a licensed act, why, uh, VANESSA CARLTON? Is she big at LAN parties that I’m not invited to or something? It’s mind-boggling.
    • 57 Metascore
    • 25 Critic Score
    The clunky control and pathetically simple gameplay just doesn’t cut it, and so little effort went into the decent “changing history” angle that it winds up falling flat.
    • 57 Metascore
    • 58 Critic Score
    This cut-and-dry fighting will get a bit tedious and boring for some, especially since Captain's moveset barely changes throughout the game, but it's easy to forget how more casual game players will appreciate the simplicity.
    • 57 Metascore
    • 50 Critic Score
    While fans of the franchise will get a kick out of re-enacting their personal favorite battles, most folks will probably be wishing that hacking up hobbits was more like blasting Ewoks. And even if you do get a kick out of it, much like dating a crazy hot chick, the enjoyment will be short-lived once you start to look beyond the surface and see the glaring flaws.
    • 57 Metascore
    • 25 Critic Score
    If you’re going to go after a licensed act, why, uh, VANESSA CARLTON? Is she big at LAN parties that I’m not invited to or something? It’s mind-boggling.
    • 57 Metascore
    • 40 Critic Score
    Sadly, we instead have a game that is largely built around wasting the player’s time, with half-baked RPG mechanics doing little to enhance the experience, ultimately hindering the better parts and drawing attention to the lost potential.
    • 57 Metascore
    • 25 Critic Score
    With a generic plot and terrible ship building scheme, Genesis Rising is lost in space. Hopefully, it stays that way.
    • 57 Metascore
    • 40 Critic Score
    If ever a game was made to put (mostly) buxom girls in bikinis and have them fight, this is the culmination of that.
    • 57 Metascore
    • 83 Critic Score
    Breach shows strong respect for armed combat. The weight, realism, and dry approach to the online shooter genre proves Atomic Games as a developer who takes their first-person shooters seriously. By dealing with its content maturely, Breach proves that sometimes games don't die; they just change shape.
    • 57 Metascore
    • 60 Critic Score
    Michael Jackson: The Experience HD is a good game for what it is: a single-player rhythm game built for a touchscreen. There are two-player battle modes available, but most players will never use the feature, as it requires a second Vita and another copy of the game. It's different in nature, but an entertaining game in its own way.
    • 57 Metascore
    • 42 Critic Score
    Even though the EyePet offers a lovable virtual pet, it just doesn't cut it in the real world.
    • 57 Metascore
    • 75 Critic Score
    As it stands, Severed falls a little short of the DLC value proposition and doesn't have the depth of gameplay to boot.
    • 57 Metascore
    • 33 Critic Score
    Playing Sydney 2000 is going through rote finger tapping or timing exercises that will quickly get boring.
    • 57 Metascore
    • 58 Critic Score
    Still, Faery is commendable for being among the first foray of the core RPG genre in the downloadable space dominated by twin-stick shooters and bite-sized platformers.
    • 57 Metascore
    • 50 Critic Score
    If you loved Dead Island you'll love that Riptide gives you more of the same, but everyone else should use their brains before they turn to zombie chow.
    • 57 Metascore
    • 25 Critic Score
    The online mode is there as it is with nearly every fighting game to come out in the last five years and it serves its purpose just dandy. Unfortunately, the broken gameplay immediately removes any gold starz DBZ would have eared for online functionality.
    • 57 Metascore
    • 33 Critic Score
    It’s astonishing that a series with such unlimited potential has turned into such a farce, but I guess that’s what happens when you drive blindly without taking to the time to ask for directions. As is usually the case, that leads to a dead-end street.
    • 57 Metascore
    • 50 Critic Score
    The smashing of heads and delivery of pain is fun, but is ultimately undermined by the awful camera and limited gameplay.
    • 57 Metascore
    • 58 Critic Score
    Little kids might be willing to look past the unoriginality and outdated gameplay.
    • 57 Metascore
    • 50 Critic Score
    As it stands, Back to Bed occupies an odd middle-ground, in that it manages to be both endearingly quirky yet fundamentally dull.
    • 57 Metascore
    • 42 Critic Score
    Hardcore adventure types might enjoy it only because there are so few options these days, but anyone else will find the irritating puzzles, well, irritating, and will want to heave the CD out the window.
    • 57 Metascore
    • 40 Critic Score
    It can be entertaining as a series of curious tech demos, but not for any longer than a few hours.
    • 57 Metascore
    • 25 Critic Score
    There is no reason to buy or play this game. It’s a thin, worthless piece of spam on a hook that will hopefully be gobbled up by the countless better games available this holiday season. Even if you get nothing for Christmas, be thankful you didn’t get this.
    • 57 Metascore
    • 33 Critic Score
    Quite the insult to PS2 hockey fans. It's certainly not as good as NHL 2001, and that wasn't a great game..Poor 989 seems to be falling even further behind with old injuries and rusty skates. Someone definitely needs to check these guys.
    • 57 Metascore
    • 25 Critic Score
    A big disappointment. Though it uses a decent RPG system, its poor balance, repetitive action and somewhat lame stab at rewriting history leads to a game no one should invest time or money in.
    • 57 Metascore
    • 33 Critic Score
    Harbinger defines mediocrity.
    • 57 Metascore
    • 58 Critic Score
    Simply better than the PS2 version. It's smoother, looks a lot better and the gameplay has made a successful transition from frustrating to decent fun.
    • 57 Metascore
    • 40 Critic Score
    Mugen Souls Z relies heavily on underboob, sideboob, and boob windows to get the job done, but this is not the full extent of the overt sexism, fetishism, or hypersexualization.
    • 57 Metascore
    • 42 Critic Score
    The Game Gear titles are a welcome bonus, but having to play through the broken game just to get them is a hassle.
    • 57 Metascore
    • 50 Critic Score
    While Dark of the Moon hits all the bases for a blockbuster game, it won't live up to the blockbuster experience. At least the game wasn't as bad as the movie.
    • 57 Metascore
    • 58 Critic Score
    Like Ocean’s Thirteen, there are a lot of amazing individual elements in Dawn of Mana that are worth the price of admission. But they just don’t come together to make a cohesive whole.
    • 57 Metascore
    • 80 Critic Score
    If you’re looking for a short, colorful adventure to entertain you for a few hours, it’s hard to go wrong here. Just watch your step.
    • 56 Metascore
    • 80 Critic Score
    While it may lack more than several features that we might have taken for granted in the last handful of WWE titles, WWE 2K15's gameplay enhancements are a necessary boon and provides a well-invested platform for its future.
    • 56 Metascore
    • 33 Critic Score
    All the money spent on royalties to have Don’s name attached to it could have been put to better use.
    • 56 Metascore
    • 50 Critic Score
    Jungle Rumble appears to function as a back-and-forth of interesting ideas and ho-hum delivery.
    • 56 Metascore
    • 42 Critic Score
    It’s sad to think that with all its high-tech fanciness of the new console generation, TMNT can’t even muster up the personality and gameplay of the old arcade games.
    • 56 Metascore
    • 30 Critic Score
    The fighting is repetitive and dull, the infrastructure is more annoying than entertaining, and it’s a gigantic disappointment from start to finish. Not only do the franchises represented deserve better than this, but it’s an awful way to celebrate the manga giant’s 50th anniversary.
    • 56 Metascore
    • 0 Critic Score
    There are literally no redeeming qualities to the game. Maybe if it wasn't as broken as it is in so many areas, I could contentedly give it a 'D'; it would merely be a poor knock-off in that case, not atrocious as it stands.
    • 56 Metascore
    • 42 Critic Score
    For twenty bucks, it provides plenty of wacky pitches and some minor league couch fun, but the lack of modes and new gameplay really hurts. Instead of swinging for the fences, Midway has settled for a walk.
    • 56 Metascore
    • 16 Critic Score
    Just a bad video game. Very young, very stupid fans of the series will likely enjoy running around in circles whacking at things, but we at GR do not.
    • 56 Metascore
    • 25 Critic Score
    It's ridiculous, reminiscent of the obligatory chase sequences in the "Benny Hill Show." And about as horrifying...Shorter than an Oompa Loompa.
    • 56 Metascore
    • 42 Critic Score
    Even with the triple tag team and strong character progression, Warriors Orochi 2 for PSP is more of a rehash of a rehash of its franchise rather than a redesign.
    • 56 Metascore
    • 42 Critic Score
    A bland, thankless and unconvincing entry in the annals of WWII games.
    • 56 Metascore
    • 25 Critic Score
    The robot design and collection aspects are pretty good, but it isn't worth much when you're just pounding buttons like an idiot. Mindless gameplay coupled with camera problems and not much else leads to a game you definitely don't need to get.
    • 56 Metascore
    • 50 Critic Score
    The copycat gameplay is sound and fun enough not to be instantly grating. It will be in the long-term, though, when you realize there's really nothing else to do other than mindless combat with generic enemies.
    • 56 Metascore
    • 70 Critic Score
    This won’t satiate the hunger for the next full incarnation of the series, just provide an added distraction while watching old episodes of the animé.
    • 56 Metascore
    • 50 Critic Score
    It’s sad, really. Now that Sega’s console days have gone the way of the Colecovision, Sonic just doesn’t get the respect that he used to.
    • 56 Metascore
    • 58 Critic Score
    Once you get the game completely set up and ready to play, you expect something just as fun as Dance Dance Revolution, but no more than 10 minutes in, you realize you have been most definitely let down.
    • 56 Metascore
    • 40 Critic Score
    Speaking Simulator is a fun idea that remained best on paper. It’s another “simulation” game that takes a joke and wears it thin, leaving not much room for enjoyment past the initial chuckle.
    • 56 Metascore
    • 25 Critic Score
    The online mode is there as it is with nearly every fighting game to come out in the last five years and it serves its purpose just dandy. Unfortunately, the broken gameplay immediately removes any gold starz DBZ would have eared for online functionality.
    • 56 Metascore
    • 70 Critic Score
    More likely to be enjoyed by those who stumble upon it or pick it up on a whim rather than hotly anticipate it, the game packs more depth than you’re likely expecting if you can bring yourself to stick with it long enough and endure humor that some will no-doubt find intolerable. Admittedly the best games rarely suffer from this issue, but here the creator has been there and done that; Drawn to Death is what is, nothing more and nothing less, and those who can bear it are in for something crass, vulgar, and utterly enjoyable. Oh, and a word to the wise - the nightmares induced by the game’s cast subside after just a few days. If you do abandon Drawn to Death, don’t let that be the reason.
    • 56 Metascore
    • 42 Critic Score
    Half the time you're playing you find yourself staring into the screen at the same old scrap of evidence, no music, no sound, no action. If you like the X-Files, you're better off watching reruns on the television program or going out and seeing the movie.
    • 56 Metascore
    • 25 Critic Score
    Game play is a plodding, methodical chore, whose only rewards are unlocking another mediocre game or dressing your character more outlandishly. You never really get that feeling of accomplishment or frantic happiness that marks some of the better mini-game offerings for the Wii.
    • 56 Metascore
    • 50 Critic Score
    It offers interesting gameplay mechanics and a ton of modes, but the pieces don't fit together well, making this mascot racer better suited for a weekend drag race than a 500 lap cruise.
    • 56 Metascore
    • 25 Critic Score
    Piñatas are good when they contain candy and treats, but these so-called Party Animals only hold the broken dreams of the Public Broadcasting System. They shower the poison of lost opportunities and stink of failed marketing schemes.
    • 56 Metascore
    • 33 Critic Score
    It's astonishing that a series with such unlimited potential has turned into such a farce, but I guess that's what happens when you drive blindly without taking to the time to ask for directions. As is usually the case, that leads to a dead-end street.
    • 56 Metascore
    • 50 Critic Score
    Legacy looks great and sounds great, it has a few good hooks and a solid story to tell, but it fails on most levels to be a compelling experience.
    • 56 Metascore
    • 25 Critic Score
    Actually, it’s just bust. While the game's heart is in the right place, its head is severed by incredibly repetitive, basic gameplay and a control scheme nastier than Nero. Rome wasn’t built in a day, but Colosseum probably was.
    • 56 Metascore
    • 42 Critic Score
    Even with the courses meticulously pieced together from the real thing, I'm just struck that, again, this is a full-price purchase for what is essentially a collection of two-button games that have been around since the earliest video games.
    • 56 Metascore
    • 70 Critic Score
    For an XBLA title, Skydive: Proximity Flight will get you a decent deal for your buck. There are plenty of tough achievements to complete and the game is even Kinect-compatible. Though the idea of this winged skydiving theme can be expanded with a few more added elements, so far it's heading in the right direction.
    • 56 Metascore
    • 70 Critic Score
    Much like a real hunt, Predator: Hunting Grounds rewards patience. Wading through the questionable technical performance and perplexing design gives persistent Predators a multiplayer experience that flourishes as its cat-and-mouse gameplay reveals itself like a newly uncloaked Yautja. Collecting four skulls with the spine intact is just as thrilling as taking down a cunning Predator. Yet each blunder and bug acts as another cut on the Predator’s torso, revealing that this monstrosity does, in fact, bleed. It’s just now up to Illfonic to issue some patches to prove that bleeding doesn’t necessarily mean something can be killed so easily.
    • 56 Metascore
    • 33 Critic Score
    Other than a couple isolated bits HP and the SS is a mess. And I didn’t play crap like this when I was a kid, at least not for long. I played Sonic. So there ya have it: Harry Potter is better than a Vomit flavored bean, but a little worse than Grass, and on a level with Booger.
    • 56 Metascore
    • 33 Critic Score
    Perpetually frustrating.
    • 56 Metascore
    • 25 Critic Score
    Repetitive, sloppy and inane, Tenchu Z trots out an old ninja that is more of a nut-kicker than a stealth killer.
    • 56 Metascore
    • 42 Critic Score
    Maybe it’ll hold a smaller child’s attention but that doesn't mean it's a good game. Barney the dinosaur can also enteratain a child, and that's awful. Shrek the Third quickly becomes a chore for even the mildly experienced gamer.
    • 56 Metascore
    • 67 Critic Score
    The selling point of Postal is still its best feature - unabashed anarchy and a willingness to go where other games haven't. The gameplay is average; really no new ground is broken, and at its core this is just arcade style action. But the fact remains that Postal has upped the ante as far as what is accepted in the mainstream gaming world.
    • 56 Metascore
    • 42 Critic Score
    Another mediocre game and, at times, a pain. However, it does have some cool moments and will easily consume a couple of free hours.
    • 56 Metascore
    • 40 Critic Score
    I wish I could feel like Boss! meant something other than a cheap throwaway downloadable, but sometimes video games we love become the story all on their own. I couldn’t find that in Boss! though you may have an excuse to download a handful of PSN games this holiday season.
    • 55 Metascore
    • 33 Critic Score
    Better suited as a free online Flash game than something sold at retail. It fails to live up to its odd premise and relies too heavily on being offbeat, ultimately turning into more of a cute diversion than a full-fledged game.
    • 55 Metascore
    • 25 Critic Score
    If you have children, they'll be delighted, but if you're over the age of twelve, the party will decidedly end the moment you put this game in the disc drive.
    • 55 Metascore
    • 42 Critic Score
    While pretty as a picture, Genji has only managed to strike my wallet for massive damage. My advice is to switch away from buying Genji, and get your giant crab with some garlic butter instead.
    • 55 Metascore
    • 50 Critic Score
    I can't say Dynasty Warriors: Gundam is a good game, but it's not a horrible one either.
    • 55 Metascore
    • 33 Critic Score
    The games suck. Not in a grand 'broken beyond redemption' sense, but in a more mediocre, 'nothing to see here, people' kind of way. Go spend your money on a good game. You'll be happier for it.
    • 55 Metascore
    • 16 Critic Score
    I wish there really were a Buzz Lightyear, because he would probably beat the crap out of the guys who made this game.
    • 55 Metascore
    • 50 Critic Score
    It's a puzzle game that doesn't involve pointing and clicking or falling shapes, which is good to see, but it leaves much to be desired with its blunt limitations, uninspired presentation, and painfully slow pacing.
    • 55 Metascore
    • 25 Critic Score
    The unlockables are neat, but they aren’t neat enough to really redeem it. At all.
    • 55 Metascore
    • 42 Critic Score
    The sound and music constantly find the most irritating corners of your ear to hammer away. The slightly cheesy music hides behind six annoying voiceover samples, which play over and over every five seconds. Literally.
    • 55 Metascore
    • 50 Critic Score
    It offers interesting gameplay mechanics and a ton of modes, but the pieces don't fit together well, making this mascot racer better suited for a weekend drag race than a 500 lap cruise.
    • 55 Metascore
    • 25 Critic Score
    What makes COP: The Recruit a lackluster game is that it comes late to the party. If this game came out 10 years ago on the Nintendo 64 and before high expectations were set for gritty crime games, then maybe it could’ve been a decent game, possibly even a good game. But with open-city action titles like Grand Theft Auto: Chinatown Wars, this game just can’t compare.
    • 55 Metascore
    • 40 Critic Score
    The developers of OmniBus decided to put humor over fun and created a game that might do well for a couple of Twitch streamers or YouTubers, as I can imagine it might be fun to watch. But it sure isn't fun to play.
    • 55 Metascore
    • 70 Critic Score
    If you're the type of gamer who only plays games with gigantic hype and multimillion-dollar budgets, Revenge of Zen might not be your thing, but those who do get into this title are in for a worthwhile experience.

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