Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 62 Metascore
    • 42 Critic Score
    It's slow to get moving, it's nothing like what a console gamer is expecting in an action game or a “normal” RPG, and with the noticeable graphical problems it feels half-way done. It's a real shame, because it's a fun twist on the “hero vs. dragon” story with some neat ideas that just don't make it to fruition.
    • 62 Metascore
    • 70 Critic Score
    Despite itself, Kersploosh! is actually an endearing sort of gaming experience. As pure and unquestioning as you can find anymore. It doesn't aim to change the landscape or steal world record sales figures. It's just a fun little game that you can play in between the 3DS's heavy hitters.
    • 62 Metascore
    • 42 Critic Score
    It adheres to dated, formulaic gameplay far too much and is over quickly. But I grew up on this game, and if you did too, you will likely have some fun with this as a rental.
    • 62 Metascore
    • 75 Critic Score
    There are so many great visuals, interesting gameplay moments, and little strokes of genius. It epitomizes how small games can be big experiences.
    • 62 Metascore
    • 25 Critic Score
    Five to six hours in and Blacksite curls up and expires, ending mercifully an experience that not even an alien would care to dissect.
    • 62 Metascore
    • 42 Critic Score
    If Transmission Games had put a little bit more effort into the title and taken it out of WWII and into a world of their own design, they could have been more creative with the story, style, weapons, and gameplay.
    • 62 Metascore
    • 33 Critic Score
    It's got some nice waves, but a bad camera, tough controls, and some unsatisfying gameplay cause an evil tsunami of massive proportions.
    • 62 Metascore
    • 42 Critic Score
    It's a relatively satisfying 3-hour adventure for around 6 dollars (540 MS Points). But if a continuation of the story is the only thing you're looking for, than you're better off waiting for the inevitable Fable 3.
    • 62 Metascore
    • 50 Critic Score
    Pork is generally one of my favorite foods, but it doesn't seem to translate to much of a game.
    • 62 Metascore
    • 33 Critic Score
    There's no way I could recommend buying this wallet draining mutant. While the heart of the character is here, the brain is not.
    • 62 Metascore
    • 80 Critic Score
    People are going to buy it, and they're going to enjoy it.
    • 62 Metascore
    • 58 Critic Score
    Even with the controller glitches, which seemed not to bother younger players so much anyway, it's more fun with the Wii remote than with the DS stylus.
    • 62 Metascore
    • 50 Critic Score
    The linear track design and lack of depth leads to a somewhat boring kart racer that will mainly appeal to young gamers or Looney Tunes fanatics.
    • 62 Metascore
    • 75 Critic Score
    A decent game in its own right and it should temporarily satisfy two groups: EQ junkies who just can’t get enough, and Warcraft junkies who’ve already played the hell out of "The Frozen Throne."
    • 62 Metascore
    • 58 Critic Score
    It has the right elements of speed and control, but it just sticks too close to the mainstays of the genre to carve out a niche. There needs to be more uniqueness to Tube Slider besides the title.
    • 62 Metascore
    • 75 Critic Score
    A solid racer. There is a slight adjustment period while grasping the concept of racing on snow, but that's the premise here and the physics are really done well.
    • 62 Metascore
    • 16 Critic Score
    One of the worst games we've ever seen. As much as we'd like to see more sexual content in games, we're afraid Magna Cum Laude will do for Mature games what "Showgirls" did for NC-17 rated movies.
    • 62 Metascore
    • 58 Critic Score
    Clunky shooting and passing.
    • 62 Metascore
    • 67 Critic Score
    If you’re the type who typically sits around playing video games as a solo endeavor, expect about eight or ten hours of arguably novel gameplay… and not a lot more. If you’re willing and able to drag friends into the online hostilities that are Fracture, you’ll get considerably more reward out of running up that hill.
    • 62 Metascore
    • 50 Critic Score
    The flow is maddeningly repetitive. It's also way, way too linear. You cannot fly around and explore at your own free will. Instead, you just land on a big base, kill stuff, shoot ships, then move on to the next level.
    • 62 Metascore
    • 33 Critic Score
    Without a decent framerate, the control suffers, and without decent control, the game becomes a LOT less fun. As it stands, this game feels more like a beta than a final, and fans of the original should just go play the first one again.
    • 62 Metascore
    • 50 Critic Score
    If your measure of a game’s quality is in its length, you won’t be disappointed by this 50-hour epic, but I couldn’t bring myself to dedicate that much time to it.
    • 62 Metascore
    • 42 Critic Score
    Even though kicking enemy butt can be satisfying and there are a lot of big, menacing monsters to face, Fantastic Four is merchandising at its finest, a hollow game that's beatable in eight hours and isn't replayable at all. We don't expect you to enjoy it.
    • 62 Metascore
    • 50 Critic Score
    A sub-par romp through what we’ve already seen many, many times before.
    • 62 Metascore
    • 30 Critic Score
    Betrayer is a game that suckered me in with its alluring visuals, but once it had me within its grasp it outright refused to let me enjoy myself. This is a game that is far below the standard of quality one would expect from the creators of F.E.A.R., and further proof, if we ever needed it, that presentation shouldn’t take precedence over gameplay.
    • 62 Metascore
    • 42 Critic Score
    I was surprised at how simple and fun the fairy collection was, but the combat mechanics are a dull affair. Traipsing around in the walls isn’t all it’s cracked up to be, and the game’s reliance on the field guide is a lazy design trick.
    • 62 Metascore
    • 42 Critic Score
    Where's the co-op mode from XBLA version?!
    • 62 Metascore
    • 50 Critic Score
    If you’re a fan of the show or manga, you’ll surely find something to like in Burning Blood. If you’re only a casual fan or have a friend who is, after some adjustments to the battle system, you should have some fun as well. Just remember that the story is an exercise in abuse: it’ll give you a win before pushing your face in the dirt, and not always in the fun, big-kid-who-doesn’t-know-their-own-strength kind of way.
    • 61 Metascore
    • 25 Critic Score
    Athens 2004 might be the least customizable sports game I’ve ever played. You can participate as any one of 64 countries, but you can’t create an athlete. There are no stats, no training, and no career. You pick your country and gender, and the game then just gives you a pre-set runner/jumper/thrower/swimmer who looks the part, ethnically speaking.
    • 61 Metascore
    • 50 Critic Score
    On that front, Rory McIlroy PGA Tour likely has a well-formed plan for DLC that includes more courses and perhaps more golfers, but this base game might not be enough to convince fans to pay full price at the start.
    • 61 Metascore
    • 83 Critic Score
    Breach shows strong respect for armed combat. The weight, realism, and dry approach to the online shooter genre proves Atomic Games as a developer who takes their first-person shooters seriously. By dealing with its content maturely, Breach proves that sometimes games don't die; they just change shape.
    • 61 Metascore
    • 80 Critic Score
    Sym
    The game represents social anxiety in all of us and the choices we make each day to mitigate that. But ATRAX Games put all that stuff there to tell you, “This is for you.” And it is.
    • 61 Metascore
    • 42 Critic Score
    After the last ridiculously fast pitch is thrown and the last batter has grounded out, 989's MLB 2004 is probably the most flawed baseball game available for a modern system.
    • 61 Metascore
    • 75 Critic Score
    It's got action, adventure and excitement, though the lack of AI is a letdown.
    • 61 Metascore
    • 67 Critic Score
    Although Mission: Impossible puts strong emphasis on espionage tactics, some of the puzzles you are required to solve are rather obtuse, resembling mindless busy work, while others are downright (forgive the pun) puzzling.
    • 61 Metascore
    • 25 Critic Score
    3D effect really, really, really hurts.
    • 61 Metascore
    • 42 Critic Score
    Order of the Pheonix is all about homework and chores, and feels harder to take in than a whole book - those are poor marks for a video game.
    • 61 Metascore
    • 25 Critic Score
    The only thing that can possibly be complimented with Alive would be a few vague ideas with the potential for fun; but grading on those alone is hardly enough. Whatever the game could have been is smothered in the dirt.
    • 61 Metascore
    • 80 Critic Score
    A truly unique experience, unlike any other multiplayer game you’ve played (certainly a cut above other asymmetrical titles), where cooperation, wits and sometimes ruthless murder are what it takes to survive. Be wary of this game if only for its propensity to hook you. Jason has sunk his pickaxe into me, and he's not letting go, ensuring I will be playing Friday the 13th: The Game extensively for the considerable future.
    • 61 Metascore
    • 25 Critic Score
    It is never made clear what the title “Ninety-Nine Nights” means. My guess is that it’s the suggested waiting period before purchasing this dangerous, infuriating, broken game.
    • 61 Metascore
    • 50 Critic Score
    Conceptually, Into The Stars had the potential to be a compelling spin on a formula established by the immeasurably superior FTL, but across the board, it is littered with uninspired and dull design choices.
    • 61 Metascore
    • 50 Critic Score
    Warmind is a big let-down that threatens to wipe out any sort of enthusiasm for the game that might be left. After all, if this is what you have to look forward to, why keep playing?
    • 61 Metascore
    • 42 Critic Score
    Many of the right elements are in play – lots of bad guys, decent graphics, online functionality - but it seems Shadow Ops: Red Mercury is merely following an old recipe without adding the proper seasoning to spice things up. The result is just a shadow of the competition.
    • 61 Metascore
    • 33 Critic Score
    Despite good visuals, the control is a little too arcadey, missions lack a great deal of excitement and the mission structure leaves a lot to be desired...it's just not that much fun.
    • 61 Metascore
    • 50 Critic Score
    Visually, Bloody Roar Extreme is fine if somewhat boring. It does have a very smooth framerate, but it's readily apparent that these graphics weren't designed with the Xbox originally in mind.
    • 61 Metascore
    • 33 Critic Score
    Too bad it's not at all fun to play. Let's see a real track and field game before the next Olympics come around, okay?
    • 61 Metascore
    • 70 Critic Score
    The core combat system is satisfying and would shine if the game had more unique content to push the player forward. As it is, there’s very little hook and most players will likely find themselves getting bored around the halfway mark.
    • 61 Metascore
    • 67 Critic Score
    Sengoku Basara: Samurai Heroes is a blatant copycat of the Warriors franchise, and it doesn't care. Of course, when it does the formula better, it doesn't have to care.
    • 61 Metascore
    • 33 Critic Score
    This formulaic title just has very little to offer. It's certainly a pale copy of whatever the movie has going for it, minus the star power, plot, humor and soul.
    • 61 Metascore
    • 33 Critic Score
    This formulaic title just has very little to offer. It's certainly a pale copy of whatever the movie has going for it, minus the star power, plot, humor and soul.
    • 61 Metascore
    • 42 Critic Score
    I would give a C+/B- based solely on the merits of the game, but I just can't ignore unsavory business practices when they're out to con gamers like you.
    • 61 Metascore
    • 58 Critic Score
    If the graphics are merely mediocre, the sound pretty much stinks. All your hear during play are announcements over the stadium PA, skating noises and some occasional organ music. Yup - no commentary at all.
    • 61 Metascore
    • 33 Critic Score
    It straddles the line between little kid game and hard platformer in such a way that I don’t think anyone will like it. I guess The Hobbit makes these strange concessions to game-play to make it a friendlier game, but it’s still frustrating as hell.
    • 61 Metascore
    • 67 Critic Score
    What wasn’t disappointing, though I expected it to be, were the John Woo-style quick-time events.
    • 61 Metascore
    • 60 Critic Score
    Doesn’t mean I think it’s worth a full price tag purchase, but fans of the Joestars should find enjoyment in it. Everybody else, consult and test with your Bizarre Adventure-loving friend before dropping any coin on Eyes of Heaven.
    • 61 Metascore
    • 60 Critic Score
    Somewhere buried in The Crew, beneath the bloated content and the MMO shenanigans, is a competent racer featuring the perfect road trip. But for a game whose primary strength is freedom, there should have been more objectives and more incentives to explore its world with friends, instead of copy-and-pasted skill challenges and missions tangled in a confounding plot that's hard to forget for all the wrong reasons.
    • 61 Metascore
    • 50 Critic Score
    Probably because when compared to the likes of World Series of Poker and World Poker Tour, even Hello Kitty: Poker Party would look like gold. Stacked is better than that fictitious mess, I think, and might be worth a rental if you'd like to see some decent poker-sim A.I.
    • 61 Metascore
    • 67 Critic Score
    If The World were released as a game by itself, it would be fine, but ultimately not that special. But by creating a game outside the game, the makers of .hack//G.U. Vol. 2: Reminisce (a studio called CyberConnect2) have created a world that’s a lot of fun to explore on many levels.
    • 61 Metascore
    • 83 Critic Score
    A must-have for Rune fans, Vikings, berserkers, Mongol warlords and those with an unhealthy cutlery fixation. Added modes and features and improved control revitalizes an already solid game.
    • 61 Metascore
    • 42 Critic Score
    I was surprised at how simple and fun the fairy collection was, but the combat mechanics are a dull affair. Traipsing around in the walls isn’t all it’s cracked up to be, and the game’s reliance on the field guide is a lazy design trick.
    • 61 Metascore
    • 50 Critic Score
    The game mechanics, voice acting, and enemy designs are all wonderfully polished. But if people could live on polish alone, there’d be gourmet restaurants serving linoleum and fingernails.
    • 61 Metascore
    • 67 Critic Score
    It's a solid adventure (easily dusting "Azurik"), but greatly limited by its monotonous gameplay.
    • 61 Metascore
    • 33 Critic Score
    The winding dungeon crawl the franchise defined long ago has been replaced with a lifeless linear action game's dash, one which will hopefully get back on the track its forefathers fought so hard to gain.
    • 61 Metascore
    • 25 Critic Score
    Even after playing the last game, Ar Tonelico Qoga is simply disappointing. If only Gust had decided to fix what was wrong with earlier incarnations - the non-intense battles, the remarkably "blah" characters, the below-average everything - they might have had something here.
    • 61 Metascore
    • 50 Critic Score
    Hours in, I was a believer in StarDrive. I saw a hundreds of hours potentially flying by as I came up with genius new ship designs and fleet formations that would make the difference in sprawling, climactic battles. But none of that ever happened. I spent a lot of time getting attached to ships that would ultimately just be grains in a sandstorm. And once that disappointment had truly settled in, there was nothing left but a bunch of menus, and a cold, empty galaxy expanding endlessly around me.
    • 61 Metascore
    • 42 Critic Score
    This is a tired, dull platformer that only manages to avoid the pitfalls of purgatory by way of its groovy style and decent character design.
    • 61 Metascore
    • 33 Critic Score
    The concept behind OMF: Battlegrouds is solid and the gang at Diversions deserves credit for at least attempting to correct the PC's astonishing lacl of fighting games, but that doesn't make it a good game. Remotely.
    • 61 Metascore
    • 25 Critic Score
    Occasionally seems bad in a good way thanks to some unintentionally funny B-movie schlock and ridiculous dialogue. But make no mistake- this is a bad game and isn’t worth your attention unless you simply must run around as a stripper and taser people.
    • 61 Metascore
    • 50 Critic Score
    There's nothing brutally wrong with Championship Surfer, but there isn't really enough to keep the non-surfer interested. It's just wave after wave after wave.
    • 61 Metascore
    • 42 Critic Score
    As for the controls, even ignoring how your character runs like he's trying really hard to hold in a fart at all times, the movement is slow and he turns like a tank in the original Resident Evil.
    • 61 Metascore
    • 60 Critic Score
    There was a time when just making a solid licensed title was a feat in and of itself, and by those standards, Deadpool would have been considered something of a success. But today, it's just an average action game that succumbs to the classless, risk-averse practices of mainstream game design just as often as it parodies them.
    • 61 Metascore
    • 50 Critic Score
    Arkham Origins serves to bring Batman back for more in an acceptable, if unbelievable narrative, but Origins Blackgate does nothing for the character, nothing for the player, and nothing to further the Arkham series. It’s not a complete and totally broken mess, but it’s not the portable game Batman deserves and it’s not the Vita game we need right now.
    • 61 Metascore
    • 42 Critic Score
    Even though kicking enemy butt can be satisfying and there are a lot of big, menacing monsters to face, Fantastic Four is merchandising at its finest, a hollow game that's beatable in eight hours and isn't replayable at all. We don't expect you to enjoy it.
    • 61 Metascore
    • 33 Critic Score
    While not a spectacular failure, Delta Force: Black Hawk Down is just another ho-hum first-person shooter, offering a big multiplayer canvas but little else. I wouldn't call it as unattractive as a live grenade, but I wouldn't go jumping on it, either.
    • 61 Metascore
    • 58 Critic Score
    It's not that anything in Kinect Adventures is exceptionally bad. In fact, the games are great introductions to the technology, making it a decent pack in. Despite this, on its own, Kinect Adventures wouldn't be a worthwhile addition to your gaming library.
    • 61 Metascore
    • 58 Critic Score
    A well-integrated story and a nice selection of characters help the cause, but the overly simple gameplay and poor character balance steal away some of its powers.
    • 61 Metascore
    • 58 Critic Score
    Brings a fresh look to the party game scene with its unique brand of strategy and absence of plumbers, but it doesn’t have much of a life span. At $20, though, the frog, pig, chickens and things are better than you think.
    • 61 Metascore
    • 42 Critic Score
    The main challenge is actually having the will to keep playing until the end. The downloadable gaming space is already saturated with twin-stick shooters, and while Zombie Apocalypse tries to stir up the formula by adding the already decaying - no pun intended - cliché of zombies into the pot, it ends up being just another shooter.
    • 61 Metascore
    • 42 Critic Score
    The one button gameplay is frustrating and silly, resulting is an uneven, uninspiring racer that doesn't do the gumball justice.
    • 61 Metascore
    • 42 Critic Score
    For a while, it is rather enjoyable to cruise by and experience the closest thing you'll ever have to being anything like Hef, but you'll quickly long for deeper gameplay or a more real sense of progression. Use that $50 on 3 years' worth of Playboy subscriptions instead.
    • 61 Metascore
    • 42 Critic Score
    While it manages to float a few meters above the bottom of the ocean ["Surfing H30"], it sure as hell isn't the sunny beach it claims to be.
    • 61 Metascore
    • 60 Critic Score
    Its overall graphics and presentation are rough around the corners, but it's an enjoyable experience if you can convince friends to join your party. But if you're a lifelong Dungeons & Dragons fan and expect Sword Coast Legends to be the classical D&D experience it claims to be, you'll need to look elsewhere.
    • 61 Metascore
    • 58 Critic Score
    Arkanoid DS is a great old-school title, but it comes off as trying to be a hip skateboarding, Pepsi-drinking old dude that just needs to wear his age proudly.
    • 61 Metascore
    • 30 Critic Score
    As a fighting game fan, I’m disappointed by the simplicity and small-mindedness that seems to have gone into Dragon Ball Z: Extreme Butoden. As a fan of the animé series for so many years, and having played many, many versions of this story over my years as a professional reviewer, this attempt at a cash-in just hurts my feelings.
    • 61 Metascore
    • 50 Critic Score
    The major fault of Silent Scope 3 is that it's more of the same, just memory and repetition.
    • 61 Metascore
    • 30 Critic Score
    Fable: The Journey is just a jumbled bunch of nonsense. I believe the intentions for making this game were good as far as the Kinect technology, but the poor controls coupled with the weak storyline really hurt this title.
    • 61 Metascore
    • 42 Critic Score
    Perhaps developers should focus more on quality over quantity and start heading in a different direction before they tire out their fans with sequels.
    • 61 Metascore
    • 50 Critic Score
    Some of its lazy touches recall a PS2 relic that was better off being pretty on older hardware. If it does interest you for some reason, I’d advise you to wait for a sale price at least, because I can’t see this flying off of store shelves.
    • 61 Metascore
    • 16 Critic Score
    While the battle modes do offer you a chance to play as some of the other characters in the series, butt-ugly rendering and all, most of them are locked in the beginning however. Now, I know there’s a way to unlock them, because over the course of reviewing the game I unlocked a couple, but I’ll be damned if I know how I did it.
    • 61 Metascore
    • 67 Critic Score
    After all of the dizzying, head-spinning tricks learned from playing Air Conflicts: Secret War, maybe you'll actually want to take control over real flying machines. Just don't get the idea on my Southwest flight next week. This isn't the flight simulation people will write home about, but it gets a thumbs up for trying.
    • 61 Metascore
    • 20 Critic Score
    World Gone Sour just goes to remind us all about the reputation licensed games have earned over the past decade or two: They suck. And this is a sweet-and-sour steamer.
    • 61 Metascore
    • 67 Critic Score
    Despite the ease of earning all of the Achievements/Trophies, the $50 retail price is a bit steep for the content when there is no multiplayer and the story, what little there is, isn't worth playing through again.
    • 61 Metascore
    • 58 Critic Score
    Legends and Killers is not an addition you absolutely must have.
    • 61 Metascore
    • 70 Critic Score
    Unlike the story depicted in Game & Wario, Wario’s latest game isn’t going to move units. It’s lacking in depth, and while some of the mini-games are stellar, the majority of them are uninspired and dull.
    • 61 Metascore
    • 60 Critic Score
    It does just enough to get the job done. As we’ve seen with many releases on Switch, that’s usually enough for most people.
    • 61 Metascore
    • 33 Critic Score
    A frustrating platformer with broken combat, repetitive missions and a totally misused second screen.
    • 61 Metascore
    • 33 Critic Score
    Gangsters 2 just guts the administration and throws in a huge quantity of low quality combat, making for a pretty lame game. Let's strap some cement boots on this one and let it sleep with the fishes.
    • 61 Metascore
    • 42 Critic Score
    Though the gameplay, levels and story are exactly the same across all three platforms, the PS2 version is the worst of the lot due to the choppy graphics and limited multiplayer.
    • 61 Metascore
    • 50 Critic Score
    The world of Minecraft alongside all the fun inside cracks at geekdom is the right fit for Telltale, but so far these first two episodes have failed to craft anything remotely as engaging as The Walking Dead or the excellent Tales From the Borderlands.
    • 60 Metascore
    • 70 Critic Score
    There are significant differences in the ending depending on how Renegade or Paragon you play it, consisting of 6 possibilities, 4 of which are distinctly different. You can either end up on Aria's good side or end up on her bad side, but none of it really translates to the main campaign, which is a shame. You can't even return to Omega after the mission and nobody on your crew mentions your absence or anything about the mission, not even Archangel, aka Garrus. That disconnect really sucks, and it'd be nice to have something like that after the mission was over to distract from it not having any impact on the ending. Really, Bioware? After all that work we don't even get to go back to Omega for a drink?

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