Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 67 Metascore
    • 0 Critic Score
    Truly, there’s nothing redeeming; you're just going to waste your time playing it. If you have the self-control, please don’t let morbid curiosity get the best of you.
    • 67 Metascore
    • 75 Critic Score
    An addictive game that any fan of games like "Animal Crossing" will appreciate. It doesn’t take full advantage of the DS capabilities, but it’s still one of the better games currently available. Look above you for the hovering diamond and give it a shot.
    • 67 Metascore
    • 50 Critic Score
    If you need a fix of some classic run-and-gun action, both of the original Dooms are available for pretty cheap, $15 together (a fiver for the original, tenner for the sequel). If you still want the third, this will do, but you'd be better off buying an original Xbox copy. These three games for forty bucks? No frills or "making of" videos, no concept art or anything behind the scenes? For a poop-ton of extras I could see a full release, but this simply reeks of the combination of "let's fix minor prior mistakes", like the flashlight with a weapon and some other lighting bits, and cashing in on a 20th anniversary, minus any… you know, history. Wait for the price for this to drop, or just save your cash.
    • 66 Metascore
    • 50 Critic Score
    The film came out a year ago and we've already endured one tragic game offering. This one is far better than that mess (which admittedly isn't saying very much) and despite its fundamental flaws, the game delivers some decent fun.
    • 66 Metascore
    • 50 Critic Score
    Although its blend of stealth and action is clever, it's also derivative and boring.
    • 66 Metascore
    • 50 Critic Score
    True Swing Golf's attempt to revolutionize video golf swings and misses thanks to its oversimplified control, marginal delivery and uninspired play modes, so we recommend saving your cash for a cleaner, harder course.
    • 66 Metascore
    • 50 Critic Score
    It certainly has something going for it with the unique possession mechanic and clever puzzles, but the linear gameplay, mediocre delivery and short story makes it a house more cursed than haunted.
    • 66 Metascore
    • 58 Critic Score
    Completionists and series fans might dig nailing every single quest in a town and uncovering all the most powerful Artes, but the average gamer will find Radiant Mythology a pretty typical anime cliché.
    • 66 Metascore
    • 50 Critic Score
    It’s a solid brawler that hits hard and delivers a fun action movie good time for a few hours. However, that admittedly standard gameplay doesn’t make up for all the problems, and nothing from this equation makes it worth a $30 asking price.
    • 66 Metascore
    • 42 Critic Score
    The main challenge is actually having the will to keep playing until the end. The downloadable gaming space is already saturated with twin-stick shooters, and while Zombie Apocalypse tries to stir up the formula by adding the already decaying - no pun intended - cliché of zombies into the pot, it ends up being just another shooter.
    • 66 Metascore
    • 50 Critic Score
    Ultimately, what's exciting about Happy Home Designer is waiting for the enhanced touch controls, yard building, and item catalog to be included in the next main entry of Animal Crossing. Otherwise, Happy Home Designer feels like a standalone expansion that's inexplicably missing the solid foundation that New Leaf should have provided.
    • 66 Metascore
    • 58 Critic Score
    Shadowrun’s impressive array of skills and magic gives standard first-person shooters a run for their money, but its lack of game modes or rewards or even a rewarding feeling slows this game to a walk.
    • 66 Metascore
    • 67 Critic Score
    Really the big reason to check out 360 FFXI is to play a decent MMO on your big honking TV for the reasonable $13 a month. Just know there are no HDTV advantages to speak of.
    • 66 Metascore
    • 42 Critic Score
    A ho-hum game with some annoying AI and marginal presentation. Despite its plethora of modes, it's simply not very fun.
    • 66 Metascore
    • 58 Critic Score
    You have to credit Evil Dead: Regeneration for almost living up to its name by breathing some new life back into an abysmal video-game franchise. Still, this regeneration is a far-cry from a revolution and must be content with being familiar, satisfying, and diminutive.
    • 66 Metascore
    • 50 Critic Score
    Unless that person is solidly in the Naruto fandom, Naruto Shippuden: Ultimate Ninja Storm 3 – Full Burst is not the game for them. For those inside the confines of the fandom, however, they will probably be able to overlook the things the rest of us see as faults and soak up the fanservice Namco BANDAI delivers.
    • 66 Metascore
    • 42 Critic Score
    Falls far, far short of its Xbox forbear in one critical area. The praiseworthy online support that helped the Xbox edition over the steep hill of monotony is as absent as a truant with a severe case of senioritis. They didn't even include split-screen.
    • 66 Metascore
    • 58 Critic Score
    Decent graphics and gameplay aside, it just isn't terribly fun, and we've already seen a lot of these gameplay ideas in better games like the "SSX" series.
    • 66 Metascore
    • 58 Critic Score
    Thanks to good controls and a truly imaginative take on the AvP universe, Extinction turns out better than expected. You can tell the developers really loved the movies. It's just too bad they didn't take it far enough as a game, serving up a short campaign and failing to offer any extra modes.
    • 66 Metascore
    • 95 Critic Score
    Considering Biomutant’s delayed and seemingly troubled road to release, I’m blindsided by just how good it is. Experiment 101 has clearly been afforded the time to see its vision through, something which is unfortunately far too rare in the cutthroat gaming industry. I did not expect this to be one of my favorites of the year so far, let alone one of the most enjoyable open-world games I’ve ever played. A true modern gaming miracle.
    • 66 Metascore
    • 50 Critic Score
    The Last Remnant is better than Infinite Undiscovery if you’re looking for a long, easy-breezy romp through fantastical lands, but RPG fans who care about a challenging combat system or characters who are worthy of your empathy will be disappointed.
    • 66 Metascore
    • 80 Critic Score
    Blue Reflection is a hidden gem that any anime and JRPG fan will not want to miss this year.
    • 66 Metascore
    • 67 Critic Score
    Kinect Sports Season 2 is really only worth it if you're a brand new Kinect gamer and need something general to justify your purchase. Friends and family will get a kick out of it too, but you won't be compelled to play the game again on your own.
    • 66 Metascore
    • 25 Critic Score
    It’s like an ironic mustache or mullet. Like having a Steven Segal DVD in your collection. You’ll never get any real use out of it. You just have it in with your other games to show you friends you have a sense of humor.
    • 66 Metascore
    • 58 Critic Score
    Playing through the campaign cooperatively and online multiplayer also aren't as fleshed out as they could have been. Apache Air Assault is an overall enjoyable flight simulator, but its lasting appeal is as short as your joystick.
    • 66 Metascore
    • 70 Critic Score
    In the end there’s no denying that there’s fun to be had in Civilization Revolution 2. If you’ve played the original, you can safely avoid this one.
    • 66 Metascore
    • 83 Critic Score
    Backbreaker Vengeance is so far from a sim, it's hard to say any given gamer couldn't enjoy it, no matter their tastes.
    • 66 Metascore
    • 75 Critic Score
    NeoGeo Battle Coliseum looks old and sounds old and plays in 2D - all things that will deter most modern-day gamers, but old-school fans of NeoGeo fighters and newbies interested in discovering where 3D fighters originated will not be disappointed.
    • 66 Metascore
    • 58 Critic Score
    The music rocks. It's a combination of jungle, pop and a barbershop quartet and is thoroughly weird and catchy. The quirky approach to the composition helps give the game its attitude.
    • 66 Metascore
    • 42 Critic Score
    Sadly enough, I just can't see this as anything special. The cinematics are nicely done, and the voice acting isn't terrible, but it's not worth the hours of running on foot and wandering over the same areas multiple times to see some odd body language with forced English dubs.
    • 66 Metascore
    • 50 Critic Score
    While the concept is good and the presentation is at times outstanding, the core gameplay isn’t strong enough to separate it from the swarms of mediocre kart racers that have come before it.
    • 66 Metascore
    • 67 Critic Score
    Although Auto Modellista does an outstanding job in its visuals and customization, the racing aspect certainly did not get enough attention.
    • 66 Metascore
    • 58 Critic Score
    It flexes its muscles with artistic creativity, much like "Ico" and even "Rez" before it. But those two were much, much stronger in the gameplay department.
    • 66 Metascore
    • 60 Critic Score
    Beyond its core, though, The Final Challengers’ value prop is pretty bad, and with no real modes outside of Arcade to makes this edition particularly appealing, there’s little reason to need it. It’s true there’s online play, which does feature a clever point-based ranking system, but the former is not new and the latter is not so compelling as to drive player investment. Ultra Street Fighter II: The Final Challengers will make a fine gift for a youngster or acquaintance Street Fighter celibate, but it’s probably not worth your time until the price goes down otherwise.
    • 66 Metascore
    • 75 Critic Score
    Paradise Lost doesn’t have any gameplay systems to keep players engaged and loses some of its potential because of it, but it does use its space well for its storytelling. It creates an otherworldly setting designed to simultaneously wow and disgust players as they make their way through gorgeous, yet heinous structures designed for evil. The stories within these structures are elegantly told for the most part as they reflect and strengthen each other along the way. Shooting Nazis in the face is almost always a blast, but Paradise Lost doesn’t resort to violence to make its point. Instead, it explores these horrors and wraps that inhumanity around the tragedy of a grief-stricken orphan, a rarity in the medium that demonstrates that how gaming can portray such evil needing to shoot at it first.
    • 66 Metascore
    • 58 Critic Score
    Unless you're a completionist, I see little need to spend your precious sovereign on this one.
    • 66 Metascore
    • 70 Critic Score
    Failing to hit previously established highs encapsulates a lot of Super Meat Boy Forever. Although the game oddly hides its interesting seeding system, its levels are designed well and repeatedly introduce new tweaks that allow for an even difficulty curve that always tries to spice things up. Fluid controls even make that difficulty curve a welcome challenge. But the light detachment intrinsic to the auto-running genre is more of a shackle than the key to a better game. Going meatless for an entire decade inevitably raises the steaks stakes for the next Meat Boy game, and even though Forever doesn’t fully meet those expectations set upon it, it does narrowly avoid meaty-ocrity through its tight controls and level structure.
    • 66 Metascore
    • 42 Critic Score
    Sadly, the best thing about this game is testing the crash physics...To my delight, the crashes in this game are superb. Not only does the car fly into the air, but debris from the car litters the track and remains throughout the race. Neat.
    • 66 Metascore
    • 50 Critic Score
    While The Bouncer cam puts on a good show, it chooses fashion over function every time. Dramatic camera angles produce awesome screen shots, but as a result you'll spend half the time wondering what's sitting right in front of your face.
    • 66 Metascore
    • 75 Critic Score
    A fun game if you decide to play it on anything other than the PS3. It isn't a particularly system demanding title, much like its Telltale brethren, so it runs on a just about any modern day computer. Sure, you'll be missing out on trophy addiction by skipping the PS3 version, but you'll save yourself a lot of frustration.
    • 66 Metascore
    • 60 Critic Score
    Though The Descent has the foundation of a strong side campaign, the characters aren't memorable enough and the story finishes too loosely to leave a lasting impression. Perhaps if it came coupled with a fully reimagined Orzammar or characters who have some permanence, it would have been an adventure that wasn't as closed off and didn't have an awkward aftertaste.
    • 66 Metascore
    • 58 Critic Score
    The unimaginative single-player experience and that awful, awful chatter almost leaves this plane in full retreat. Despite some snazzy graphics, it’s really the terrific multiplayer that manages to snatch a mild victory from the jaws of this near-defeat.
    • 66 Metascore
    • 58 Critic Score
    If you own either of [the console versions], you’d have to be crazy to buy this game for the 360, because all you get for the extra twenty dollars are some disappointingly jaggy graphics.
    • 66 Metascore
    • 40 Critic Score
    Lightning Returns: Final Fantasy XIII will be lauded in the short term for its fun battle system, but remembered in the long term for its bad story and atrocious ending.
    • 66 Metascore
    • 60 Critic Score
    State of Decay 2 is a flawed game, and it seems to suffer from Microsoft's increased demand for exclusive titles. If it had about six more months or so of development time, it's likely that the tone of this review would be very different.
    • 66 Metascore
    • 50 Critic Score
    Ultimately, The Novelist was not the Pulitzer Prize winner that I was hoping for, but rather a fairy tale for grown-ups who want to believe that, no matter the outcome of their decisions, somehow things will work out for the best anyway.
    • 66 Metascore
    • 75 Critic Score
    On the whole, STO is very promising; it needs a little more clean-up and content, but the fundamentals of the gameplay are very strong, and the options available during character creation make for an experience with a lot of potential depth.
    • 66 Metascore
    • 70 Critic Score
    As a total package, Mario Party 10 is still good—very good, even. But it’s easy to see where development took a wrong turn, where resources were allocated to the wrong areas, and why the game’s stronger points aren’t as fully fleshed out as they could have been.
    • 66 Metascore
    • 50 Critic Score
    A solid attempt that unfortunately does nothing new or unique and suffers from some strange gameplay quirks.
    • 66 Metascore
    • 67 Critic Score
    While visually the worst in town, the sim gameplay and depth raise High Heat 2002 above the pack.
    • 66 Metascore
    • 50 Critic Score
    Simple and quirky, but ultimately too short and repetitive to really break out.
    • 66 Metascore
    • 50 Critic Score
    Neat gameplay is marred by a tough camera system and the lack of interesting toys is a letdown, but the game is a solid appetizer for another certain espionage game that's on the way.
    • 66 Metascore
    • 42 Critic Score
    You can get an exciting, if not sparse on features, shooter with Geometry Wars: Retro Evolved for half the price. You can get many more exciting, albeit more expensive, shooters on the Xbox 360 like Gears of War or BioShock. Nevertheless, if you play Commando 3, you'll probably enjoy yourself, even if it's been done many, many times before.
    • 66 Metascore
    • 42 Critic Score
    Tries to make advances in the import racing game scene with a big city and interesting reward system, but its lack of white-knuckle racing and true customization slows it down. All show and no go makes this a dull ride.
    • 66 Metascore
    • 80 Critic Score
    I primarily played the Nintendo Switch version of Mutant Football League, and the quick matches are a perfect pairing for portable play.
    • 66 Metascore
    • 83 Critic Score
    Slam Bolt Scrappers is packed to the brim with risks. And it's also full of rewards. Despite the chaotic nature, the infrequent failures followed by "Wait, what just happened?", and the lack of online multiplayer, you should still go spend money on Slam Bolt Scrappers right now.
    • 66 Metascore
    • 42 Critic Score
    As good funny and entertaining as Whiplash is off the bat, I don’t feel I grew as a result of having played it, and might have even shrunk a little four hours in.
    • 66 Metascore
    • 40 Critic Score
    All in all, Just Dance 2016 is the same Just Dance that millions of party people in varying levels of enthusiasm and sobriety have enjoyed for seven iterations now (not counting the multitude of spin-offs). Nothing's really changed there. What has changed, though, is how badly Ubisoft wants to get in your phone, your living room, and your wallet.
    • 66 Metascore
    • 75 Critic Score
    If you can appreciate miniature golf, though, you can (and will) have a lot of fun with this inexpensive gem.
    • 66 Metascore
    • 75 Critic Score
    Creativity covers up many of the imperfections, the artwork in the backdrops is unrivaled in a kids game, and best of all, it's extremely entertaining.
    • 66 Metascore
    • 42 Critic Score
    It's blatantly obvious that this game isn't quite finished... While it does have its moments and diehard Matrix fans will drool over the extra videos, this game receives the blue pill.
    • 66 Metascore
    • 50 Critic Score
    For anyone with an itch to play Tony Hawk again, know what you're getting into. THPS HD is a remake that opted to leave what cost too much in the past, consequently hemorrhaging that which we've come to know and love.
    • 66 Metascore
    • 50 Critic Score
    An average game. It's got a lot of good ideas that we've seen before, but isn't able to pull it all together. Still, it's got a decent story and extras that will continue to challenge after Racing Life is done.
    • 66 Metascore
    • 50 Critic Score
    While the puzzles and level design are as solid as any handheld platformer out there, the crazy camera, imprecise control and gorilla-sized load times keep his old silverback from evolving.
    • 66 Metascore
    • 42 Critic Score
    While Tecmo Bowl Throwback definitely scratches your nostalgia itch (if you have one), it's just plain and not very fun in the long run in this day and age.
    • 66 Metascore
    • 50 Critic Score
    It is not a game that you play to enjoy the single-player story--or even, for that matter, the offline mode. If you can reconcile yourself with that, though, the multiplayer "Fragile Alliance" mode is incredible fun and incorporates a dynamic that I wish others developers would try to imitate.
    • 66 Metascore
    • 67 Critic Score
    It's a great choice for the wee Wii gamers in your life, but if you're old enough to get arrested for lurking around a real-life playground, you won't find the virtual version any more welcoming.
    • 66 Metascore
    • 80 Critic Score
    Gotham Knights is a thrilling DC action-RPG that works equally well in single-player and co-op, and all four heroes are worth playing. Missions are exciting, combat works perfectly, and the story is well-written and compelling — especially the Belfry character moments. Nevertheless, it falls into the all-too-common open-world game trap of having a big, vibrant map but not enough to do in it.
    • 66 Metascore
    • 70 Critic Score
    Appropriately priced at $9.99, Black Knight Sword isn't a big threat to your wallet, but it's also not the easiest game to push on your friends. Regardless, this is another capable outing from two great studios that just happen to think alike.
    • 66 Metascore
    • 70 Critic Score
    The Outer Worlds on Switch is too heavily compromised in the visuals department for me to recommend it above any other version of the game. However, for owners of the Nintendo Switch and no other supported system, then there is still plenty to love here, provided you can stomach the full price at launch.
    • 66 Metascore
    • 42 Critic Score
    There’s a good concept here, and with a little more effort, this could have been a good game.
    • 66 Metascore
    • 70 Critic Score
    Compared to the PS3 version of the video game, Ninja Gaiden Sigma 2 Plus falls short with the graphical and framerate downgrades and a dearth of online features. It's also difficult to give credit to a game that's been revised over and over again for the last five years. Then again, it's still one of the best action titles for the handheld and it broadens the range of software available on a platform that sorely needs it. Besides, having more ninjas on your side is never a bad idea.
    • 66 Metascore
    • 70 Critic Score
    It may not be the all-consuming space sim we're all hungry for, but it's still a tasty space combat morsel that every armchair pilot should take a look at.
    • 66 Metascore
    • 58 Critic Score
    Enjoyable in the briefest of playtime. While the overall concept turns Burnout's Crash mode into an addictive, destructive puzzle game, the graphics and sound will have you reaching for your console's power button.
    • 66 Metascore
    • 67 Critic Score
    Unless you're emotionally invested in the series and the characters, this particular spin-off isn't anything to get too terribly excited about.
    • 66 Metascore
    • 50 Critic Score
    At $20, you have to be a desperate PS3 owner or an extremely dedicated racing enthusiast to download Superstars V8 Racing.
    • 66 Metascore
    • 67 Critic Score
    While I wouldn't give it to an older gamer, the fairly clever level designs compounded with the puzzles make a good fit for the younger fan.
    • 66 Metascore
    • 50 Critic Score
    There's a good deal on the surface to enjoy... When you get past the surface, the random mash of melee and the forced repetition of the levels chillingly weaken Enclave from the inside out.
    • 66 Metascore
    • 60 Critic Score
    Despite some poor design choices and a few bugs, Citizens of Earth is still an enjoyable game that will appeal to turn-based RPG fans who like quirky humor. It's just too bad that there's such a strong focus on keeping players busy rather than interested.
    • 65 Metascore
    • 83 Critic Score
    You have to hand it to Mario and Co. – they do what they do very well, even if they don't exactly take big risks. Mario Power Tennis is a reliable, fun game that puts some nice, new spin on an old sport. If you can look past its limited depth, you'll have a ball.
    • 65 Metascore
    • 50 Critic Score
    Instead of giving grinding aficionados the opportunity to progress and level smoothly, difficulty will often ramp up without warning, forcing players to head back to previous floors and walk in circles until they have enough power. When you have to engage in a stale, merely passable battle system over and over again, it grows less and less entertaining quickly.
    • 65 Metascore
    • 80 Critic Score
    Firefly Studios hasn't quite made a new classic RTS game here, but they were extremely close.
    • 65 Metascore
    • 58 Critic Score
    Too Human is amazingly short for an RPG, especially one that invites you to spend so much time collecting items and managing inventory.
    • 65 Metascore
    • 50 Critic Score
    If you're an adult who loves Legos and lives with his parents, this game is for you. Anyone else over the age of 12 is going to want something with more depth, and besides, making a game childishly easy is not the way to fix broken controls. Any kid can tell you that.
    • 65 Metascore
    • 50 Critic Score
    Although Elegy for a Dead World is commendable as a unique and thoughtful writing and teaching tool, much of its implementation seems either limited or unfinished. It exists mostly as a launching point, and I question how many will spend long hours with it composing new works. Many existing games are inspiring in and of themselves, even if the characters are removed, because the environments are well-thought out and painstakingly realized.
    • 65 Metascore
    • 42 Critic Score
    If the main Dragon Quest series is the main course, then Dragon Quests Swords is a frothy aperitif - not enough to fill you up completely, but appetizing enough to get you interested in the next meal.
    • 65 Metascore
    • 50 Critic Score
    NFL Gameday 2004 has visited the dermatologist and cleared up a couple blemishes, but the overall countenance isn’t that attractive.
    • 65 Metascore
    • 33 Critic Score
    Tries hard with a macho attitude, but there isn't anything satisfying underneath. Instead, you get a mish mash of tired game concepts thrown into an industrial blender, fingers crossed that the pulpy results will come out a tasty brew.
    • 65 Metascore
    • 25 Critic Score
    Children of Mana is repetitive, tedious, dull, monotonous, and boring. The only good thing about this game is that it will actually make you want to do something productive, just to stop playing it.
    • 65 Metascore
    • 60 Critic Score
    For the first DLC in Call of Duty’s yearly Season Pass, Onslaught feels like an expansive, if mixed, package.
    • 65 Metascore
    • 80 Critic Score
    This is the best first episode since Borderlands for Telltale Games. I can’t wait to see where Batman: The Telltale Series goes next.
    • 65 Metascore
    • 42 Critic Score
    Its interesting customization feature is effectively buried underneath the mindless fighting and mind-numbing Story.
    • 65 Metascore
    • 75 Critic Score
    While eviscerating so many ninjas is cathartic, Afro Samurai ends up feeling more like a slick, hyper-visual arcade experience more than a solid home console experience. But still fun nonetheless.
    • 65 Metascore
    • 60 Critic Score
    It’s fun to play the role of the bank robber and assemble a crew of thieves. It's not the greatest game nor the worst, so if you've never experienced any of it, it might be one to try. If you have, then you aren't missing much here, except for maybe a few new cool masks.
    • 65 Metascore
    • 67 Critic Score
    If you like Harvest Moon, but like making stuff instead of farming it, this is your cup of tea.
    • 65 Metascore
    • 42 Critic Score
    While it does a great job displaying the fine art of toon graphics, it falls flat with almost everything else. From poor level design to brutally repetitive play, this game has been crushed by one anvil too many.
    • 65 Metascore
    • 42 Critic Score
    A cool game hiding underneath scads of bugs, control problems and weak swordfighting, leading to not a cool game whatsoever. If you're dying to be a pirate, dig up one of the Monkey Islands.
    • 65 Metascore
    • 58 Critic Score
    Unless you're a completionist, I see little need to spend your precious sovereign on this one.
    • 65 Metascore
    • 83 Critic Score
    Dungeons' biggest problem is really the up-front investment it requires.
    • 65 Metascore
    • 33 Critic Score
    As it stands now, you'd probably have more fun being on To Catch a Predator than playing Aliens Vs. Predator.

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