Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 49 Metascore
    • 25 Critic Score
    How many rednecks does it take to enjoy The Dukes of Hazzard: Return of the General Lee? Three! One to play it, one to drink his beer and one to shoot the player when he asks to be put out of his misery.
    • 49 Metascore
    • 33 Critic Score
    There's nothing like trying to make the same jump over and over for ten minutes solid to make you give up in frustration and try to do a different "good deed" instead.
    • 49 Metascore
    • 42 Critic Score
    Madden's first outing on the 3DS is disappointing, not for its gameplay but for its lack of multiplayer and rushed 3D graphics. Sadly, it feels incomplete and there's little reason for a purchase, especially with Madden 12 just a few short months away.
    • 49 Metascore
    • 25 Critic Score
    As the basis for a full-on action game, Castlevania: Judgment might have worked, but the dull arenas, limited enemy monsters, and horrible storytelling means that we're only left with a poor fighting game instead.
    • 49 Metascore
    • 25 Critic Score
    I played this game by myself and didn't like it. I played it with friends and they didn't like it. I played it with kids, and even they didn't like it (and kids will play anything).
    • 49 Metascore
    • 33 Critic Score
    Dated in almost every way.
    • 49 Metascore
    • 16 Critic Score
    Sets the stage for success with an awesome track list, but fails miserably with its totally weak skills. Please, put down the mic.
    • 49 Metascore
    • 33 Critic Score
    A tiny game that costs full price.
    • 49 Metascore
    • 42 Critic Score
    The hand-holding map, health boosts, and high-powered arsenal sap the fun out of what could have been a decent third-person shooter.
    • 48 Metascore
    • 42 Critic Score
    You know that complicated "some assembly required" toy the grown-ups have to set up, and twenty minutes later the kids are having more fun with the box than their actual gift? This is that toy... just a smaller box.
    • 48 Metascore
    • 40 Critic Score
    Sometimes my job is to play bad games so you don't have to. Homefront: The Revolution is one of those games.
    • 48 Metascore
    • 16 Critic Score
    A study in bad design and boring gameplay... Heed my stern warning and don't talk to Ephemeral Fantasia. Don't pass her notes. Don't try to get test answers off of her. She's an evil witch.
    • 48 Metascore
    • 25 Critic Score
    If this were 1995, we might find more to like. But it’s 2006, and we don’t pay $40 for SNES remakes anymore, especially unimaginative ones that aren’t programmed well or translated properly like Astonishia Story.
    • 48 Metascore
    • 40 Critic Score
    The awful bugs, lack of polish, boring story, and repetitive gameplay are gross enough. I suggest watching The Omen. There are less bugs, and it’s significantly shorter.
    • 48 Metascore
    • 33 Critic Score
    Of course if you get tired of the Punch button, you can also hit Jump, Kick, or Throw, but you don't really need to. Even "Streets of Rage" required a little more strategy than that.
    • 48 Metascore
    • 50 Critic Score
    To be honest, Valhalla Knights 3 is the perfect concept for a portable game. Since the game is so based around grinding and raising your character, it’s easy to pick up your Vita, do a quest or two, and put it down just as easily. You're always making progress no matter how short your spurts of play are. Unfortunately, this good idea is muddied by poor presentation and mediocre mechanics.
    • 48 Metascore
    • 60 Critic Score
    Aliens: Colonial Marines is not the bad game that most reviewers have made it out to be. With the reviews it's been getting, you would think it was unplayable! However, the hoax that Pitchford sold with his video demo two years ago has clearly poisoned the well. Everyone seems to want to know: Where is that game? With Colonial Marines supposedly outsourced, all the talent went to Borderlands 2, I guess.
    • 48 Metascore
    • 33 Critic Score
    FlingSmash isn't handball on rails. It's an accessory pimp. And not a very good one at that.
    • 48 Metascore
    • 67 Critic Score
    If you're looking for a crazy-action shooter to throw you back to the most hardcore of skill levels and reaction times, I would definitely recommend the recent Deathsmiles and the infamous (and downloadable) Ikaruga over this, but Otomedius Excellent is up there.
    • 48 Metascore
    • 16 Critic Score
    Instead of a timing-based rhythm game, which has worked well in the past for DS music games like Elite Beat Agents, Red Bull BC One went down the most shallow route possible. The result is an utter time-waster, with decent music that wont make you forget that you're playing a less-amusing version of kindergarten busywork.
    • 48 Metascore
    • 40 Critic Score
    After a few months, the price is bound to drop well below current asking price and make its way to the $10 and lower bin.
    • 48 Metascore
    • 25 Critic Score
    There’s very little reason to pick up Dragonball Z: Infinite World. Even Dragonball fans will likely find that the only allure is the fighting, but if that’s the case, they’re better off popping back in Budokai 3 or anything that doesn’t force them to do side-chores.
    • 48 Metascore
    • 25 Critic Score
    Though it doesn’t need to be easier at all. Eragon is a breeze in six to eight hours, and no part, even the final battle, really tasks any of your elite or even rudimentary gaming skills.
    • 48 Metascore
    • 42 Critic Score
    It can end up being too much work for what amounts to not enough enjoyment.
    • 48 Metascore
    • 16 Critic Score
    Just not any fun at all. It's grossly repetitive, strictly linear and painfully boring.
    • 48 Metascore
    • 16 Critic Score
    SNK vs. Capcom: Card Fighters DS takes everything I remember about playing tradable card games, highlights the bad parts, and then breaks.
    • 48 Metascore
    • 42 Critic Score
    The biggest hole to the Seablade hull is its frustrating gameplay, coupled with the fact you can only save after each mission, which are not short by any stretch of the imagination.
    • 48 Metascore
    • 58 Critic Score
    But most of all, when you NEED TO KNOW precisely which friendly land or air unit you're using that handy menu to send off, you're often completely at a loss.
    • 48 Metascore
    • 25 Critic Score
    I think we should all tip our hats and have a moment of silence because "World Series Baseball 2K1" was dead on arrival.
    • 48 Metascore
    • 30 Critic Score
    It’s completely cynical and not engaging in the least. I’m trying honestly to follow a story that doesn’t want to be told, and I’m playing a game with accessible game mechanics of little value in the end.
    • 48 Metascore
    • 0 Critic Score
    There is no skill required to get through the game, only time, memorization, and enough patience to not hurl the thing into the fireplace.
    • 48 Metascore
    • 16 Critic Score
    I cursed plenty while playing, and it came straight from my own beat down heart. Get your revenge on bad games and leave this stinker in the shadows of the bargain bin.
    • 48 Metascore
    • 0 Critic Score
    One time, 911 crashed so hard that it actually TURNED OFF THE COMPUTER. Screw fire rescue - how about disk rescue!
    • 48 Metascore
    • 60 Critic Score
    This means that anyone else is probably better off just letting the thing sit on the shelf unless you need to unwind with the video game equivalent of pedestrian smooth jazz: bland, boring, uninventive, but still technically a functional example of the art form.
    • 47 Metascore
    • 50 Critic Score
    It's your basic shooter without any impressive features and that's the problem: It's a game that doesn't stand out from the rest. It feels like the game was developed with an idea, but the idea wasn't executed to its fullest.
    • 47 Metascore
    • 42 Critic Score
    In fact, it’s repetitive and (quickly) becomes boring. Regardless of the enemy, expect a lot of walking around, smashing, taking of elevators to the next floor, more walking around, and more smashing and more … well, you get the picture.
    • 47 Metascore
    • 16 Critic Score
    Legendary is in the same league as Battlefield: Earth and Turok of how not to do something. How bad is this game you ask? It's Superman 64 bad. Well, maybe not quite that bad, but Legendary sucks more that a Hoover on overdrive. It's bad like ET for the 2600 bad. You might even say it's Legendarily bad.
    • 47 Metascore
    • 25 Critic Score
    No tension anywhere.
    • 47 Metascore
    • 0 Critic Score
    From its bad control to its bad design, this is the real reason god kills kittens.
    • 47 Metascore
    • 50 Critic Score
    And I never thought another game could make "DMC"'s plot actually look less confusing. All attitude and little substance, Hellboy has his charms, but I can't recommend you do more than rent it.
    • 47 Metascore
    • 25 Critic Score
    Mayhem isn't a guilty pleasure. It's just painful to look at, painful to play.
    • 47 Metascore
    • 33 Critic Score
    All in all, I cannot figure out why anyone would buy this game instead of purchasing one of Jamie's cookbooks. It's just as useful, has a larger "screen", probably has more recipes, and won't short out if when you spill wine on it.
    • 47 Metascore
    • 25 Critic Score
    This virtual version of the Land just isn’t worth saving.
    • 47 Metascore
    • 67 Critic Score
    Like an MMA rookie about to get into his first cage fight, Supremacy MMA is wild and energetic but inexperienced and rough around the edges. It's got guts, grit, and growl, but not enough stamina to last a full match, especially when stacked up against other games that cost $49.99.
    • 47 Metascore
    • 42 Critic Score
    I don’t think this was the developers’ intention, but Death Junior and the Science Fair of Doom turns out to be a good approximation of the Middle School experience: you’re frustrated, you’re bored, and you’re not really in control of your own body. And while both have some great moments, in the end I’m happy to graduate and move on.
    • 47 Metascore
    • 50 Critic Score
    If you’re a hardcore fan of Family Guy, this might be worth checking out. If you’re familiar with this style of F2P gaming, you may want to pass or wait a bit to see if the developer decides to add some balancing adjustments to the time investment and real currency expense.
    • 47 Metascore
    • 50 Critic Score
    I can't recommend this game as the payout of eye candy isn't worth the time you have to put in slogging through hell behind the eyes of a depressingly slow husk of a dead man.
    • 47 Metascore
    • 33 Critic Score
    The manual actually lists such devastating moves as Punch, Punch, Punch. Or you can top that one with Punch, Punch, Punch, Punch. And even Punch, Punch, Punch, Punch, Punch. (I am not kidding, it's actually in the manual)
    • 46 Metascore
    • 25 Critic Score
    Other than a ton of moves, this baller has zero street cred.
    • 46 Metascore
    • 75 Critic Score
    Though it may not be a technical powerhouse or gain any marks for innovation, it's a decent, party-friendly adventure that lasts a good 12 hours for one playthrough and it will likely be patched within the first week.
    • 46 Metascore
    • 16 Critic Score
    You're better off putting on a blindfold, walking into a rack of DS titles, and picking the game that your face lands on.
    • 46 Metascore
    • 16 Critic Score
    It’s pretty clear that Pokemon Dash is a game for very young kids, the 6 and under crowd, although I can also see this game appealing to grandmothers. The problem is, it’s barely any fun for either demographic, and members of both might wind up trying to eat the stylus.
    • 46 Metascore
    • 25 Critic Score
    7 weak mini-games do not make for a good game. With only 2 out of the 7 warranting continual play, I'd say that's a pretty pathetic batting average.
    • 46 Metascore
    • 33 Critic Score
    Alright, so it's not entirely broken, and you can get better at using the board with enough practice. But that's the problem: You can only get better, you can't actually get good. You know, where you can reliably go where you want to and pull off the trick you want to, like you can in every other Tony Hawk game.
    • 46 Metascore
    • 33 Critic Score
    Spectral Force Genesis is pretty deep, I suppose, but being deep to the detriment of the gameplay is never a good idea.
    • 46 Metascore
    • 25 Critic Score
    A weak fighting system and more disappointments than Mike Tyson lead to one of the worst brawlers I've seen in a while.
    • 46 Metascore
    • 0 Critic Score
    From its bad control to its bad design, this is the real reason god kills kittens.
    • 46 Metascore
    • 33 Critic Score
    Unfortunately, the bare mechanics of the game make every character boring very quickly.
    • 46 Metascore
    • 25 Critic Score
    A better option is to stay in that comfy office chair and check out the thousands of free poker games on the Internet, most of which have a slicker presentation and interface, anyway.
    • 46 Metascore
    • 16 Critic Score
    The lackluster presentation, awkward control and unbelievably shallow gameplay make this the first official bottom feeder for the PS2. Sic 'em, Jaws.
    • 46 Metascore
    • 16 Critic Score
    As the slacker par excellence, Donkey Kong would seem to be more suited to the casual gaming era than any other character in the Mario pantheon. Instead, as with any aging slacker, he’s simply a frustrating bore.
    • 46 Metascore
    • 20 Critic Score
    When the best part of your game is leaving the title screen up to repeatedly watch the anime’s intro sequence and hear that operatic battle cry of an anthem, you’ve done bad. What a disappointment. But honestly, with the reputation licensed games have, I can't say I'm surprised.
    • 46 Metascore
    • 25 Critic Score
    The collision detection issues become especially irritating when dealing with projectiles, since they’ll clearly appear to miss you, and yet you get smacked.
    • 46 Metascore
    • 40 Critic Score
    Hardcore amiibo addicts and Animal Crossing die-hards may even pass up on this, but if you've got a wide range of gamers who want a family-style night, then you may get some enjoyment out of it.
    • 45 Metascore
    • 25 Critic Score
    No tension anywhere.
    • 45 Metascore
    • 33 Critic Score
    You'll find more arctic thunder around an outhouse in Antarctica than you will in this entire game. Don't bother to thaw.
    • 45 Metascore
    • 25 Critic Score
    Boring. I mean, the battles could have fallen back on the classic turn-based formula, or at the very least opted for a passable framerate. And even if the minimal road had to be taken, it could have been done in a much easier and welcoming manner instead of obtuse for the sake of being obtuse.
    • 45 Metascore
    • 16 Critic Score
    Whoever is coming up with ideas like the two Career modes and the ability to set practice schedules should get promoted. Then, they should go work for a series with more potential. Either that, or Sony should hire people who are serious about gameplay, because NCAA Final Four 2004 clearly is not.
    • 45 Metascore
    • 33 Critic Score
    At best, Swashbucklers might garner your attention on a beer-and-pretzels level. Its presentation leaves a lot to be desired, but even with the current swell of pirate media, there still aren’t so many games catering to the pirate-jonesing.
    • 45 Metascore
    • 25 Critic Score
    It doesn’t matter if you're a fan of the movie, comics, or action games in general. Iron Man has little to offer but the pain of aneurysm-inducing frustration and disgust for the greedy underbelly of our lifestyle.
    • 45 Metascore
    • 25 Critic Score
    It was a chore to finish the slim four-hour campaign, and if I weren't reviewing it, I would have tossed the disc-along with more than a few controllers-through my window in frustration within the first hour.
    • 45 Metascore
    • 16 Critic Score
    There's no way around it - today's standards for games are way higher than they were years ago. A game comprising of just pixel hunting, and doing that as badly as Interpol, is simply ridiculous.
    • 45 Metascore
    • 58 Critic Score
    Ditch the “Golden Axe” moniker and just call this baby “Beast Rider”. Like those old ‘80s barbarian fantasy flicks that also had their share of serious faults, Beast Rider is blunt, exploitative, and plenty of fun when no one else is watching.
    • 45 Metascore
    • 58 Critic Score
    All in all, this game has many glaring flaws, but it does a great job at when comes to the main task of "maim and destroy".
    • 45 Metascore
    • 30 Critic Score
    I assume that double-Os 1 through 6 died horribly painful deaths and that Eurocom is trying to give me some sense of that misery in 007 Legends. While a tie-in to this November's new Bond movie was too good to resist, I'm disappointed that the franchise has to follow up a moderately successful remake like Reloaded with a shoddy patchwork of first-person shooter set pieces and broken stealth gameplay.
    • 45 Metascore
    • 42 Critic Score
    In fact, it’s repetitive and (quickly) becomes boring. Regardless of the enemy, expect a lot of walking around, smashing, taking of elevators to the next floor, more walking around, and more smashing and more … well, you get the picture.
    • 45 Metascore
    • 25 Critic Score
    Combine the fact the game just isn't engaging with the same four or five environments for battles, the constant flow of graphical glitches and the bland dialog between characters, and I have no idea why anyone thought this would be a good game.
    • 45 Metascore
    • 0 Critic Score
    From its bad control to its bad design, this is the real reason god kills kittens.
    • 44 Metascore
    • 33 Critic Score
    A game with a great premise such as time-traveling problem solvers with futuristic guns could, no, should have been done better. So pass this one up, unless you want to feel shame, despair, and regret the morning after.
    • 44 Metascore
    • 30 Critic Score
    It is as if someone sat down and made a list of 'what is popular with the kids these days in games' and tried to shoehorn pieces of them into this game...Aside from the graphics, everything here stinks, which makes sense because a lot of the game takes place in the sewers, and also because this game is crap.
    • 44 Metascore
    • 16 Critic Score
    Last Rebellion tries your patience at every turn. The combat is repetitive, the story is obtuse, and the graphics are primitive. It’s as if Hit Maker aimed for total mediocrity on the PSP and hit an abyss of obsolescence on the PS3 instead.
    • 44 Metascore
    • 0 Critic Score
    Save your money for something less painful, like a bikini wax or unanaesthetized dental surgery.
    • 44 Metascore
    • 25 Critic Score
    From instantly spawning enemies, to their mindless A.I., to control that misses its mark, State of Emergency 2 is a study in bad developmental decisions.
    • 44 Metascore
    • 58 Critic Score
    The Golden Axe name is liable to do Beast Rider more harm than good.
    • 44 Metascore
    • 33 Critic Score
    Mad Trix is basically "SSX" minus the flair, physics, snowboards, zany characters and fun.
    • 44 Metascore
    • 42 Critic Score
    Trying to mix things up is a commendable effort, but P.A.M. just comes off as a lazy attempt to revive a previously saturated genre. If there were more tracks and game modes, there could've been a much better game to speak of here. As it stands, Post Apocalyptic Mayhem is a ridiculously overpriced download that you should not waste your money with.
    • 44 Metascore
    • 33 Critic Score
    Half-assed game.
    • 44 Metascore
    • 42 Critic Score
    A game's strength is not found in its replays nor its deck editing. It's found in its gameplay, which is precisely where Evolution Skateboarding falters.
    • 44 Metascore
    • 0 Critic Score
    Even worse than the graphics is the sound, which is abysmal. I'm not talking about the music, which is an adequate orchestral score. I'm talking about the sound effects, which are the worst I've heard since my Atari 2600 stopped beeping.
    • 44 Metascore
    • 16 Critic Score
    I am at a loss for something truly positive to say. As much as I want to present something, anything, positive about a product people put time into developing, I cannot. Pirates Vs. Ninjas is just a dumb idea, badly executed.
    • 44 Metascore
    • 25 Critic Score
    There are better alternatives out there for customized music experiences. Rhythm Zone just misses the tune so bad. Even the name is misleading; there's hardly any rhythm to be found.
    • 43 Metascore
    • 25 Critic Score
    Ultimately, Danger Girl's only selling points, T and A (Tits and Action), can only reliably be found on the cover of the instruction booklet, which can easily be viewed without paying fifty bucks. I advise getting your porn elsewhere.
    • 43 Metascore
    • 20 Critic Score
    Devil’s Third fails to be even an adequate game on almost every count, from its performance, to its gameplay, to its story and characterization.
    • 43 Metascore
    • 42 Critic Score
    The one major difference between the fake Calvin Kline's and the rip-off game is that you can probably get the GoW2:GOTY edition for the same price or cheaper than the imposter.
    • 43 Metascore
    • 0 Critic Score
    A train wreck from start to finish. There is no balance. There is no stability. If the engine was an automobile, it would be a Yugo. Truly the only benefit of its existence is as a reminder that we are lucky to have such excellent alternatives.
    • 43 Metascore
    • 40 Critic Score
    Rather than spend time with this frustrating game, do yourself a favor and just import Gundam Breaker 3.
    • 43 Metascore
    • 16 Critic Score
    Instantly forgettable and certainly regrettable, this fighter is preposterously short on both brains and brawn. Here's to hoping that Streetwise listens to its title and is indeed the final Final Fight.
    • 43 Metascore
    • 25 Critic Score
    There's just not much here, and what is, feels rushed and half-hearted.
    • 43 Metascore
    • 16 Critic Score
    The shooty stuff is okay, the cover is fine, the difficulty is all but nonexistent given your inability to die, but the worst part of all of this, the real slap in the face, is that it costs FIFTY !@#$ING DOLLARS
    • 43 Metascore
    • 25 Critic Score
    If anyone should avoid this game, it should be the hardcore ECW fan as they will be the most outraged.

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