Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 57 Metascore
    • 67 Critic Score
    The disappointing part of Armageddon is its length and its lack of variety. You won't get too much playing time to see the visuals and there is no compelling reason, apart from aesthetic appreciation, to revisit some of the locales.
    • 57 Metascore
    • 59 Critic Score
    It’s not a completely horrible game, but it’s a pretty niche market one, so I don’t see the majority of the readers out there enjoying it.
    • 57 Metascore
    • 69 Critic Score
    SVC Chaos also boasts some screwed-up character balance, where four characters--Geese, Zero, Iori, and Chun-Li--can pretty much own the rest of the cast for free, and the single worst case of the infamous SNK Boss Syndrome that I've ever seen.
    • 57 Metascore
    • 74 Critic Score
    Squinch your eyes shut during the movies and click blindly through the dialog segments as quickly as possible, learn to micromanage combat at a high rate of speed, and there is a game mixed in there that is both unique and enjoyable.
    • 57 Metascore
    • 68 Critic Score
    One quintessential problem plaguing WWII Online is its incompleteness.
    • 57 Metascore
    • 69 Critic Score
    I didn’t love it or hate it, and it seems to be a pretty representative example of what the adventure game genre has become -- a bunch of middling games that spend way more time on their graphics than they do in creating anything memorable or innovative.
    • 57 Metascore
    • 59 Critic Score
    It’s more confusing and frustrating than fun, and since there’s almost no dialogue or story, there isn’t anybody to root for (or against) or care about. As a result, the game was a fairly boring slog through repetitive puzzles, and I was actually happy that it was so short.
    • 57 Metascore
    • 68 Critic Score
    Perhaps the most interesting addition in Tomb Raider: Chronicles is the level editor. With it, you can now create your own missions and scenarios to pass along to your friends in the mod community, but before you get excited, it should be known that this is one complicated tool.
    • 57 Metascore
    • 56 Critic Score
    The movie had a tired sense after a mere ninety minute running time. Island Attack does not fare much better.
    • 57 Metascore
    • 78 Critic Score
    All in all, Sumioni is a very good game, but one hurt by its limited scope. It allows you to do a nice variety of things with the touch screen, and even made great use of the back panel, but its strict formula gets old pretty quickly. Its $20 price tag feels a tad steep given that, but most of what's offered is done really well, so I think you'll get your money's worth out of it if you like hack and slash games with some platforming and even a touch of bullet hell shooter gameplay thrown in.
    • 57 Metascore
    • 70 Critic Score
    There’s no reason at all to play it alone, but if you can round up a consistent crew to run through the game together, it’s well worth the price of admission.
    • 57 Metascore
    • 69 Critic Score
    I think the game would have worked better if the developers had stayed with the appropriate technology, and if they had allowed players to deal more with the machinery of the Nautilus rather than forcing them to construct bombs (twice) and outwit a deranged computer (numerous times).
    • 57 Metascore
    • 55 Critic Score
    The game just has so many problems that I don’t think future patches will help it any.
    • 57 Metascore
    • 63 Critic Score
    Unfortunately, while Spider-Man: Edge of Time does a few things really well, it does more things wrong than it does right.
    • 57 Metascore
    • 60 Critic Score
    Camera angles during gameplay, particularly those when Tanner is on foot, are horrible for lack of a better term. It’s possible to get the camera stuck in walls or other cars, blocking any view of onscreen action.
    • 57 Metascore
    • 68 Critic Score
    The game suffers from many faults that turn what could have been an excellent game of stealth into a game that is sometimes very frustrating to play.
    • 57 Metascore
    • 69 Critic Score
    The presentation and polishing of Batman: Vengeance is all first-rate. It’s the crappy camera management and the twisted control scheme (without the game pad) that make it more of a chore to play than it should be.
    • 57 Metascore
    • 59 Critic Score
    Story elements and character development are ignored, the puzzles aren’t any fun to solve, and the game isn’t even enjoyable to look at.
    • 57 Metascore
    • 55 Critic Score
    It’s this emphasis on storytelling that eventually spells the demise for this title. The story just doesn’t flow consistently throughout the game.
    • 57 Metascore
    • 75 Critic Score
    An excellent game for about 20 hours, with open-ended gameplay, a good balance between combat and quests, and an opportunity for real role-playing. But then the next 20 hours feature a long linear march of boring, repetitive and slow combat, culminating in one of the worst endings I've ever seen.
    • 57 Metascore
    • 75 Critic Score
    Enemies are pretty strong in the game, and so you have to use hit-and-run tactics in almost every fight, and even though there are a couple dozen different enemies, fights go about the same. Shoot a couple times, run away, and then shoot again.
    • 57 Metascore
    • 85 Critic Score
    A fast paced, tightly controlled game with tons of depth within its gameplay modes and plenty of eye and ear catching additions makes it one of the better basketball titles to come out in a while.
    • 57 Metascore
    • 68 Critic Score
    The Incredible Hulk doesn't draw much from the comic book sources either. Stuck in the void between both, The Incredible Hulk looks less and less incredible.
    • 56 Metascore
    • 57 Critic Score
    While Data East Arcade Classics isn’t the worst arcade compilation I’ve played, it’s far from the best. The staggering amount of mediocre games hurts it immensely, and unless you’re a fan of the handful of good-to-great games on it, or absolutely must own every classic compilation that comes out, you can safely skip it.
    • 56 Metascore
    • 66 Critic Score
    Scavenging resources is pretty much all you do, and there’s just not enough going on there to carry the title, especially when everything else about the game is bargain bin quality.
    • 56 Metascore
    • 80 Critic Score
    VA is a great story idea, the narrative of which really succeeds, but the actual gameplay itself is a letdown.
    • 56 Metascore
    • 45 Critic Score
    I was disappointed by the clunky combat, dreary color palette, and meh leveling options of 2013’s Mars: War Logs, and I remain doubly so by The Technomancer, a second entry in the Mars RPG universe also from Spiders Studio.
    • 56 Metascore
    • 60 Critic Score
    Overall, this is a fascinating disappointment. Earthblood is the bones of several good ideas, awkwardly welded together and thrown out into the world. It feels more like Cyanide had a stealth/action game lying around that they decided on a whim to staple a lot of the Werewolf license onto, and while it does do some justice to its source material, it’s not really much fun.
    • 56 Metascore
    • 60 Critic Score
    It's not very scary and it's not much of an adventure. It's nothing more than a predictable and formulaic action title that does little to continue the mystique and myths of the Blair Witch.
    • 56 Metascore
    • 67 Critic Score
    The disappointing part of Armageddon is its length and its lack of variety. You won't get too much playing time to see the visuals and there is no compelling reason, apart from aesthetic appreciation, to revisit some of the locales.
    • 56 Metascore
    • 64 Critic Score
    A real-time strategy game that doesn’t offer anything new, and that doesn’t work particularly well, either. It often looks nice (although its claim of having "photorealistic landscapes" is a joke), but so what if it’s boring and broken?
    • 56 Metascore
    • 70 Critic Score
    If you enjoy easy-going, slow-paced games, if you like watching the “Law & Order” television series (or, really, any police procedural series), or if you just have some time to kill, then you might like Criminal Intent well enough.
    • 56 Metascore
    • 50 Critic Score
    Inversion is not a good game. It's an unpolished game with a single good idea, the Gravilink, and that's really not enough to carry the entire experience. The multiplayer alone makes Inversion worth a rental, but I suggest skipping the intensely boring campaign.
    • 56 Metascore
    • 60 Critic Score
    The game's online presence is a joke, only effectively offering a way to check out other people's film director clips instead of playing mini-games with them. This is completely lame.
    • 56 Metascore
    • 35 Critic Score
    A mess by almost any comparison. These aren’t tears of rapturous joy running down my cheeks – they are instead the expression of my realization that the Star Trek gaming curse has yet again resulted in a horrific shambling zombie monster of a Star Trek game.
    • 56 Metascore
    • 48 Critic Score
    Having been developed by Check Six Games this time around (since Spyro's original developers, Insomniac, left to pursue other interests), Spyro: Enter the Dragonfly, complete with N64 graphics, Carrot Top-caliber annoying sounds, and gameplay that's more bland than a sandwich without mayonnaise, is quite simply craptacular.
    • 56 Metascore
    • 55 Critic Score
    In the end, like Salt Lake, Athens, Torino and Beijing before it, Vancouver 2010 fails to reach the podium.
    • 56 Metascore
    • 62 Critic Score
    Overall, Pirates of Black Cove is a difficult game to recommend. It looks nice enough, and the voice acting is better -- and more prevalent -- than you might expect from a budget title, but everything else is second rate.
    • 56 Metascore
    • 60 Critic Score
    Jack may have all the guns and firepower, but he lacks finesse. And he reminds us of why we like to watch heroes like James Bond. It's not all about the big bangs and fiery explosions. It's the martinis, women and one-liners that keep us coming back for more.
    • 56 Metascore
    • 68 Critic Score
    The real problem with Hot Dog King is that it doesn’t know what it wants to be.
    • 56 Metascore
    • 68 Critic Score
    I liked Next Life better than "Culpa Innata," but that’s about as left-handed as my left-handed recommendations get.
    • 56 Metascore
    • 75 Critic Score
    As it is, it’s a budget title that rises slightly above the rest.
    • 56 Metascore
    • 76 Critic Score
    For the most part, Leisure Suit Larry: Reloaded works pretty well. Some of the new humor falls flat, like a sequence in the casino buffet where 90% of the comments aren’t funny, but otherwise Reloaded is a fine remake of a fine game.
    • 56 Metascore
    • 63 Critic Score
    It'd be great if the career mode had more storylines or branches to foster a return to the career mode every now and then. As it is, the game is more visually and aurally impressive than engaging playwise.
    • 55 Metascore
    • 52 Critic Score
    Despite all the problems, I actually had a few genuine moments of utter nerd glee as I sliced my way through a group of enemies. When it worked as it should, Kinect Star Wars was tolerable. Don't get me wrong, it's still laughably bad... and some of content is borderline insulting to Star Wars purists (especially the new song lyrics), but the fact is that I never felt like a Jedi, which was, of course, the point.
    • 55 Metascore
    • 74 Critic Score
    The balance in the game is a little off (I lost count of the number of times I had to load before I finally beat the end boss), and things are a little bit sloppy (I don’t think one sentence of the spoken dialogue actually matches the subtitles).
    • 55 Metascore
    • 60 Critic Score
    With aliens preying upon predators, it becomes brute force upon brute force, making it less about finesse and more about action. That in itself does away with the horror and terror that the franchise, both film and game, is known for.
    • 55 Metascore
    • 60 Critic Score
    HAZE will go down in history as a missed opportunity.
    • 55 Metascore
    • 80 Critic Score
    The graphics are superb, and although they may not have the photo-realistic quality and poly-count of EA's Superbike 2000, they have a style of their own. They remind me more of the SEGA arcade games (electric blue sky, sunlit sandy beaches), or the Need for Speed series' diversity in tracks.
    • 55 Metascore
    • 73 Critic Score
    The intriguing aspect of the game kept drawing me back, and there are far worse ways to spend $20.
    • 55 Metascore
    • 65 Critic Score
    As a platform title, aside from the name and homage it pays (or rather, doesn't pay), it's an average, almost mediocre title in its own right.
    • 55 Metascore
    • 40 Critic Score
    No doubt, everything works in Ninja Storm. I just find it too limited with only two buttons for attack, one for blocking and one for jumping. There aren't any significant combos to learn in the game.
    • 55 Metascore
    • 55 Critic Score
    "The Legend of Coffin Rock" and The Elly Kedward Tale are scary, but for all the wrong reasons.
    • 55 Metascore
    • 80 Critic Score
    Anyone with an affinity for RPGs and a love for the bizarre should check out Criminal Girls: Invite Only.
    • 55 Metascore
    • 60 Critic Score
    The graphics, story, and gameplay are all below average, and it truly looks like the game was designed to go right into the bargain bin next to "Bass Avenger 16."
    • 55 Metascore
    • 65 Critic Score
    Though the game does have its high points, a fair collection of flaws and technical shortcomings hold the game back from being anything but a second rate game for only diehards of the genre.
    • 55 Metascore
    • 62 Critic Score
    If you're a diehard Dreamcast fan and your Dreamcast broke and you might think this copy will make up for your missing Ulala, I'd suggest skipping this and going to eBay to get a replacement.
    • 55 Metascore
    • 52 Critic Score
    Driven is a solid, if not somewhat boring, racing game that fails to innovate or add any sense of entertainment not already found in previous racing games.
    • 55 Metascore
    • 50 Critic Score
    Mugen Souls is the worst RPG experience I've had in a long time. I like that the game has two different battle systems, I just wish either was fun to use. Neither is able to hold your interest for very long, with one growing tiresome due to needless complexity and the other being too simplistic.
    • 55 Metascore
    • 55 Critic Score
    And so The Lord of the Rings: Conquest is a disappointing outing.
    • 55 Metascore
    • 70 Critic Score
    There are some great elements and firefight sequences in Conflict: Vietnam but you just don't see them enough. And when you do, it's sometimes offset by other factors that ultimately mire Conflict: Vietnam's better traits into gameplay quagmire. Instead of an exciting battle, you find yourself slogging through the game.
    • 55 Metascore
    • 50 Critic Score
    The Simpsons can only get this game's engine started. To get it moving along, it'll need something else that just can't be found in the Game Boy Advance version.
    • 55 Metascore
    • 68 Critic Score
    Suffers from many faults that turn what could have been an excellent game of stealth into a game that is sometimes very frustrating to play.
    • 55 Metascore
    • 52 Critic Score
    It's anything but wild and after playing the game, I found I was about as happy as I was watching a Power Rangers episode back then; sarcasm in full effect.
    • 55 Metascore
    • 69 Critic Score
    Don King Boxing is not a bad game, but it’s not nearly as good as it could have been.
    • 55 Metascore
    • 80 Critic Score
    BurgerTime World Tour is an incredible revamp of the original's gameplay. It takes everything good about it and improves upon it, while adding a lot of gameplay variety and a very replayable multi-player game. Anyone who liked the original should get this, and even those like myself who were frustrated by it should try it out because it's a lot more forgiving than the first, while also giving you the option to make it harder if you find it to be too easy. There's a lot of fun to be had here, and for $10, it's an easy recommendation to buy ASAP.
    • 55 Metascore
    • 33 Critic Score
    It lacks entertainment, atmosphere, colourful visuals, solid voiceovers, challenging puzzles, a steady camera, good controls, and anything else a game should have. It's gar… gar… garbage.
    • 55 Metascore
    • 45 Critic Score
    A vapid title for me, ultimately devoid of any fun.
    • 54 Metascore
    • 60 Critic Score
    Just about every mechanic is interesting, and would have been fine if it had been executed even slightly better.
    • 54 Metascore
    • 82 Critic Score
    Overall, Moebius: Empire Rising is an interesting game.
    • 54 Metascore
    • 66 Critic Score
    The five cases that you solve are pretty ordinary, and you spend way more time chasing down false leads than figuring out what happened and why.
    • 54 Metascore
    • 78 Critic Score
    Knack winds up being a pretty good game that definitely falls short of its potential.
    • 54 Metascore
    • 90 Critic Score
    Overall, Valkyria Revolution does many things differently than Valkyria Chronicles and will be quite divisive. As a fan of Chronicles, I found that game to be better overall and yet the faster pace of Revolution makes this more fun to play – the story just doesn’t hold up as well and the graphics are less impressive here than Chronicles. The action RPG shift works at keeping things interesting on the battlefield at all times and keeps you on your toes too. It does suffer from some iffy textures, but the game is greater as a whole than the sum of its parts. It’s a fantastic gateway game for the franchise for newcomers and offers veterans a completely new gameplay experience in many ways while also keeping some elements similar enough to make for a smooth transition.
    • 54 Metascore
    • 81 Critic Score
    Not only did I manage to get my "Action Hero" fix, but also I managed to feel just as exhilarated as I did when I watched the movie for the first time.
    • 54 Metascore
    • 51 Critic Score
    No multiplayer support, poor controls (although it is with a GC controller, which is a losing battle in and of itself), a storyline that puts you to sleep, and puzzles that will make you give your TV the finger.
    • 54 Metascore
    • 55 Critic Score
    In the end, like Salt Lake, Athens, Torino and Beijing before it, Vancouver 2010 fails to reach the podium.
    • 54 Metascore
    • 78 Critic Score
    The production values of the game are excellent, and I enjoyed returning to Jurassic Park and learning some new things about it, but the gameplay mechanics leave a lot to be desired, and the price for the game is little high given the 5-10 hours of content it provides.
    • 54 Metascore
    • 50 Critic Score
    A good-looking game that should've focused on one thing above all others. It might've been a good four-player arena combat game; it could've done all right as a mission-based beat-'em-up; and it's just barely possible that this might've worked as a 3D platformer starring Marvel's characters. As a game that tries to be all of those things at once, it's about as fun as gargling mayonnaise.
    • 54 Metascore
    • 76 Critic Score
    It was silly in all the right ways, and the graphics and the voice acting got the job done. So if you like strange but straightforward adventures, then you might enjoy Atlantis Evolution.
    • 54 Metascore
    • 58 Critic Score
    The clunky controls, limited radar system, lacklustre presentation and repetitive gameplay all contribute to a game that would have been better off staying on the N64.
    • 54 Metascore
    • 40 Critic Score
    If I had to sum up The Devil’s Cartel in a few words, I’d say it’s all style and no substance. Whereas its predecessors at least tried to be mildly entertaining, this entry has no problem tossing waves of faceless goons at you until you either mow them all down and proceed to the next level or give up and play something else. With this game, I recommend choosing the latter.
    • 54 Metascore
    • 55 Critic Score
    And so The Lord of the Rings: Conquest is a disappointing outing.
    • 54 Metascore
    • 50 Critic Score
    I'm really surprised how poorly Ghost Recon 2 for the GameCube turned out. Uninspiring level design, terrible squad AI and a lack of multiplayer support all contribute to a frustrating and ultimately dull gaming experience.
    • 54 Metascore
    • 60 Critic Score
    Even less, those hunters who have already experienced Carnivores won't see any weapons they haven't before, leaving only the animals and locales as new additions. This lack of new content will have Carnivores fans scratching their heads.
    • 54 Metascore
    • 67 Critic Score
    Omerta is the sort of game where if you want to play it at all, you should wait for it to drop well below the $40 price where it is now.
    • 54 Metascore
    • 60 Critic Score
    The Game is the best twenty-dollar game you will ever pay sixty dollars for, and in this case you can rest assured that there really isn’t any “more than meets the eye.”
    • 53 Metascore
    • 67 Critic Score
    Overall, I didn't particularly enjoy the first episode of Law & Order: Legacies. I tried for a while to get a perfect score, so I kept replaying conversations until I got them right, but even so the episode only took me about two hours to complete, and the case wasn't exactly fascinating. Worse, the graphics are a little too much on the cartoony side, which works better for funny adventures than it does for serious games, and the voice actors all had a tough time impersonating the characters from the show (although otherwise they performed their lines well enough).
    • 53 Metascore
    • 57 Critic Score
    The plot is silly, the world is drab (not to mention being stuck in a 640x480 resolution), and the puzzles are too difficult to be any fun.
    • 53 Metascore
    • 80 Critic Score
    Hyperdimension Neptunia mk2 is an improvement on the original that offers some fun gameplay elements unique to this sequel. While those new to the series might pass it over, it's still a fun game that is both charming and enjoyable. It is not necessary to be familiar with the original game as mk2 will quickly bring you up to speed on the unfolding events. Hyperdimension Neptunia mk2 is highly recommended for fans of the original and for RPG fans looking for an engaging, humorous and one-of-a-kind experience.
    • 53 Metascore
    • 80 Critic Score
    Some graphical flaws, musical issues, and lightly overbalanced play cast a shadow on the game. However, if you can overlook these issues, you’ll find a good title to sustain you throughout this season.
    • 53 Metascore
    • 68 Critic Score
    It's short and definitely geared more as a memento to Britney fans than anyone else.
    • 53 Metascore
    • 50 Critic Score
    If a download code for this game came in the form of a sticker at the bottom of your brand new Mr. Spock glass you paid three dollars for at Burger King, it would be an easy recommendation for a thirty-minute whirl on your Xbox. Since it actually costs the “Microsoft Points” equivalent of ten of your hard-earned dollars it can only be recommended that you take that cash down to Burger King and get yourself a #11 combo… with a Star Trek glass.
    • 53 Metascore
    • 63 Critic Score
    Man, is that dialogue butchered.
    • 53 Metascore
    • 60 Critic Score
    A Game of Throne: Genesis does nothing particularly well. It's a fairly boring board game at the start of each round, and by the end, it's just plain awful.
    • 53 Metascore
    • 54 Critic Score
    A very disappointing one. If you want to get the most out of it, buy it for the new puzzles and not the story mode.
    • 53 Metascore
    • 70 Critic Score
    X-Men: The Official Game isn't a terrible game, but it's not any good, either. It managed to dip down below mediocre and into the realm of "Why bother?" It's short, uninteresting, and probably won't keep your attention based solely on the fighting, either. It's an odd mishmash that just doesn't work out the way it was supposed to.
    • 53 Metascore
    • 50 Critic Score
    Just a bad game, so bad that while I was playing it I kept wondering if I was wasting my time, and finally decided I was about halfway through. I also ran into a boss that I had no idea how to kill, and it made my decision easier.
    • 53 Metascore
    • 50 Critic Score
    It looks great and promising but in the end, it's like the ten-minute sequence we saw in the film - merely a glimpse of what could be done.
    • 53 Metascore
    • 60 Critic Score
    While Operation Spy has moments of enjoyable gameplay, it's hampered significantly by repetitive game mechanics found in previous EyeToy titles and a lack of depth to the story premise.
    • 53 Metascore
    • 60 Critic Score
    If you’re looking for the worthy successor to Konami’s venerated "Double Dribble," NBA Starting Five isn’t a worthy heir. It really isn’t even a bastard child.

Top Trailers