Game Informer's Scores
- Games
For 7,745 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,813 out of 7745
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Mixed: 2,573 out of 7745
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Negative: 359 out of 7745
7762
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's an engaging game that took me about 20 hours to finish. It travels to far lands, features challenging bosses, and does an impressive job of showing that, even from a third-person perspective, games in VR can transport you to another world. [Tested with Oculus Rift]- Game Informer
- Posted Apr 22, 2016
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Star Fox Zero isn’t ever bad, but it’s generally uninspired. It’s a musty tribute that fails to add much to the series, aside from tweaked controls and incremental vehicle upgrades. I loved Star Fox when it came out, and I’ll even defend Star Fox Adventures (to a reasonable degree). For now, I’ll stick to Super Smash Bros. when I feel like reuniting with Fox.- Game Informer
- Posted Apr 20, 2016
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The Banner Saga 2 carries the banner onward for the series, and while it’s made a few steps forward in creating more interesting tactical decisions and has added some more options for customization, it seems to have taken a step back in terms of making your journey across the world memorable.- Game Informer
- Posted Apr 19, 2016
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Even with 60+ hours' worth of gameplay, some parts of Bravely Second's skeleton are still surprisingly bare.- Game Informer
- Posted Apr 14, 2016
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- Critic Score
The fun combat and worthwhile character progression takes some of the sting out of the repetitious nature of the concept, but it doesn’t completely neutralize it.- Game Informer
- Posted Apr 14, 2016
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Ashes of the Singularity is a solid title, but ultimately too unambitious in areas that matter. It demonstrates it can do amazing things with tons and tons of units on screen, but fails to provide compelling reasons to play beyond that.- Game Informer
- Posted Apr 13, 2016
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The colors pop, the worlds feel more alien, and the heart of the adventure is right where it needs to be: with explosions and rockets lighting up the screen like a Fourth of July fireworks celebration. When Ratchet’s doing what he does best (blowing stuff up), this new experience sings its classic tune well.- Game Informer
- Posted Apr 11, 2016
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Hyper Light Drifter has already positioned itself as one of the best experiences of the year. It’s a challenging game, but it never feels unfair. The promise of seeing more of the world and hearing more of the fantastic soundtrack are worthwhile rewards for your tenacity. Despite seeing the finish line ahead of me, I did everything I could to prolong the experience by exploring every nook and cranny. I didn’t do it out of necessity; I did it because I wanted to stay in Hyper Light Drifter’s world for as long as possible.- Game Informer
- Posted Apr 6, 2016
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As someone who had a strong but brief fascination with original game when it was released, I’ve always been looking for another reason to get hooked to Don’t Starve again. Shipwrecked is not that reason. However, for those who love trying to best Klei’s ruthless brand of survival simulation, this expansion brings enough new content to be worth a go, even if it doesn’t take Don’t Starve into uncharted territory.- Game Informer
- Posted Apr 6, 2016
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Enter the Gungeon is an essential pick for those that are fans of the roguelike twin-stick shooter genre, and a great choice for those looking for an action-filled arcade romp as well. Even with permadeath threatening to ruin your fun around every corner, the vast selection of goofy guns and eventual discoveries keep you coming back again and again without any lingering frustration.- Game Informer
- Posted Apr 5, 2016
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Dark Souls III successfully replicates the winning formula of the Souls series, a wondrous combination of majestic boss battles, incredible layered environments full of secrets, and precise combat that can make other action RPGs difficult to play once you’ve mastered the art. If you’ve never played the series, this is a great place to begin, offering a bit more direction in the early game before opening up. If you’ve already played the series, you can feel confident that From Software hasn’t lost its touch.- Game Informer
- Posted Apr 4, 2016
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- Game Informer
- Posted Apr 1, 2016
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- Game Informer
- Posted Apr 1, 2016
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The series is moving away from being an authentic baseball simulation, but for longtime players of The Show, these pie-in-the-sky ideas are just what this baseball series needs.- Game Informer
- Posted Apr 1, 2016
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I appreciate Turbo's demand for precision, of emphasizing fundamental racing principles like the traction of your wheels and the precision of your inputs. And while I definitely got into that addictive headspace where I was chasing better times, even the endless variety of tracks doesn't offer the depth I was looking for. Since the title is so focused on the time attack format, it does little else to keep your attention.- Game Informer
- Posted Apr 1, 2016
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Quantum Break isn’t a perfect game; it’s a bold experiment in how two -mediums can tell a larger story, and at times it pays off. It would be foolish for every game to attempt to emulate this form of storytelling, but Quantum Break as a gaming oddity deserves attention. I wish the events of the show were more significant to the main story, but Quantum Break more than makes up for that with some of the best storytelling and gameplay Remedy has ever produced.- Game Informer
- Posted Apr 1, 2016
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This episode is a fun continuation of The New Order of the Stone’s adventures, but it’s missing the building drama of the prior installments.- Game Informer
- Posted Mar 31, 2016
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Ska Studios continually impresses with the ambition of its games, which are always defined by an impeccable attention to detail and tight moment-to-moment mechanics. That reputation for clean design continues unabated with Salt and Sanctuary. This nightmarish island is well worth a visit, even if you’ve never confronted the challenging games that engendered the adventure.- Game Informer
- Posted Mar 30, 2016
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Compared to Telltale’s other work in this universe, Michonne’s mini-series lacks any discernible guiding philosophy outside of poorly articulated and uninteresting nihilism. I’m not attached to any of these new characters and I know that Michonne is not in harm’s way given that the series occurs between certain issues of the comic, so what impetus is there to care about anything that’s going on here? While the aimlessness of Give No Shelter might thematically match the hopeless wandering of its source material, it makes for a rather unpleasant and forgettable time.- Game Informer
- Posted Mar 30, 2016
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Day of the Tentacle is largely removed from the adventure genre’s shortcomings, such as obtuse puzzle design, though it lacks a certain depth to its story. Nonetheless, its strange premise, witty one-liners, and brain-teasing puzzles help it remain something special.- Game Informer
- Posted Mar 30, 2016
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Day of the Tentacle is largely removed from the adventure genre’s shortcomings, such as obtuse puzzle design, though it lacks a certain depth to its story. Nonetheless, its strange premise, witty one-liners, and brain-teasing puzzles help it remain something special.- Game Informer
- Posted Mar 29, 2016
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Dirty Rally can be unforgiving, unrelenting, and seemingly as high in its demands as the infamous hill climb at Pikes Peak. But the journey is sublime.- Game Informer
- Posted Mar 29, 2016
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If you have the choice, I’d recommend the VR version slightly over the traditional display, but not to the point where anyone should pass up a fascinating experience because one is more immersive. [VR Tested]- Game Informer
- Posted Mar 28, 2016
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Between its unforgiving nature, unbalanced difficulty, and humdrum puzzles, I wouldn't have pressed on through Dokuro if I wasn't reviewing it. Rarely did I feel that fun "a-ha" moment that makes puzzle games exciting; instead I found tedium and frustration. I surely wasn't as devoted to this game as Dokuro was to the princess. Add me to the list of Dokuro's unrequited loves.- Game Informer
- Posted Mar 24, 2016
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Hyrule Warriors Legends is still a solid action game featuring Zelda characters and worlds, and the added mechanics, levels, and characters for 3DS are fun and worthy additions. Unfortunately, the game’s technical performance drags it down significantly.- Game Informer
- Posted Mar 24, 2016
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Though some quirks might unnecessarily keep players at arm’s length, those willing to grapple with the more arcane aspects of Stardew Valley are in for a world of delight.- Game Informer
- Posted Mar 24, 2016
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With myriad improvements to both the feature set and the core gameplay, UFC 2 takes the series from prospect to contender in just its second entry.- Game Informer
- Posted Mar 15, 2016
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UFC 2 improves over its predecessor in the ways it needed to. The improved ground game and deeper career mode are the biggest draws, but Knockout mode is a blast to play with a friend, and Ultimate Team offers a unique twist on the popular mode from other sports games. If 2014’s EA Sports UFC was a promise being made, UFC 2 is its deliverance.- Game Informer
- Posted Mar 15, 2016
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Ubisoft now has a solid foundation for operating its first persistent open world. If Massive and co. make smart additions to the end-game content and keep a steady stream of new activities for players to enjoy, I could see this game going strong years into the future. But if the Dark Zone and PvE environment don't evolve, I'm not sure many people will be left in New York City come the winter.- Game Informer
- Posted Mar 15, 2016
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If you can accept its myriad tonal inconsistencies and buy into the bullet-sponge combat, The Division is an intriguing social shooter that taps into the addictiveness of loot grinding in a novel setting.- Game Informer
- Posted Mar 15, 2016
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