Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 74 Metascore
    • 78 Critic Score
    It’s hard to overstate my enthusiasm for the original Amplitude. While I have reservations about some of the music selections and progression, that doesn’t stop me from enjoying this revival. Amplitude is a taste of the past, but it’s far from outdated.
    • 86 Metascore
    • 85 Critic Score
    Dirty Rally can be unforgiving, unrelenting, and seemingly as high in its demands as the infamous hill climb at Pikes Peak. But the journey is sublime.
    • 81 Metascore
    • 75 Critic Score
    Fast Neo Racing is a pretty game with solid racing and a fantastic sense of speed. It’s a sparse experience without much to engage you outside of straightforward racing, but works as a quality reminder of the high-speed sci-fi racing genre that we thought had been forgotten.
    • 82 Metascore
    • 75 Critic Score
    Nuclear Throne somehow manages to be both fun and frustrating at the same time, making for an interesting roguelike shooter that will keep you coming back for more.
    • 74 Metascore
    • 70 Critic Score
    Fans of the well-crafted, single-player campaigns of previous Rainbow Six games will find nothing of value in Siege. The short tutorial missions lack replay value, and the popular Terrorist Hunt mode, which can be played with up to five friends, gives players little options other than ramping up the difficulty. Locking players out of selecting the map they want to play on is a curious decision, as are many of the battle tactics you see the enemy A.I. employ.
    • 79 Metascore
    • 70 Critic Score
    The tactical demands Siege puts on players is unlike anything else on the console market today, and may prove enough for those seeking this flavor of first-person shooter. However, Siege doesn’t do enough to unite players who understand the importance of communication or provide variation in rest of the package.
    • 73 Metascore
    • 70 Critic Score
    The multiplayer core at the heart of Rainbow Six Siege is a great foundation. But given its lack of infrastructure around the mode and severe lack of meaningful modes to buttress it, Siege feels slight when compared to its past entries and the other big-name first-person shooter franchises it competes against.
    • 69 Metascore
    • 68 Critic Score
    A better, more focused sense of humor and combat tweaks help move the action along at a better pace, but Pokémon Super Mystery Dungeon still pales in comparison to the core RPG installments.
    • 74 Metascore
    • 80 Critic Score
    Players may find their enthusiasm flagging at times, but it’s hard not to cackle with glee after watching yet another base bloom into a fiery blossom.
    • 71 Metascore
    • 80 Critic Score
    Avalanche does a good job of giving players access to new tools just as it seems the novelty is close to wearing off, right until the end. By the time I finished clearing out the final outpost, however, I was definitely ready to move on. Medici’s a great place to visit, but I’m not prepared to make it a new home – certainly not considering the state I left it in.
    • 84 Metascore
    • 73 Critic Score
    I began Xenoblade Chronicles X filled with enthusiasm for its intriguing world and gorgeous visuals. But like the hackneyed songs that play ad nauseum throughout, the gameplay doesn’t have enough depth or entertainment to sustain such a prolonged experience.
    • 73 Metascore
    • 85 Critic Score
    Episode 3 gets the series back on track and make any fears I had stemming from Episode 2 feel like a distant memory.
    • 87 Metascore
    • 93 Critic Score
    The Old Hunters has questions, has answers, and has some glorious new secrets to be uncovered. If you have already experienced Bloodborne, this add-on is absolutely essential. If you haven’t, it’s the perfect time to join the Old Hunters and journey through the streets of Yharnam and the new nightmares that follow.
    • 58 Metascore
    • 68 Critic Score
    The extracurricular activities are severely lacking, but the core tennis is good. Hitting a ball back and forth has been a fun video game pastime time since the medium’s inception, and responding to your opponent’s volley with the appropriate attack and pulling off powerful Ultra Smashes and jumpshots is fun. I just wanted more reasons to keep playing.
    • 75 Metascore
    • 75 Critic Score
    DICE succeeded in creating a Star Wars experience I always wanted to be a part of, but it didn’t hold my interest as a gamer long. It’s a game I plan to revisit often, but not for extended periods of time. Forthcoming DLC could certainly change this approach, but for the time being, the thrills out of the box are extremely limited.
    • 75 Metascore
    • 75 Critic Score
    Despite a couple of missteps in the narrative, I enjoyed Telltale’s addition to Game of Thrones’ lore. As this episode clearly illustrates, Telltale is quick to swing its sword when it when it comes to character-defining moments.
    • 75 Metascore
    • 75 Critic Score
    Rebel Galaxy appears complicated out of the gate, but it hits a steady pace after some acclimating to the ship controls and menu-based features like upgrade shops and the commodity market. The progression loop of grinding out missions, earning credits to beef up your ship, then taking it back out again is fun, but the mission design felt too familiar to keep me hooked for the long haul.
    • 88 Metascore
    • 88 Critic Score
    Overall, it’s still an impressive experience with powerful protoss style and flavor, a handful of cool levels that play with the genre in unique ways, and a cache of fun multiplayer components come together to create a solid conclusion to one of the most iconic real-time strategy games of all time.
    • 83 Metascore
    • 83 Critic Score
    Playing through Broforce’s campaign may have given me heartburn, but it’s an adventure I’d make all over again without hesitation.
    • 62 Metascore
    • 60 Critic Score
    While WRC 5 offers a decent experience, it lacks bite or any distinguishing characteristics.
    • 90 Metascore
    • 80 Critic Score
    It feels less like an emulation of a puzzle box and more like a traditional adventure game, but Fireproof Games hasn’t lost touch with what makes this series exciting: a rich atmosphere and a series of clever puzzles.
    • 88 Metascore
    • 90 Critic Score
    Fallout 4 didn’t blow me away like the previous iteration did, but it did keep me thoroughly entertained and fully vested in journeying across the wasteland.
    • 86 Metascore
    • 95 Critic Score
    Rise of the Tomb Raider captures the thrill of being an adventurer and leaves you thinking about Lara's next move. You have daredevil sequences, heroic moments, fun exploration, and exciting fights that even Indiana Jones would envy. If Crystal Dynamics keeps raising the bar from here, I can't wait to see what's next for Lara.
    • 81 Metascore
    • 75 Critic Score
    Downwell is at its best when you’re bounding from one enemy to the next, blasting through obstacles, and frantically scanning for a safe path through the chaos. This moment-to-moment challenge is fun, and the later levels (and final boss) put your skills to the test. Unfortunately, the journey to that level of proficiency feels like a grind. Though each run is technically different, they all start to feel the same.
    • 81 Metascore
    • 90 Critic Score
    The new Zombies mode is the most interesting offering, which places up to four players in a co-op survival experience against a legion of zombies and other nasties in a wave-based trek through a fictional film-noir city. With smooth jazz tones and a unlockable city full of secrets, your cast of characters with checkered pasts come together to try to escape the nightmare by acquiring new guns and gumball-fueled powers as they use currency to unlock new areas of the city and buy new weapons.
    • 81 Metascore
    • 90 Critic Score
    Despite a campaign that struggles with occasional mundane shootouts that bring the out-of-this-world story down to earth, the overall Call of Duty: Black Ops III package is incredibly strong, with something for everyone. Whether you’re into traditional multiplayer mayhem or zombie survival, you’ve got lots of choices that are fun solo and even better with friends.
    • 76 Metascore
    • 85 Critic Score
    Comparing Yo-kai Watch to Pokémon is more than fair as the game borrows from the series that helped establish what has become its own genre, but there’s no reason to pick one over the other. Yo-kai Watch is a worthy competitor that stands comfortably next to Nintendo’s monster collector as a distinct peer.
    • 65 Metascore
    • 70 Critic Score
    Need for Speed checks off the boxes for the series, but unfortunately it's not a revaluation that necessarily improves on what's already come before.
    • 66 Metascore
    • 70 Critic Score
    When you reboot a franchise, it's done with the tacit understanding that it needs to move to a better space. Need for Speed checks off the boxes for the series, but unfortunately it's not a revaluation that necessarily improves on what's already come before.
    • 73 Metascore
    • 63 Critic Score
    Due to last years’ visual overhaul, these wrestlers continue to look better than ever. Unfortunately, WWE’s gameplay hasn’t made the same strides as its graphics. Reliving Steve Austin’s career will likely appeal to a lot of wrestling fans, but it’s more fun to watch than to play.

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