Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
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- By Critic Score
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- Critic Score
The campaign steals the show, performing at a level the other modes can't match. The straightforward competitive multiplayer recalls the glory days of arena shooters like Quake or Unreal, largely relying on the rush of circle strafing duels to keep players engaged. The standard fare of mode varieties and cosmetics-driven progression check off the boxes of a fully featured experience, but unlike the campaign, it feels generic.- Game Informer
- Posted May 17, 2016
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Driven largely by its successful single-player campaign, Doom is a welcome return to form for the genre-defining franchise. By sticking to time-worn traditions in all the right places and deftly employing some modern flourishes, id has rediscovered what made this demon slaying series so successful. Multiplayer and SnapMap don’t reach the same heights, but shooters fans shouldn’t miss this bloodthirsty romp through hell.- Game Informer
- Posted May 17, 2016
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- Critic Score
Driven largely by its successful single-player campaign, Doom is a welcome return to form for the genre-defining franchise. By sticking to time-worn traditions in all the right places and deftly employing some modern flourishes, id has rediscovered what made this demon slaying series so successful. Multiplayer and SnapMap don’t reach the same heights, but shooters fans shouldn’t miss this bloodthirsty romp through hell.- Game Informer
- Posted May 17, 2016
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- Critic Score
Playing cards in connection to successfully racing a horse is a bizarre overlap I did not expect to enjoy.- Game Informer
- Posted May 16, 2016
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- Game Informer
- Posted May 16, 2016
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A Thief End’s is the best Uncharted yet, delivering a story I didn’t want to end, and an adventure that concludes with a hell of a payoff. The “wow” factor of the world exploding under Drake’s feet has diminished in the years following Uncharted 2, but those moments are still effective, and a true showpiece of the developer’s exquisite craftsmanship for world and gameplay design.- Game Informer
- Posted May 5, 2016
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Play with a well-balanced cooperative team, stay in parity with your levels, and conserve ammo. Do so, and Alienation offers one of the best twin-stick experiences on the market. Add in a deep progression system and lots of ways to enjoy replaying, and it’s only balance issues that hold me back from the same fervent recommendation I apply to most Housemarque releases.- Game Informer
- Posted May 4, 2016
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It can sometimes be literally painful to make your way up to the top of the mountain, but the reward is impressive. Being in VR adds a level of believable mobility where you can track and admire the progress you make by pausing and looking around. I felt like I was up high, and the reward of getting to simply look around when making it to the top is one worth pursuing. Some of my favorite moments involved trying to figure out where the ambient sound of birds or helicopters were coming from as I looked around, taking a break from the climb. Unfortunately, the impressive vistas were not enough to keep me from dreading the next ascent. [Tested with Oculus Rift]- Game Informer
- Posted May 3, 2016
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Whispers of the Old Gods succeeds on multiple levels, shaking up the competitive scene with a variety of new deck types to experiment with and combining flavor and mechanics to create interesting fun new cards.- Game Informer
- Posted May 2, 2016
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I obsessed over Stephen's Sausage Roll for several nights in a row and ended up rolling sausages around in my dreams. Thankfully, Stephen’s Sausage Roll is an obsession worth having.- Game Informer
- Posted May 2, 2016
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In addition to telling its own capsule story about how Graham got his groove on, Once Upon A Climb also continues to propel the narrative about Manny and his brother, which has been a continuing thread – along with old Graham’s failing health. Judging from Graham’s condition, it seems ever-so-likely that this tale will have a bittersweet ending. In the meantime, I’m enjoying the journey.- Game Informer
- Posted Apr 28, 2016
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Though my playthrough only lasted around five hours, I wanted more. Shortly after I finished the story, I dove back in to explore every path I didn’t already venture down with my new powers in tow. The draw to keep playing and exploring immediately after I finished is a testament to how much I enjoyed Severed.- Game Informer
- Posted Apr 26, 2016
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It’s a great conclusion, and hopefully a sign that Telltale still has some surprises when it comes to interactive storytelling.- Game Informer
- Posted Apr 26, 2016
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Radial-G has more going for it than a paltry tech demo. Its tracks – while not outstanding – show some thoughtful design by stringing together a few noticeable moments every lap. The game doesn’t elevate the Rift or VR to the height of its powers, but it also wouldn’t be the same by itself. [Tested with Oculus Rift]- Game Informer
- Posted Apr 22, 2016
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That potential clearly exists in the final version, but woefully underdeveloped single-player and multiplayer offerings ultimately suck the air out of the cockpit. [Tested with Oculus Rift]- Game Informer
- Posted Apr 22, 2016
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Job Simulator lives up to its own ambitions, presenting a compact, cute, and accessible showcase for interacting with virtual locations. [Tested with Vive]- Game Informer
- Posted Apr 22, 2016
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While many of Vive’s launch applications are demos or betas, Audioshield is a solid and complete game, and its ability to read and create playable tracks from any piece of music provides effectively endless replay value. This is an early testament to the power of VR to create novel experiences in established genres, and music-game faithful should seek an opportunity to at least try out this new take on interactive music play. [Tested with Vive]- Game Informer
- Posted Apr 22, 2016
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Playful Corp can be commended for adopting a classic genre to VR, as well as releasing a game with a high level of polish, but thrills are fleeting and the fun rarely surfaces as Lucky hunts for his dear pig friend. [Tested with Oculus Rift]- Game Informer
- Posted Apr 22, 2016
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What these games lack in depth, they make up in charm and accessibility. The Lab is joyful and light, and a perfect evangelist for VR’s many possibilities. [Tested with Vive]- Game Informer
- Posted Apr 22, 2016
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It's an engaging game that took me about 20 hours to finish. It travels to far lands, features challenging bosses, and does an impressive job of showing that, even from a third-person perspective, games in VR can transport you to another world. [Tested with Oculus Rift]- Game Informer
- Posted Apr 22, 2016
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Star Fox Zero isn’t ever bad, but it’s generally uninspired. It’s a musty tribute that fails to add much to the series, aside from tweaked controls and incremental vehicle upgrades. I loved Star Fox when it came out, and I’ll even defend Star Fox Adventures (to a reasonable degree). For now, I’ll stick to Super Smash Bros. when I feel like reuniting with Fox.- Game Informer
- Posted Apr 20, 2016
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The Banner Saga 2 carries the banner onward for the series, and while it’s made a few steps forward in creating more interesting tactical decisions and has added some more options for customization, it seems to have taken a step back in terms of making your journey across the world memorable.- Game Informer
- Posted Apr 19, 2016
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Even with 60+ hours' worth of gameplay, some parts of Bravely Second's skeleton are still surprisingly bare.- Game Informer
- Posted Apr 14, 2016
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The fun combat and worthwhile character progression takes some of the sting out of the repetitious nature of the concept, but it doesn’t completely neutralize it.- Game Informer
- Posted Apr 14, 2016
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Ashes of the Singularity is a solid title, but ultimately too unambitious in areas that matter. It demonstrates it can do amazing things with tons and tons of units on screen, but fails to provide compelling reasons to play beyond that.- Game Informer
- Posted Apr 13, 2016
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The colors pop, the worlds feel more alien, and the heart of the adventure is right where it needs to be: with explosions and rockets lighting up the screen like a Fourth of July fireworks celebration. When Ratchet’s doing what he does best (blowing stuff up), this new experience sings its classic tune well.- Game Informer
- Posted Apr 11, 2016
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Hyper Light Drifter has already positioned itself as one of the best experiences of the year. It’s a challenging game, but it never feels unfair. The promise of seeing more of the world and hearing more of the fantastic soundtrack are worthwhile rewards for your tenacity. Despite seeing the finish line ahead of me, I did everything I could to prolong the experience by exploring every nook and cranny. I didn’t do it out of necessity; I did it because I wanted to stay in Hyper Light Drifter’s world for as long as possible.- Game Informer
- Posted Apr 6, 2016
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As someone who had a strong but brief fascination with original game when it was released, I’ve always been looking for another reason to get hooked to Don’t Starve again. Shipwrecked is not that reason. However, for those who love trying to best Klei’s ruthless brand of survival simulation, this expansion brings enough new content to be worth a go, even if it doesn’t take Don’t Starve into uncharted territory.- Game Informer
- Posted Apr 6, 2016
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Enter the Gungeon is an essential pick for those that are fans of the roguelike twin-stick shooter genre, and a great choice for those looking for an action-filled arcade romp as well. Even with permadeath threatening to ruin your fun around every corner, the vast selection of goofy guns and eventual discoveries keep you coming back again and again without any lingering frustration.- Game Informer
- Posted Apr 5, 2016
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Dark Souls III successfully replicates the winning formula of the Souls series, a wondrous combination of majestic boss battles, incredible layered environments full of secrets, and precise combat that can make other action RPGs difficult to play once you’ve mastered the art. If you’ve never played the series, this is a great place to begin, offering a bit more direction in the early game before opening up. If you’ve already played the series, you can feel confident that From Software hasn’t lost its touch.- Game Informer
- Posted Apr 4, 2016
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