Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
Despite some creative visual tricks, Layers of Fear doesn’t have sharp enough teeth to maintain its bite.- Game Informer
- Posted Feb 19, 2016
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- Critic Score
Despite some creative visual tricks, Layers of Fear doesn’t have sharp enough teeth to maintain its bite.- Game Informer
- Posted Feb 19, 2016
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Journalism is far from a glamourous job, but stories that make a difference are the most gratifying part. Unfortunately, The Westport Independent never made me feel that was possible.- Game Informer
- Posted Feb 18, 2016
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The campaign is a grueling challenge all the way through, but every time I snatched a win from the jaws of defeat I felt an undeniable surge of satisfaction and pride, one that made my victories that much sweeter. If that sounds fun to you, Conquest is the ideal way to play Fire Emblem Fates. If you want all of the fantastic gameplay with less pressure, don’t feel any shame about sticking to Birthright. You can’t go wrong either way.- Game Informer
- Posted Feb 17, 2016
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Birthright is a grueling, fantastic experience that not only matches the quality of its predecessor but possibly outshines it as well, more than earning its place at the table of must-play strategy/RPGs.- Game Informer
- Posted Feb 17, 2016
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The gameplay of Street Fighter V is excellent, and no matter what mode you play, the superb mechanics follow. Unfortunately, the content isn’t substantial, and omits several standard offerings that we’ve come to expect from the genre. It’s a shame that the structure presents so many frustrations, because the gameplay itself is entertaining.- Game Informer
- Posted Feb 15, 2016
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Project X Zone 2 gets a lot of mileage out of its huge cast. Characters interactions stand out where storytelling falls apart; seeing everyone’s impressive animations keeps combat alive when things get tedious, but the total package isn’t consistently interesting.- Game Informer
- Posted Feb 12, 2016
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Crashlands unfolds a structured progression and ongoing story in a branch of games that often feels too freeform for many players; that framework is what makes this the crafting game that could finally appeal to those who’ve never grasped the genre’s charms.- Game Informer
- Posted Feb 9, 2016
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I played through the game once and was disappointed by its unsatisfactory ending. After running through it again and making different choices, I have a better appreciation for how well the dialog is crafted and delivered, even if the mystery’s resolution was just as flat the second time around. My initial feeling of “That’s it?” gave way to a bittersweet feeling that, just as in real life, “That’s it?” is sometimes all there is.- Game Informer
- Posted Feb 8, 2016
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With just a dozen levels, Unravel's brief six-hour runtime still proves too long for the basic puzzle mechanics. However, the satisfying platforming, thoughtful story, and adorable protagonist make it a worthwhile journey. I grew tired of repeating the same puzzle solutions, but seeing Unravel through to the end was still a treat.- Game Informer
- Posted Feb 8, 2016
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Hex lacks some of the features initially promised in the Kickstarter campaign, like multiplayer raids, guilds, mercenary allies, and “endgame” PvE content. Even without those features, it is a well-designed, robust digital trading card game with a wealth of exciting content offerings.- Game Informer
- Posted Feb 1, 2016
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You're constantly under the gun in XCOM 2, and the deck is often stacked against you. Firaxis' masterclass in strategy design has you second-guessing all your choices and analyzing your smallest decisions. It might sound stressful, and at times it is, but XCOM 2's battles are so compelling that it's easy to pick yourself up after defeat and jump back into the fray. Successfully navigating XCOM 2's storm of difficult choices is enough to make you feel like a true legend.- Game Informer
- Posted Feb 1, 2016
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- Game Informer
- Posted Jan 29, 2016
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I can recall many times I involuntarily smiled as I saw what the level designers came up with. Those exhilarating moments of discovery and excitement – the moment you see the approach the designer took – are what will stick with me when I look back on my time with Klaus.- Game Informer
- Posted Jan 29, 2016
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Deserts of Kharak is a single-player focused RTS game designed for lovers of the waning genre. If that’s what you’re looking for, it won’t disappoint, but the campaign is rather short, and the multiplayer options don’t do much to keep your interest piqued.- Game Informer
- Posted Jan 28, 2016
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Seeing how TT Games pokes fun at Marvel’s films is worth the price of entry alone. The gameplay is also quite good, but it is a little rough around the edges. The biggest strike against it is secret characters aren’t as noteworthy as those in Lego Marvel Super Heroes.- Game Informer
- Posted Jan 27, 2016
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Final Fantasy Explorers never fully captivated me. Building up your character is fun and the Final Fantasy fan in me enjoyed all the callbacks, but it didn't keep me invested. It gives you plenty to tinker with, but doesn't have the meat to back it up.- Game Informer
- Posted Jan 25, 2016
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The opaque world might be disappointing for some players, but The Witness is about a different kind of discovery. It steers your mind in unconventional directions, and makes you feel clever as you build on your knowledge and uncover new layers about the game’s language and logic. Even when I wasn’t playing it, I was thinking about puzzles that had me stumped. Some puzzles are tough, but all of them are fair, and the fun of solving them is only topped by seeing what awaits you on the next series of monitors.- Game Informer
- Posted Jan 25, 2016
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Paper Jam doesn’t disappoint while not dramatically changing the formula previously established, but it ranks high in the Mario RPG pantheon thanks to its improvements in pace, willingness to trust its players to figure out the mechanics, and its goofy multi-Mario-verse premise.- Game Informer
- Posted Jan 20, 2016
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Trails of Cold Steel may not turn the genre on its head, but it does almost everything well. It is the first game in a trilogy, and Xseed has already confirmed the next game is coming to North America. After this delightful entry, I'm on board to see the next move.- Game Informer
- Posted Jan 20, 2016
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This HD remaster of Resident Evil 0 is an easy recommendation for anyone who enjoyed the original GameCube release and has enough patience to navigate the sometimes tedious inventory management.- Game Informer
- Posted Jan 18, 2016
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Darkest Dungeon is an incredible take on the classic dungeon crawl. The game brings Lovecraftian lore to new heights with cool classes, powerful narration, stylish art, and addictive gameplay that will keep you crawling back to battle slithering monstrosities even as your favorite heroes become corpses.- Game Informer
- Posted Jan 18, 2016
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As much as I loved parts of the overall experience, others let me down. Even so, I enjoyed learning about these characters and seeing them grow through my actions.- Game Informer
- Posted Jan 15, 2016
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- Critic Score
As much as I loved parts of the overall experience, others let me down. Even so, I enjoyed learning about these characters and seeing them grow through my actions.- Game Informer
- Posted Jan 15, 2016
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Without reinventing the concept, Badland 2 strives towards new mechanics and variations on its core design. Precision-focused gameplay make this a deeper experience than it might first seem, and Frogmind once again manages to rise above most mobile competitors.- Game Informer
- Posted Jan 14, 2016
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Assassin’s Creed Chronicles: India is a disappointment. Outside of the gorgeous, painted art style, it has few redeeming features.- Game Informer
- Posted Jan 11, 2016
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Despite the grievances I have with the action and impact on the story, this is an enjoyable and evenly paced episode that effectively wraps up the Wither Storm arc for Minecraft: Story Mode, and delivers an ending that tugs on players’ heartstrings.- Game Informer
- Posted Jan 7, 2016
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Devil’s Third is not an unplayable game, but it may as well be for all it offers. From the action to the environments, the experience is devoid of personality. The story is a joke, the combat is simplistic, and it only gets worse the deeper you get. If you enjoy playing games that are terrible for a laugh, Devil’s Third is a great candidate – but please don’t interpret that as a recommendation.- Game Informer
- Posted Dec 22, 2015
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Rubble Without A Cause is a small step backwards for this new vision for King’s Quest, but the series has enough momentum and potential that I’m not scared off yet. King Graham’s endearing self-doubt mixed with the collection of oddball puzzles helps carry this episode, despite some early stumbling blocks.- Game Informer
- Posted Dec 22, 2015
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In spite of SteamWorld Heist’s limited inventory system, I recommend making space on your 3DS for this charming title. Its unique 2D strategy never feels as deep as something like XCOM, but I never grew tired of ricocheting a pistol shot off a wall and into the red eyes of a villainous space thug.- Game Informer
- Posted Dec 21, 2015
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