Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 80 Metascore
    • 83 Critic Score
    Even within the limited constraint of mostly dark outcomes, Tyranny has an impressive array of potentialities to explore, and practically demands multiple playthroughs. Entirely new storylines, allies, and even visited areas might appear in a subsequent adventure, and it’s exciting to confront a new mix of betrayals and dangers.
    • 84 Metascore
    • 70 Critic Score
    Agent 47’s ultimate skill has always been patience, and the newest Hitman demands the same from the player more than ever before. Some may enjoy devoting hours to planning and pulling off the perfect hit, but the supersized levels have made 47’s latest adventure an overly drawn-out affair, above and beyond the initial episodic release schedule.
    • 87 Metascore
    • 85 Critic Score
    Sun & Moon feels significantly different from previous Pokémon games. X & Y may have marked the series’ biggest visual change, but Sun & Moon shows Game Freak is willing to re-examine Pokémon’s tenured mechanics in order to improve the game. Sun & Moon is still Pokémon, but it showcases some of the biggest changes the series has ever seen – and that’s a good thing.
    • 86 Metascore
    • 93 Critic Score
    Whether you prefer sticking to the shadows or gutting every co-conspirator in the land, the game offers a rewarding experience with attractive upgrade paths. The narrative can’t match the high bar of the gameplay and world building, but Arkane Studios nonetheless delivers a must-play revenge tale among the best in its class.
    • 88 Metascore
    • 93 Critic Score
    Dishonored 2 is at its best when it pushes beyond its comfort zone with standout missions like the Clockwork Mansion and Stilton’s Manor. Each introduces a room- and time-shifting mechanic, respectively, that increases the navigational challenge and opens up new opportunities for clever takedowns.
    • 88 Metascore
    • 93 Critic Score
    Dishonored 2 successfully builds on the solid stealth-combat foundation of the original while introducing enough fun new gameplay concepts to feel fresh. Whether you prefer sticking to the shadows or gutting every co-conspirator in the land, the game offers a rewarding experience with attractive upgrade paths. The narrative can’t match the high bar of the gameplay and world building, but Arkane Studios nonetheless delivers a must-play revenge tale among the best in its class.
    • 76 Metascore
    • 75 Critic Score
    House of the Dying Sun is light on content offerings and depth, but big on giving players a modern day chance to experience the great gameplay that defined classic space shooters of an era long past.
    • 68 Metascore
    • 65 Critic Score
    Mario Party: Star Rush feels more like a collection of modes than a fun next step for the series.
    • 50 Metascore
    • 55 Critic Score
    Infinite Air offers a lot to like on a conceptual level, but its faulty trick system creates a hole that is impossible to fill.
    • 78 Metascore
    • 68 Critic Score
    The reboot, in spite of its dumb writing, felt fresh and was consistently entertaining throughout its campaign thanks to its focus. The sequel, however, feels stretched out, like it’s trying to be an RPG, an open-world game, and a shooter all at once with little success. In the end, there’s precious little of Shadow Warrior 2 that makes for a compelling experience.
    • 78 Metascore
    • 90 Critic Score
    Infinite Warfare features a compelling single-player experience with plenty of optional missions for those looking for more, and robust multiplayer modes for players of every style, whether you’re leading the scoreboards in kill confirmed or goofing around with friends taking on an alien invader in an over-the-top amusement park.
    • 88 Metascore
    • 90 Critic Score
    Owlboy not only has the hook of a new idea to mix up the genres it mettles in, but the fundamentals to follow up on it. Its sense of movement is fluid, its momentum is strong, and its characters are engrossing. The tone might be saccharine at times, but when so many other games go for either oppressive grittiness or eye-rolling irreverence, I’m willing to accept that.
    • 77 Metascore
    • 90 Critic Score
    Call of Duty: Infinite Warfare features a compelling single-player experience with plenty of optional missions for those looking for more, and robust multiplayer modes for players of every style, whether you’re leading the scoreboards in kill confirmed or goofing around with friends taking on an alien invader in an over-the-top amusement park.
    • 66 Metascore
    • 68 Critic Score
    The abrupt endings, forced action sequences, and extensive load times mar an otherwise fun adventure game. The topnotch writing, and fascinating hook of Holmes struggling with a real issue are buried beneath these problems.
    • 72 Metascore
    • 70 Critic Score
    The addition of Conton City alone makes Xenoverse 2 an improved sequel. Running (and later flying) around its large space with other Dragon Ball Z fans is fun, and walking up to familiar characters to learn their iconic super moves makes seeking out everyone worthwhile. It all eventually points to the combat, though, and I struggle to get excited about entering each new battle. It becomes a hurdle to what has the potential to be a highly replayable experience with lots of interesting unlockables.
    • 78 Metascore
    • 80 Critic Score
    The Odd Gentlemen have done a fine job with its storytelling, though the puzzles and the ways they’ve been incorporated in the tale have been inconsistent.
    • 74 Metascore
    • 83 Critic Score
    The twist behind Children of Arkham is a good one that I didn’t see coming. If you thought it had ties to the comic book storyline Court of Owls, keep guessing. I like where this is going.
    • 88 Metascore
    • 95 Critic Score
    These are just a few of the dozens of minor tweaks to what was already an incredibly strong formula. Firaxis' newest entry in the Civilization series isn't a game changer, because the game was already great. However, Civilization VI could easily be the pinnacle of the series.
    • 89 Metascore
    • 95 Critic Score
    In an era where it feels like the majority of shooters either have single-player or multiplayer tacked on, Titanfall 2 is the full package. The top-tier campaign has nearly perfect pacing, and the subtle revisions and additions to the multiplayer make it better than ever. For first-person shooter fans, Titanfall 2 is a must play.
    • 58 Metascore
    • 55 Critic Score
    ReCore is a poster child for wasted potential. At its heart is a good (though not great) game, marred by long load times, technical problems (including frame rates dips and the occasional crash), and bad pacing. The infuriating and frivolous road blocks may have doubled the length of the 20-hour game, but they also halved my fun.
    • 77 Metascore
    • 83 Critic Score
    Similar to my experience playing Final Fantasy XIII-2, I eventually just had to tune out the plot to enjoy the gameplay. That's a shame, but it doesn't erase the entertaining battle system, the satisfaction of building an unstoppable monster collection, or the thrill of seeing your favorite characters back in action. [Nov 2016, p.84]
    • 74 Metascore
    • 85 Critic Score
    The Turing Test joins Portal as another great puzzle game featuring an ominous A.I. entity. The puzzles will make you think, but not as much as the story’s wonderful exploration of life.
    • 73 Metascore
    • 85 Critic Score
    While it doesn’t offer the same breadth and reimagining of core systems found in The Taken King, Bungie’s latest release has a sentimental tone that is refreshing. This adventure through forgotten legends stands strong on its own, and continues an unbroken string of content drops that have each made Destiny a richer universe.
    • 87 Metascore
    • 93 Critic Score
    In an era dominated by modern military and sci-fi shooters, Battlefield 1 going back to the Great War is a refreshing change of pace. After 40-plus hours with the riveting multiplayer action, I’m still eager to charge once more into the breach.
    • 89 Metascore
    • 93 Critic Score
    One perennial problem DICE solved with Battlefield 1 is the quality of its campaign.
    • 88 Metascore
    • 93 Critic Score
    In an era dominated by modern military and sci-fi shooters, Battlefield 1 going back to the Great War is a refreshing change of pace. After 40-plus hours with the riveting multiplayer action, I’m still eager to charge once more into the breach.
    • 78 Metascore
    • 70 Critic Score
    Giving players creative control isn’t enough of a spark to make this experience shine.
    • 78 Metascore
    • 73 Critic Score
    Rigs offers a mechanically simple, easy to grasp, and fun-to-play digital sports game. The nausea factor, however, absolutely has the potential to deter players. I could feel it in my stomach almost every time I dropped back into the area after being taken out, and though it did get better the more I played (with frequent breaks) it still made me pause and take a deep breath every time I put the headset on.
    • 69 Metascore
    • 58 Critic Score
    After previous publisher THQ folded and 2K took over this series with WWE 2K14, I had hoped the WWE games would see a slow crawl out of mediocrity, and that wrestling fans would eventually have a wresting game they could be proud to show non-wrestling fans. Unfortunately, the 2K series has carried forward with the same by-the-numbers combat we’ve seen for years. 2K’s next WWE game doesn’t need to check off a list of incremental improvements – it needs a complete overhaul.
    • 62 Metascore
    • 68 Critic Score
    Mafia III is a missed opportunity to put an important time in American history in the spotlight, and ends up being one of the most lifeless and one-note open-world experiences I’ve come across. You can see the potential for a great game here, but it sticks to safe and simple gameplay and storytelling conventions, and ends up being a bloody bore.

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